XaiJu
DroidCartographer

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Repulsor Train [21x11] - Cyberpunk map[Static] [Imperial Train Cars]

Hey again :) Imperial cars are here for you. While I researched the subject, I realized that Old Republic has almost the same design choices when it comes to military objects, so I think these train cars will easily cover all the factions.

Have fun hijacking this heavy train, but remember - DnD has no save/load and stormtroopers are in fact very precise

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Repulsor Train [21x11] - Cyberpunk map[Static] [Civilian Train Cars]

Hello my friends!

While I still finish animated versions (it will take a couple of days), static cars are ready and I upload them for you! I believe most of you will use static maps so I've put all my work and effort to make them shine before I go to animation,

These are 15 different repulsor train cars that can kick pretty much any story into action if that requires a repulsorlift train. All maps have seamless background, just put it together and it will work.

...

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Repulsor Train [Animated] - Behind the Scenes

Well, the time has come for me to remember my main profession and bring some animated maps to you.  It works, I feel amazing, that's why I share it for all patrons.

This one is a quick test version i did in a day to check in various VTTs, the main release will be next week. I could do it faster, but I would like to polish assets used and do more cars - passenger and cargo, Imperial, Republic, and specific to other major factions. For now you can use this Imperial Passenger Car, th...

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Map ideas poll

Well, the time has come for out first poll! The next map I'm doing will be attack on Hypertrain, with an attempt to animate the traffic speeding below the map. (Well, animating itself is not an issue, I would be happy to find a way to make roll 20 swallow it)

The question is - what do you want to see more after?
I encourage you to comment about what maps you are willing to see and several most liked options will be put in queue to be cartographed in the future.

Have a good on...

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Transport Terminal Sigma [33x51] - Cyberpunk map [Attacked][Dungeondraft]

Hello there!

Another well-destroyed map is ready for your awesome combat story.
This terminal has four Security posts, and is considered to be guarded well. Although the ones that came in to make some havoc brought heavy explosives with them. Outer doors are jammed, the code-locked door into the inner corridor is blasted open, and now the firefight is happening there. The attackers clearly want to break into the security rooms and dispatcher's offices to seize control of the facili...

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Transport Terminal Sigma [33x51] - Cyberpunk map [Refugee Camp]

Hey! Refugee Camp version is here for you in the download section. Happy playing!

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Transport Terminal Sigma [33x51] - Cyberpunk map [Day/Night]

Hello my friends! The next map in Coruscant/ Nar Shaddaa setting is ready. This time you will visit the terminal station that can support passenger hypertrains, ships and military vessels up to corvettes.  It is meant to be closely tied to the next map in work, attack on the moving train (similar to one of Jedi Academy missions)

Special themes I have chosen for this map pack are Refugee Camp and Attacked.
Basic version is bes...

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Transport Terminal Sigma - Behind the Scenes

I think the speeder traffic this week turned out to be pretty neat. When I saw this picture I thought - that's the time to show the progress. In the download section there is 85% finished map and a couple of older versions, that show my thought process about this one.

This map is a multipurpose transport hub that supports passenger ships and military ships up to corvettes, and hypertrains.
I plan to finish and release this one tomorrow late in the evening.

If you have any fee...

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Scraptown Market [35x31] - Cyberpunk map [Raid][Dungeondraft]

Hello there!

A short note for DD users.
The dungeondraft assets now have some new medical supplies, tents, armor, weapons and droids. I'm sure you will make a good use of it.
Note that asset packs are still in alpha development, naming of some assets will change down the road, prefab use is still not recommended.

If you want to tweak the map, this week I experimented with blurred background effect that Dungeondraft is capable of, in the download section look for PNG image ...

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Scraptown Market [35x31] - Cyberpunk map [Rain]

Hey again, the Rain Day/Night are waiting for you in the download section. Have fun!

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Scraptown Market [35x31] - Cyberpunk map [Day/Night]

Hello everyone, a new map is ready! This time you will plunge into the grime depth of Nar Shaddaa/Corusant deepest levels. Heart of many gang conflicts, The Market is the place where you can buy anything at a reasonable price - if you're not too afraid of constant Hutt raids.

It is mostly non-combat, but the special version of it is the most violent of all the recent maps - that's the full-blown raid that rips the map apart. Hutts totally know how to deal with their rivals.

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Scraptown Market - Behind the Scenes

This week I post the WIP version just a day before the release:) It's the market on Nar Shaddaa or Corusant lowest levels, I think it turns out to be pretty cool. I'm open to suggestions if you have a way to improve it on your mind :)

In the download section you can find a couple of sketches/drafts that show my research process for this one, and semi-final version, that is already playable.

Dungeondraft packs will now include some cool SW armor, weapons and droids, but before th...

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More assets - Behind the scenes

Hello my friends!

As I progress with the new map, The Market, I draw a lot of new assets, some of them you may find in the gif above. Mostly tents and furniture, but about a couple of things I should tell more.
Torchbot is one of many future miniature mechanical lifeforms that will make my maps more alive. All of these small droids will be released as tokens a bit later, if you prefer to move them around.
The light freighter ship will be on the background for now, but soon I plan...

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Residential Area 13 - map for Star Wars/Cyberpunk [Crime Scene][Dungeondraft]

Hey! The thriller version is downloadable here, as well as map file and updated packs - they have some cool new stuff, although it is still alpha and is subject to change.
If you started out your map with older version of my assets and wish to update, I strongly advise you to backup everything before you replace the packs with new ones.

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Residential Area 13 - map for Star Wars/Cyberpunk [Rain]

Hello! Rain versions are downloadable here. I hope you enjoy playing it :)

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Residential Area 13 [38x38] - map for Star Wars/Cyberpunk [Day/Night]

Hello my friends and thank you for your support!

This week you visit the residential building Aurek Thirteen. The special version "Crime Scene" is about its residents that have suddenly gone missing - the whole building. Blood everywhere suggests though that they may not be alive anymore.

This map  is designed to be more non-combat, but all the covers for a good shootout are there. The Crime Scene version may easily be used guns blazing.

The location is Corusant/Nar S...

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FREE tokens - SWTOR Air Speeder

Just finished making these vehicles tokens based on the great game SWTOR which is a massive source of inspiration for me. This archive contains Taxi, Police version and 5 civilian versions of different colour. 256x256 pixels per square optimized. I will do this kind of content every now and again. Next will probably be some droids or vehicles from Blade Runner or Dredd.

Have fun using it!

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Residential Area 13 - Work in Progress

Hello my friends!

This map is not done yet, but it's already playable:) Images  are dowloadable below.
The final release I plan on Monday when I draw more assets for it. The special theme for Mark III patrons will be  "Crime Scene/Police Investigation".

This morning I had a freak out moment when this 80% finished map and all backups ended up being dead corrupted- it didn't open at all. For a couple of hours I've been researching the map code in text editor until I s...

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Household and furniture assets coming - Behind the Scenes

Just collapsed the layers for the modular coaches, I think it looks pretty neat. I will include those in dungeondraft packs when I roll out the next map. Bathroom furniture, modern style carpets and some other cool stuff for dressing living areas are also in work.

Can't promise it, but I may show the work in progress version of the map tomorrow :)

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Repair Facility - map for Star Wars/Cyberpunk [Bandit][Dungeondraft]

Hey there :) I'm finally ready to roll out my Dungeondraft assets. You can open the map with only these four, no other assets needed. I hope you have a lot of fun tweaking it up for your needs:)

Please note that the asset packs are alpha version in active development, I expect to update them every one to two weeks, refining the appearance and drawing more stuff. As I draw more and organize it better, the names of older assets will change, and if you use prefabs a lot, naming change may...

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Repair Facility - map for Star Wars/Cyberpunk [Rainstorm]

Hey! There's the Rainstorm versions of this week's map. Have fun with it :)

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Repair Facility - map for Star Wars/Cyberpunk [Day/Night]

The race is over, and my pockets are full of delicious credit chips. That's the good part. The bad part is that the final lap seems to be the end for my trusty  Rendili MK8 speeder bike, plus the only repair shop in this hole that could make my baby fly again is racketed by some local scum...

About this map:

Size 42x49. 100 to 200 ppi

The repair facility for airspeeders and small shuttles. The territory has everything the workers need - place...

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Repair Facility - Behind the Scenes

Hello my friends!
This week I'm (hopefully) finishing the new map and will release the dungeondraft assets used.

A couple of weeks ago I tried to go to bed after some animation work, but a particular scenery in my head blocked any my attempt to have some sleep - a vision of a car repair shop on Corusant. Finally I sketched it and my next attempt at sleeping was a success.
After a shitload of assets drawn and several redisigns it's close to final now. Just a couple more days to ma...

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Dungeondraft assets creation - Behind the scenes

Hey everyone! I'm drawing a lot of assets right now for the subsequent corusant-themed maps, and you may have a glance at my behind the scenes work process (hopefully gif compression didn't make it look too crappy)

I'll have to draw twice as much before I roll out a new map, but hopefully in a week I will be close to final. You may expect the work in progress version once it has the desired shape.

Take care and have a nice day! :)

P.S. - My GF helped me out when I got tir...

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The Gang Hideout - Encounter map for Star Wars/Cyberpunk


About this map:

Size 28x32. 100 to 200 ppi


An encounter map designed for a brute force approach with a possibility of a stealthy infiltration or flank attack. Or you may use it as friendly place if your PCs are just as fond of shady business as those bandits. You may start on the taxi parking spot or anywhere else.

The location is Corusant/Nar Shaddaa in an especially criminal city block


The Gang that runs this place ha...

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Free Map - The Final Journey Cantina for Star Wars/Cyberpunk TTRPGs

Size 34x40. 100 to 200 ppi FREE map. PNGs downloadable here.

About this map:

A fully furnished cantina and hotel for your PCs to rest, chat and plot their adventures, located somewhere on Corusant or Nar Shaddaa. This one includes:

GROUND LEVEL:  

Outdoors:  
- vibrant cyberpunk main steet and gloomy back street filled with garbage and dwellings of homeless alien species.
-private and secure cantina patio for tired space adventures to rest in nature's...

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