Got a new build for all of you to enjoy. The build ties up a lot of the loose ends related to some of the features in the game. Several new ambient scenes, one story driven scene, and the ground work for some future content. My hope is to finish up the remainder of the Day 6 content with the next update.
Changelog .87
-Updated "People" case notes.
-Updated "Current Tasks" in case notes.
-New scene in the lower area of the Church.
...
2017-07-19 15:48:39 +0000 UTC
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Been a couple of days since I last posted something, so I figured I'd post a quick message to let you all know the plans for the coming week.
Thursday through Sunday will be open for working on the home front this week. I plan to work two all day two of those days, and at least half a day on a third. I should be able to make some really good progress during that time.
I haven't heard about any bugs in the latest Test build of Wanton Cove, so I'll plan to pos...
2017-07-17 02:32:35 +0000 UTC
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Received this earlier today and wanted to share it with all of you. Really looking forward to seeing how this one comes together.
This will be the last of the three "Deep One" endings, and the second piece I commissioned for this month will be fore the "Madness" ending. Will share more as it develops.
2017-07-15 03:30:56 +0000 UTC
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After updating my post last night to mention the additional content I wrote, I found myself drawn like a moth to the flame back to this project. For nearly three hours, I labored, rewriting scenes, running down obscure bugs people had reported in the past (Or at least trying to) and generally digging around and making modifications to improve the game. Twas a grand experience with much to show for my time.
This morning, I wake from my slumber, prepared to wade into the h...
2017-07-13 21:42:15 +0000 UTC
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Been a productive day so far. I managed to carve my way through about half of my to-do list for what still needs to be added before moving on to Day 7 (Literally 8/16 items checked off the list.) Of those, one of the four big items has been taken care of.
Got all but the last two NPCs redone to account for Madness, also restructured the Deep One endings a bit (Still need to make some backdrops for those scenes, but the restructuring was so those backgrounds will be able to be added...
2017-07-12 20:35:34 +0000 UTC
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Well, tomorrow starts my work week once more. I'll be investing the bulk of the day into Wanton Cove with the hopes of bumping a couple of items off of my to-do list. Should have something worth reporting on that front tomorrow.
In other news, I'm the proud new owner of a copy of RPG Maker VX Ace. Spent a few minutes today trying to look up some simple guides for it, as well as started putting out feelers for where I might be able to find assets for the ...
2017-07-12 01:21:08 +0000 UTC
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There was a fairly major bug triggering on the Day 6 sleep event that was triggering between 55-94 Taint. That should be fixed.
Will start work on the next build later this week.
2017-07-10 02:45:51 +0000 UTC
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There was a fairly major bug triggering on the Day 6 sleep event that was triggering between 55-94 Taint. That should be fixed.
Will start work on the next build later this week.
2017-07-10 02:45:47 +0000 UTC
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The Allure of Wanton Cove:
Only received a single bug report today. That said, it lacked context.
Bug:
I get an error report saying "Error: <<if>>: <<else>> must be the final clause".
Has anyone else received this bug? And if you have, where? Its difficult to dig through so much content looking for a bug when you don't know where to start.
Inheritance:
W...
2017-07-07 23:42:05 +0000 UTC
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Got a new build for all of you. As always, if you see something that's broken, or doesn't look quite right, let me know and I'll get it fixed as soon as I am able!
Enjoy!
Changelog .86
-Added two new pieces of art. (Related to the Deep One endings.)
-Fixed a host of spelling and grammar errors.
-Added four new scenes to the main part of town.
-Added five new scene to the trail. Four of these have to do with the White Goo.
-...
2017-07-07 15:44:08 +0000 UTC
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Got a new build for all of you. As always, if you see something that's broken, or doesn't look quite right, let me know and I'll get it fixed as soon as I am able!
Enjoy!
Changelog .86
-Added two new pieces of art. (Related to the Deep One endings.)
-Fixed a host of spelling and grammar errors.
-Added four new scenes to the main part of town.
-Added five new scene to the trail. Four of these have to do with the White Goo.
-A...
2017-07-07 15:42:36 +0000 UTC
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Just wanted to say thank you to everyone! We had another really great month last month, seeing triple digit growth both financially and in new Patrons! There are more than 475 of you as of the time of this post and I want you guys to know that every one of you makes my life a little easier as I have to take on fewer odd jobs to make ends meet. Thank you, you guys are awesome and I appreciate every one of you! At the rate we are going, we'll reach the first major financial...
2017-07-06 20:51:06 +0000 UTC
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Got a lot to talk about today!
The Allure of Wanton Cove:
The last two days, I've worked on this a little at a time. Added some more functions to the Cheat Menu for Patrons, fixed a couple of bugs, did a minor rewrite and caught some more spelling/grammar stuff that got fixed.
I received two new pieces of art to go into the Deep One endings that still need to be added. I'll try to get at least one added either today or tomorrow.
N...
2017-07-06 18:59:40 +0000 UTC
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Got a set of completed art for Wanton Cove last night. There are two of each picture in the attached bundle (One being higher quality than the other.) for the art I commissioned last month. Hope you all enjoy!
Will be talking details with the artist this morning in preparation of their starting work on the next two pieces for the game!
2017-07-05 14:16:27 +0000 UTC
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I ended up spending the bulk of my day celebrating the 4th with my family. So I didn't get as much done as I would have liked. That said, I DID get a little work done.
Started off my work on this by running down a bug for +10 Depravity characters in the latest evening scene. Was a fairly easy fix. Also fixed a couple of less serious issues (Spelling and grammar stuff for the most part.)
This won't affect most of you, but one of my regular testers (You know ...
2017-07-05 04:34:35 +0000 UTC
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Got a quick update for all of you. This new build has no new playable content, but it does include a few minor bug fixes (Had a room you couldn't get our of once you entered it. That kind of thing.) and a LOT of spelling/grammar fixes.
Enjoy! And if you see anything that's been missed, please mention it so I can get it fixed.
2017-07-03 17:26:10 +0000 UTC
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Lets take things in alphabetical order today:
Aftermath:
Been pulling a bit of Q&A with Reaper who is heading up the coding for Aftermath for the time being. Sounds like progress is going well and that they will be presenting a new draft of the UI soon. Once we have that, we'll pick at it a little, make any adjustments that need making, then turn Reaper loose to start building the mechanical side of the game. I'm under the impression that...
2017-07-03 00:16:26 +0000 UTC
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Got a couple of hours to myself today. Managed to write about 2k words of content, ALMOST finished the scene I've been working on. My hope is to finish it up tomorrow.
Good progress considering how crazy the day was. :D
2017-07-02 01:59:02 +0000 UTC
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Going to be working on this for another hour or so today, but not sure what my evening is going to look like, so I wanted to make my progress report while I still have time (Besides, taking a break right now anyway.)
Managed to write about 4k words of content so far today (That puts us at about 6k for the next update), all related to the latest dream scene (Still have day 6 content to write, but I wanted to write something fun instead of grinding through a bunch of rewrites and some of the oth...
2017-06-29 19:29:23 +0000 UTC
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Got some more WIP work from our artist. The image displayed is a WIP of the Deep One Brood Mother ending. Within the bundle attached to this post is the above image, a revision of the image shared previously, and a reworked background that is being used as a backdrop for all three images in the set.
Hope you all enjoy!
2017-06-29 17:06:36 +0000 UTC
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Got a couple of new pieces of art to share tonight. The featured piece is a WIP of the "Male" deep one ending. The attached piece is a concept sketch for the "Brood Mother" deep one ending. I'm very excited to see both of them completed.
Hope you enjoy them!
2017-06-29 04:26:31 +0000 UTC
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Had a lot going on today with talking with the rest of Aftermath Team, posting the new build of Inheritance, and a couple of other less interesting things. Still managed to get a bit of work done on Wanton Cove today.
In total, since the last build of the game, I've added about 2k words of content, spanning 14 scenes. About half of that was written today, and all of it was coded into the game today (Had the stuff already written sitting in a text file until now.)
I int...
2017-06-28 22:20:52 +0000 UTC
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Its alive!
This was actually fixed by Greyelf last night (Along with a hand full of other issues) but I only just now got around to testing it out. Everything seems to be working just fine now.
Some notes about Events:
-There are a minimum of two events that can play out at any given time period. In most cases there are more.
-These are ambient in nature and not interactive scenes. (Interactive scenes will start being added once the NPCs are compl...
2017-06-28 17:44:50 +0000 UTC
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Ok, I promised you guys something today, and then I stumbled across a bug.
I attached the latest build. What it includes is everything that was in the original build, as well as a functioning wait option and a few events. I'm working on the game now to try fixing the events so the rest will play the way they are supposed to.
The Bug: Not sure exactly what is wrong, but as things stand right now, only a single event is playing in each of the rooms in the mansion (...
2017-06-28 01:46:09 +0000 UTC
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Wrote four more small scenes for Wanton Cove this evening, all related to the same location in the game.
Wed, I plan to invest a good bit of time into the game, hopefully finish up one major scene at least. I'll keep you all appraised to progress.
On the Inheritance front. I plan to release the events build of Inheritance some time tomorrow. It will include the intro and mansion navigation that Patrons have already seen as well as about 150 small events and a...
2017-06-27 03:42:49 +0000 UTC
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For starters, before you all judge me too harshly, keep in mind that I may like making games, but I like playing them too, . . . besides, I hope to do just a little writing this evening to make up for it. :P
While playing around with Summertime Saga (One of my personal favorites) and a couple of other games for a couple of hours today, I checked out a brand new project I spotted on impulse, and I'm very happy I did.
Momo Iro Software. This creator is brand new, as in th...
2017-06-27 01:04:57 +0000 UTC
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There's a nasty rumor going around that I plan to abandon Wanton Cove. I've received a couple of messages from fans of the game expressing their displeasure, I've seen a couple of forum posts, and most recently a conversation over on Discord was brought to my attention concerning this.
Lets see if I can set the record straight:
-In the beginning, I storyboarded the full tale I wanted to tell regarding Wanton Cove. We are nearing completion of that tale.
<...
2017-06-25 23:38:13 +0000 UTC
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The Allure of Wanton Cove:
As you all saw earlier, I got a new build up with some fixes. I'm taking the lack of bug reports since then as a good sign. Running down the big one took a lot longer than I had originally anticipated, but at least its fixed. I've still got a long list of spelling errors, grammar issues, and possible improvements to work through, so if you reported something and its not fixed, that means its probably still on my list.
Wrote si...
2017-06-25 00:52:57 +0000 UTC
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Alright, received a TON of bug/spelling/error reports this time around. Its actually kind of awesome on the grounds that it helps me improve the game, even if I hate the frustration of working through the list.
Of the things reported, there was one substantial bug, and a lot of minor stuff. This fix repairs the bug related to reading the book, as well as takes care of a host of spelling and spacing issues and includes a couple of minor rewrites.
I figured th...
2017-06-24 19:59:34 +0000 UTC
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Alright, received a TON of bug/spelling/error reports this time around. Its actually kind of awesome on the grounds that it helps me improve the game, even if I hate the frustration of working through the list.
Of the things reported, there was one substantial bug, and a lot of minor stuff. This fix repairs the bug related to reading the book, as well as takes care of a host of spelling and spacing issues and includes a couple of minor rewrites.
I figured that it was more imp...
2017-06-24 19:56:04 +0000 UTC
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