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EN5ider Magazine for D&D

EN5ider Magazine for D&D

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EN5ider Magazine for D&D posts

Horrors Beneath the Ice (Playtester Club)

Three icy creatures that lurk beneath the winter frost, laying in wait for explorers to ambush.

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The Gunfighter

A full character class based around using firearms, with three archetypes: the Bushwacker, the Drifter, and the Maverick. By Walt Ciechanowski; illustrated by Yihyoung Li.

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Legend of the Heart Eater

A warlock subclass that can be inserted into play when a character dies, giving that character a second chance at life... with a price. By James Haeck; illustrated by Kim Van Deun.

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Horrors Beneath the Ice (Playtester Club)

Three icy creatures that lurk beneath the winter frost, laying in wait for explorers to ambush. Please give us your feedback! Playtester Club only.

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ZEITGEIST #2 (Part 3) - The Dying Skyseer

Concluding The Dying Skyseer! In part 3 of this adventure, the party uncovers the fourth investigation thread, the climax, and the conclusion of this complex instalment. Dragonborn arsonist brothers set a factory ablaze, creepy warehouses are investigated, and the PCs try to take down Mayor Reed Macbannin during an earthquake. What will they find in Macbannin Manor? For 4th-level characters.

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Gifts of the Dragon

Welcome to this collection of dragon-themed player options! This article includes:

  • The Marked by the Dragon background.
  • Various draconic environmental objects such as the Draken Sigil, Draconic Obelisk, Vasssal Reliquary, Dragonvein, and Petrified Fundamentum.
  • A draconic plot generator. 
  • A new Inspiration mechanic called Draconic Favor, which grants PCs the ability to activate a dragonvein, roar a draconic curse, be granted a draconic audience, to learn dr...

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Another Year Passed

Every setting needs traditions and celebrations, but these vary widely by culture. This article helps you to randomly flesh out your setting's New Year traditions, birthday celebrations, the effects of growing old, and how the changing years affect NPCs. For example:

  • The New Year is a powerful, mystical time. Costumes and masks are worn to hide from or scare away malevolent spirits that might bring bad luck. Similarly, treats are left on windowsills, on doorframes, and in pantries to app...

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Legend of the Heart Eater (Playtester Club)

A warlock subclass that can be inserted into play when a character dies, giving that character a second chance at life... with a price.

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The Magic of Time/Chronomancy Subclass (Playtester Club)

The article will detail the basic ideas behind chronomancy, or the magic of time. It will include an overview of the plane/demiplane of time and its inhabitants, as well as the Order of Chronology Devoted, an organization tasked with maintaining the integrity of the principal timestream. 

There two subclasses. The Chronomancer, or learner of time, is a warlock subclass pacted to powerful time dimensionals ("Chronomentals"). The Chrononaut, or traveler in time, is an arcane tradition able ...

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Cold Snap: Encounter in the Frigid Wastes

As the cold weather in the real world continues, we continue our theme on EN5ider! Avalanches, frozen bridges, mammoth warriors, winter riders, and wolves in the storm await in this article by James J. Haeck; illustrated by Ellis Goodson.

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Gifts of the Dragon (Playtester Club)

For Playtest Club members, we have a selection of dragon-themed player options. A background, environmental objects, draconic plot generator, some draconic magical boons to spend inspiration on, and a new fear. Let us know what you think of them!

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The Legend of the Heart-Eater (Playtester Club)

A warlock subclass that can be inserted into play when a character dies, giving that character a second chance at life... with a price.

This is the initial playtest manuscript; it will change based on your playtest feedback. It is NOT the final version. Please give us your feedback on this subclass in the comments below. 

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Treasures From Beneath The Snow

Anorak of the Ice People. Barrow Bread. Ebon Blade. Guiding Harpoon. Ice Riders. Ironweed Rope. Memory Leaves. Summer Sight Goggles. These snow-themed treasures may be found deep within the coldest regions of the world, hidden inside ancient snow barrows. By Walt Ciechanowski; illustrated by Yihyoung Li.

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The Gunfighter (Playtester Club)

The first item for playtesters in our exclusive Playtester Club! A full character class based around using firearms, with three archetypes: Skirmisher, Swashbuckler, and Sniper. 

This is the initial manuscript; it will change based on your playtest feedback. It is NOT the final version. Please give us your feedback on this class in the comments below. 

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Join The Playtester Club!

Hi everybody! We have a bit of news for you!

We could really use some dedicated EN5ider playtesters, especially for more complex items like adventure and new classes. We can't think of anybody better to playtest this material than you guys.

We are trialling an exclusive elite Playtester Club to EN5ider. Anybody who is pledging $5 or more per article is automatically a member of this club.

The Playtester Club gets access to articles, adventures, etc. before publication. As we get th...

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We All Wear Masks: Face of the Kindred

These five magical masks allow the wearer to wield different racial powers. The Mask of the Feychild, Stoneborn Death mask, Jawbreaker's War Mask, Mask of the Infernal Offpsing, and the Mask of Humanity each comes with the history of the mask, its powers and benefits for the wearer, and plot hooks suggesting places where the mask might be found and the NPCs who might wear them. By Kiel Chenier; illustrated by Kim Van Deun.

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Monstrous Menagerie: Chilling Foes

As the cold weather grips the real world, add some wintry foes to your D&D world! The Isaac is a monster of sharp ice and cold heart; the Forvirskripi is a tiny malevolent fey able to bring about icy disaster; the Hlaupa is a giant ice-pig with ivory tusks and mighty antlers; and the Knútadraugr is an icy undead warrior, with a hollow, chilling glare. By Mike Myler; illustrated by Kim Van Deun.

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ZEITGEIST #2 (Part 2) - The Dying Skyseer

The next part of the ZEITGEIST adventure path continues the party's investigations into the goings-on in Flint.

Summer smog conceals the skies over Flint, and the skyseers, once able to foretell the future in the wheeling heavens, are blind and discredited.

Unnatural tremors shake the city. Protesters brawl with police in the factory district. Fires burn in Flint's heart. An assassin flies on the wind. Foreign ships smuggle in magic arms, ready for a civil war. But the greatest threat is...

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Anatomy of an Island

Jeff Gomez brings you a selection of random tables to hope you generate a memorable island for your players to encounter. Roll for the initial approach, threat, treasure, terrain, and notable locations. Illustrated by Phil Stone.

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Spiritual Alignment: Chaotic Cleric Domains

Chaotic Good, Chaotic Neutral, and Chaotic Evil. Three chaotic domains. This article presents the Liberty Domain, Anarchy Domain, and Entropy Domain for your cleric characters. By Walt Ciechanowski; illustrated by Scott Harshbringer.

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Anatomy of a Guild

Use this system to quickly generate a guild for your game. Randomly choose the guild type, fees, perks, structure, guildhall, and symbol. By Jeff Gomez; illustrated by Phil Stone.

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Behold My True Form: Creating Evolving Boss Monsters

It can be tough to run a solo boss encounter when the PCs have it outnumbered 6:1 with actions. The focused-fire principle often means that such encounters are embarrassingly short, unless you just make the creature a ridiculous bag of hit points. This article talks about ways to make your solo boss encounters more challenging, and more interesting, by giving it special traits which kick in at different times. By James J Haeck; illustrated by Ellis Goodson.

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Spiritual Alignment: Neutral Cleric Domains

Welcome to the Neutral Philosophies - the Integrity Domain (Neutral Good believers in goodness and justice), the Harmony Domain (True Neutral proponents of universal balance), and the Supremacy Domain (Neutral Evil clerics who ket nothing stand in the way of their desires). By Walt Ciechanowski; illustrated by Kim Van Deun.

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We All Wear Masks: Faces of the Grotesque

This collection of five magical masks, fashioned out of a monstrous creature's visage, imbue 5E characters with the powers of the monsters they depict. Each mask has a history, powers, plot hooks, and curses and drawbacks -- the Goblin Mask, Mask of the Dragon, Dire Bear Mask, Hill Giant Mask, and Octopoid Mask.

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ZEITGEIST #2 (Part 1) - The Dying Skyseer

Summer smog conceals the skies over Flint, and the skyseers, once able to foretell the future in the wheeling heavens, are blind and discredited.

Unnatural tremors shake the city. Protesters brawl with police in the factory district. Fires burn in Flint's heart. An assassin flies on the wind. Foreign ships smuggle in magic arms, ready for a civil war. But the greatest threat is hidden beyond the sight of men.

When a woman is murdered in the Danoran consulate, the party's investigation th...

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Spiritual Alignment: Lawful Clerical Domains

These new clerical domains - Community (LG), Authority (LN), and Conformity (LE) - allow a cleric to follow the philosophy and ethics of a specific alignment. Lawful philosophies emphasise order and tradition, with strict rites and scripture; however, they can be good, neutral, or evil, and each domain is different. By Walt Ciechanowski; illustrated by Victoria Oliveira.

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Anatomy of a Cult

Cults are well-established features of fantasy settings. This article from Jeff Gomez helps you to randomly generate its core tenet, commandments, central myth, dintisguishing mark, priests, and temple. For example:

Tenet: These cultists seek to rid themselves of all material wealth, and live as beggars.

Commandment: Thou shall not wear red, for it is the color of blood.

Myth:  Some critical tool, such as fire or magic, was stolen from the gods. They never quite forgave us.<...

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Over The Next Hill: Roak Creek

This artistic community is located in a secretive clearing. What no one knows is that Lord Childe made an enemy of the devious night hag, Auntie Mudwillow. He stole her heartstone, the black gem that allows her to become ethereal. While she eventually killed him, he never divulged where he hid her heartstone, and she has searched for it ever since. A location, including NPCs, areas, rumors, and plot hooks. By Shambralyn Baker, illustrated by Ellis Goodson.

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EN Obscurus: Clan Arrowheart

Located in an inconspicuous cove romantically illuminated on full moon nights, Clan Arrowheart runs an extensive smuggling operation... coupled with covert matchmaking services. When they aren't running illegal goods, they investigate romances, unite lonely hearts, and avenge wrongdoings in the name of love (and coin)! By Josh Gentry; illustrated by Kim Van Deun.

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Faces of Hallow's Eve

Magical Halloween masks that impart the wearer with incredible powers, by ENnie Award-winning designer Kiel Chenier. A ghastly, wailing white mask grants the wearer the ability to interact with ghosts on their level. A hag's mask grants you the hag's powers, but now that hag sees through your eyes...and slowly alters you into her perfect vessel. And a stitched together collection of human faces grants you the bloodlust of 'the slasher'...but at a terrible price. Illustrated by Kim Van Deun.

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