XaiJu
TwizSin Games

TwizSin Games

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TwizSin Games posts

Playing around with audio clips for Chapter 8

This is a bit of scene 1 from chapter 8. I finished all of Scene 1 today which was easy since its such a small scene, Essentially the scene is an in universe excuse to change the characters outfits and hairstyles. While also playing a few audio clips to show that this chapter will have audio. So Scene 1 has 60 Renders, 9 Animations, and 3 audio tracks. This is the last part of the dialogue + The animations and the Audio. I figured I would let everyone know where I am with learning how to make...

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Chapter 7 Public Release

Sorry for the long delay on this release. As soon as I noticed how much work chapter 8 was going to be, I decided to scale back the release schedule. If you are unaware or not in the community discord, Chapter 8 is well underway, though I am teaching myself how to add audio clips from scratch. I have the script and all dialogues done for chapter 8 but I have none of the renders or animations done yet but those can all be done in a day, 2 at the max. The main issue is ...

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Chapter 6 Public Release And News

I am back from my break. I got a bit burned out from doing nothing but working on this game for 18-20 hours a day for over 2 months straight. So I took a bit of an extended break away from game development in general and spent some time playing games instead.

This update was meant to come out a month ago but to be honest I just forgot that I didn't release it. I am back to work on chapter 8, as usual chapter 7 is up on patreon if you want to see that early. From...

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Chapter 6 release

Chapter 6 is reuploaded, Chapter 7 is also finished and will be uploaded on here in 7 days.








https://www.mediafire.com/file/3fhc8y9fnmu2cq7/com.twizsingames.herfallchapter6-release.apk/file

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DevLog Day 30

I have been sick this past week. The week before I was taking a break since I finished chapter 7 early. I will be reuploading chapter 6 today. I removed it before as I did not have a Patrons to download it. Things I did today, Well I finished chapter 7's small bit of sex dialogue that I did not have before. I want to find a way to add sex noises into the chapters starting with chapter 8. Though I will need to find like 10-20 different moaning sounds for 7 females and 10ish males. I will then ...

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DevLog Day 23

I recently made a chapter 7 demo, that I apparently forgot to post about on here, I am assuming that is due to the lack of anyone actually reading the stuff on here.... 

Due to how much I enjoyed the new UI and the changes I made to the games style, I decided instead of taking that 2 weeks off that I had planned I am taking that time to remake some of the older chapters, I am currently remaking chapter 1, it will not be patreon exclusive neither will chapter 2. Though chapters 3-6 ...

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DevLog Day 20

So today was a very long one. I completely finished the animations, and scripting of chapter 6. I still need to do quality control on it. Double checking for spelling mistakes and stuff like that. It was also brought to my attention last night that some players on Android were having issues with animations having huge fps drops. After making a couple different versions of the game, having players download them and still be wrong. I finally realized what was different between chapters 1,2...

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DevLog Day 19

​Today I went back to work on chapter 6. I went much further in the animations and renders than I had intended which made it so I didn't get as much of the labeling and scripting done as I wanted to. Chapter 6 is currently up to 385 renders and 80 animations. I am about 75-85% done with the renders and animations. I have 1 section of the script to finish. Essentially a large chunk of exposition, 1 past sex scene, and a few flashbacks to earlier chapters. Which ...

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Chapter 3v2 Released

I went back today to chapter 1 and did a massive overhaul to the script. I optimized it for mobile devices, and added some choices and routes which I also remade 18 of the 25 animations in chapter 1, and 10 of the renders. I also optimized Chapter 2 for mobile devices. So try chapter 1 out again with the changes and let me know what you think. I have gotten quite a bit better with my quality since chapter 1 originally came out so these remakes make feel a bit better about the quality, though ...

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DevLog Day 18

Today I got around halfway through getting all of the animations and renders for chapter 6. After talking to some people on f95, I realized that the rework of chapters 1 and 2 was something that really couldn't wait and I was getting really bored doing nothing but animations and renders. So I took the rest of the day off from chapter 6 I went back to the scripts for chapters 1 and 2 and fixed all of the code to remove all of the show images commands and changed them to scene commands to help ...

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DevLog Days 15 16 and 17

So I did not post a DevLog on days 15 and 16 and that was because I really had nothing to show. Since those days I was simply thinking of ideas for Chapter 6 and writing out the script for it. Which I finished on day 16, I then went and made the new outfits for Chapter 6, and also made a couple new characters that will debut in chapter 6. So if the script is anything to go by, before I end up adding more to the story which I always do while getting renders, and idea pops in my head and I fly ...

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Chapter 3 Released for the community

I hope you all enjoy the release as chapter 3 is still the largest chapter I have made. chapters 4 and 5 are larger than 1 and 2 but not as big as 3. As chapter 3 by itself is larger than chapters 1 and 2 put together. Let me know what you think about it, in the comments. Also join the discord if you have any ideas on how you think the game should be changed going forward. Like if you currently are not into the game, what changes would make you get into it? If there is nothing that ...

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DevLog 14

I finished the scripting for where I left off yesterday. I also got quite a bit of renders and animations completed. I officially hit the 80% point for animations and renders and decided that would be a decent stopping point for the day. Not only did I get the renders and animations though I went back and labeled them all and finished the scripting for everything that I have completed. So essentially I am just straight up 80% done with chapter 5 I could easily finish it and release it tomorro...

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DevLog 13

Stayed up pretty late tonight? Today? This morning? No clue its after noon and I have been up all night.... So whatever you want to call it. Also if this log seems to be rambly its because I am very tired, I was just laying down to go to bed when I remembered I did not post a devlog so I got back up paused the episode of One Piece I was watching and started typing. So let's see onto the topic at hand what I did today. Instead of the normal spend x amount of ...

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DevLog 12

Working steadily on Chapter 5. I ended up stopping around the 20% mark for getting the chapters renders and animations. Then I switched over and did some of the scripting for chapter 5. Decided to take a break to play some mobile games. Turns out 5 hours later my break turned into the rest of my night. Still 20% of the renders in one day isnt bad since I do have extra time between releases now. I am running into some issues with positions so I will probably have to use les...

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DevLog 11

To be honest I did not do much at all yesterday which is why I didn't make a devlog. Kinda part of the benefit of finally being ahead of my release schedule. Since on patreon I have chapter 4 already released I essentially have 2 weeks to make chapter 5 and I have been finishing a chapter every 3 or 4 days. All I did yesterday was think of some situations and additions to add to chapter 5. I also went in and created the 2 new characters Mike and Bob, and made the new ...

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DevLog Day 10

Today I completed and uploaded Chapter 4 for the 10$ tier supporters, finally getting me caught up, The goal was always to have 2 weeks at the 10$ tier then 2 weeks at the 5$ Tier then the update goes live for free. I did not feel comfortable putting the chapter 2 update in the 10$ tier as it felt way too small. I also didn't get chapter 3 done fast enough to have an update at each tier. The main reason why it is good to have the updates tiered out like this is that it gives me a full 2 weeks...

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DevLog Day 9

I finished getting all of the animations and renders for chapter 4 today. I got started on the labeling and ordering of the files process, Chapter 4 definitely has less renders than chapter 3 had but it makes up for it with quite a bit more animations I think. Tomorrow I will finish labeling and scripting chapter 4. So I can put it out for the 10$ a month patrons, for a week. Which gives me a week to get chapter 5 done. I am also going to be doing some research on how to add a continue button...

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Devlog Day 8

Didn't make a devlog yesterday, so I will tell you what happened both days. I got around 40 renders yesterday and 14 renders, which took me like 3 hours. Then I decided after working so many hours so many days in a row I was getting burned out and wanted to just relax for the day. So I sat back watched the websites the game is uploaded onto and replied to peoples comments while watching youtube. So not too much done on day 7 which is why I didnt make a devlog. Today I did quite a bit and also...

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Chapter 3 release

The files are all uploaded and I don't feel like making you wait for 3 and a half hours when I can just send them now so I don't forget... So heres the pc and mac links for Mega and Pixeldrain leave me a message and let me know what you think of the story so far. 

0.3 pc Mega

https://mega.nz/file/kyd0wQAb#ieJJVozYtxrHa9XlBSO-UGIR11ld5AkXK_FjKUlsPN4

0.3 mac Mega

2023-06-30 00:47:58 +0000 UTC View Post

Devlog Day 6

I finished getting chapter 3 completely done today, I ran into a couple of issues with transparent backgrounds and had to redo around 50 renders but I fixed all of that. I also made a new main screen to avoid the weird skipping effect the animation was doing by just making it an image. I also got a new Banner and Background image made for the itch.io and hopefully it will allow the game to finally get put onto dikgames. I adjusted the dialogue at the beginning of the game to remove the line a...

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DevLog Day 5

Today I worked for 20 hours straight on the game getting renders and animations. I officially have every render and animation for chapter 3 complete. I also have the script complete so tomorrow? Today? I only have to finish converting the animations to webp format and do the Ren'Py side of things (which is the easier part/less time consuming part). Then I will be taking tomorrow off from working on chapter 4... maybe I really want to keep getting ready and staying ahead of schedule. I also re...

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Day 4 DevLog

Didn't make a day 3 devlog since day 2 and day 3 were the same day as I worked 40hours straight. I am enjoying this and seeing how the renders and animations are improving. In the day 2 dev log I mentioned that 0.3 was going to be a bit tougher than 0.2 since I would have to teach myself how to timeline animate and make animations from scratch. I was able to semi learn it. I am no pro at it obviously, all I can say for sure is that each one is a little better than the last. a bit of sketchy s...

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Day 2 Progress

I spent around 18 hours today just setting up and getting renders and animations for the next update, Which should be ready for anyone at the 5$ tier or higher, by tomorrow. I got 125 renders finished and 19 animations. I only have around 20 renders and maybe 2 animations left before I finish the second chapter of the story. I still need to code everything in ren'py and write all the dialogue but that actually doesn't take very long at all. The images and animations should take about 2 hours ...

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Day 1

After a few nights of work. I have finished the initial download of Her Fall.

This patreon will be focused around this game for the first few months until I get the first 5 parts of the Her Fall story completed. If I have any support on Discord who vote for what the want to see I will continue the story. So how long this game is and how long I keep the updates for it going are entirely up to you in the end. To me this is a tool to learn how to animate and code and make everything look g...

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