Did I skip yesterday for some chillaxation? You bet! am I hoping that nobody notices? Yes siree. Do I know that you'll forgive me because today's update is pretty rad? Not quite, but I've got my fingers crossed!
Day 5: Actual gameplay revealed!
Salty just handed me the most recent release. It doesn't have the updated script yet (since I'm still working on it, *huff *huff*), but the game has much more polish, and a few added in-game features that I wanted to show off. For one thing, the...
2018-03-23 00:07:17 +0000 UTC
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Foreword for my Patreon followers: Hello! As someone who has visited GDC in the past years, but who is not always able to attend in person, I was excited at the opportunity to answer the open call for games talks for the simultaneously running event, #notGDC. This topic is something I'm passionate about but which has no real place at actual games events (so it's perfect for #notGDC). It might be interest...
2018-03-21 09:17:11 +0000 UTC
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Hey all. The week of Pairnormal work continues. Progress is coming along great, although at the moment--and for the next couple of days we're not working on anything too flashy.
Day 4
Right now I am tackling one of the biggest steps in Pairanormal, which is going through the entire script and adding pacing, emotion, sound effects, background, and all other different kinds of cues. In short, I'm making sure every moment in the game's script is engaging, and not just a giant wall of text...
2018-03-21 02:38:03 +0000 UTC
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welcome back, folks. It's more Week of Pairanormal, this time with a cool music update!
Day 3
The new UI has been uploaded, and Salty's gonna be adding it all in tomorrow. Today I'm working on the story, adding in character expressions for every moment of the game. I'm also adding in music and sound effects cues! The game is very quickly coming alive.
Tune in tomorrow for more updates, folks!
2018-03-20 02:56:11 +0000 UTC
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We're back with the week of Pairanormal, giving you daily updates on our last big push to finish Pairanormal's Demo Chapter.
Day 2
Today I've uploaded the two new animations of Mari and Stacy for their exclusive scene. I'm also creating the finalized assets for the UI (we've been using hastily-drawn placeholders until now😅😅😅).
Once the new UI and story have been uploaded, the game will be in a finalized, playable state. From there, Salty and I will be spending our time j...
2018-03-19 00:23:16 +0000 UTC
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Hey all! while I was out in Vegas for another project, I wasn't able to work on Pairanormal (not to mention, I've been battling a wicked flu these past couple of weeks). But I'm back now, and this week is all clear to recover, but also put a dent in Pairanormal. As such, expect an update from us every day!
Day 1
Here's what we've done today - I'm working on two additional art poses for Mari and Stacy for a special scene in the game featuring both of them. I've also been revising the ga...
2018-03-18 00:02:10 +0000 UTC
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Last night I chugged three cups of black tea and finished all the art necessary to complete Pairanormal's demo chapter. Next week, while on another paid project in Vegas, I'll be doing a final pass on the chapter's story.
I can't tell you how good it feels to be hitting a project milestone. I really believe we can deliver this chapter to you guys on time, and I'm so excited to share it with the world! Thanks again to all our supporters. I look forward to putting the game in your hands!
2018-03-09 07:49:06 +0000 UTC
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Hey all. We're hard at work wrapping up the demo chapter of Pairanormal. Sorry I haven't posted much, but here's something to hopefully tide you over. Our rad musician Maglo made the 3rd piece of music for the game, and it's the Daytime theme. Take a listen! It's a cool little groove while you're driving to work or making a cool drawing -- that's where I've been doing it, anyway 😋.
2018-03-08 22:01:00 +0000 UTC
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Can you believe it?!? the demo is in the final stages of completion. What you're looking at here is the last art that has to be made for the game, which are all the character animations. Meanwhile, Salty is testing and editing the game's story, which has been put into the game. We are also waiting on the last song to be put in the game. We can now say with some confidence that the game's demo will be released near the end of March.
Thanks to everyone for your support! ...
2018-02-22 02:19:16 +0000 UTC
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yes, that's right folks! what kind of game would it be without a very good boy in it?
Sorry that we've gone somewhat silent lately, but rest assured, we're working hard on Pairanormal! stay tuned for more art previews.
2018-02-19 22:45:28 +0000 UTC
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hey folks, now that we're nearing the end of this demo chapter of pairanormal, I've had to plan how the development cycle of this game is going to go, and what the game's availability will be for backers and non backers. I think I've figured it out, and am going to share this plan below:
Development Cycle:
Pairanormal will be 6 chapters long, one intro chapter + 5 episode chapters where players can do different things. A chapter should be released every 1-2 months.
Backers: ...
2018-01-25 20:16:57 +0000 UTC
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This is "TENSION", the new track by our music producer Mag.Lo. Not only is it a VERY danceable beat (in my opinion, anyway), it's the perfect mood-heightener for all those tense moments in the game.
Thanks so much for kicking us money over the holidays, folks! I can't emphasize enough that awesome music like this would NOT be possible without your support!
2018-01-23 22:19:27 +0000 UTC
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Hey folks, quick update on Pairanormal--
all the backgrounds, special images, and UI for Pairanormal has been made for the demo. Right now, Salty is setting up the game's foundation code wise. In the meantime, I'm animating all the characters and adding the final touches to the demo's script.
Look forward to a demo release in early February!
Thanks again to all of our amazing backers, this wouldn't be possible without your support!🎉🎉🎉
2018-01-16 00:55:44 +0000 UTC
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2017 had its ups and downs. Here's to a 2018 that we can boldly face together. Thanks for your support, everyone!
Pairanormal is coming along, as it always is. I'm in the process of creating UI mockups. Once Salty turns them into usable game, all that's going to be left is to transfer the demo's story (which has been 100% written, by the way) to code! If all goes well, we'll have the demo out by the end of the month.
2018-01-08 03:06:00 +0000 UTC
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AAAAAAAHHH AHHHHH I've had to hold this news in for so long, but I wanted to wait till the first song came out so I could share it with everyone!
The musician/music producer for Pairanormal is the radically cool Mag.Lo,
Who I've been a huge fan of and was SO sTOKED I could afford to contract -- which would not be possible without YOU GUYS! AAHHHH!!!! Anyway, thanks again for backing us; check out the first so...
2017-12-28 02:24:11 +0000 UTC
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I hope everyone has been having good holidays. And for those of you that are struggling this holiday season (I know I do,) I hope this silly little announcement can bring you some cool or interesting news!
As usual, progress on Pairanormal continues. I decided to go back and redo the backgrounds in a new style. For a long time I've been unhappy with the look of backgrounds -- I'm not very good at environments. I discovered with this new style I can work much faster, AND it matches other art el...
2017-12-26 19:13:28 +0000 UTC
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Hey all! just letting you know that work on Pairanormal continues. As it stands, about 80% of the demo is written. After that, it's on to art and code.
We will soon be looking for some playtesters amongst our backers. if you are interested in playing the demo (albeit a slightly buggy version of it) before anyone else, including the people who are in it, stay tuned!
2017-12-19 01:10:30 +0000 UTC
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I'm sure this is old news by now, but Patreon recently announced that it was NOT, if fact, rolling out its abysmal fee change.
This was of course, not possible without thousands of patrons and creators making their voices heard, and letting Patreon know what a disastrous decision it was about to make. Patreon was smart enough to start backpedalling faster than a unicycler careering towards a cliff.
2017-12-14 22:40:41 +0000 UTC
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I absolutely loved making this art. It's gonna be a full cutscene in the game.
Hope y'all are having some good holidays!
2017-12-13 20:00:02 +0000 UTC
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as you all know, we're in the final stages of Development for StarSllam. I figured since everything's getting wrapped up, I'd take the opportunity to go back in and clean up some of the art, make everything look a little more unified artistically. This is a mockup I made with the new tiles: what do you think?
Tomorrow I'll be out of the house, and Salty will be programming. I look forward to being able to show off everything we've made!
2017-12-10 22:00:59 +0000 UTC
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Hey patrons! What a wild month it's been.
A week ago, Salty contacted me and challenged me to wrap up StarSlam before the Year's end. I've just finished putting the final touches on a giant Game Design Document that does just that. As such, we'll be making the credits for the game soon.
I know it's hardly the time for you to be upping your pledges, given all the craziness that Patreon has imposed upon our backers, but if you would like to upgrade to the $10 tier, your name will b...
2017-12-09 04:37:58 +0000 UTC
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Hey guys. I just received this news a few hours ago, and the more I looked into it, the more horrified I became. According to Patreon, on December 16th instead of taking a single percentage of about 7-15% from creators each month, Patreon will now be charging you, the patrons a significant fee FOR EVERY CREATOR YOU SUPPORT, PER POST THAT CREATOR MAKES. This means many patrons might decide to or be forced to cancel their $1-5 pledges, which will have a significant negative impact...
2017-12-07 21:59:59 +0000 UTC
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OH man, y'all. It was really touch and go for a minute there. Real dicey spice, if you know what I mean.
I took my laptop to a computer repair shop downtown, bravely holding back tears. 3 hours later and 50 bucks shorter, it was back on my desk and running perfectly.
My laptop has a new hard drive, loaded up with an operating system, and it's been cleaned inside and out from a (previously unknown to me) soda spill from a past owner. Yeah, Mexico!
I've just finished inst...
2017-12-06 05:35:53 +0000 UTC
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Hey everyone, I'm letting you know how my progress is going. As of yesterday, things appeared to be fine, until about midday when, while launching Photoshop, my laptop crashed. I was able to get the laptop up and running again, but much to my dismay, it's been acting a little wonky lately.
over the past 24 hours, I've been attempting some system restores and software reinstallation as well as virus scans, and so far haven't been lucky. I think it's in part because of my computer's poor s...
2017-12-04 22:46:05 +0000 UTC
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Wow, let me tell you about the past two days!
On Thursday, I boarded a plane at 6AM and flew in to Mexico city. I stopped for breakfast, then hopped onto a bus and rode into Queretaro where my cousins live. In total, the whole trip tool about 8 hours. Imagine the horror I felt when I unpacked my bags and realized I'd left my tablet at home!
Well, it's a Christmas Miracle, folks! turns out my cousin was passing through my home in San Diego, and was kind enough to pick it ...
2017-12-02 18:37:44 +0000 UTC
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Guys! I have wonderful news!
Thanks to all of the money raised by you, our patrons, we've been able to afford the first three songs of the game without having to pay anything out of pocket. THIS IS AWESOME NEWS!
Each song costs 150 dollars, which means you guys have raised over 450 dollars for the game! even better, as each month passes, we're able to afford another song. Even BETTER better, with the demo being released soon, we hope it will attract more patr...
2017-11-28 00:45:00 +0000 UTC
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Before I had patrons, Mari from Geek Remix was cool enough to sponsor my Spine2d license, which I love to use! As you can see here, I used it to turn an image of Mari herself into a cool little idle animation. This is my last work for tonight, but tomorrow I'll see if I can't make a video about my Spine2d workflow.
This character and several more w...
2017-11-26 22:01:00 +0000 UTC
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here's the player character's bedroom! hopefully it looks nice.
stay tuned for more art and previews! If you're not a patron yet, consider pledging! You'll get access to the playable demo when it releases later this year.
2017-11-26 21:59:59 +0000 UTC
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Hey guys! I recently made this purchase with patron money, the Tsugi DSP Anime sound generator. It's not very well known, but I really like it and have wanted to get it for a long time. For just 50 dollars, which you guys were so awesome to provide, we can use this sound generator to make a variety of sounds in ALL our future games!
I made a demo to show off DSP Anime so you can see how cool it is...
2017-11-26 01:22:57 +0000 UTC
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this is where the player character lives!
It's 3AM as I'm writing this, so I'm a bit tired, but I recently made a cool purchase with YOUR patron funds which will be used in Pairanormal. I intend to make a little demo of that purchase tomorrow (which since this is a scheduled post, means today) which I'll be posting soon. In the meantime, there's more art and backgrounds to come!
2017-11-25 22:00:01 +0000 UTC
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