This July marks seven years since the release of D&D 5e, though it feels like even longer than that since I’m still running the same campaign I started in D&D Next, with several original PCs still involved. That’s quite a respectable lifespan for a WotC edition of D&D, considering that Sixth Edition is an unsubstantiated rumor among fans, not a near-future reality. (The runaway growth in sales has a lot to do with that. Oddly, WotC doesn’t want to kill migratory waterfowl th...
2021-02-13 05:58:36 +0000 UTC
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Okay, we’ve moved out of the fey in this discussion of warlock patrons and the Piety mechanic. Sure, 5e canon indicates that some Archfey are outside the Summer and Gloaming Courts, but I’m more interested in covering a lot of different warlocks pretty well than in covering every Archfey warlock exhaustively. This time out, I’m giving baatezu their day in the sun. Well, in the fire, anyway.
Devils/Baatezu: Positive Relationship
Most people wouldn’t descr...
2021-01-22 04:07:07 +0000 UTC
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It’s been a long time since I’ve talked LARP design. Quarantine has of course put games on hold for the last year, though as vaccines roll out, we might be stirring again from that long slumber. Anyway, in this post I’m talking about field battle models and implementation guidance for your climactic action on a Saturday night. If your game doesn’t have field battles or any other climactic action on a Saturday night, that’s fine too, but this article won’t be useful to you.
T...
2021-01-05 18:17:39 +0000 UTC
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Today I’m back to continue my series adapting the Piety and Iconoclast systems from Mythic Odysseys of Theros to the relationship between warlocks and their patrons. In the first article (linked below), I hashed out Seelie/Summer Court Archfey. This time, I’m giving Unseelie/Gloaming/Winter Court Archfey the same treatment. As a reminder, I’m using a quest-driven spin on the Iconoclast to represent antagonistic relationships with your Patron.
2020-12-22 19:38:27 +0000 UTC
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This is another rough draft of a subclass for Under the Seas of Vodari, the upcoming aquatic campaign setting that expands on the Seas of Vodari setting. Thanks to, you know, the whole spellbook thing, coming up with exciting and thematically relevant wizard concepts poses certain challenges. This is what came from our conversations about it.
School of Bloodbinding
The Bloodbinder wizards take the blood of creatures, as well as ichor from celestials and fiends, to gain occult kn...
2020-11-23 16:43:23 +0000 UTC
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Did you know that it’s been only one year since the last time I did one of these? That doesn’t sound right to me either. It’s been an incredibly rough year for me getting regular content into the Patreon and the blog – and the same for my Tribality column, for that matter. Between the pandemic (there’s been a pandemic, did you know?) and a busy year of freelance work, I’ve done the best I coul...
2020-11-20 03:22:31 +0000 UTC
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A tweet by @jorphdan about adapting the Piety system from Mythic Odysseys of Theros into the Forgotten Realms sparked the idea of using the Piety system to reward warlocks for their loyalty to their Patrons. One of my narrative issues with the warlock class is that there aren’t any mechanical hooks – like at all – that touch on honoring the pact that gets you your powers. They’re your patron but that doesn’t mean anything more than you decide to let it mean. There ...
2020-11-15 23:18:15 +0000 UTC
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Back in my Enchantment Under the Sea post, I created a spell called gemscribe. It got me thinking about other interesting things to do with gems or crystals in spellcasting (as opposed to, say, making ioun stones with them). I haven’t figured out where any of these might get polished up (get it, it’s gems) and published.
Ruby Ember
6th...
2020-10-10 06:43:05 +0000 UTC
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For Under the Seas of Vodari, we’re creating several kaiju-like ultra-powerful monsters. They’re commonly known to exist, but to be bound in slumber by the bards of the College of Deep Dreamers. Their awakening is an ever-present threat in the setting. In this post, I’m creating lore and stats for the one I named Rhaluq the Many. As I start, I have only the very vaguest concept - let's see where this goes.
Rhaluq the Many
Rhaluq is the newest form...
2020-10-01 04:50:01 +0000 UTC
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Let me get something out of the way: this isn’t going to be a review, for two reasons. One, I’m so far behind in my review backlog on the tabletop RPG side that I obviously don’t have time to write a review for something in a whole other medium of gaming, don’t be ridiculous. Two, I don’t know if I can be usefully objective about this board game. I don’t play a ton of board games, though we spent Labor Day weekend on nothing else.
2020-09-15 13:30:09 +0000 UTC
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As I was settling into bed the other night, the mental image of the staff of the planar tear popped into my mind and wouldn’t go away. I thought you might enjoy seeing stats for that, as well as two more staves. Since I love doing “and one more thing” for my collections of magic items, I created… well, a very special dagger that its owner would really like back.
Staff of the Planar Tear
Staff, very rare (requires attunement)
This ...
2020-08-28 03:57:45 +0000 UTC
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As another piece of my work on Under the Seas of Vodari, I’m writing some new spells. We’ll see how it turns out, but my intention going in is to create things that work above the surface just as well as underwater.
Sorry, no actual enchantments in this list. I just needed the title.
Encrust Creature
2nd-level transmutation
Casting Time: 1 action
Range: Touch
Components: V, S
...
2020-08-08 15:14:38 +0000 UTC
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There’s a lot of commentary online about speeding up D&D fights by tweaking the math – decreasing enemy hit points and increasing damage output. To be blunt, I think this is all wrong-headed, as long as the monster you’re using isn’t poorly designed from the start. (I did just have a nasty run-in, from the DM side, with a poorly-designed monster, but that’s another story.) What you need to do is change things up mid-fight. In this post, I’m looking at five stron...
2020-07-22 19:20:40 +0000 UTC
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As you may know, I'm working on “Under the Seas of Vodari,” a Kickstarter stretch goal supplement for Seas of Vodari, along with a few other members of the Tribality team.. D&D has rules for magical interactions underwater, but if all or much of the campaign takes place there, maybe you want to cut out things that underwater spellcasters never would bothered to hand down from generation to generation.
Ground Rules
· I’m only cover...
2020-07-08 02:19:14 +0000 UTC
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Over in Twitter, I decided to promote "Fey Gifts & Bargains" with a megathread - for each Like, RT, or new purchase of the PDF, I'd write one tweet of fey NPCs, story hooks, locations, magic items, or whatever. This is the work in progress - the tweet blown up a bit, so it's much less than halfway done. (Also the PDF just hit Electrum Best Seller!)
I'm posting this here for the benefit of non- or rare Twitter users, and because I'm very unlikely to get another post up between ...
2020-06-29 04:04:09 +0000 UTC
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As most of you know, in 4e D&D there is a material called residuum, essentially the same as the various arcane dusts that enchanters create by disenchanting magic items in World of Warcraft. A variant form of residuum shows up in the Vox Machina campaign (Exandra shows a lot of 4e influence), but otherwise it’s not a part of D&D 5e as far as I know.
In 4e, characters can use the Disenchant Magic Item ritual to convert it into residuum equal to 20% of its gold piece va...
2020-06-11 16:45:50 +0000 UTC
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Oh, wow, I haven’t written about LARP design since December, how about that! Anyway, even before that when I talked about active locations in boffer LARPs, I knew I wanted to talk about how to design good wandering monsters for LARPs. Creature narrative, costuming, powers, and deployment are major elements that I plan to cover. (If your game doesn’t have wan...
2020-05-27 19:51:35 +0000 UTC
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Let's try this again - it's much the same document as last time, but with expanded content and a few more revisions. Many thanks to Stephen Cheney (editor), Dave Jumaquio (layout), and Shawn Ellsworth for making this possible. It should go up on the DM's Guild shortly.
There are, of course, tons of PDFs about fey bargains on the DM's Guild. There are no fully original ideas, and we're all kind of drawing from the same well. I hope you'll find that what I'm offering is accessible, inspir...
2020-05-21 14:47:32 +0000 UTC
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It took me until the quarantine times to do much about the fact that I got a Nintendo Switch for Christmas and dive into Breath of the Wild. In case you started your quarantine and media blackout three years early, Breath of the Wild is a huge open-world game in the Legend of Zelda franchise, and it’s incredibly good. I’m having a good enough time exploring the world that I’m holding off on going after Ganon, because I’m pretty sure I’ll stop playing the game once ...
2020-05-21 04:55:00 +0000 UTC
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Thanks to the heroic efforts of Stephen Cheney, Dave Jumaquio, and Shawn Ellsworth, my Fey Bargains PDF is going on the DM's Guild today, in time to join the upcoming Play It Forward program. It is Tribality Publishing's first DM's Guild release.
What Would You Give For Power?
Beauty, dreadful power, and solemn promises: these...
2020-04-30 19:09:21 +0000 UTC
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Hey, all! I'm sorry content has been so slow in the past couple of months - I sent in my final draft on a project, so I've just gotten a lot of my free writing time back.
I don’t know how it goes in your campaigns, but in my 5e campaign, no one is as burdened with cool magic items as the monk. Some of these I designed to be coolest with monk class features, while others were less intentional. A 2020-04-27 04:11:49 +0000 UTC
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Back in January, I wrote about Fey Contracts, including new charms you can gain from those contracts. In this post, I’m expanding the list of charms, in preparation for turning this into a DM’s Guild release.
Charm of Green Bounty
When you receive this charm, your blood runs green, and tiny flowers sprout in your hair. When your skin is in contact with fertil...
2020-04-01 03:25:45 +0000 UTC
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In my Aurikesh campaign, the PCs have just gone to a demiplane called the Great Warren, which is purportedly the homeland of the first goblins. It’s tiny and entirely underground – as far as anyone can prove, the Great Warren has no sky. Maybe it is a splinter off of the Plane of Earth? Anyway, they had a three-session adventure there, at the end of which they freed the goblins (and hobgoblins and bugbears) from their overlords. I decided that this opened all three goblinoids should be av...
2020-02-29 20:14:10 +0000 UTC
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In a recent Tribality article, I mentioned that dragons in Aurikesh are (usually) a combination of a chromatic and a metallic dragon type. For instance, there is copper-green dragon that the PCs recently met, fought, killed, negotiated with, and raised, in that order. Anyway, one of my readers asked about it, so I said I’d write a bit more about how it works.&...
2020-02-21 18:02:38 +0000 UTC
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Now that initial editing on Seas of Vodari is finished, I'm happy to return to my Patreon. I have another big project that is about to swallow my time, but I hope I'll have at least one more post coming this month. This time, it's another Q&A series, with many thanks to the readers who contributed questions.
ICV (@CaduceusIV) asks: What is the best/your favorite monster design that you've seen in 5e? WotC or third-party, either one is good.
2020-02-16 06:13:13 +0000 UTC
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I got to thinking about the famous holy avenger swords and how, in 5e, they sort of suggest Oath of Vengeance paladins. Any paladin can use them, of course – even an Oathbreaker, though I imagine paladins everywhere would just as soon have you forget that. Anyway, I thought it might be fun to see what the holiest weapons of the other Oaths look like.
Sword of Holy Devotion
Weapon (any sword), legendary (requires attunement by a paladin)
You gain a +3 bo...
2020-01-28 03:40:54 +0000 UTC
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The Diabolical Deals section of Baldur’s Gate: Descent into Avernus offers something that… frankly it’s kind of weird that we haven’t seen yet in 5e, where warlock is a core class: bargain-making guidelines. In this post, I’m exploring what a fey version of the same thing would look like.
The Fey Hierarchy
From the least among sprites, boggans, and pixies to the Archfey and the Eldest, all of the fey have ...
2020-01-11 05:13:35 +0000 UTC
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As part of a Very Special Episode of Edition Wars, Sam Dillon and I were talking about 2e's Combat & Tactics, which includes random events at the start of every round that affect individuals or the whole battle area. I realized that in 5e, this could just get implemented as Lair Actions that aren’t targeted by the NPC. On a meta-level, ...
2019-12-31 06:09:34 +0000 UTC
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Treasured Patreon backer Ryan McCorkle asked for a guide to writing modules for boffer LARPs. Since I freely acknowledge that there are others out there who can do better at this than I can, I hope the comments section will become a useful resource in its own right.
For readers who don’t have any background in boffer LARPing, a module or adventure takes a group of players – as few as one, and technically up to all of the players in some unusual circumstances – away from the ...
2019-12-02 06:08:49 +0000 UTC
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This post comes out of a request from backer Benjamin Ybarra. Many thanks to everyone who contributed questions! If you like this kind of quick-hit content, all you have to do is send me more questions, by whatever means seems best to you.
Tomas Giminez (@TGiminezDM) asks: Which is your best tip for new game designers?
I’m going to mention but largely skip the two normal best pieces of advice – play lots of games in every medium and read widely
2019-11-17 23:24:16 +0000 UTC
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