XaiJu
YJ Project

YJ Project

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YJ Project posts

Atmosphere

In the 0.6.3 update, we have started to heavily update the atmosphere of the game world. Light and shadows are a great addition to help convey the feelings you may experience while in Tail Valley.

But that's not all! As we said, the 6th update series will be a 3-part series. We will continue working on the visual component of the game: we will add glowing objects to the world, show some new features that we explored while researching the new engine, add new music and something else.

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Nine Lives of Yoki v.0.6.3

Dynamic lighting! Already in the game!

📣 What's new?

Global lighting

  • The sun has been added to the game and caves are now darker!

Normal map

  • All textures have been updated and now have a normal map to properly represent light falloff.

Bonfires and torches

  • Bonfires and torches now emit a real warm light.

Es...

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0.5.5 to 0.6.3

The update is ready, we just have a few details to finalize!

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Light Dynamics

The 0.6.X series of updates will be a really big step for Nine Lives of Yoki. We've already updated the game engine, created additional textures, added global lighting - all of these are important decisions that need careful thought.

The following update numbers will be deciphered as follows:

  • first digit - phase number (the first phase is number 0);
  • second digit - number of a series of updates on the same topic;
  • third digit - percentage of content added.
  • ...

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Here we go! About 0.6.0

Graphics update or atmosphere update for us becomes the biggest update that will be added in the series of updates 0.6.X. Porting the game to the new Unity 6 game engine has been a success and has opened up a lot of new features, one of which is an optimized URP. This is a really big step for the world of NLY.

In the screenshots you can see the dynamic lighting effect - this is one of the main things that will appear in the new version. To simulate shadows we created a normal map for ea...

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Jotunn - soundtrack

While we are working on the major update 0.6.0 we offer you to listen to the new soundtrack for the game by 88wonda!

While we are working on the major update 0.6.0 we offer you to listen to the new soundtrack for the game by 88wonda! Relaxation and solitude on distant floating islands ^^

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Under the rays of the winter sun

Over the past few days we have received a lot of feedback on the public and closed versions of our game, so we want to share some development plans.

In the next few updates, which we publish every 10th of the month, we plan to thoroughly work on the important parts of the game, so that we can then start completing the first island (the first level). We want to emphasize the visual component of the game, because that's what's most immersive about winter landscapes and cherry orchards. Be...

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Yoki J by Shirsha

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Coming soon (by Shirsha)

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Secret Update!

Here we are getting to that point! Write your guesses about the 0.6.0 update and we'll reveal the details later!

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About version 0.5.5

The Nine Lives of Yoki game has undergone a major transformation over the past few months, with a large number of new visual elements and new mechanics. The latest 0.5.5 update looks compelling enough to focus on specific components of the game in future updates.

Thank you for your support!

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Wooolf scene

Future nsfw-scene for e621

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Nine Lives of Yoki v.0.5.5

New visual and sticky experience!

📣 What's new?

Green Slime

  • A new hostile mob that shoots clots of slime.

More NSFW

  • NSFW scene with green slime.

Fall damage

  • All mobs now take damage from falling from a great height. Snowdrifts and tree crowns save from this damage.

Backgrounds update

  • New multilayer b...

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Snowdrift!

All entities will take damage from falling from a great height, but tree crowns and our signature snowdrifts will save them from this damage!

P.S. These are really important features and capabilities for the game that we want to share with you ^^

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News! To the -> 6

We're approaching an important stage of development, so we're sharing the news!

We will soon be porting the game to the latest version of Unity 6 engine to create something interesting for you (more on that soon). The porting process will be quite laborious, so wish our coder good luck :3

By the way we updated the thorns, but no, we just changed their color from gray to pink, the thorns don't work yet...

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New lvl bg!

Without further ado, thank you Teterev for this beauty. Looking forward to the next update with the team to see the depth of the world change! (you can see gif here ^^)

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About the book universe

We recently opened a fundraiser (in Telegram) to have our book "The Dance of Nine Flames" voiced by Yoki. Work on the audio version of the book in Russian will begin in early February. We will publish this edition on commercial platforms as well as here.

In the meantime, we continue to work on the English translation of the book, so that as many readers as possible can familiarize themselves with the dark tale from Yoki.

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Level background sketches

We are in the process of creating the backgrounds for the levels that will appear in version 0.5.5. This is an important visual part of the game that will help you feel the scale of the world of Flying Islands!

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Demo-NSFW scene

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Bonus patch 0.5.1

Additional improvements to the current version!

- Added platforms on stairs: more convenient movement for player and mobs.

- Fixed a bug with getting damage on stairs and walls.

- And other improvements.

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About the green slime

As you may have noticed, the new level one area we unlocked in the last update has an area with a strange green slime. Yes, the cave will be home to a new species of slime. It's a little bit bigger than the blue slime, so it's not afraid of Yoki and attacks her.

This slime spits green slimeballs, so be careful! He also has ears :3

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Nine Lives of Yoki beta v.0.5.0

Meet the first version of NLY in the year 2025!

📣 What's new?

New map area

  • Opened 2/3 of the first level. More space to explore and make new acquaintances!

Blue Slime

  • This is a harmless mob that is afraid of Yoki, but can become hostile if it can jump on a snowman.

Menu Background

  • Updated main menu background by Teterev.

I...

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Roadmap

Phase 1 (up to level 1)

Creation of the primary mechanics of the game: the game character and almost all of its features, the first hostile mobs, textures, animations, some of the music, UI and so on. This phase is the most difficult, as this is where the foundation of the game is born.

Phase 2 (Level 2-5)

Adding new levels, new characters and new mechanics. In addition, we will add complex mechanics that would have been difficult ...

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Scene in progress

One of the frames of the future scene with the green slime you can meet in the first level. This kind of slime will be very nasty.....

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Happy New Year!!!

Fluffies! Happy New Year 2025!!!

May your dreams shine like diamonds and not fade away like a pink flame!

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2/3 of the first level in 0.5.0

In the upcoming update, we will be opening up a new tier 1 area that we are preparing for a new mob. We've also reintroduced new items to diversify the world: crystals, roots, and slime clots.

We are slowly getting closer to adding basic mechanics for level progression, but we also have to update the interface and combat mechanics. Also, in two updates we want to do a “Secret Update”!

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10k downloads!

We are pleased to announce that the public build of Nine Lives of Yoki has been downloaded 10 thousand times! Thank you very much for your interest in our project and special thanks for your support! We have a great future ahead of us!

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If Yoki J was a nurse 🩺

Art by DZIIIK

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Updated menu background

This landscape is gorgeous, but the book “The Dance of Nine Flames”, soon to be translated into English, has a more romantic description of this painting.

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Blue slime

You already know who the blue slime is. Yes, it sits on the snowman's head and controls his body. But what if it is a separate creature that is afraid of the player? It's too small to hurt you, so it has to run away and find a "body" to pelt you with snowballs :3

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