I've removed copyright songs from certain stages and also updated all the characters. I think Patreon is blocking links from Mediafire so I'll post the link below.
Video does showcase a lot of the changes.
https://www.mediafire.com/file/1bx1kc9zlrwgauu/Crushing_Force_-_Ikemen_Edition.zip/file
2023-03-05 22:09:36 +0000 UTC
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Tom has another special attack now in his portail attack. Is a ranged physical hit, not tagged as projectile, that will be useful for this long range character.
I redid my knock down frames since I wasn't happy with them before. The Knock down frames are one of the last essentials I needed before I work on some attacks.
After a lot o frustration I think I got the Lady Oink Lv3 completed. Another playable update is gonna be coming soon. Tom may still be to...
2023-03-05 15:27:52 +0000 UTC
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I have the super for Lady Oink functionally done. But I'm still working on it.
Trinity is getting his Reka pretty soon.
2023-03-02 18:02:34 +0000 UTC
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Another Micro update. Bertha, Lardo, and Aroma have new supers. You can test them to see if you like them.
Moves:
Bertha:
New Super:
QCF, QCF + p /or/ QCF + 3p
Lardo:
New Super: HCB + p (this is a easy command for a super, since i decide on anything else that would be fitting. It may change in the future.
Butt Drop with Gassing
Just hold hard kick after a but...
2023-02-24 18:27:45 +0000 UTC
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That previous list of all the things I wanted to change is going well so far. Bertha, Lardo and Aroma already have their new supers. As you can see above. As you can see the point is to give tools to character to help em out.
2023-02-23 21:04:46 +0000 UTC
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I'm not doing Rouge but I waned to see how I could make her look. Percilla looks a lot better now, I guess all the experience on the commission characters being really big helped her tremendously.
2023-02-20 16:28:33 +0000 UTC
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Gonna make some edits to this rat fat boy. This new move will be a lunging command grab that will give the option to end with gassing or vore, not both! So far I have a rough pass of the lunge portion.
2023-02-19 00:45:09 +0000 UTC
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I tweaked a few frames and made the clap of the thighs more obvious. The landing frames are entirely new so I'll have to figure out a place to repurpose the other ones.
2023-02-17 18:38:59 +0000 UTC
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I think I should add more to it to explain the damage but I'm not sure if I should.
2023-02-17 05:31:51 +0000 UTC
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Here's an early pass to what the move will look like.
2023-02-16 01:52:04 +0000 UTC
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I think it would be a good idea to jot down and share ideas I have for characters already released. Incase y'all wanna give feed back.
Andy Armadillo
+ New Super: Flashbang & Wrecking Ball Counter
Andy will flash bang the opponent then set off multiple minor explosions around them. Then the final hit will be Andy Swinging in like a wrecking ball. Lv 1, 300 hp
Julian Hippo
+ New Super: Counter Pose
...
2023-02-15 20:57:22 +0000 UTC
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Two animation completed today. I'm pretty tired.
Lady Oink will do this animation after the repeating the butt drop super. Its just a touch I like and I may try to animate more of. I like seeing characters after sitting on foes get up slowly or with less effort.
2023-02-14 04:17:08 +0000 UTC
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Kaze can now Jump.
Snorlax can jump but i may go back and redo some frames
Eddie can now be hit.
Crytus has a new assist, Jon, that will buff him.
2023-02-09 15:22:28 +0000 UTC
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This attack is the set up for one of his supers. His super may take a while to get all the assets done for it.
2023-02-07 06:23:17 +0000 UTC
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We haven't worked on the HUD or anything yet but this is an Ikemen version of Crushing Force. I've heard about the roll back featured versions of Ikemen but haven't experimented with that yet. This build is for those that just wanna download and play.
2023-02-04 00:51:37 +0000 UTC
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Some of y'all already have MUGEN/Ikemen Builds and don't need a new bundle each time. So this if for ya. This file is just the characters.
2023-02-04 00:25:56 +0000 UTC
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Lady Oink has a new command normal in Dive Punch, Down + Heavy Punch.
This attack is meant to be a combo starter and extender.
Enorma has more options for sitting on her opponents. Before the hidden fart option was there and not spoken of. I always hated this because there was no reason to not do the add on attack. So I tweaked all of the options so that now Enorma can go for damage (Landmine), Energy Drain (fart), or reload her ammo.
So now you ...
2023-02-04 00:15:01 +0000 UTC
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Got my walk cycle done.
2023-01-25 02:39:03 +0000 UTC
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V. Tom has all of his standard buttons for standing. A nice milestone for him as next we can do a special move.
I need a fat ass sumo in my life so I was considering Hariyama. Not seriously but I had to try doodling it to get it out of my system.
Crytus needed a get-off-me move to help him handle Rapid better so I suggested a dragon punch. I t hink it looks good and we may add more effects to it later.
2023-01-23 07:12:40 +0000 UTC
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A lose and a dizzy animation.
2023-01-20 06:22:51 +0000 UTC
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Unlike Jumbo's butt bounce that is limited by gravity, Lady Oink can fly. So if she did a butt bounce she could pretty much do it infinitely or until she tired. I choose this super since I feel like she could do it the best.
2023-01-18 16:44:37 +0000 UTC
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I got these done, so the news few weeks should be animating assets for the supers. But first I'll need to storyboard/thumbnail those supers to avoid frustration.
2023-01-12 05:26:18 +0000 UTC
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Lady Oinks TOT is her command grab that gives her a free hit.
Rocco is gonna be a additional partner for Trinity-Strike's super.
2023-01-11 05:50:39 +0000 UTC
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Redid the later half of the animation to make myself more satisfied with it.
2023-01-09 08:07:06 +0000 UTC
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I think i got burnt out while working on this one. But I'll probably add more wob frames later on. Either way I'm gonna move on due to stress.
2023-01-08 17:07:43 +0000 UTC
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2 hits, one from the knee and the other from the breast.
2022-12-31 23:20:59 +0000 UTC
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I decided to make her 6 buttons in the air. So gonna do J.Med Kick tomorrow. Air combo potential with this should be handy.
2022-12-31 04:59:39 +0000 UTC
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This is all of her normals, and I'm not sure if I'll animate J. Roundhouse for her now since the animation of S. Roundhouse fits so well.
2022-12-30 01:11:54 +0000 UTC
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This download should have Bertha's new roundhouse and Lady Oink's new special. Try 'em out when you can and let me know what you think.
Bertha:
Press both Kicks
then release heavy Kick
Lady Oink:
QCB + kick
Note: Previous Bundle didn't include Sarjiri's stage this one should have it included. You need that stage to fight Sarjiri on other wise she doesn't fit. She wasn't designed for other stages.
2022-12-23 06:56:53 +0000 UTC
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This download should have Bertha's new roundhouse and Lady Oink's new special. Try 'em out when you can and let me know what you think.
Bertha:
Press both Kicks
then release heavy Kick
Lady Oink:
QCB + kick
2022-12-23 06:46:00 +0000 UTC
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