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godspeak

godspeak

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Updates

Hey all!

Some of you may have already seen the discord post, but I'll post it here too. I saw a GI doctor who said that what I'm experiencing is likely related to bacterial overgrowth in my gut. The good news is that it should clear up with liberal use of probiotics and time, but the bad news is that I'm still feeling pretty blergh. I am going to get a second opinion this week from a different GI doctor, but it's nice to know that this probably isn't something more serious.

...

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Biweekly... Thing

Due to my still unsolved health issues, my mind have been pretty foggy lately, so coding has been mostly out of the question, but no illness could keep me from making art! And what's better when you're feeling like garbage than a nice, stern mommy-domme to take care of you? 

Sorry this is all I've got for you this week, but the good news is that my specialist appointment is tomorrow, so hopefully I should be on the mend by the time the next biweekly rolls around.

Have a great...

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No Preview This Week

Hey guys,

If you're a patron, check the #real-talk channel on discord for more details, but suffice it to say I'm pretty sick right now and wasn't able to put together enough stuff to show off today. Hope to have something for next weekend though!

Have a good week y'all!

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Biweekly Build #79

Hey all.

This build contains just the boxing minigame as well as some assorted bugfixes and a new cave to explore. I had hoped to get the fishing minigame in there as well, but early this week I came down with some unexplained gastrointestinal issues that I have yet to receive conclusive test results for. Suffice it to say that it's pretty painful to eat much food right now and I'm pretty tired and weak as a result. I'm hoping to have results by Monday and get this thing solved ASAP, bu...

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Preview

Hey all!

This week, I've just been doing some various cleanup for the upcoming public build as well as adding in the two missing minigames. This week was the boxing gym in Cinder Ridge, next will be the fishing minigame in Plank Town.

That's pretty much all I've got for dev news, but as a reminder: if you are still subscribed to the $5 tier come August 1st, you will lose access to biweekly builds! Please make sure to update your subscription if you want to have unbroken ac...

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Biweekly Build #78

Lightning dungeon done!

This one's pretty self explanatory, so I'll just move onto the housekeeping stuff.

Next build will be public, so I'm going to clean up as much as I can and potentially get one or both of the missing minigames in. After that public release, we're onto the home stretch: adding what extra features I want such as more relationship content, optional fetish stuff, etc. Then it'll be time for the final portion of the game which will include the final boss and the ...

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Preview

Hey all!

So for this past week I've been hard at work on the lightning dungeon! Although it has less rooms than the fire dungeon, I feel like it's more focused, with a neat gimmick. This will be the last true dungeon of the game and I'm really aiming for it to feel like it.

Another thing that's likely to happen soon is a public build! I want to do the build with this dungeon in it, and then maybe one more so I can clean stuff up. The penultimate public build: exciting! It's been a...

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Biweekly Build #77

Hey all!

These past few weeks ended up being a lot more hectic and the lightning dungeon a lot  more complex than I imagined, so unfortunately, that content is getting pushed to the next build. (sorry!).

That being said, this post is not without stuff as there is a new monster to tame, as well as the edits to the other lightning monsters which I think makes them much cuter!

Another thing to note is that starting next month, we're going to be transitioning over to the ne...

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Announcement

This post is identical to the one I posted on the Discord, so if you saw that already, there's nothing new here.

I have been working on these independent spanking game projects for 4 years now and I have not changed the price of the firm smack tier (the $5  one) since I set it originally. As I look at my financial responsibilities and the amount of time I put into my projects here, I can see that this price point is no longer realistic for me to continue to support. I am eternally ...

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Preview

Hey all!

Weird jet-lagged week this week. I had a lot of life responsibilities that were not being worked on while I was away that, as expected, ended up dominating more of my workweek than I was happy with. 

That being said, Silkfang got as much love as I could give it, which included adding a new monster for the lightning dungeon as well as touch ups/cute-ifications for the other lightning monsters' close up portraits (the jolter in particular was bugging me). After that, I...

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Poll About Next Update

As I mentioned in my previous posts, due to the length of time that I have been away from my workstation, the upcoming build would have an effective development time of less than a week. 

I can put out a tiny build still that would include miscellaneous little things before devoting the following two weeks to the lightning dungeon, OR I can delay the build by a week and put out a more standard-sized update that would include the lightning dungeon and potentially a few extra things....

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Biweekly Build #76

Hey everyone!

Included in this post is the newest build of Silkfang Respite which contains a brand new mini-dungeon called the Goldheart Lodge. My last post does a pretty good job of explaining the gist of the content in this update, so I'm not going to reiterate what was there again.

Another thing to note is that I am out of town at the moment, and although I will still be available via the discord, please note that comments left here will go unanswered until I a...

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Preview

Hey all!

This week I've been working like crazy to get the lead up to the lightning dungeon finished, which includes the most involved dungeon key getting questline yet! The setting of this upcoming build is the mysterious Goldheart Lodge, a long abandoned manor near the town of Cloudnest. Rumor has it this ruin holds the secret to entering the lighting dungeon! But beware, its former occupants are still around, and do not take kindly to unwanted guests!

Goldheart Lodge is a mini-...

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Biweekly Build #75

Wow, this one was tough, but I got it done!

This build adds the rest of the trading quest as well as the the training scene with Vivian. This scene has a bonus though in that it has both a sub and a dom route. Some people expressed an interest in domming Vivian instead of the usual subbing, so that's what I did!

Next week is going to be a continuation of the main story and the path to getting the key to the lightning dungeon, exciting stuff!

Until next time!

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Preview

Hey all!

First week of no school was pretty productive! As it stands now, I've been doing some bugfixing and finishing up the trading quest so that next week I can get back to the main quest, and likely some more titillating scenes! 

I haven't got much else to say besides that, so I'll just leave it there for now. See you next week!

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Biweekly Build #74

Whew, another busy week!

This week was more of my TODO: eventually stuff. The first thing being removing all of the elemental swords from the pedestals around the world and replacing them with an ingredient you'll need to make the best sword in the game which is now also in.

The next and probably more exciting thing is the trading quest! In the handheld zelda games, there was always an item trading sequence that led up to a really powerful upgrade, and as a kid, that always compel...

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Preview

As you can see, the item icons are done, for now.

It's kind of up in the air at this point what I work on next week. I was considering doing another one of the minigames, but I'm not sure yet. In other news, my school semester is starting to wind down and by the end of next week, I'll be done for the summer!

I fully expect the biweekly build after the next one to be much more robust than what I've been able to put out recently and I'm really looking forward to getting back to work...

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Biweekly Build #73

Hey all!

Got some new content here for you! First up is the minigame from last week, check it out in Gustvale! As for this week, I got my second COVID shot on Tuesday, so that day and Wednesday were pretty much shot for me. With this in mind, I decided to work on some of the "TODO: eventually" stuff, with the first of those things being item icons. There are A LOT of items in this game, so while most of them are done now, I'll still need to finish up the monster gifts in a later build.&...

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Preview

Hey guys!

Got some good stuff done this week: added a new minigame to Gustvale and worked some more on item icons. I've also been sketching out how I want equipment crafting to work, so we should be seeing some actual use for the artificer soon. We're getting close to the end of the semester now, so it's kind of up in the air how much time I'll have, but I hope to add a little something next week for you guys. 

Stay tuned!

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Something Different!

So for this week, the build was shaping up to be pretty boring. A single new minigame with no extra scenes or titillating content, so instead of dropping that on you guys, I decided to pivot and make some pure art instead! Next two weeks I shouldn't have as much stuff due so I can put together something a little more substantial in Silkfang. I hope this will hold you over until then!

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No Preview This Week!

Hey all!

I've been in major crunch mode this past week with my school projects because I have a bunch of upcoming due dates, so I didn't have any time to work on Silkfang. Don't worry though, I plan to make time next week and unless something goes horribly wrong, there should be an update next weekend. Sorry to keep you guys waiting, it's just been SUPER busy around here, but hopefully not for much longer!

Seeya next weekend!

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Biweekly Build #72

Hey all!

This update finishes off the second half of the romance quest for Eliza and contains a new scene, as well as the change to the greemle battler images, and a few small bugfixes. This is definitely not the last we'll be seeing of Eliza however as I would like to make her quest spaced out over a larger period of time. The idea for this is that you can do this much of the quest, go work on the main quest for a while, then come back to this one. Ideally, all of the romance quests wi...

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Preview

Hey all!

This has been kind of a slow-going week due to allergy season starting up again here and fatigue/brainfog being nearly constant, but I did manage to finish the latter half of Eliza's romance quest which includes another scene!

I also revisited the battler art for greemles and by extension Keer'La and decided they weren't impish/goblin-y enough and redrew them. You can see the Keer'La version of the new art in the third image!

Anyway, that's all I've got for you this...

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Biweekly Build #71

Hello there!

So this update is a little smaller as I am now splitting my dev time between this project and a separate game project I am doing for school, but there's still a little bit of new stuff here! Besides a host of bugfixes, I've also begun to add the romance questline for Mayor Eliza. Right now, the questline is unfinished, but what's there does include a new scene, albeit with an unlikely character!

Next week is my spring break, so I'm going to try to work on Silkfang AND...

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Preview

Hey all!

This week was a little slower because I am needing to juggle a schoolwork game along with Silkfang, but I did get a tiny bit done!

Next week I'm gonna work on the relationship quest with mayor Eliza as much as I can between my other project which the minutiae of might actually interest you. I'm making this schoolwork game in Unity 3D AND I'm doing all the 3D modeling for it! What that means is future games for this Patreon may be made in Unity 3D which will mean 3D graphi...

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Biweekly Build #70

Hey everyone!

This week's build adds a new monster and removes the "under construction" roadblocks from Cloudnest. These two paths don't really go anywhere of note yet, but you can check them out if you like!

Next build is going to be dependent on how busy these next few weeks are, but it likely won't be main path content. What is more likely, however is some of the romance content, and maybe a new minigame if I can manage it. We'll see!

2021-03-01 00:00:02 +0000 UTC View Post

No Preview Today - Here's Why:

Hey all!

I'm sure some of you are aware already, but this last week, my state experienced one of the worst winter storms in years which led to rolling blackouts and unstable power for the better part of the week, so I decided to celebrate the public update that came out last weekend and take an impromptu week off.

Come tomorrow morning, I'll be back on my regular schedule and there will be a small update as per usual next Sunday. Thanks for understanding!

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Biweekly Build #69 ( ͡° ͜ʖ ͡°)

YAY PUBLIC BUILD TIME!

So for the folks who're in the $5+ tiers, there's a little bit of new stuff here for you. A new monster, a new town, and a new minigame. For everyone else, well you can look at the changelog for specifics, but to list a few:

  • The fire dungeon
  • The gacha card quest
  • Lots of new monsters
  • Lots of new scenes
  • The clockwork golem
  • Redesign of old minigame and two new ones
  • The slime cave is now relevant past t...

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Preview

Hey everyone!

This week I've been working on the route up to the lightning town and the town itself. Next week I'm gonna just do some cleanup stuff and add a couple monsters, and then we'll be ready for another public release! Exciting!

Stay tuned!

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Biweekly Build #68

Hello there!

Are you ready for the fire dungeon? Because that's what's on the menu for this week! Well, most of what's on the menu. You can check the changelog for an exhaustive list, but some notable things are:

  • Fee has some new portrait art
  • new gacha card containing chests and prerequisite challenges have been added
  • you can now cheat in games parlor coins
  • the orthoclast monster you saw last time is in
  • the silkfang's final upgrade is now ...

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