How about that?
I’ve been creating less AI art lately but still occasionally post some experimental pieces.
Do you enjoy seeing them here, or should I save them for DeviantArt?
Also, is there anything else you’d like as a bonus?
2024-11-15 13:34:12 +0000 UTC View Post
The game starts, as usual, with a move. Yes, a bit predictable, but convenient: new neighbours, no complicated connections and a fresh start for the plot. Such fresh start frees us from unnecessary explanations and gives more space for the development of new lines, events and unexpected turns. After all, it is not necessary to expect depth from such a genre, you must agree, although we tried our best.
So, the characters of the game:
Tyler, Emma's husband. A warm, ...
2024-11-10 17:41:40 +0000 UTC View Post
Hello, everyone.
About a month ago we published the first announcement of a new project. And this news was generally received positively. Yes, there were those who said that we are going to fail, because it is a game with a female protagonist. That’s a bit of a strange statement, since I have seen how much money games with female protagonist earn, and they earn a lot. However, the fact is that we do not really understand the principles of this genre so well, and that'...
2024-10-26 15:33:40 +0000 UTC View PostPath:
.....\...........\Steam\steamapps\common\Void's Calling ep. (1 or 2)\game
2024-10-20 16:02:26 +0000 UTC View Post
What would you like to see in the new project?
Что бы вы хотели увидеть в новом проекте?
您希望在新项目中看到什么?
Cosa vorrebbe vedere nel nuovo progetto?
Qu'aimeriez-vous voir dans le nouveau projet ?
¿Qué le gustaría ver en el nuevo proyecto?
2024-10-12 12:46:07 +0000 UTC View Post
A little news about our new game. We started working on it almost immediately after the release of the previous project. Usually I take a little vacation, but this time I decided to start without a break. The programmer is already writing code for the game engine, and I'm working on the interface and creating icons for locations. Those who have been following my projects for a long time know that working on the interface and icons is hard for me. To be honest, creating thumbnails is more like...
2024-10-11 11:51:55 +0000 UTC View Post
What do you think of the result? And what do you think is the point of the experiment?
2024-10-03 15:25:35 +0000 UTC View Posthttps://mega.nz/file/BwNnFa5Q#s1ho0FDjojsG9Zez0cFskxiwYRdjgITzIdeJ9fovFbA
What do you think of this screen saver?
2024-09-30 20:38:32 +0000 UTC View Post
So, the story of Forlan has come to an end. The king is dead – long live the king. For some players, this is sad, but for us, it’s more of a relief. Doing the same thing for many years is extremely exhausting. We crave new experiences, new locations, new stories.
The release of the final update obviously brought nothing new. Since I wasn’t expecting anything, I wasn’t disappointed either. We’ve entertained you, brought the project to a decent conclusion, and now we can put a b...
2024-09-29 10:15:14 +0000 UTC View Post
Artwork that was made during the preparation of the game.
2024-09-26 16:51:42 +0000 UTC View PostWe’re finally done.
To load Ilga's branch you can use our save 1-1, to load Kilena's branch save 1-2.
A few important notes:
Those who decide to play the game, it would be great if you could give us some sort of review regarding what you like/dislike.
If you find a bug, it’s preferable you report it to us in this format (description of the problem and save file included).
Please do not merge the game, for release on ...
2024-09-19 14:16:24 +0000 UTC View Post
Hello everyone!
Finally, I have some great news! The release of the long-awaited update will happen in just a few days. We’ve added several new endings, including an updated "Ending 7" for Ilga’s story and a "grand" finale for Kilena. We’ve also completed the endings for Londa and Fiona’s stories. With that, Forlan’s journey comes to an end, and we are now fully focused on creating new games.
I especially want to highlight Kilena’s ending. The testers were thrilled, an...
2024-09-13 14:54:46 +0000 UTC View Post