Since I didn't post much over the last couple of days, I thought I'd take the time to update you on what's been going on and what's on the horizon.
As I mentioned a few days ago, we have a new coder helping out with the project. TheMadExile has been making some significant improvements to the game's mechanical side of things. They've also been helping get me up to speed on all of the changes taking place, which is a huge plus.
My time is going to be a li...
2017-10-09 15:29:28 +0000 UTC
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Since we're coming into a new week, I wanted to present this week's poll to see what all of you would like me to work on this week!
Monday & Tuesday will be spent working on Inheritance, but the rest of the week after that will be up to you guys! What would you like to see me invest the last half of the week into?
Wanton Cove: Work on this would be focused on cleaning up some loose ends then moving into story driven content if time permits (Next week is my Wanton Cove wee...
2017-10-08 16:46:08 +0000 UTC
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Got a lot of really exciting stuff going on behind the scenes right now on this front.
TheMadExile has started digging through all of the game's code and has started to streamline a lot of the content. What this means is that after half a dozen people helping out with the code and doing their own thing, its all going to be uniform from here on out as to how things are put together. The short version is that this will make the code much easier to work with in the future. It se...
2017-10-07 04:43:11 +0000 UTC
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New test build for you guys! I posted the change log below to you guys can find the new content in the game.
Enjoy the new build of the game, and if you guys see anything, bugs, spelling/grammar errors, or anything else that seems a bit off, please report it. It's with help from you guys pointing out potential problems that helps me maintain the high quality game you guys deserve!
Changelog .94
-Updated "Special Thanks" passage with Patrons ...
2017-10-06 19:14:45 +0000 UTC
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Received a sketch earlier for the busts commissioned last month. Thought I'd finish off the day sharing it with all of you.
These are the first versions of Aaron the barkeep and Ms Sherwood from The Allure of Wanton Cove. Was very happy with both of them. (First draft, I had asked for some small changes to both figures. Aaron looked a bit too skinny in the first version, and I wanted Ms Sherwood to have long sleeves on her shirt.)
2017-10-06 02:08:54 +0000 UTC
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Had a LOT going on late last night and all day today regarding Inheritance!
-Yesterday, I mentioned that I might have a second coder helping out. Its looking like its going to work out, so I'll share a bit about why I'm so excited about having them on board. The person who expressed an interest is known as TheMadExile among the twine community (Twine is the program I use to create my games). This is the person who created the SugarCube format for twine, which is th...
2017-10-06 01:00:15 +0000 UTC
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Please note that the free build is one build behind the Patreon version for this project. For Inheritance, we are using the early access model, with free users being one build behind the Patreon version.
What's new since the "Movement" build? This version adds more than 100 ambient scenes to the game. They lack interactive content at this time, though some of them will open the door to interactive content in the future. Every location in the house has two or ...
2017-10-05 17:01:42 +0000 UTC
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We put this into testing at the beginning of this week, and after making a few final fixes thanks to feedback from a couple of our testers, we are ready to share the new build!
This build includes:
-Added 24 ambient events across a host of rooms in the mansion.
-Added some sample art as placeholders until finalized pieces are presented to replace them.
-A lot of mechanical improvements as we work behind the scenes to make everything work the way we want.
2017-10-05 17:01:16 +0000 UTC
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After the last couple of days lack of measurable progress, I can proudly say that I made up for a bit of lost time today!
The Allure of Wanton Cove:
Finished up the rest of the cave followup scene.
Finished up the last scene in the event chain that starts in the morning of the 7th day. The answer to what actually happened to Tom will be in the next major build of the game, . . . :D
As of right now, I have a couple of small loose ends to tie u...
2017-10-04 21:36:19 +0000 UTC
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Had some drama on the home front today. That ended up tying up the bulk of my morning. Kind of one of those days where you wonder why you crawled out of bed, . . .
Now, on to happier topics: Storyboarded two future scenes and started to lay the ground work for the main ending of Wanton Cove. Also managed to spend a ridiculous amount of time trying to find a very simple mistake I had made.
I think I've done enough ground work toda...
2017-10-04 01:11:05 +0000 UTC
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Putting together a little poll for all of you! What art would all of you like to see commissioned this month? I figure I'll take the top "Naughty" and top non-naughty scene in the list before and do those for sure.
If any of you have specific "Naughty" scenes you'd like to see done, mention it in the comments below. Requests will take precedence, and if more than one specific scene has the same number of requests, then I'll put the leaders up for a short poll.
Th...
2017-10-02 22:35:10 +0000 UTC
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Received a sketch for the two busts we commissioned this last month. I asked for a few little adjustments, but I'm really happy with the overall feel.
This is a first sketch of Aaron and Ms Sherwood:

Enjoy!
2017-10-02 21:55:06 +0000 UTC
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Was terribly unmotivated today. Don't know if it was a lack of caffeen, sugar, or something else, but I don't have as much to show for today as I would have liked.
My original intent was to write maybe 2-3k words of content today and finish up one of the major elements I still need to work on for the next build. Instead, I probably wrote a bit shy of 1k, and its kind of the bare bones version of the scene. Basically, I wrote the "vanilla" version of the scene, and now ...
2017-10-02 21:37:36 +0000 UTC
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Its been too long coming, but I finally have something to share with you guys, even if its not the NPC mechanics that I had hoped to bring you by now.

Some notes about this build:
-There are 24 new ambient scenes in the game for this build, spanning a wide range of locations. Many of them involve the protagonist seeing the girls in a room. Those scenes where the girls appear, in the ...
2017-10-01 23:04:15 +0000 UTC
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I want to bring a very special artist to all of your attention today. This young lady is someone very special to a good friend of mine. She is a talented artist, and an absolute sweetheart. Just this last week, after much encouragement, she started herself a Patreon page.
The has a little bit of art that is erotic in nature, though most of it is not. I've seen her do a wide range of art ranging from Zootopia, Family Guy, Ed Edd and Eddy, Star Wars, to a hos...
2017-10-01 20:22:00 +0000 UTC
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Looks like its time to start another poll to see what I'll be working on for the last half of this week!
The first three week days of this week will be invested into Wanton Cove as I try to work through most, if not all of the remaining Day 7 content for the game. The last half of the week, well, that's up to you!
Last Week's poll has Inheritance as the winner by just two votes. The week before had Wanton Cove as the winner by about half a dozen. In both case...
2017-10-01 15:07:40 +0000 UTC
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First, I'll cover progress: Spent quite a bit of time working on Wanton Cove today. Managed to write two somewhat significant pieces of content today towards the next update.
How things stand right now, I have five important pieces of content to write for day 7. Finishing those and writing the next night scene will bring us to Day 8 (Of 10). In addition to those three items, I've also got three minor issues to address. At a glance it doesn't look like a heav...
2017-10-01 00:44:22 +0000 UTC
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Got a fix build up. This fix includes an issue where some people were unable to collect the book from the church basement. Also added art that should have been in the previous build.
Enjoy!
2017-09-29 23:17:07 +0000 UTC
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Got a fix build up. This fix includes an issue where some people were unable to collect the book from the church basement. Also added art that should have been in the previous build.
Enjoy!
2017-09-29 23:17:02 +0000 UTC
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I was thinking to myself earlier that while I've been giving a lot of little "This has been worked on a bit." or "That has been worked on a bit." style posts for this game for quite a while, I've failed to post anything that really conveys the big picture.

I'll start with what is happening right now with Inheritance:
-As of last night, I was talking with our head coder about the visual pr...
2017-09-29 22:08:13 +0000 UTC
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Received another set of art from our artist working on the backgrounds. Like the batch I posted a day or two ago, this is a full set related to the location. One of them will appear in the game's intro, while the others will be saved for when the grounds are added.
Mansion Entrance initial sketch:

I liked the setup, but I thought it was a little too close to the building. ...
2017-09-29 03:18:33 +0000 UTC
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Got some art from one of our Inheritance artists yesterday. Thought I'd share them with you guys! I'd have posted them yesterday
This is the sketch for the initial meeting with Anna. I received this yesterday and told the artist that she didn't look concerned enough. (I should also point out that this is a revision of an earlier image where she was holding the envelope near her waist.)
2017-09-29 02:53:39 +0000 UTC
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Been working on Inheritance for about four hours today. Worked through a bit of code (Found a mistake that I fixed.), did a little remodeling of the house (Basically set the sauna up so you can no longer reach it from the hall, instead you have to enter from the bathing room or gym), and added a group of 24 ambient scenes to the game (Ambient, as in not interactive, but ones that play out at random to set the mood of the game. Many of this new set includes the girls, and in the futur...
2017-09-28 17:47:32 +0000 UTC
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New build is available for everyone. Hope you all enjoy it!

Changelog .93
-Updated "Special Thanks" passage with Patrons who pledged at the $10 and up level. You are awesome! 9/23/17
-Fixed some spelling and grammar issues. Some of them were reported, others I stumbled across on my own.
-Added some naughtyness at the Anne household.  ...
2017-09-28 02:51:46 +0000 UTC
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New build for all you wonderful Patrons who help make this happen! Hope that you all enjoy the new build!

Changelog .93
-Updated "Special Thanks" passage with Patrons who pledged at the $10 and up level. You are awesome! 9/23/17
-Fixed some spelling and grammar issues. Some of them were reported, others I stumbled across on my own.
2017-09-28 02:51:32 +0000 UTC
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Today has been a REALLY good day on this front.
Started out the day receiving a bit of foreground art from one of the Inheritance artists. I mentioned a couple of items I'd like to see adjusted, then a little later in the day I received a revision. A gave the go-ahead to complete the piece.
After dealing with some feedback related to Wanton Cove from a couple of places, I set to work on Inheritance, cranking out a hand full of smallish scenes. I didn't count thin...
2017-09-27 23:19:32 +0000 UTC
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Spent a couple of hours writing this morning. Managed to put together about half a dozen smallish scenes, most of which involve the player encountering one or both of the girls as you move about the mansion. I'll be writing some more tomorrow.
I also spent about an hour writing down some scene ideas for future use. That list is what I'll be trying to work through over the next two days.
My hope is to take what I've written today, add what I w...
2017-09-26 23:54:32 +0000 UTC
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While I may not have been as productive as I had hoped today, our artists seem to have been VERY productive!
I've shared this before, but I'll start here since I'm doing a full breakdown of the art pieces. This is the revised sketch displaying the front gate of the protagonist's new estate.

\
This next one is the inking of the gate itself. I told t...
2017-09-26 03:41:49 +0000 UTC
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Today has gone kind of sideways on me. Got sick family to care for, and its cutting into my planned work time. Pretty bummed about that on a couple of levels.
That said, I've been working on Inheritance a bit at a time. Since I'm not having the time to write larger items like I had hoped, I'm instead writing smallish pieces. So far today I've managed to write maybe 1k words of content total, and if everything goes well I'll manage maybe that much more by the ...
2017-09-25 16:57:10 +0000 UTC
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It looks like I should have 4-5 work days this week. I'm expecting +4 hours on each of those days. Now, I have a list of things I want to take care of for Inheritance that should take 2-3 of those days. In addition to that, I'll likely be spending a couple of hours one day taking care of the aftermath of the next Wanton Cove release. This should result in at least one, likely two, additional days to work. What I spend my time doing on those additional days will be e...
2017-09-24 20:44:24 +0000 UTC
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