XaiJu
EN5ider Magazine for D&D

EN5ider Magazine for D&D

patreon


EN5ider Magazine for D&D posts

Fatebender Class (Playtester Club)

For Playtester Club members only! Every person is born amongst the strands of fate, finding themselves interwoven by probability and chance into the cosmic tapestry. Fatebenders find themselves at the extreme edges of the tapestry and find that they can pull its fraying threads.

Mechanically the Fatebender is a Charisma based martial character that will rely heavily on a luck mechanic, in which they will be able to impose advantage or disadvantage on their own actions and on the actions of the...

View Post

ZEITGEIST #4 (Part 1) - Always On Time

The next part of the acclaimed adventure path is here! A fantastic investigative adventure set on a week-long train journey as the heroes race against time to identify the bad guy.

The famous Avery Coast Railroad thunders along its week-long journey through the grandest cities of civilization. Among its roster of international passengers travel stowaways and scoundrels, slavers and spies - and one shadowy figure, bearing an invention that will illuminate the world and cast it into darkness. View Post

The Tinkerer: Basic Class Information

Tinkerers reshape the world around them through mechanical means. They use their Affect-Engines to bring to life impressive contraptions, craft incredible devices, and forge legendary destinies by way of a courageous heart and maddening intellect. A full 5th edition class, plus the Steam Knight subclass, by Leuku; illustrated by Joyce Maureira and Grzegorz Pedrycz.

View Post

The Gemini: Advanced Character Class Information

Expanding the Gemini character class (see EN5ider #207), Mike Myler presents two new Balances - the Atavist, who is divided between the past and future; and the Equalist, consumed by the pursuit of balance. Illustrated by Indi Martin.

View Post

Villain Spotlight: Eshaq The Zealotous

Eshaq was once the prophet of an evil deity. His reward for a lifetime of faithful servitude was being embalmed and interned in a temple but he was quickly forgotten with the passage of time. 200 years since the last of his disciples have perished Eshaq has risen to spread the gospel of his now dead god. A CR 17 undead creature from Robert Lashley; illustrated by Indi Martin. Also includes details and map of of Eshaq's lair, plot hooks, and the new Zealots Undead template.

View Post

Dungeon Clockworks (Playtester Club)

Now for playtesting by Playtest Club members! Nothing makes for a good dungeon like traps but many a rogue are wary to the arcane dangers of a lair or crypt. Make the adventurers think twice with a few of these mundane machines prowling the passages of their next subterranean challenge! 

View Post

Enchanted Trinkets II

The thirteen new minor magical items in this article from writer Robert Lashley include the inspiring pahu, smelly stone, midnight pearls, messenger ant, and more, making it easy to add a bit of flavourful magic to your 5E games without unbalancing the campaign. Illustrated by Xanditz.

View Post

Gemini Class Advanced (Playtester Club)

New Playtester Club advance access to Gemini balances for the class we introduced last month - the Atavist, conflicted between past and future; and the Equalist, consumed in pursuit of balance and opposites. Remember, this is a playtest article - your feedback is welcome, and you have not been charged for it.

View Post

ZEITGEIST #3 (Part 3) - Digging For Lies

The third adventure in the ZEITGEIST adventure path continues in this 30-page instalment!

In the wake of a villain's defeat, his accomplices flee into the seedy underbelly of Flint. The party tracks down an arcanoscientist selling illegal arms and magic developed in labs owned by the fallen villain, and discovers a curious collection of ancient artifacts.

These primitive weapons contain powerful spells capable of conjuring alien monsters never seen in modern times. To unearth why sh...

View Post

A Royal Wedding

The first in a new thing we’re trying — as well as plug-in locations like our ‘Over The Next Hill’ series, we are trying out plug-in events which you might hold in your game. We start with a Royal wedding!

(Note I’m working via a mobile phone right now, and can’t alter the file name of the PDF, so you’ll need to rename it yourself! Apologies!)

View Post

Anatomy of a Graveyard

Jeff Gomez' latest Anatomy Of... article helps you to generate a spooky graveyard for your game. Randomly choose Funeral Rites, Cause of Death, Tombstone Inscriptions, and the Restless Dead, and other elements to create memorable graveyard your players are sure to enjoy! Illustrated by Phil Stone.

View Post

War of the Burning Sky Discount At RPGNow!

It's not part of EN5ider, but the first part of the War of the Burning Sky adventure path has just been released on RPGNow. We're giving Patrons of EN5ider a small discount off the $9.99 cover price (I know it's just a dollar off, but we only make $3 on each sale!)

http://www.rpgnow.com/browse.php?discount=90085b618c 

This is a 53-page adventure, and the first of 12 in the s...

View Post

The Gemini Character Class

Gemini are warriors that evade, confound, and attack by creating dangerous magical multiples of themselves or copying a foe's techniques. A brand new character class for your 5th Edition games! By Mike Myler; illustrated by Indi Martin.

View Post

Mubida: The Hunter's Bane

This large Challenge 10 monstrosity is  a herald of strife, a patchwork guardian of nature. Also includes a CR-14-15 sample encounter, plot hooks, tactics, lore, and ecology.

View Post

Villain's Spotlight: Ezekial

Ezekial is a minotaur gifted (or maybe cursed) with intelligence and cunning beyond that of most of his kin. Ezekial is the leader of a small band of thieves who are on a crime spree stealing priceless artifacts and rare tomes of knowledge. 

This article describes Ezekial, his goals and personality, a description of his band of thieves, and lists possible plot-hooks that involve Ezekial.

View Post

Gemini Class (Playtester Club)

Ready for playtesting in the Playtester Club is a brand new full class! Gemini are warriors that evade, confound, and attack by creating dangerous magical multiples of themselves or copying a foe's techniques.

The assassin cackles as his target suddenly multiplies, now two women instead of one—a cheap illusionist’s trick—but his laugh changes into a cry of pain as suddenly both of them strike with their rapiers, each one drawing blood!

Conflict is a part of life for a...

View Post

ZEITGEIST #3 (Part 2) - Digging For Lies

The third adventure in the ZEITGEIST adventure path continues in this 33-page instalment!

In the wake of a villain's defeat, his accomplices flee into the seedy underbelly of Flint. The party tracks down an arcanoscientist selling illegal arms and magic developed in labs owned by the fallen villain, and discovers a curious collection of ancient artifacts.

These primitive weapons contain powerful spells capable of conjuring alien monsters never seen in modern times. To unearth why sh...

View Post

Words of Power

Take your 5th Edition spellcasting into new realms with this article by Edric Alan Leggett. Words of Power is a variant rule system which uses combinations of words to craft spells. This article contains fifty such words of power, arranged into Anchor Words, Action Words, and Creature Words, Effect Words, and Unfettered Words, which the caster combines into a Spell Phrase of between three and five words. Illustrated by Herman Lau.

View Post

Fantastic Elves

Following the popular Fantastic Humans article, Michael McCarthy brings you variant racial traits such as Ancient Master, Unearthly, and Child of the Bow; new elven equipment like the ring of rulership and the travel wafer; and three new elven subraces: the tenacious Ash Elves, the sociable Ocean Elves, and the whimsical Sky Elves. Illustrated by Yihyoung Li.

View Post

Gemini Class (Playtester Club)

New for the playtester club members only, an advance playtest sneak peek at the Gemini Class. 

Gripping her shortswords and watching her opponent closely, the dwarf notes the elven duelist’s canny footwork and the way his blade wanders through the air with a supple readiness. As the technique registers in her mind she steps forward and lashes out, forcing her opponent to skip backwards and out of the way—leaving an opening to pass by quickly and attend to her fallen cleric ally.

View Post

Anatomy of a Heist

Run a fantasy bank job, steal some rare dragon eggs, and overcome traps, labyrinth, and monstrous guardians in your 5th Edition game! Jeff Gomez presents a range of options to choose from - targets, goals, factions, methods, and obstacles to help you devise an exciting scenario of subterfuge and stealth! Illustrated by Phil Stone

View Post

Spellshaper Prestige Class (Playtester Club)

Something unusual for 5E... a prestige class! Able to control the ebb and flow of magic around them, some warriors are destined from birth to live an existence outside the normal flow of the world—and by their very nature become legend. With an impressive degree of martial prowess, spellshapers are fell opponents capable of negating and even redirecting any mystical power their foes bring to bear with terrifying counterattacks that literally force the energies directed at them back toward thei...

View Post

Fantastic Elves (Playtester Club)

This piece is a sequel to the article Fantastic Humans, which is among the most "liked" EN5ider article in at least the last 30 articles or more (beaten out only by Zeitgeist). Just like Fantastic Humans provided new rules for the most commonly played race in 5e, Fantastic Elves will cover:
- Variant Racial Traits, some default traits more exciting than "you have darkvision and can't be put to sleep by magic", like plant manipulation and bowrey skills.
- New magic items, stuff exclusive to...

View Post

Enchanted Trinkets I

For our 200th article, we introduce the first in a new series called Enchanted Trinkets! These 13 minor magical items include the Butter Knife of Perfect Serving, Flask of Inebriation, Signaling Ammunition, and the Wig of Styling, amongst others. By Erik Evjen; illustrated by Yihyoung Li.

View Post

Enchanted Trinkets (Playtester Club)

Sometimes you might need just a little bit of a magical kick to increase your quality of life. Other times, you might have never realized how handy something is until you need it. For these little things, you don't need a new set of armor or a sword – even the smallest of trinkets will do! As such, here is a listing of new common magic items for the 5th Edition of the World's Greatest Fantasy Roleplaying Game.

View Post

Horrors Beneath The Ice

Watch out for the amorphous Black Icers, the hard-to-see Snow Angels, and the ethereal Wailer on the Ice! Writer Walt Ciechanowski bring you three icy undead monstrosities for your 5th Edition games! Illustrated by Phil Stone.

View Post

ZEITGEIST #3 (Part 1) - Digging For Lies

Welcome to the third adventure in the ZEITGEIST adventure path!

In the wake of a villain's defeat, his accomplices flee into the seedy underbelly of Flint. The party tracks down an arcanoscientist selling illegal arms and magic developed in labs owned by the fallen villain, and discovers a curious collection of ancient artifacts.

These primitive weapons contain powerful spells capable of conjuring alien monsters never seen in modern times. To unearth why shadowy forces are collectin...

View Post

Over The Next Hill: Stonewatch Lighthouse

Stonewatch is an aging lighthouse that looms above a particularly dangerous stretch of coastline. Its lone, weather-beaten spire rises from a rocky hilltop, as if stubbornly guarding against the thick ocean mists that churn below. The lighthouse itself is manned by an elderly knight in the middle of his final vigil, and a humble village nearby provides a modicum of refuge for passing travelers. 

Every light casts a shadow, though - and Stonewatch is no exception. The villagers whisper abo...

View Post

Words of Power (Playtester Club)

This article describes a way of flavoring magic in a more mystical way, using power words (similar to the three-word phrase Dragon Shouts of Skyrim) instead of spell names. Playtest it and let us know what you think!

View Post

Those Who Walk Through Time

Details on the Plane of Time, tethers, and timeslips, and the guardians of time, The Order of Chronology Devoted; along with a new Warlock Patron, the Chronomental (one of the time dimensionals which move through, around, and between timestreams, its form ever shifting between all possible variations of reality); and a Wizard Tradition, the Chrononaut (wizards who study, manipulate, and travel through the magic of Time -  They are masters of the past, prese...

View Post