Hi! So I thought I'd share my upcoming plans, what I am working on, and just WIP in general. These are my plans for mods, in the upcoming months.
I am currently working on a teen and children's rabbit hole activities mod, so teens and the children have more things to do as a rabbit hole sometimes. The mod is inspired by adeepindigo's youth and family activities mod! I don't know when it will be done but expect it soon.
I was working on a really small tutoring mod where you sign your children up for the after school activity and they go do their homework through the rabbit hole, because handling the homework can be such a hassle. I'll release this like, tomorrow.
Another thing I will be working on is a no-invite events mod. It's pretty simple, you just start specific events and you don't need to invite anyone for people to come, because this can sometimes be annoying.
Then I have the career camps mod I am working on, this will probably be much later though. I want to make new careers. The careers I will be adding are as followed.
Web Developer at SimFlix
Cybersecurity Analyst/Engineer at Microscotch
Software Developer at Landgraab Industries
Game Dev at OrganicWare
Screenwriter for WonderWorks
Music Producer at Chimeway & Daughters or Kauker Inc.
Graphic Designer, UI/UX Designer at Schmapple
It's basically going to be a Bootcamp mod. I will make the careers slowly first and perhaps release them individually, once I have the careers I will make the Bootcamp process.
The last project I have is something I am really excited about and have been working on and planning for a while now. It's a teen fandom mod. More on that later.
Now regarding my Country Club Mod, you should expect an update in maybe late July or August, maybe. But I will be updating it.
Now these are all subject to change because I am a student and do need to focus and school and unexpected things can happen, but so far this is my plan. Thanks.
2022-06-19 17:47:02 +0000 UTC
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Hello! Here are the religions from the Sims Medieval. I'm super excited about this because well, I love The Sims Medieval and I also loved the religions in that game.
I love realistic gameplay and obviously, religions are a part of that. But religions can be a sensitive topic and I did not want to offend anyone or do something disrespectful. I decided that I would just convert the religions from TSM into the TS4.
The mod isn't too complicated, It's pretty straightforward, there are two religions to pick from, and like in TSM there is being agnostic.
In the TSM there are the Peterans and the Jacobans. You can choose between these religions or you can choose to be agnostic.

How can you choose a religion?
Click on a sim, go to the actions menu and press on set a religion. There are three options Agnostic, Peteran and Jacoban.
What can you do with religions?
I tried to copy the religions from exactly (which I didn't do) TSM, but aside from being a priest, there are not many options and interactions available. When you press on religions in the actions you have the option to go a few rabbit holes.

I also included another option where you can invite a priest over. Now the way this can work is you, use testingcheats, left-click on an NPC of your choice and then there is an option to set faith priest. You can set a priest as Jacoban or Peteran. If you don't do this and call priest over the game will randomize the priest for you and you will not be able to unlock interactions with the priest.

If you have a religious sim or an agnostic sim, you can call a priest over using the phone. If you call the priest over there are interactions you can do with the priest.

Last but not least you can purchase and read the religious book from your religion. You can buy the book from your bookshelf, in the non-fiction section.

That's about it for the mod, it's pretty straightforward. You select a religion and get some interactions with it.
Are there any conflicts?
I have created my own XML files, so no there should be no conflicts.
Will you update this mod to add any new features?
I might be depending on if people want it. I just kind of needed a simple mod for my gameplay style, and this was satisfactory enough, I usually heavily rely on my imagination when it comes to playing in TS4. I thought other people might enjoy this mod too so I am uploading it! So if anybody wants any other features you can request them, but so far I am satisfied with the simplicity.
Of course, if there are bugs, or if it breaks from an update I will update.
But yeah! I am open to suggestions and adding changes if you want it!
2022-06-15 23:23:39 +0000 UTC
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A few weeks ago I did a poll on religions in TS4. I decided that it would just be best to convert the TSM religions into TS4. I really loved playing them in TSM so I thought instead of creating a whole belief system I could just take something that already existed. The mod will be pretty simple and hopefully, I will be able to release it in a few weeks!
2022-05-31 14:18:19 +0000 UTC
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So I want to make a religions mod. Based on our real life religions. I've always wanted religions in the game and I enjoyed the Sims Medieval Feature so much. I was thinking I can make them but change the names a bit so you know what the religion it is based off of, but the name is still different.
But I don't want to offend anyone with this mod, so I'm a bit reluctant to do this. If you have opinions about this please let me know.
2022-05-08 00:52:22 +0000 UTC
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Yup, yup, two mods!
Alright, but this mod really isn't like polished because it's for my personal usage. But it does the job, so like I can just share it.
So I have always wanted to throw rages when playing as a teen in the game, but what do you do when you literally know like five other teenagers... it sucks. Also, a bunch of randos show up at high school parties. So I created an event where you basically just kinda invite whoever (teens, ofc), and then a bunch of random teenagers also come to your party. So it's the perfect "rager."
It's not too complicated or fancy, but I thought it might be nice for people who are more on the gameplay and imaginative side.
Translations
Spanish by girlsimblogger- Translation (Thank you!)
2022-05-07 05:44:55 +0000 UTC
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Hi!
So I've finally wrapped the mod up! It's really hard because once you get to a point you just want to keep going. But anyways here it is!
PLEASE READ THE DESCRIPTION! (I know you might not want to as someone who doesn’t like reading the description I get it, but it’s really important)
Alright so, this mod basically adds a country club (rabbit hole, so far) to the game. I created an entire application process for it. The steps to becoming a member are pretty clear, pay an application fee, get an invite, go to a scheduled interview and pay the processing fee,
I did a lot of research on country clubs and felt like the prices I set up were wayyy too low, but I don't know. I'd love some feedback on whether they should be higher, (I love spending loads of money on my games...because I play with cheats)
So you go through the process step by step, it should be pretty streamlined, there are a few options here and there, but overall its straight forward. For the country club invite expect to to get a response within 72 hours, you will receive a call, depending on which method you choose it might be less. You can also ask a country club member for an invite. The admissions committee interview happens the day of, so if you schedule an interview after the time you chose, you might not get a call to attend. Obviously you can just schedule another one, but I think it's important to keep in mind. :)


If/Once you get accepted you'll also receive a call from the country club, and then your induction ceremony will be scheduled. Induction ceremonies are on weekend so clear your schedule. You can bring your entire family with you if you want, but it's totally not necessary. All of your household members will get the RRCC member trait though.
Once you are a member of the club you can access the activities tab and go to the club, rabbit hole. (I'm working on a functional lot trait by the way, so if you choose that trait only members of the country club would attend.
You can add or remove the country club trait by shift clicking on a sim and then adding the trait. It will add the trait to your entire household. This is obviously the untraditional way, so your sim won't have to pay the country club recurring membership fee.
Alright, so this part.... I'm really excited about and I hope other people are too. As a part of my first "expansion pack" to this mod I added a (rabbit hole-ish btw) Debutante Ball feature. I worked super hard on it and really hope people enjoy it.

As reference for anyone a debutant ball is " A debutante ball, sometimes called a coming-out party, is a formal ball that includes presenting debutantes during the season, usually during the spring or summer. Debutante balls may require prior instruction in social etiquette and appropriate morals." according to the first page of google. Now this is basically what I have incorporated into the mod. Teenagers who are RRCC members have the opportunity to sign up as debutants and experience the journey to the event.
I made the event work with seasons, so the addition might require seasons. I'm not entirely sure and would need to know, so if any one can let me know!
Now the outcome and the end game to the debutant pack is to have a successful event. All of the debutants presenting themselves want to be successful or else that would be.... embarrassing right? Either way your sim will not just be able to sign up and attend the ball like a week later. The sign up period is in the summer. The ball is in spring on a Saturday, so there is plenty of time for them to prepare.
"You guys might be like, what does she mean by prepare?" or maybe not I don't know, but if you are. I mean that there are certain requirements in order for your sim to succeed at this event.
I created a new skill called the debutant preparedness skill. This skill is 5 levels you MUST master this skill in order to be remotely successful. You can go to individual classes to increase this skill, or you can sign up to the two week long lesson which will help you be ball ready in no time. You also need to invite a date/escort and mentor.

Here is an optional part for the over achievers...(yay). There is a "your purpose essay" you can write. Keep in mind it's a very selective process. You can also audition for a few skills. If your sim is chosen they will have the opportunity to perform this which will boost their success even more.
Now I don't want to spill all of the details here I think it's fun to discover things on your own, but here are a few things to note.
You should buy tickets right away, they are expensive I'm serious, unless you have the money. You should also take your time with the skills you want to be presenting. There is a reason why I made this a kind of year long journey, because the anticipating, the role playing it's super fun.
So I suggest everyone take their time with this!
Also you can attend the debutant ball on a Spring Saturday at starting at 5pm!
Other aspect, I have not tested the mod with two debutants participating at the same time. I do not know what it will do. I will soon try it though.
If you try to use the add country club trait in order to access the debutant ball feature it might or might not work. I'm not entirely sure why, but keep that in mind.

Almost I made some cc.

It's not the best...but I'm learning and I was able to make some decent cc. There are two others in game that is not in the screen shot. One for women and one for toddlers. I Basically the Simlish inscription is "RRCC" and "Rock Ridge Country Club". You don't have to use it, but if you wanted to make a country club they could come in handy. It's an optional file package.
Conflicts/LE
No conflicts as of now, but if you do have the unlisted phone numbers mod, some features won't work.
If your game is refusing to launch because a file seems to be corrupted, remove the file from the folder and place it in the main mod folder. It should work.
As a single person it can sometimes be hard to detect all of the mistakes and the tuning issues and all of that. So please let me know if there are any I really want this mod to be perfect!
Future Plans and Updates
I'm sorry it took so long to get this out. College is a lot... I also basically dedicated the last few months to getting better and making sure everything works perfectly. But I did come through on a few things.
If you play my mod you may see features I have mentioned, but not yet added. This is because some of them were not fully functional yet, so I pulled them out. But everything you read there will be added.
I had mentioned that I was working on a mod centered around teenagers. I will talk more about that in another post and no it's not the events mod.
Here are the things that I will be working on:
- Weekly RRCC Events
-Charity/Fundraiser Event
- Tennis Lesson, (with new skill?)
- Women of the RRCC Association (This one I will try to mix with the debutante ball
But first I would like to thank the amazing sims community of modders. If it were not for them I probably wouldn't have even been able to put a mod together so thank you!
I might do some polls or something in the future because those are the stuff I'm looking at in the near future and if people have some cool ideas to suggest that would be great.
2022-05-07 05:37:43 +0000 UTC
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Hello world! So I've been working hard trying to finish this mod up. One reason why it took so much time to "update" is because I rebuilt is from scratch. As you know that was my first mod ever, my first time every building anything... like seriously I was definitely not as aware as I am now.
I took the time to really learn the ins and out and rebuilt the mod from scratch. So that took a while. Another reason is because I have school and it really takes up a lot of your time. I do a lot of self-learning and learning outside of class so my schedule is really full. But I've dedicated this past month to working on this mod because I really want it to come out and I want people to enjoy it!
I am a bit nervous because I am so scared I've forgotten to tie a few things here and there. The mod is bigger than I had originally planned and its more complex. There are more conditions and situations which can really complicate the affair. I do spend time fixing and editing everything that feels off, but after all I am one person and not the most experienced modder.
I need to finish up a last bit off this mod, fix up a few weird out of place parts, and tie it up in a nice wrapper before presenting it to the world. There are so many things you can add with mods, the world is your oyster and it can get so overwhelming sometimes because I always end up adding so much than I originally planned and then I just get stumped.
Anyways... At the earliest this mod could come out tomorrow. I need to play test it though. The problem with play testing is you always find something you messed up throughout all of nick nacks and then you can literally spend a whole day trying to fix it.
I hope you guys enjoy the new feature I have added to this mod when I release it! Also I am open to suggestions for adding different modules to the country club mod.
But that's about! I doubt anyone is reading this, but for anyone who is wondering "what happened to the country club mod?" Don't worry it's coming and I hope you enjoy.
Now I've got to get back to the modding so I can come through on my promise!
Bye 👋
2022-05-03 19:54:13 +0000 UTC
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Hello! It's been a while and I have been busy with school and lots of other things. I am back and I have really improved on my modding. I will be updating my country club mod in a few days!
2022-03-29 17:13:43 +0000 UTC
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Alright, so I have no done my first mod update and have worked on fixing a few things and adding a few things.
Changes.
1. Added the Sim Picker Interaction for the rabbit hole interactions
2. Created a new country lot trait (that should only allow country club members to enter)
3. Added a new country club management branch career. It's not a big one because there are only four levels, and the career is basically for story telling purposes.
4. Added a cheats interaction with the left click where you can assign country club trait member and remove it.
5. Fixed the upload profile on RRCC forums problem.
_____
Upcoming Plans.
1. Add Scheduled Rabbit Hole Events for Club Members
2. Incorporate Club Merchandise
3. New social interactions pertaining to the country club
4. Part-time jobs at the club
5. More full time jobs available
6. Add more country club rabbit hole interactions
That is all for now. There are more things but I don't want to get way in over my head, because I am working on another mod for the teenage life stage that I am really exited about.
I am open to feedback and suggestion so please send some my way!
2021-12-28 02:18:16 +0000 UTC
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So this is my first mod ever! And when I say ever I mean ever lol. I have never made a career or trait or buff mod before this. It definitely a little rough around the edges so you should expect that, but I would love some feedback on how to improve it! (Which I will talk about later in the post)
I am working on a few other mods that I will share more later. But anyway...I am proud of this mod even though it isn't the best it does what it needs to do. It is pretty basic though so don't expect anything complex. I couldn't even manage to make the sim picker work for multiple sims to go in the rabbit hole at the same time... which sucks 🥲
But I am so excited about this mod still! It adds a small gameplay elements which is the Rock Rigde Country Club! The most exclusive country club in...sims country? You will go through the application process which is pretty straight forward. I tried to make sure there were not any last exceptions or anything of the sort, but if you detect conflicts please let me know.
Personally I prefer small mods that focus on something rather than big mods that can get repetitive and annoying so I will be working on small sections of the game but in more detailed ways!
The sim will be paying a lot to be able to access this club, but hey, you'll be joining a very exclusive club. You may notice that there is a direct application option if you have a $300,000 simoleon household fund value...unfortunately I was not able to get that to work... yet. I did not remove it because I still really want to add it and if I didn't keep it, I would probably be lazy later ngl.
So you will apply and then you can study the club history and gain a buff from it. Then you will be able to go to the admissions interview. Now this was my biggest problem, getting the RRCC from profile upload to work. This is important so please pay attention. You will upload your profile to the forum, and you should wait for 24hrs to get a response if you don't after 24hrs you can just pay the processing fee if you want to move on with the application.
Anyways, then you will submit your application and wait about two days. Then you are accepted and you can rabbit hole there sometimes using your computer. I reallyyyy want to make the features better, but this is literally my first mod and I had to just compromise for now. (Note the keyword for now 🙃)


Well that is literally all for the mod as I said pretty straightforward. I would love some feedback! I will also be making more mods now that I know how! Thanks, love you for taking the time to read this!🥰
2021-12-15 23:22:52 +0000 UTC
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