Rims...
I'm working on those, i have the hubs left to do, then uv and textures.
2022-07-23 08:07:40 +0000 UTC View Post
I'm working on those, i have the hubs left to do, then uv and textures.
2022-07-23 08:07:40 +0000 UTC View PostToday I also finished it' updates model-wise, the main benefit is unified uv set for all versions.
I do have to update some uvs and most importantly liveries, this might take a while since my pc is not up to the task for such huge files, and currently I'm also busy with work, but it's coming in the next version
Hey guys, some days ago a supporter of ours (Probably Random) Purchased an Assetto Corsa server.
Knowing some of you would like to race them online, he extends his invitation to all our supporters so you can join his server if you like.
The cars used are mainly consistent of the Patron and Facebook releases, and includes up to 2 more creators to add a variety.
The server currently hosts up to 16 players on Suzuka GP.
Repacked Car Files and Map can be foun...
New version out
2006 NSX GT500 Changes
- New LODs
- Curated EXT_CONFIG files for each skin liveries to make it more compatible with multiple PPFilter Mods
- Rim Blur Diffuse Emissive Fixed
- Rim Blur Diffuse Color for Bronze Improved - Engine Power Downgrade from 501BHP to 479BHP
- New Tire Revision Data
- New Brake Revision Data
- New Drivetrain Revision Data
- New Brake Revision Data
- Digital Instrument Adjustments according to Engine Data
- N...
So we are at a point that it needs the correct rims, and a couple of other fixes to have the bodywork ready.
2022-07-06 21:05:04 +0000 UTC View Post
So it's good enough to share some full body renders, still I have some stuff missing but soon it will be complete.
Expect a couple more posts shortly
Doing that for now, I will post some cpit progress a bit later :)
2022-06-14 08:12:02 +0000 UTC View Post
The pictures show one of the most notorious things that troubled us,
release 1.0 should include my updated models as well.
Hopefully I will be able to show some progress myself in the next days.
More will come later, it seems i will have some time for easter to push a bit.
2022-04-21 19:40:36 +0000 UTC View Post
Doug made another livery for it, I'll probably make the different front variants so we can have 2004 to 2009. will see how it goes.
2022-04-10 21:59:09 +0000 UTC View Post
This model is growing up with me it seems, it's being built and updated for the last 11 years.
I hope at some point to be content with it and find peace!
Couldn't hold it, I wanted to see how it will more or less look :)
2022-03-27 08:19:36 +0000 UTC View Post
In order to release faster, those will come at a later point, I hope you enjoy the car.
2022-03-16 19:40:13 +0000 UTC View Post
Re- unwrapping the thing!
Soon I'll send it to Doug for livery time!
I've been on and off with it during the past days, the exterior needs little work still.
Disregard the weds rims for now. I'll have to model the proper ones later.
Hello all,
This is the latest version.
Changelog and a proper supporter List will be included at a later time.
I thought You would like to have it sooner than later as well.
https://mega.nz/file/uY0QCBxI#NDFDyWAjjNqQIov0o1MbuaoOwcyu10L-16fblMNnGbc
They should be included in the next release.
2022-01-30 05:50:21 +0000 UTC View PostThe new Data Physics for the 2006 Honda NSX NA2 GT500 is complete. Please look out for the patch on the patreon portal site of VII Graphics in a few hours from now.
Here's the recomended Track Settings for doing the test (you can set this via Content Manager before starting the race)
Track Condition: Auto for Steering Wheel Owners (Gamepad Owners Optimum)
Track Temperature: 24C
Wind Speeds: +/- 17.6 (Middle Slider)
With this the condition o...
Impul NS GT2 it is, Calsonic raced that one, and this completes the rims needed in order to bring the all the teams ingame.
Z33 will get some small corrections as well.
mainly for Doug to create the liveries, as I complete the exterior stuff.
The panels are done, and some stuff remain to be done so we can have both 2005 and 2006 versions.
The main panels are in good state, so its backsides, connecting and closing the model at this point.
Then we move to the cockpit, but some renders of it will before that.
Other than that, im still completing the rims, albeit a bit slowly.
Porting all liveries in substance painter to render in ...
Celica is Done, on to new things!
2022-01-08 14:57:34 +0000 UTC View Post