Please work, embed.
Please work, embed.
Ok, no thumbnail, but it does work. Hmm. Maybe i'll stick to images with link below or maybe it's waiting for the icon to update?
Either way, this video was started on the 15th of this busy af month! Super proud to get this far with it!
2023-12-29 08:11:10 +0000 UTC
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https://www.newgrounds.com/portal/view/project/5318754
It feels so damn good to NOT be scared of destruction!
This time I did study more on inner wall formats and everything generally follows this:
. Panel
. Filling
. Structure
. Panel
The filling can be like wood or steel beams for concrete!
Floor destruction is much easier than I thought too!
. Panel
. Sta...
2023-12-29 01:00:44 +0000 UTC
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Edit: With the actual link to the vid this time
Newgrounds: https://www.newgrounds.com/portal/view/project/5303954
Still working on the title, but the general Blender animation is finished!
I'm shocked i've gotten THIS FAR when I literally started this project and the map on the 15th this month!
I should do these more!
This is one of those simulation test videos to get th...
2023-12-24 06:05:03 +0000 UTC
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Stream: https://picarto.tv/AZmaybe9
12/20/23: Siege Animation Finish
Crazy to think this little test is getting close to done. That's until I get to the actual simulation stuff.
12/18/23: Streamin' Siege Simulation test
Makoto Sound/Music part 2 is going well so I want to do a very quick side test. And by quick, I mean it's not gonna be a 3 minute long video. More like 20 seconds or so. Something ...
2023-12-18 22:27:50 +0000 UTC
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https://www.newgrounds.com/portal/view/913102
We're nearing nearing the end of the tunnel and I can see the light!
I've split up the project release into 4 Parts.
Parts 1-3 Released Separately.
Then Parts 1-3 together + Extended End.
2023-12-09 02:02:21 +0000 UTC
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I've been doing some testing today by posting an unpublished preview of the Makoto trailer on Newgrounds.
https://www.newgrounds.com/portal/view/project/5241626
So far it seems like there's no restrictions like the BS I deal with sometimes on youtube where they mark private videos as adult, or even worse STRIKE my page on an unlisted video. (Neko vid WiP)
So despite no video emb...
2023-11-28 20:32:59 +0000 UTC
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I'mma post this then sleep. I hope you enjoy what i've worked super hard on here and Happy Halloween!
2023-10-30 08:13:08 +0000 UTC
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This went from insanely hard to figure out as the most complex destruction i've ever used to being kinda cool to check out how destruction is truly art directed and never left to chance as much as I thought.
Chugs like a mf'er though. Will have to keep that in mind for the future in city shots. Should make buildings be in their own scene rather than interact with each other. (Until they do, of course)
2023-10-26 04:43:10 +0000 UTC
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First of all, a summary on the changes:
0. Release content smarter, not harder and harder.
1. Short Simulation Tests with all kinds of characters for fun.
(Needed especially after spending 7 hours yesterday trying to understand complex building destruction)
2. Main Videos made and released in a scene by scene basis and then combining everything when the ending is finished.
So far, everyone loves short videos that come out quick because there's always so...
2023-10-24 20:22:25 +0000 UTC
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I wanted to make sure the final version of Makoto's Blender animation made it here with all the physics on and such.
There's still yet more to do with simulated destruction physics here, but you can see how this project is already chugging with the lower framerate! Destruction will have to be a separate map without anything else on it.
Very proud of this!
2023-10-19 23:07:22 +0000 UTC
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I wanted to get this out so you guys know I'm working hard on this since the beginning of the month!
There's still more to fix up, but I'm proud of where it's at right now!
Tell me what ya think!
2023-10-17 14:31:41 +0000 UTC
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Just got this blocked out and the last few days of September are packed irl!
I can't it's believe my... 6th year anniversary of being a gts animator.
This ending, just like Brighid's extended end, is a return to form on what I used to do with the past so i'm SURE people will be happy with it!
As for Joker, I will have to make a post-credits scene. Freakin' Marvel up in here.
2023-09-29 05:04:12 +0000 UTC
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https://piczel.tv/watch/AZmaybe9
11/24/23: Composing 2nd half of part 1
11/21/23: Composing for Part 1
No tempo desync issues this time
11/18/23: It's time to start finishing this
I'll be composing music all day and maybe some sound editing
10/23/23: Destruction Simulations
Edit: My dumbass just realized that's been a picture above this whole time. Replaced with an actual embed l...
2023-09-11 21:17:00 +0000 UTC
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This MASSIVE set is ready to drop as Brighid vid is set to release!
Peppermint and Korsica enjoy a day off and go on a nice robo-destroying rampage together as they literally grow closer to each other!
Edit: Updated link with jacket fix and now padded numbers as suggested by a friend
MEGA: https://mega.nz/file/aTJniAbR
Key: TQpr3qAFg3JlFCg0paqMOopWjSZWw8MQVRgJ2qI49XU
2023-09-01 16:35:13 +0000 UTC
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Ok, I just finished the Hi-fi Rush image set of 92 pictures. (Hot damn that took awhile)
It'll be perfect to upload here once Brighid releases.
I've learned a lot from doing these image sets and I feel like my visuals are at a point I really like. Enough to try to decide between 3-point lighting or emissive skin with a few lights and quite a few people didn't see much a difference.
(BTW, NOT doing 3-point lighting anymore. That lighting setup took forever with Hi-fi for each s...
2023-09-01 08:27:43 +0000 UTC
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This duo is gonna rampage the hell out of this city for fun! Lots will be going on here when this is done! Expect around 90 SHOTS!
These models are TRICKY, I gotta tell you. But after completely reimporting the meshes and fixing where the "inner lines" are kept as well as the weirdly colored specular lines, everything looks FAR better now!
I cannot be assed to remove Korsica's shoulder armor again for the 4th time. There's like 6 unconnected pieces of the same mesh layered on top of...
2023-08-19 20:05:31 +0000 UTC
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Full video complete after some sound fixes!
Brighid absorbs the fire of the Aegis, and proceeds to grow uncontrollably in and around Torigoth!
VA Brighid: https://twitter.com/MamaStrassa
VA Pyra: https://twitter.com/saltySupp0rt
2023-07-27 17:20:18 +0000 UTC
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I put lots of work into making this interesting and very cool.
Like I COULD'VE gone with making tons of references of the original material, but I kinda want to start branching out and see what mixed style I really want to go for. Not that this lacks references either.
But finding my style for composing music is gonna be an even longer journey than animating! VERY proud of the extended ending orchestral part. That was the hardest thing to learn how to balance and sound right.
2023-07-27 17:20:03 +0000 UTC
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Brighid Sound edit by itself is done! Now waiting for VA to finish, then I got some scenes to re-render with Patron easter egg names, then also Music to compose. (Which that just passed the fight scene)
2023-07-16 17:07:40 +0000 UTC
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This set is really becoming something special, but wow it has to be the most characters i've had to consistently pose shots for. It's almost exactly like working on VR scenes where everyone has gotta be fully posed for the camera. (Shoot, I COULD make this VR compatible)
The fact that we're now at 51 pictures at the halfway point, which is already far more than Bloodstained, says a lot. I mean we've got 2 main characters this time, so of course it's longer.
But to my surprise, thi...
2023-07-08 15:24:55 +0000 UTC
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I wanted to release this so that you guys would have a pretty good update for this month.
As you can see, the image set is gonna be BIG!
It's already at 29 pics and it hasn't even reached halfway!
Bloodstained was 42 pics!
Don't worry, Peppermint will get in on the action too.
I blame being bed-sick most of the month with my slow progress and my sound editor disappearing... (If I had a nickel for every time this happened)
I've been slowly making progress on Bri...
2023-07-01 05:13:20 +0000 UTC
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6/29/2- jesus it's the 29th: Hi-Fi Continued
Continuing to shake off sickness as I pose more progress.
6/28/23: Hi-Fi Posing
After lots of bone cleanups, sound editing Brighid for a bit, adjusting a whole bunch of things, yadda yadda, i'm finally back to this and hope to finish this soon.
Jeez being sick knocked me out for awhile.
... and Street Fighter 6, but mostly being sick.
6/15/23: Hi-Fi World Building
Man. Being sick sucked, but lots...
2023-06-15 22:28:03 +0000 UTC
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Edit: I've patched the soundless version with some things I missed and visibility improvements. Also some adjusted slowmo in part 1. MEGA link updated as this version has a silent audio track rather than nothing to help with compatibility.
After 1 and a half years, Makoto's Metaverse Madness is finally done!
I do want to mention that I DO make mistakes even after rendering what I believe is the final version. I found a few already, but if you have any critics I can pote...
2023-05-19 15:13:09 +0000 UTC
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5/11/23: Part 5... part 2... half... final... Mach 2
Getting close to the end of this week. I'm not sure if i'm gonna make it with getting everything into UE5 in time for the weekend. (Won't be in town)
But at least i'm gonna try to get all this stuff done in Blender asap. Main animation is absolutely gonna be done this week.
5/10/23: Part 5 end animation now
I've been working a lot in the background so that chase scene's basic animation is completely done!...
2023-04-27 02:43:00 +0000 UTC
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Free Korsica Pictures for everyone!
Thank you so much to all the new people having joined the Patreon. 500+ of you? Insane! After reconsidering, I've decided that the time limit on the videos wasn't doing them any favors.
Like with Brighid, I had decided to (under adequate supervision) extend the video and take more time to make it the way it is now. (Which I am SUPER proud of!)
So, from now on, the Patreon will function like this:
. Videos will come out when...
2023-04-19 19:18:50 +0000 UTC
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I'm so damn proud of this video and what it taught me.
But why'd it all have to be so damn hard.
Mega: https://mega.nz/file/XK5xQCKI
Key: hH5_u74JEknHa1z6EWImm32Meq_NAUywpfVX_vbOc00
2023-04-14 00:11:02 +0000 UTC
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This area was pretty fun to animate for the jaw dropping scale differences.
Instead of just ending with guards arresting Pyra like written, what if just merely getting to her was a whole journey itself? ON Brighid!?
I gotta do more stuff like this. This is the kinda stuff i'm going to be changing my direction towards.
2023-04-06 03:49:38 +0000 UTC
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Man i'm so proud of this. 1 EXTRA minute of MEGA juiciness!
Lots more lighting/materials fixes to go and an animation fix for legs in one part that start floating up.
2023-04-06 03:45:51 +0000 UTC
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Alright. I still got Unreal Engine stuff to do but there's a lot here that i'm proud of.
First of all , the fx are not working right. It's like they spawn then delete themselves. So I just started the video in those locations where they show up. Oddly the fx just spawn but don't pay attention much to how I moved them. It's stuff I don't understand at all.
Still need to do lighting and touching up the level, but all this stuff i've faced has been pretty advanced. Literally all the ...
2023-03-25 09:12:44 +0000 UTC
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Edit: I hate how youtube breaks embedded videos for unlisted stuff until you click to watch it on their site.
This video is a sleeper hard mode, man. Everything in it is at the final part of Makoto vid part 4 that stopped me. (Except turning wheels)
But I finally have a comfortable flow through RBD Labs in Blender! The ONLY issue I have now is that the fracturing process deletes parts of the objects. Which is why the roofs of the buildings are already torn up. I've opted to just s...
2023-03-14 07:29:32 +0000 UTC
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