Valerie for Sleuthhound tier
Quick update. It hasn't exactly been the most productive week leading up to Christmas. A lot of cooking, baking and wrapping...not so much rendering. I did hit a total of 555 renders. Got into a new environment, worked on a prop seen in scene 8, and have rendered about half the scene. I'm hoping to turn on the jets the next couple of weeks.
Cheers!
2023-12-25 18:12:49 +0000 UTC View Post
This is definitely a premature case log, but I always like to update when things are moving forward and I have a distinct feeling that things will not be moving forward on the 24th, when I have a sort of semi official date with the update. Today has been really good. I just hit render 541. I have no idea what the total render count will be for this episode. Could be that I'm over doing it? Sure, but I rather have too much than not enough. There is a good chance that I'll get into scene 9 toda...
2023-12-21 20:52:01 +0000 UTC View PostI finished rendering scene 7 and started scene 8 which is where the newspaper will be utilized. I really like this scene, so I hope you guys will too. I think I have now solved the player card, music player and gallery coding. Next will be cleaning up scene 4 coding so it all works and then making mockup graphics for all 3 instances to see that it works. After that it should be pretty straight forward to take some big bites out of the rendering of the rest of the chapter.
I have a coupl...
2023-12-18 16:40:41 +0000 UTC View Post
One of my favorite new AVNs will be releasing chapter 3 toward the end of this month. With that in mind and the fact that Amy really should have a newspaper that appears to be a newspaper and not just a stock asset her creator was too lazy to work on, I have created the first original Rackham Gazette. All the stories on the pages are real stories (except the obvious) from the 1950s with a little creative license taken to edit and punch up the content.
2023-12-15 18:55:04 +0000 UTC View Post
I'm confident that we are past the halfway mark in render numbers. I hit 470 total today, last update was around 650. The screen grab above is a cropped, mid-render shot from near end of scene 7. I thought that I would reach scene 8 today, but the environment that I'm using is so well lighted (lots and lots of windows) that it slows things down (to a crawl) I usually just turn the built-in lights off and add my own, but I liked what this looked like...so I started render and didn't immediatel...
2023-12-11 01:18:16 +0000 UTC View Post
Today is a 100% rendering scenes day, but I finished this during the week. Scene 7 is underway and I'll post the weekend update on Sunday (watch me forget now that I have solidly promised to post:-)
2023-12-08 16:45:50 +0000 UTC View Post
In her undercover outfit, but still sporting the badge to exert her authority.
2023-12-07 20:45:58 +0000 UTC View Post
So tomorrow starts a big 4 days of rendering. Very exciting, however, my building will have a scheduled power outage tomorrow between 8.00 and 16.00. I love that the city gets to be as non-specific as the cable guy used to be regarding time. So, I might opt for the late start as to not lose any work that will come with a surprise shut off. I will keep posting the cards as I finish them.
2023-12-06 17:24:07 +0000 UTC View Post
Aside from the goofy case log number (I just couldn't say that we are halfway through. I do believe that after this coming weekend we will be past the halfway mark as I have 4 days of full rendering planned.) Once I finish scene 7 and take a bite out of 8, the next chapter will be looking pretty solid. I also took some criticism to heart regarding the pacing of the project. I've been adding some "moments" while coding and adding images to give it a little fuller bouquet (fuck I'm fancy!). It'...
2023-12-03 21:21:06 +0000 UTC View Post
There are a few things I hope to finalize in this update. Some that were a target last update, but I felt like I was running out of time. Now, I will never take any support for granted, but I feel like I can finish up what I think is necessary for the game overall and maybe push the release a week without losing support. Either way, I think there are things that need doing and I am going to do those:-) More specifics on Sunday :p I thought this (above) turned out pretty well. It will ho...
2023-12-01 21:40:56 +0000 UTC View Post
First render of scene 7 of chapter 3. It's sizable one, with interactions between MC and Valerie, Victoria, Sam and Greg. Parts in the gym and parts in and around the showers.
This render opens the scene and there is some background missing atm.
2023-11-30 19:51:12 +0000 UTC View Post
Since I don't have an environment specifically for Amy, she gets to be close to home. Hope you like.
2023-11-29 21:48:55 +0000 UTC View Post
True to form...at least the last week or so:-) I am posting an update on Sunday. This week has actually been pretty productive despite my loud objections to coding this shit. Here is what has happened:
1) I have post processed all images for scenes 1-3.
2) I have coded scenes 1-3 and imported all images, which makes the first 3 scenes done!
3) Today I have rendered 21 stills. I am aiming to finish scene 5 renders today (take my optimistic view with a grain of salt. I will al...
2023-11-26 23:41:23 +0000 UTC View PostDon't worry, you don't need to undress, but in celebration of 10 Patrons, I will render a nude of one of the young women we have meet so far. To narrow it down a little, it will only be main LIs and the ones our MC has talked to or been punched by. It's small mile stone, but I truly appreciate the support. I don't think you guys understand the moral boost that you provide. So please pick you favorite girl bellow.
2023-11-24 04:20:50 +0000 UTC View Post
I'm always happier to post an update here, where people actually care about what is going on, than anywhere else. I'm going to stay true to my original intent (this week) and post an update on a Sunday! There is some great news today.
First: we crossed 300 renders for the chapter, which probably means that this will be the largest chapter so far (at least in terms of renders, the writing is pretty much the same number of words as previous chapters (but those are some great words!:...
2023-11-20 00:25:34 +0000 UTC View Post

What do you guys think. I was going to "reveal" her eye color in chapter 3. (I know, but it's the little things in life that excite me:-) Now I'm not so sure about my choice. I'm leaning green as it's the more natural look. I'll let you have a say (it's a suggestion poll more than a deciding poll;-)
2023-11-19 18:43:53 +0000 UTC View PostI was going to try to do a weekly update on Sundays. But I feel that it's best to do these updates when I'm feeling good about things. No reason to drag you guys down with the ship, right? Today has been a phenomenal render day. We are at 223 renders total for the chapter. I'm not done with the day, but due to previous miscalculations, I'm not going to make a guess at where we will land tonight. I have been thinking about one more poll that will need to be had once we get further into the cas...
2023-11-12 01:44:58 +0000 UTC View Post
Not the first time we see her, but it will be the first conversation with the icy daughter of a mob boss. Tread carefully, partners of this beauty have a tendency to end up as fish food.
I had one ok render day and one really good render day over the weekend. I'm still working on the speakeasy scene. It has gotten a little more involved than I first envisioned, but I think it deserves a good look.
Currently I'm at about 195 renders. Once I'm done with the speakeasy I will have hit the 1/3 mark on finished renders. I haven't done much of the coding (frankly the thing that I dread doing), but I think this week is when I put a dent in the coding. I've also been looking at ...
2023-11-08 01:04:53 +0000 UTC View Post
This beauty is the saxophone player at the Bellarosa speakeasy/club Red Hot Kitten. Chapter 3 will introduce her and MC will have the opportunity for some interaction with much more to come.
2023-10-31 17:29:45 +0000 UTC View Post
Is it fun to have atmosphere? Yes! I would probably do it in almost every situation for this particular AVN. Alas, I cannot do it and put out more than a chapter a year...so lets not dwell on it. This is a nice and clean render to provoke dirty thoughts. And it doesn't look like shit.
2023-10-29 23:36:16 +0000 UTC View Post
So the Atmosphere Gambit as I call it, has turned out to be unmanageable. This particular render took 2 hours and I tried it twice to see if I could make it work. All in all it has basically taken up all day and most of my hair. If I wasn't already drinking a beer...you get the picture. The above has ALL the noise reduction, crushed blacks that the image can handle and it's still not acceptable. A wasted render day for sure. Don't worry, that sweet ass will get it's render.
I have...
2023-10-29 22:07:00 +0000 UTC View Post
The is still a little noise in the highlights, but I don't mind it. What are your thoughts?
2023-10-25 21:43:57 +0000 UTC View Post
I may have stumbled on a practical way of rendering with atmosphere. Above is the result (with minor photoshop denoise and black level up). I'm going to place this chapter's first new love interest character and I'll post that result as well. I might ditch the original wall sconces, I prefer the table lamps...or maybe it's both?
2023-10-25 20:16:35 +0000 UTC View Post
Just a little back light and a low eye light makes it a Pecker Image (no, not a dick pic, maybe a private dick pic.)
2023-10-24 20:35:10 +0000 UTC View Post
I decided to render this because I thought it looked nice and natural. This is not going into the VN, because it's not the visual concept of Pecker PI...but maybe in a different reality.
2023-10-24 16:24:49 +0000 UTC View Post