A Change in Location
Thought the lighting from this position was more interesting, so here we are.
2021-01-26 11:59:03 +0000 UTC View Post
Thought the lighting from this position was more interesting, so here we are.
2021-01-26 11:59:03 +0000 UTC View Post
When your ship waifu forgets to put milk in your coffee QwQ
2021-01-09 12:29:49 +0000 UTC View Post
Hey all, it's been a while.
I know I've been pretty silent on Patreon-related topics for quite a long time by now. University work had consumed all my time for the second half of 2020, and so I wasn't able to work on anything art related.
More recently however, there has been a bit of soul searching for what to do with this page, and its existing projects. Personally, I've simply lost interest in continuing the production of both "Press Me" and "Project Bloom". In retrospect, these projects were the product of a drive to produce content for the sake of producing content, rather than passion. Keeping these projects active is just not going to get me anywhere, and as such I will be postponing them indefinitely.
I did not wish to make this announcement without at least a new project with a more passion-driven premise. This is what I've been working on lately, and why it has taken more time to get this announcement out than it should have. As of now, I should have enough sufficiently interesting premises to keep me going for future animations, which I can hopefully turn into Patreon-supported projects. I'll soon be posting updates on what I've recently been working on.
I give my thanks to everyone who has continued to support me throughout my hiatus, and hope that we can get back on track with making great content together again.
- Min
2021-01-07 11:59:32 +0000 UTC View Post
Seems like I'll put some work into Press Me! first
2020-08-15 13:12:43 +0000 UTC View Post
It's been a while. I think it's a good time to talk about the current projects, and what the Patreon will have to offer soon:
Project Bloom
This game project has been mostly on hold for around 6 months now. Recently, there has been work done to update the character models and reorganise the animation data. The animations are around 75% complete for this project.
Press Me!
Few weeks ago, I was showing some renders on my Twitter/Discord for a new project. While it originally was intended to be a short GIF project, later developments of the concept/idea produced a longer script. As such, this will be a standard Patreon project, with supporter rewards, WIPs, and previews.
I'm currently unsure on which project to finish first. While Project Bloom is closer to completion, motivation has been a bit hard to find. I'll probably tamper with both projects for a while until I can find some goals to work towards.
2020-08-13 12:47:08 +0000 UTC View PostI'll be trying out some new approaches to making content for a while. If I make any progress on my game for the time being, I'll be posting stuff here :>
2020-06-21 04:19:59 +0000 UTC View PostCheck your Patreon messages/inboxes 🤩.
If there are any issues with the rewards, shoot me a DM.
2020-05-26 11:24:44 +0000 UTC View Post
The Atago project has been supported 😍
This project will be by far the most difficult project to render, so please be patient with the final video ✌
There will be a buffer time of 48 hours between this post and releasing rewards for patrons. I can offer refunds during this buffer time if necessary.
2020-05-24 11:20:49 +0000 UTC View PostWhew, it's been a while. The Atago project should enter its rendering phase this month.
Rewards
A goodie bag will be sent out to every patron via messages, each containing a set of rewards for their respective tier and the tiers below. There will be at least a 48hr buffer time between charging my patrons via a Patreon post, and sending these rewards.
Refunds
During the 48hr buffer described above, I'll be glad to provide any refunds. If you request a refund after the buffer, you may be blocked, depending on the reason.
We're almost done lads.
Unfortunately the preview rendering for this scene isn't the best x). I'll post an image of what the final image would look like.
2020-05-20 11:58:30 +0000 UTC View Post
Took long enough x). One last scene to go.
2020-05-14 12:37:32 +0000 UTC View Post
Sorry for the hiatus, been busy with school work. I've been putting work into animating this scene recently.
2020-05-07 10:57:45 +0000 UTC View Post
Let me know whether you like the more processed look. It'll be for this scene only.
(I haven't modelled Atago's giant tiddy for her jacket yet)
2020-04-16 12:58:16 +0000 UTC View Post
This scene's just about done :). Time to work on the next one.
2020-04-11 13:49:35 +0000 UTC View Post
Day 1 of getting physics working properly. I'll align it better later :>
2020-04-06 12:00:17 +0000 UTC View Post
I just hope this won't take too long to render x)
2020-03-20 13:04:05 +0000 UTC View Post