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Arachnoid Control Helm - Token Release

The Arachnoid Control Helm is designed to completely override a creature's brain, painlessly rendering them into simple biological machines that can be controlled remotely or preprogrammed for specific functions. The helm removes self-awareness or any negative sensory input while increasing the information gathered from the surroundings of the unit and increasing reflexes.

2023-01-08 16:16:59 +0000 UTC View Post

Project Aporkalypse - Token Release

A giant bioengineered boar with cybernetic upgrades and blades capable of shearing a car in half.  An artificially programmed mind in a silicone brain housed in a titanium alloy skull that's been switched onto "shred" makes it equally deadly in a battle pit, as an escaped rogue experiment, or a military operation.

2023-01-08 15:58:48 +0000 UTC View Post

Logo design quick-vote (2 days)

I need some input on which logo design is preferred for use on releases of heavily cyberized creatures. 

Also, if you think of a more fitting name for this theme, please let me know in the comments.
Note that "Mechlanders" and "Deathlanders" are reserved, and that these are not "robots."

"Project Aporkalypse" will be released after this is decided.

Thank you. Stay safe. :) View Post

Project Honeybadger - Token Release

Inspired by a series I particularly enjoy, Project Honeybadger doesn't give a... spit... It's a cybernetically enhanced mega-beast designed to kill anything and everything it's pointed at. It's like a tank with fur.

Project Honeybadger Token
2022-12-30 04:35:09 +0000 UTC View Post

Complex Labs - Map Release

3 labs based on the Lab Complex Dungeon Map. These are primary points of interest for any teams making their way through the place.

These room maps are designed to stand alone as narrative scenes or can be dropped in as part of a larger map without issue. Each map has a grid and no-grid version.

Me...

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Map Update - On the way

Hello all Map Masters. I just want to let you know that I'm finishing up these room maps that are officially October releases. These room designs are based on the rooms specified in the "Lab Complex" dungeon map that was released in July (These were part of my home game). I intend to get map voting back up and running ASAP (I admit, I hope you'll vote for the jungle death world theme).

This month I tried a new method to make maps, thinking it would be quicker, but found it was, in fact,...

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Kasathan Hero - Token Release

The Kasathans are a highly disciplined species of four-armed aliens that thrive in aspects of their culture that encourage training and discipline, resulting in soldiers, mystics and heroes of incredible power.
A highly modular token set for the Kasathan species. This pack contains a huge number of body part assets that can and should be mixed with other modular releases and should contain everything you need to make your own token exactly as you imagine.

2022-10-31 12:33:44 +0000 UTC View Post

Testing Lab Room - Map and Assets Release

A small, generic lab that can be dropped into larger, dungeon-style battle map arrangements. The analysis station in the middle of the room is a perfect place to sit a mcguffin or really cool new toy for the party.
The empty workspaces in the bottom-left are also a great place to leave noteworthy gear/animals/stores of various kinds.

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Back Slot Attachments Release and Update

Back Slot Items - A number of modular parts to attach to the back of modular tokens and heroes. The wings are designed to sit below the "torso" layer, though in many cases the can sit below the entire token (useful for Storyteller Patrons) and the others are designed to sit on top of the "torso" layer. 

Update on next modular hero token - The layout of parts for the alien hero allows for a huge range of design, especially with each face and mouth cover being interchangeable, and wi...

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Omega Labs - Map Release

Following the "Underground Lab Complex Dungeon Map" release, this is one possible rendition of the Omega Lab - Boss battle for that dungeon.

This can, of course, be something different and to allow that, this map pack included a Photoshop file with the major elements separated into layer (so screens, furniture, corpses, lighting etc.) to allow you to reconfigure the map as you may wish.

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Manufactory (Fabrication Level) - Map Release

A multiple level map with several points of potential interest for the party. This is where different things are put together from parts made deeper in the facility and conveyed up to these floors. 

Because the floor times used have a square grid drawn directly in, there are no gridless versions of this map design.

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Nezumian Hero - FREE Token

This one can work as stand-in for ratmen, skaven, ysoki, all that jazz.

Storyteller patrons have access to all of the generated versions of this token and separated weapons etc.
World Builder patrons have access to the fully modular file with which to make fully customized Nezumian tokens. 4 bare heads, each in 3 colors, 4 helmet designs, some sick-as-heck shades, heaps of stuff.

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Nezumian Hero - Storyteller+

A highly modular token set for the Nezumian species. Please go and check out "Mortian Cyberrats" because the box cutter sword is a nod to their badass designs. Other than that, this modular hero pack will be followed up by other such species at a later time.

This one can work as stand-in for ratmen, skaven, ysoki, all that jazz.

World Builder patrons have access to the fully modular file.

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Nezumian Hero - Full Release

A highly modular token set for the Nezumian species. Please go and check out "Mortian Cyberrats" because the box cutter sword is a nod to their badass designs. Other than that, this modular hero pack will be followed up by other such species at a later time.

This one can work as stand-in for ratmen, skaven, ysoki, all that jazz. 

The modular file allows you to build a customized token. The attached file can be opened with PhotoShop and GIMP (free image editing software).

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Update - Ysoki modular hero is coming this month

Just letting you all know that this is the token set I'm trying to nail down for the month. 

Each of the uncovered heads will be in a few different colors (the usual) and the token should be fully modular with w few different versions of armor and weapons that World Builder patrons will be able to swap out in an art program. 

I intend to work my way through the "Starfarer" specific alien hero species.
Let me know what you think in the comments. 

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100 Corpses - Release

Dungeondraft pack available.

I don't have much in the way of description for this one. I did these because I think it's necessary as part of believable storytelling when dealing with stakes as high as the survival of worlds, or where enough power and money are concerned.
I hope there is enough variation to portray violence, accident, mystery, situational gravity, or whatever your campaign needs at the time.
Please let me know what you think.

2022-08-01 06:16:19 +0000 UTC View Post

Manufactory (Recycling Level) - Map and Assets Release

Part 1: This is the area of a larger manufactory complex where scrap metal is melted down moved back into the production process. Workers use shovel vehicles to push huge quantities into the smelter, all day, every day. Dozens of these are located across a city. 

This isn't the kind of battle map I set out to make at first, which was to be more of an automated assembly line, but the number of new assets that had to be made bogged me down. I'll be spending the next month continuing ...

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Spell and Ability FX - Summons & Servants

The eighth pack of effect markers from Techlanders available to all patrons of the project. This set contains some of the combat allies that are able to be summoned. There are a few spell designs I decided not to make as they seem a bit redundant, like "Invisible servant" or the other forms of the Big Bad Hand.

...

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Underground Lab Complex Dungeon Map (+Update)

Time for a good old-fashioned dungeon crawl through a futuristic underground compound. Below a besieged office compound there lies a large compound where the mighty and dangerous make new discoveries for the good or ill of the world. The facility is brimming with security systems and experimental powers ready to be destroyed or stolen by a band of intrepid adventurers.

This map set includes a tactical map, presented both in portrait and landscape views, that may be handed to a player pa...

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Spell and Ability FX - Markers & Symbols

The seventh pack of effect markers from Techlanders available to all patrons of the project. This set contains markers for various environmental effects and indication markers for things like locked doors, levels of danger, objectives, sound sources, gravity changes, and an assortment of markers for the known schools of magic, plus a few that are less known (particularly handy if types of magic need to be identified on a battlemap).

2022-06-19 13:00:34 +0000 UTC View Post

Civilian Cars - Storyteller+

9 car designs available in 7 colors and with scratched & damaged variants for a total of 126 car tokens, available plain and with a white outline variants (254 items total).

These are a bit of a different style, more akin to how I draw out my maps, designed to fill out maps with cars and allowing for extended GTA action. This was a quantity over quality endeavor as it seemed like an area of the Techlanders library that has been severely lacking, along with a few other categories I a...

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Abandoned Mine - Map & Asset Release

Possibly not so abandoned, this is a mine scene where heavy drilling equipment appears to have uncovered something of alien origin.
This scene may also be the basis of a heist where a group has been drilling up underneath a major landmark, a mystery scene where all the workers are missing or deceased due to an alien virus held by the find, the beginning of a batcave for your party, etc.

The "Dig Find Window" (at the bottom of the asset box in the image above) can be placed over the t...

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Next Map - June


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Spell and Ability FX - Void & Cosmos

DARKNESS'N'DERANGEMENT! The sixth pack of spell templates from Techlanders available to all patrons of the project. This set finally highlights eldritch energies and weird wibbly wobbly cosmic stuff. There aren't specific rules that I found for all of these effects but hopefully this will fill most needs for strange aeons.

2022-05-13 15:17:12 +0000 UTC View Post

Bike Rider Hero - FREE Tokens

These tokens are designed to be easily dragged and dropped onto the riding vehicles and mounts from Techlanders. 

Storyteller patrons have access to 16 pre-made tokens in variations of light, medium, and heavy armor, and World Builder patrons have access to the completely customizable modular and recolor files for completely unique combinations with character token parts.

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Bike Rider Hero - Storyteller+

These tokens are designed to be easily dragged and dropped onto the riding vehicles and mounts from Techlanders. The pre-generated tokens are designed to give an array of completely neutral tokens wearing different mixes of light, medium and heavy armor.

World Builders have access to the modular files allowing the heads and body parts with to be swapped with parts from any player character tokens being used.

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Bike Rider Hero - Full Release

These tokens are designed to be easily dragged and dropped onto the riding vehicles and mounts from Techlanders. The pre-generated tokens are designed to give an array of completely neutral tokens wearing different mixes of light, medium and heavy armor. 

The modular files are broken into Head (currently some featureless options from previous releases), Torso, and Legs. World Builders are encouraged to mix and match the heads and body parts with modular parts from any player charac...

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A Quick Update: What I'm working on.

Hi everyone. This is a quick update to let you all know that I'm working on some body parts for tokens that are sitting on bikes and in vehicles as quickly as possible, as well as some new FX, the abandoned mine map assets (per the poll), and the tileable skulls goal. I'll have something posted in a couple of days. I'd be doing it in a livestream but the streaming software slows my computer to a crawl which results in wobbly lines and a lot of coloring accidents.

Beyond this, I would ap...

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Wasteland Town - Map & Assets Release

A complete wasteland town for desert regions. A place like this may be inhabited by simple folk, making a living on the planetary frontier or by mutants and outcasts struggling on the edge of civilization. 

Note: The open shop is designed to have a the "Shop" asset (the round structure on the left)  placed over it until a party enters - this is an example of how I intended these assets to be used together.

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Next Map - May


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