Hey everyone,
Just letting you know that I'm heading out of town with family on the 10th and won't be back until the 16th, so I'm afraid there won't be any uploads or streams from me next week.
In brighter news, with the completion of the grab move that I'm going to upload as soon as I'm done with this post, Roxxie is inching closer to completion. I have one more grab to do after this (which I don't really have a solid idea for, so suggestions welcome), and then I just need to ...
2022-07-08 11:36:18 +0000 UTC
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Hi everyone!
The first demo of the Quantum Knight project is now available for download HERE and with it I'm launching the second Patreon page, splitting Texas in Trouble content to this one, and the Quantum Knight content to the new one, HERE
If you haven't been following the dev...
2022-07-05 23:05:08 +0000 UTC
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Texas feeling the full force of Roxxie's wrath!
Edit: Reuploaded because it didn't play right. Hopefully it's ok now?
2022-07-04 03:05:30 +0000 UTC
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Phew. This one's taking me a while, but I just wanted to share the progress I've made on it so far. Originally it was meant to be a twerking animation but... I just can't seem to figure out how to do that in my style, so its just a different sort of butt-slam now!
Enjoy! I should be able to finish this up Friday. Need to think about how to show Texas off at the end.
2022-06-29 02:20:48 +0000 UTC
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A simple animation to close out the week. The result of being hit by a macro kangaroo's flaming belch.
2022-06-24 01:48:30 +0000 UTC
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One for the foot fans out there.
2022-06-22 02:01:48 +0000 UTC
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Breast not to stand there, Tex...
2022-06-17 03:42:55 +0000 UTC
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There's not a lot a single weasel can do against that...
2022-06-15 02:36:20 +0000 UTC
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And we are back to our regularly scheduled animating! Starting with something I'm personally not a huge fan of: Vore!
Still, I can't deny it's pretty fun in this scenario, and can be done in a cartoony way that I like.
This was also my first test of animating sprites of two different sizes interacting. Basically Roxxie is animated first, then scaled up to 8x size and Texas is animated on top of her (Though she certainly doesn't come out on top). In the game they'll be two diffe...
2022-06-08 04:36:54 +0000 UTC
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Howdy everyone!
Well, the release of the demo seems to be going over better than I expected, and with less issues reported than I was anticipating, so I'll be sticking to my normal schedule and taking this week off from streaming. Admittedly I burnt myself out hard coding that stubborn, uncooperative roo, and, since there's no major or pressing issues to fix, I am hoping to recover a bit before diving back into animation.
With that in mind, I'll be back to work next Thursday, ...
2022-05-31 13:46:33 +0000 UTC
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Hey everyone!
Here is the basic macro Roxxie fight, meaning that it lacks any of the fetishy grab stuff, and mostly has stand-ins that will be updated. The orange squares on the ground that KO you in the fight? Those will be grab moves for Roxxie, and she'll have two different ones for every phase.
For now though, I hope that you enjoy the fight as it is. Tex still gets squashed plenty, and there are in fact three game over screens in this fight. I'm curious if anyone can ...
2022-05-31 00:55:01 +0000 UTC
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Hey everyone,
In the update earlier today I said I was planning to release both demos by the end of this month, and split this Patreon page in two. After looking into it a little further, that isn't exactly easy to do, so I'm going to change the plan slightly. The Texas demo will be coming out this month. You can count on that, come hell or high water. The QK demo I will work a little more on, getting individual game over screens done for each enemy, and I will release that for fre...
2022-05-28 06:26:23 +0000 UTC
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Hi everyone,
Just thought I should write up a quick update because it's been a while with no activity. Really sorry about that, but I have been chipping away at coding both projects for the entirety of this month, and I am very happy to say that they are both on the cusp of completion. I just need to finish and add the game over sequence for Roxxie, and finish refining how QK's game over system works, and then both projects will be done.
With any luck, both demos will be out be...
2022-05-27 21:32:34 +0000 UTC
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How much does Roxxie love tormenting Texas?
This much.
2022-05-04 02:18:09 +0000 UTC
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It's nice to get an animation done all in one day (and just nice to have something done that I can post on Patreon). Here's the move I settled on! It'll have an alternate version where she goes forwards into a crotch-slam rather than backwards into a butt-crush, but I'll do that Wednesday.
Enjoy!
2022-05-02 03:09:07 +0000 UTC
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Hey everyone!
Wow, you really all went all-out on the suggestions, and they were all wonderful! Thank you all so much for chipping in! I think I've got a solid idea now of something I at least want to try. But even if that doesn't work I've not got a whole library's worth of backup ideas! If I end up wanting even more moves for this fight, I know where to look!
You guys are fantastic.
-SF
2022-05-01 06:26:28 +0000 UTC
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Hey everyone!
Roxxie's going a bit more smoothly now, just had to redo some of her sprites today for the third phase of the fight. However, I have come to the conclusion that Roxxie's going to need one more move for phase three! Currently she has the gas blast and the tail slam, but something else is required, so I wanted to ask you guys if you had any ideas or anything you wanted to see her do!
For reference, phase 1 is mostly upper body-based (hands and boob slam), phase 2 h...
2022-04-29 00:57:24 +0000 UTC
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I'm meant to be adding the sounds to level 1 of the QK game at the moment, but I've been craving some more sprite stuff, so here we have the first boss of the game: Megalith! A fellow superhero who is, unfortunately, a bit of a ditz and not great at telling small flying things apart, so she mistakes QK for one of the jetpacking sheep.
But I'm sure it'll all work out in the end. What's the worst that a 30 tonne, mysterious-ancient-obelisk-wielding dinosaur superhero can do?
2022-04-26 02:44:00 +0000 UTC
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Hi everyone!
Just wanted to give you all a little status update of how both the projects are going.
Quantum Knight is in a very good place right now, with basically everything but the sound effects completed. I do need to code in the main and options menus, which can sometimes be a littttle bit of a pain, but after that I'll be sending it off to my testers and get their feedback while I work on the sound effects. And after that there should be a public demo available!
T...
2022-04-13 01:50:45 +0000 UTC
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Just a little animation for when you start a new game. With this and the options screen finally done, I can add both the gas and non-gas gameovers, and send the first level of the game off to my testers to try out!
2022-04-12 02:48:16 +0000 UTC
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I over-indulged slightly on the background here...
2022-04-05 01:38:51 +0000 UTC
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"So long, weasel!"
2022-03-30 03:00:43 +0000 UTC
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This'll be the animation for when you hit 'Start Game', prompted by a large explosion in the background.
2022-03-24 02:40:36 +0000 UTC
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I still have an entire city scape and UI to do before the main menu can be called complete, but at least I got the main character done!
2022-03-24 02:36:39 +0000 UTC
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Tossing up between red and green flames. What do you think?
2022-03-23 02:51:43 +0000 UTC
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There had to be one, right?
The first gif is the raw sprite, the second is an approximation of how I want it to function in-game!
2022-03-23 02:48:04 +0000 UTC
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Hey everyone!
With this being the last portion of the Texas game, I have been considering the question of what comes next. Obviously I'll have the Quantum Knight game going on the side, but I need a new, big, main project to sink my teeth into. So here's my current ideas:
Time Wolf 2!
Time Wolf was always meant to be a much longer game, stretching through multiple time periods as you pursue a time-hopping criminal stealing various artefacts fr...
2022-03-21 02:35:13 +0000 UTC
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I realised today as I was importing the sprites into gamemaker that I had forgotten the sweat effects on this one. So here it is, with the sweat intact!
I'll probably be coding both game projects this week, so it might be a bit of a dry one for updates, I'm afraid.
2022-03-14 02:19:09 +0000 UTC
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There must be a better way to phrase that...
2022-03-09 03:16:16 +0000 UTC
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Maybe you shouldn't have put your face so close to the explosives, Roxxie...
2022-03-09 03:14:55 +0000 UTC
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