Metallic slime
If you have any questions, write them below!
2022-07-03 13:45:31 +0000 UTC View Post
You need an API key from https://www.pexels.com/
And you need to install the 'pexels_api' python package in your TD environment, here is a guide https://github.com/raganmd/touchdesigner-sop-to-svg (but instead of 3.5 is 3.7 and instead of svgwrite is pexels_api.
If you want to see how this was done, there is a full walkthrough ...
2022-07-03 12:05:29 +0000 UTC View Post
This was made with the Complex OP from function store.
His Youtube Channel: https://www.youtube.com/c/FunctionStore
His Patreon: https://www.patreon.com/function_store
Python based collision detection
2022-06-21 12:29:21 +0000 UTC View Post
If you have questions about it let me know!
2022-06-08 11:23:13 +0000 UTC View Post
One of my secret COMPs, very very powerful as it converts any TOP to an animated Tunnel. Hope you like it.
2022-06-06 20:34:48 +0000 UTC View Post
Glsl Spiral. If you have feedback please leave a comment below. Was it clear enough? Was it too advanced or too easy? Want more of Glsl?
2022-05-22 11:23:10 +0000 UTC View Post
Head and lines , play around with the textureSOP to get different results
2022-05-18 11:16:53 +0000 UTC View Post
Go to minute 1:14 to skip the intro.
2022-05-09 06:17:02 +0000 UTC View Post
Metaball-based particle system
2022-05-05 14:01:26 +0000 UTC View Post
If you would like to see the raw tutorial before it is publish let me know and i will upload it.
The CirclesVariableLineWidth.1.toe is a slightly variation. Enjoy and thanks for your support
2022-05-03 18:54:28 +0000 UTC View Post
Inspired by Refik Anadol
2022-04-24 16:17:36 +0000 UTC View Post
Play around with the Switch Material to get other view.
2022-04-22 10:14:19 +0000 UTC View Post
Dear Patreons,
Thank you so much for your support. Here is a good starting setup for PBR rendering, hope you enjoy it. If it is too slow in your computer turn down the U and V parameters of the convert SOP. You can change the switch SOP to have a slightly different output and generally you could feed in any SOP you like.
2022-04-18 16:32:10 +0000 UTC View Post
Fun grid and dots animation
2022-04-07 17:30:28 +0000 UTC View Post
Easiest Audioreactive tunnel
Noisy Particles
If you want a spherical movement, you can connect the add1 directly to the pos. Once you have done that if you want always the sphere to be surrounded by particles you can add a MathTOP after the uvs and change the range to -2 to 2 (or play around with the range).
Hope you like it
Use it like a crossTOP and use the transitionIndex to set a different transition.
2022-04-01 16:29:48 +0000 UTC View Post
Cloth Instancing Part II
2022-04-01 16:25:00 +0000 UTC View Post