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LordArioch

LordArioch

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LordArioch posts

Male Spy Sneak Peek

Just got this back from Keidi, and wanted to share. :)

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SEEDS OF CHAOS x Kassandra Leigh

And now for the big announcement I've been keeping under my hat....

*drumroll*

I'm going to be collaborating with Kassandra Leigh to try and get the word out about the game a bit more. What will this collaboration entail you ask?

We'll be working together to design a new character for the game, and then Kassandra will do a shoot based on that character.  The SFW photos will be used for promotion, w...

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Jezera's Chambers

As mentioned yesterday, here's the finished article. :)

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News From The Six Realms #1 - Saving, Art, and More

May is upon us, so time for a quick update on how things are getting on.

One of the things we've talked about in the past, that you guys have said should be a priority issue, is the compatibility of saves. I can now happily say, thanks to a lot of work by nicc playing around in Ren'py and testing the results, that we have solved that problem. We have figured out how to get the game to patch saves, which means we can create new variables that are missing for old  versions, and force the ga...

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Lewdgamer Interview

Hey guys,

If you aren't already sick of me talking about the game, there's a pretty lengthy interview with yours truly up over at lewdgamer. :)

You can read it here.

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Update, Jezera Chambers WIP

Just a quick update on the release - original plan was to have it out by the end of the month, but due to the stuff we've discussed over the last few weeks, I'm going to push it back a bit. We are working on some of the things you guys  have mentioned, patching saves so they don't break so much, and a few other things so everything seems a bit more polished. I don't have the spy templates back yet anyway, and I would have had to wait for them regardless. So while the release is going to be ...

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Q and A on Comments

(Apologies in advance for any typos, I have the flu and have had less than 8 hours sleep total over the past three nights)

So, a lot of comments on the post before the goal announcement, and rather than try to respond to them all, I thought it would be best to address the most mentioned points here. You may not agree with me, and that is fine, but you'll at least see my rationale.

- Not enough content

I see this a lot, and I understand why people feel this way, bu...

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Shaya Artwork, First Goal Met!

For those of you who haven't already seen her, above is a preview of the brothel NPC who will be added in the next release - Shaya. She's a dancer from Qerazel, and also a longtime friend of Jezera's.

In other news, thanks to one generous backer who pushed us over the  top, we have reached the first goal! This is great, and means as long as things hold up, we'll be getting three new CGs next month. :)

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Announcements - Release Changes, Poll Results

A few things to get through today, so I'll try and keep this brief.

First thing, after discussions with other devs and the backers, I have decided to make a change to the way public releases work. This probably won't be the most popular decision, but I'm increasing the time between backer and public releases. Statistics show a lot of people are playing the game when the public release comes out with only a very low (a few percent) conversion rate. I'm hoping by having the public version ...

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Shaya sneak update

Keidi is almost done, so here's a more polished teaser of the castle's new spymaster. :)

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Poll #10 - Scene art

Hello all,

DS reminded me of something earlier I had been considering. Currently all the work is focused on adding three CGs per scene which means most have black screens. With funding currently lagging, I was wondering if a better approach would be to just do the final image of the scene (with cum variation) for the time being, and come back to do the other two CGs later, that way each scene would have a least one CG to show.

What do you guys think? Would you prefer it that way, or sho...

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Poll #9 - CG Poll #2

Okay, so there's still one CG remaining in the current queue, but that'll be ordered next month, and I may need to get a background to use as reference so I thought I'd do this a little early. There's also a chance we may reach the first goal pretty soon (although that is artificially inflated by the $200 pledge at the moment).

Again, please only make one vote. For those of you with double vote privileges ($20 or more), you can either - vote for two different ...

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Some thoughts on a proper journal

Hey guys,

One of the things on the plan, as you might remember, is getting the current version as polished as it can be, and part of this is getting around to adding a proper journal. Doomsage politely offered some suggestions the other day, so I wrote up a proper plan, and I thought I'd share it with you in case you had any extra thoughts. DM has already made a good stab at the codex, and I'm writing up game terms. Then we'll work on the synopsis' of each event (with different text for a...

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Update Shaya Sneak Peek

Now with colour, just needs some more rendering. Enjoy :)

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Keep Interior Sneak Peek

Not quite finished yet (still needs detailing), and I know it isn't as exciting as porn, but I just wanted to share this because I'm a big fan of how it is turning out. :)

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Thoughts on thoughts

All starting to get a bit meta now, like that portrait within a portrait in Diego Velázquez's Las Meninas. Anyway...

Thanks for all your comments and messages, it is always helpful to get input from you guys. Despite my frustrations at times, I'm not going anywhere, I still want to make the best game I can, and I genuinely appreciate all the support you give me, because I couldn't do it without you.  As I've always said, it'll be a shame if the game ends up with a lot of black screens, b...

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Thoughts on future releases

I’ve been thinking a lot lately, and I’ve come to the very difficult decision that it might be time to stop doing public releases. The main priority at the moment is increasing funding for the game, and despite my efforts in doing a lot of PR, and putting out decent size monthly releases on time, growth has continued to be slow. In order to reach a level where development is able to progress at the rate that I would like, I think it would be a smart idea to switch to a new model, as follows:...

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DP anyone?

I just wanted to share the new cg I just got back. Might not make it into the public release tomorrow as I have to ask MDN to make a quick fix on one of the variants, but if not, I'll share them with you guys anyway.

Anyway, hope you like. :)

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Poll #8 - Characters

Okay, new poll time - The next cg one will be coming next month, so this one is just for fun, and also a little for market research. 

If you'd like to participate, please list, in ranked order your favourite three male and/or female characters. I'm interested in seeing who you guys like the most so far, and obviously this'll help when deciding on content. :)

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One day I'll think of a good title scheme for these - Update

Hello fellow pervs,

So once again it is a new month, and work is underway on the next release, but as usual, I'd just like to talk a bit about what is going on to keep you all informed. :) 

On Friday, the public release of the last backer build will be out, with the new X'zaratl cgs added, along with the background for the keep exterior (outside the walls), and a few minor fixes. As I've said before, it is a special release because it brings it up to over one hundred events in the ...

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Double Art Day - X'Zaratl

And here's another treat. :)

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New character sneak peek

Here's Keidi's initial sketch for the design of the character who is going to be in charge of the brothel (where you'll manage spying). More on her later. ;)

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X'zaratl Sneak Peek

You guys voted for it, so here is the rough. Enjoy. :)

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Public Service Announcement

Since I've had five or six people email / message me this in the last two days and I don't have the time to keep repeating myself:

The reason you can only see five scenes with CGs is because those are the only scenes in the game that have art at the moment. It is very expensive. The patreon does not make much money. This is a work in progress. More will be added when funds allow.

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Version 0.2.12

Seems there's been a lot of h-game release delays this week. Anyway here's mine a day early. ;)


Win / Lin
Mac

Release Notes

- Turn count upped to 22
- The second goal (capture Raeve Keep by week 22) can now be completed (or failed)
- First society...

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Slight Change of Plans

Just to let you know, I had a chat with DM and we've decided to add spying next instead of jobs. As he rightly pointed out, it is content that should be in the game now (as in, you can use it during the part of the game that is playable now) while the jobs stuff happens later (after the end of the next release), so it makes more sense to add it first.

So spying! For those of you who haven't seen the design doc, it is another way to take towns instead of conquering them, which requires availabl...

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Weekly update - Next Version, Jobs, and Saving

Hey gang,

Apologies for any typos or mistakes this week in advance, I have the flu and took some heavy pretty shit to keep working.

So barring any of us being hit by a bus, the new release will be out as planned to backers this weekend, and to the public two weeks later as usual.  The main thing in this release is, of course, the first society decision you need to make, advising the twins on whether you think a class based system, or one that prioritizes on might is the way to go. ...

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A quick word on events

I've had a few similar questions lately, so I just wanted to say a few things about events to clear this up a bit.

At the moment, my hands are a little tied because the main focus has to be on increasing the general pool, by which I mean events that can happen without any prerequisites. For example, Redknight asked about more Greyhide and Indarah, but these have been low priority as they'd only appear for players who chose to build the respective buildings. If the turn count increases, we need...

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The Usual Update

 

Hey gang,

So the public release is out now, and I assume people like it since I haven't had any hate mail (besides 4chan of course :)). The coverage on Lewdgamer brought a nice boost to  traffic (usually the game gets gets 100-200 downloads a day on the main site, the last two days have been 750+) and a small one to pledges. Still waiting for that big bump though. I was hoping things would start to pick up a bit when the decent sized monthly updates were in full swing, but th...

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Version 0.2.11 (bugfix)

Hey guys,

Sorry for the wait, was moving house this weekend. Anyway, this should fix the problems with Raeve Keep a few people have reported.

Win / Lin
Mac 

Release Notes
- Game now correctly tracks if player has visited Raeve Keep
- Version is labe...

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