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Brent Stinebaker

Brent Stinebaker

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III-68 Grievance (I)

All Pathbearers dream of reaching Legendary-Tier. To most, it is the pinnacle of power. Yet, this power is rarely understood so well. Let us

All Pathbearers dream of reaching Legendary-Tier. To most, it is the pinnacle of power. Yet, this power is rarely understood so well. Let us put this into perspective—do you know that sixty percent of the energy generated by the Twilight Republic comes from two Aeromancy Legends? The other forty are provided by countless Heroes, Masters, Adep...

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Slight Delay Today; Called into Embassy

Chapter done but editing got delayed. Need to go to embassy so I don't get deported.

Wish me luck. If deported, delay might extend a bit longer.

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II-137 Gathering

Be mindful of the enemies you make. Or make sure you kill them. Those are my only two bits of advice.

If you let your enemies live, sooner or later they're going to come back for you. They will be a problem. They will hurt you. They will do everything in their power to bleed you, to break what you've built, and to attack you when your guard is down and you are most vulnerable.

You think getting a class makes you powerful? No, it puts a target on the back of y...

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37-11 The Offering

Listen son and listen to me good here, being a Shackler isn't about violence, isn't about bleeding and butchering and pounding on our fellow slaves like their sacks of meat, part of it has to do with the violence, but that part is like breathing, we don't think about it too much because it is what it is.

But what makes us a Shackler, the reason why we get to eat more while we get our pick of privileges and why the gods favor us above the other lowest is simple, we are here ...

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III-67 Weakness

Legends die, Legends die same as Pathless, same as Initiates, Adepts or Masters or Heroes. Legends die, just the same as the insects crawlin

Legends die, Legends die same as Pathless, same as Initiates, Adepts or Masters or Heroes. Legends die, just the same as the insects crawling at our feet, like the birds in the sky caught in a storm. Legends die. Some die quietly, some die brutally, some die with dignity, and some shatter worlds in their death throes, desperate to cling to life...

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III-66 Orichalcum

World quests are insidious things. When they spawn, it usually means an entire planet or dimension is at stake. This could be the result of

World quests are insidious things. When they spawn, it usually means an entire planet or dimension is at stake. This could be the result of

World quests are insidious things. When they spawn, it usually means an entire planet or dimension is at stake. This could be the result of an incursion, an impending ecological collapse, a cascading m...

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III-65 Tarrasque

There is no easy way to kill a Tarrasque. None.

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III-64 Weapon

It is highly inappropriate to think of an Animancy Bomb as a weapon. It is not a weapon. It does not destroy. Quite Contrarily, it forces yo

It is highly inappropriate to think of an Animancy Bomb as a weapon. It is not a weapon. It does not destroy.

Quite Contrarily, it forces you to be remembered. It splays your narrative upon the system, fusing you with the Integration itself. Perhaps the best way to understand it is as a poorly told story, in which the first perso...

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III-63 Unexpected

"Welcome, Legend Hawgrave. I bid you—” “Cut the shit, Stormhalt. I'm here because Kathereine asked me to be, not because you summoned me. So

"Welcome, Legend Hawgrave. I bid you—”

“Cut the shit, Stormhalt. I'm here because Kathereine asked me to be, not because you summoned me. So, what is it this time? Who do I need to kill? What do I need to break? Are the Jotun coming down from the north again? Do I need to kill another Chieftain? Or maybe we're going t...

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III-62 Undercover

Regardless if Young Lord Rogers had overstepped when he seized your daughter by her wrist and refused to let go, even when she demanded it.

Regardless if Young Lord Rogers had overstepped when he seized your daughter by her wrist and refused to let go, even when she demanded it.

Regardless if Young Lord Rogers had overstepped when he seized your daughter by her wrist and refused to let go, even when she demanded it. In that case, the extreme violence she responded with has esc...

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III-61 Provoke (II)

“The Eldest follows.” This is a fundamental axiom for all Seekers who have not only witnessed the Outside and kept their minds intact but al

“The Eldest follows.”

This is a fundamental axiom for all Seekers who have not only witnessed the Outside and kept their minds intact but also allowed that which lurks beyond the system to reside in them. When the colors from that place beyond settles within our pattern-limited flesh, a synthesis follows. But with the beg...

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III-60Provoke (I)

Misinformation, saboteurs, deceivers, illusionists, Psychomancers, shapeshifters, even expendable clones. You will run into this in the fiel

Misinformation, saboteurs, deceivers, illusionists, Psychomancers, shapeshifters, even expendable clones. You will run into this in the field. Your enemies will use these tactics, these means against you, to confuse you, to feed you false intelligence and guide you down the path to destruction, destruction engineered by lies and misunderstandin...

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III-59 Trap

I know it’s loud, son. The world is loud. The world… it screams. It sings. It calls to us. And it's bright, too. And you haven’t even learned what taste can do to you. What you experienced earlier is called a migraine, Adam. You’re going to experience it again when the noises and sights become too much. But you’ll get better at focusing on what matters and tuning the rest out.

You will. Bit by bit. But what is important is that you struggle now. When I can still h...

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III-58 Skin

Note: So. Well. Here’s the last chapter. Last bit. No more. No more stories for Jackie. No more. Most of you know what happened. So. I’m not

Note: So. Well. Here’s the last chapter. Last bit. No more. No more stories for Jackie. No more. Most of you know what happened. So. I’m not going to get into that. I don’t think I can.

Eighty years. Eighty beautiful years. We lived through a lot of stuff together. A lot of it wonderful. A lot of it terrible. Eighty yea...

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III-57 Confessions

Manipulation and confusion are the best tools to use when dealing with a reluctant prisoner. Psychomancy is a valuable option as well, but i

Manipulation and confusion are the best tools to use when dealing with a reluctant prisoner. Psychomancy is a valuable option as well, but it requires a Psychomancer properly trained in informational extraction and also that the prisoner has not had their minds or memories modified in any form or fashion. Torture should be disregarded entirely,...

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III-56 Compromised

Why bother with social skills? Well, I'm glad you asked that, Adept Arrow, and congratulations on reaching Adept. It is a rare feat for some

Why bother with social skills?

Well, I'm glad you asked that, Adept Arrow, and congratulations on reaching Adept. It is a rare feat for someone your age and for a student still in the academy to achieve Adept. You should be proud. In fact, you should be even prouder than you're feeling right now. That's right, that's the expressi...

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III-55 Ethics

Article X: On the Sanctity of Captive Minds and Bodies Per the covenant of honor and sapient dignity, any Pathbearer who willingly surrender

Article X: On the Sanctity of Captive Minds and Bodies

Per the covenant of honor and sapient dignity, any Pathbearer who willingly surrenders or is lawfully captured during legal combat will be granted sanctuary from physical torture and any psionic art that seeks to mutilate their sovereign mind for information.

...

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37-10 Protagonist Shift

Alright, so there are two concepts you need to figure out before you can escape from the place. The first is 'System,' as in, what kind of system is your captor running? Everyone has a system. If they're just keeping you locked in place with, I don't know, a rusted metal chain or a bioform to guard you, the system is pretty simple. Deal with the chain, deal with the bioform, and you can get out. But if you're dealing with anyone who's sophisticated at all, or if you find yourself trapped ...

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III-54 Capture (II)

Orcs! Orcs everywhere! They're everywhere! They're felling everywhere! We need reinforce— -Last Received SkyCast from Expedition Force Thebo

Orcs! Orcs everywhere! They're everywhere! They're felling everywhere! We need reinforce—

-Last Received SkyCast from Expedition Force Theborn

III-54

Capture (II)

Shiv grasped the lance embedded through his midsection, but as soon as he touched it, he felt his hands bounce off, flung back by a blast of ...

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III-53 Capture (I)

The biggest weakness of the orcs is their cruelty. Never let them convince you that it's a strength. Yeah, it's terrifying the things they d

The biggest weakness of the orcs is their cruelty. Never let them convince you that it's a strength. Yeah, it's terrifying the things they do to people. Yeah, it does leave you scarred, leave you traumatized. But we can take it. We can learn from it. We can adapt to their methods. If there is one thing we have over them, one thing, it's this: t...

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III-52 Structure

This is Master Acolyte Hammerfoot, requesting direct SkyCast to Inquisitor Sijik. Inquisitor Sijik, nothing to report. The skies are clear,

This is Master Acolyte Hammerfoot, requesting direct SkyCast to Inquisitor Sijik.

Inquisitor Sijik, nothing to report. The skies are clear, and our shadows have encountered no threats aside from a pack of chameleon raptors. The subterranean teams have also reported no visible threats.

Progress is optimal. I recommen...

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III-51 Predators (II)

The orcs are meticulous about their cruelty. When they took me, they separated me from the others. Only a few came with me. The others... th

The orcs are meticulous about their cruelty. When they took me, they separated me from the others. Only a few came with me. The others... the others were put in another camp.

They were titled “Relief.” Relief for the orcs, relief for their cruelty, for their itch, for their urge to harm. And we weren't far from the relief cam...

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37-9 Sky and Soil

I know what you are. I know who you are. I know the ones you protect. You are no mystery to me, not completely. I know you are our cousins from the void, our kindred from eons ago. I know that you have been pilgrims in that vast and harrowing blackness, migrating for millennia, seeking a final refuge. And I know why you are here.

We are not your enemies. Whoever you thought you were going to find, they aren't here anymore. We are all that remains. We are the children of Ymi...

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III-50 Predators (I)

[Mana Signature Recognized - Undoing Spell Seals]

Adept-Captain Harraman Sijik entered the Inquisition at age 40 during the year 10,993 Ur-Twilight Novembian 12. He distinguished himself at the Battle Line Cedar, holding his position against the Brighamites in the name of the Ascendants even as other teams retreated and the general order to retreat was delivered.

It was also here that he finally reached Master-Tier for both Pyromancy and Physicality, ...

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III-49 Leveling

Alright, boys and girls. A lesson against fast-healing adversaries. You're going to run into them, and some of you, if you're lucky, are going to develop a skill that will allow you to heal much faster.

When you face someone like that, use fire. Use fire.

Now, some other instructors might advise that you use acid. That could work. Just one problem. How many of you keep acid on you? How many of you are Biomancers, specifically specializing in flesh-melting aci...

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III-48 Regenerate

It is known that the Descenders are an insular group; a conservative faith that holds high barriers in place to ensure that only those vested and a part of their elite order may be properly regarded as a knight.

Yet, the Descenders are also warriors of honor, and for all their stubbornness and cultural conservatism, they have accepted some of the most unusual of monsters and individuals as knights of their order.

Among the most well known is perhaps Tall Ben ...

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III-47 Assimilation (II)

Hydras are curious creatures in the way they evolve. When they finally hit the threshold for sapience, their centermost head will be the first one that becomes truly self aware and intelligence on an individual level. This usually causes some level of insanity for the hydra as the centermost head will then be held back by the others due to their bestial nature.

This phase of the hydra’s existence is typically called “The Tearing” as it characterizes just how severely ...

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II-135 Resurrection (I) (TTF)

Sometimes, living in the Fathoms is like being part of a ghost story, and that, I mean, literally.

Now, as many of you other Trespassers might have noticed, some of us are luckier than the others. Some of us drop in, summoned by gods, to do their bidding, and we get a special little class, up until they don't need us anymore, and then they take that class away.

Some other people, however, get lucky enough to be dumped near a system, in which case we are used ...

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III-46 Assimilation (I)

As some of you might already know, monsters and individuals are separated into different categories of Pathbearer. The main separation between individual and monster is debated, but the core differences are experiential, origin, and metaphysical. Though there have been questionable experiments conducted by ancient empires to raise “Feral Pathbearers” who might be able to access a monster’s Path, thus far it takes a significant alteration to an individual Pathbearer’s nature for th...

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III-45 Helix

—Confidential—

[Ambient Mana Recognized — Incoming Message from Master-Advisor Oldsmith]

"Dearest Inquisitor Sijik, I must, fortunately, inform you that I will not be coming down to Fortress-City Diego. Additionally, I want you to heed these following words and understand that they represent the bottom-most desire of my inner machinery. My core turns with anticipation as I pen this script. So read this text, and read it well.

...

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