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Koa the DM

Koa the DM

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Silvereye's Guide to End City

Its finally here! Thank you all for your patience, and enjoy the final product; Silvereye's Guide to End City. This has been a massive but super fun project, and I was able to do a lot of awesome revisions to make this the best it can be for all of you!

Everything You Need to Run a Modern or Cyberpunk Game in Fifth Edition

Silvereye’s Guide to End City is a massive, fully comprehensive, 145 page compendium that contains everything you’d need to play i...

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End City Cybernetics and Enhanced Equipment - 61 Cybernetic Enhancements and Magic Items!

Hello everybody!

Of course, with a cyberpunk or modern setting, cyberware and cybernetic enhancements are the thing I think of the most! So, as the final part of Silvereyes' Guide to End City, I bring to you 61 new magic items and cybernetic enhancements!

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The End City Black Market! 20 Drugs and Narcotics for your Game!

Hello everybody!

With Cyberpunk settings, it feels almost mandatory to have at least one techno-named drug, so I went ahead and adapted my old list of drugs and narcotic substances so they could fit within End City! A lot of these are essentially cheaper consummable magic items but always have some kind of downside, alongside some higher downsides if you don't pass your saving throw! But, if a player really wants to be able to see into the ethereal plane or move reallyreally fasts, ther...

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End City Citizens! 3 New Species to Populate End City With!

Hello everybody!

I am coming very close to finishing up all of the written content (so it'll be soon just be slammin' everything together!) and this week I have for you all three new species to choose from for End City! I know I didn't want to go too crazy with alien species and things along those lines, so I figured having an android (and the two subraces of the android), a mutated species, and an ancestral legacy chrome junkie was a good middleground! One of the fun things I did with ...

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End City Denizens and Dangers! 24 Enemies to Populate End City from CR 1/4 to CR 30!

Hello everybody!

Its finally here: End City Denizens and Dangers! This is all 24 stat blocks that I've been posting for awhile now, all bunched together into one pdf (that will eventually be bunched together into one compendium too!)

In this little package you can find all different kinds of humaniod enemies from criminals to chrome operatives to soldiers, battle androids, a fully-fleshed out-of-box bossfight thats engaging and complex on its own without the need of a lair or mini...

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The True 'Only Fireball' Sorcerer: The Nuclear Sorcerer

Hello everybody!

This week I have something that was just a ton of fun to design and to just think about. As you can probably tell from the flavor text, I just had a grand old time creating a Sorcerer that is all about just laughing maniacally and throwing themselves into the middle of a crowd of people and just casting fireball and flying out the other end unscathed. This can certainly create some loony-toons-esque scenes, but I think its a great time, and I stronly believe you are con...

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Battle Android Mark XIV: Project Godspeed - A CR30 Speeddemon Boss!

Hello everybody!

In case you missed the previous (older) post about the Marut Mach 2, this is essentially the same thing but it has been tweaked and balanced a little bit more so its DPR does not outpace canonical tiamat! (the boss previously had way too many saving throw bonuses plus did an extra 50~ or so DPR than the other CR30 enemies, so it did have to be toned down a bit!)

This is essentially designed to be an 'out-of-box' bossfight, with multilple elements and variables fo...

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The Trickster Mirage Rogue: Mirrorwalker!

Hello everybody!

If you're like me, you really really like the idea of the Trickery domain cleric, but you felt as though that it would be super fun or much more useful on a rogue than a cleric! Its not to say that a cleric can't have trickery-themed flavoring, but when it comes to catching an enemy off guard and capitalizing on their mistakes, I think that it fits rogue really well! So, I essentially took the core idea of the trickery domain cleric, added in some multiversal parallel f...

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Mark I to Mark III Battle Androids!

Hello everbody!

This week I have a number of different Battle Androids for you all! I don't know about you, but I imagine in a cyberpunk or modern D&D game, I imagine myself punching a hole through at least three crazy android robots that are designed to kill! So, with some added lore, I decided to make three tiers of Battle Androids that will get continually tougher and more terrifying the higher they get in CR! As you can see in the flavor text, there is one more Battle Android th...

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The Nanotechnology Wizard: the Swarm Minionmancer

Hello everybody!

In pretty much every game that I play thats outside of 5e, I love the idea of minionmancers. In Terraria, the summoner class calls to me FAR too often, and in other RPGs I really like just summoning dudes to beat the shit out of enemies for me. In 5e, its hard to do a good minionmancer, and this wizard is a psuedo-minionmancer that focuses more on utility. I really like the flavor of being able to control a bunch of nanites that can take the form of nearly anything, and...

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The Technomancers! CR 2-7 Magictech Casters!

Hello everybody!

This week I have part seven to End City Denizens and Dangers, featuring the Technomancers! Obviously with a bunch of new spellprograms introduced, the players aren't going to be the only nerds who study both magic and computer science! With three seperate stat blocks that are essentially just straight up upgrades from their previous versions, these Technomancers are all about hacking the players to temporarily disable some of their things, and having spells that can mak...

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The Firearm Specialist Rogue: Sniper!

Hello everybody!

If you've got a keen eye, you might note that this subclass is very similar to the structure of the Deadshot Rogue in Captain Krakentooth's! And that is largely true, the framework and most all of this subclass is from the Deadshot Rogue, but I wanted to add in a bit more Trickshot options to make it feel more distinct as well as stray away from Focus being just a better version of Steady Aim from TCE! So it now has a bunch of new Trickshot options that should open up t...

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The End City Specialists - The Sniper, Juggernaut, and Chrome Operative!

Hello everybody!

This week I also have part six of End City Denizens and Dangers, featuring the Specialists! These guys are designed to essentially be used as NPC stat blocks for specific characters that could fit within these niches! Although there are a BUNCH of archetypes out there in sci-fi and dystopia media, I figured a Sniper, Juggernaut, and then a kind of cyberninja genji vibe would be a pretty good baseline! The Sniper is all about staying super far away and lining up really d...

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The Bountystalker Ranger - Hunt your Bounties Down to the Ends of the Earth

Hello everybody!

This week I have for you all the Bountystalker Ranger! Whenever it comes to cyberpunk or futuristic dystopias, I feel as though a very common (but very cool) character archetype is always the really edgy, trenchcoat wearing, detective type character. A cyberpunk or future noir detective a la Nick Valentine from Fallout 4. So, when thinking about how to translate that into something a little more tangibile in D&D and having it built-in to the subclass itself, I ended...

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The Sol Infantry! Meet the CR 4 and CR 8 Representatives of the Sol Weapon Manufacturer Company!

Hello everybody!

This week I bring to you part five of End City Denziens and Dangers, this time featuring two stat blocks that utilize Weavetech! We've seen what normal soldiers look like, but I also wanted there to be a specific niche for Weavetech enemies that utilize lasers! You'll note that their DPR is a little higher than normal, but this is to compensate for their Overheat mechanic that can actually be further abused if you have the specific spell to help Overheat their weapons! ...

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Artificer Specialist: The Engineer! The Gun Nut Gish!

Hello everybody!

I'm a HUGE fan of my own armaments and all of their properties, but I'm also a massive fan of playing various spellblades and gishes, so I merged the two together and created the Engineer! Although this does not create a turret that upgrades for every time you whack it with a wrench, this artificer is all about augmenting your firearms by essentially upgrading pre-existing properties like splitting, grazing, charge, boost, or by adding in new properties to the firearm t...

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The Radioactive Monstrosity! A CR 5 Radiation Abomination!

Hello everybody!

Today I have for you Part Four of End City Denizens and Dangers, this time bringing in a classic big boi monster to fuck up your players! Although much of End City Denizens and Dangers will have humanoid enemies of various kinds to shoot and stab at the party, there are still ways to include monstrosities and beasts in a modern setting, and so, I made the Radioactive Monstrosity! Designed to be particularly hateful of humanity via its specific resistances and reactions ...

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Warlock Otherworldly Patron: The Machine God

Hello everybody!

Its no secret that I'm a really big fan of eldritch horror, cosmic horror, and all things eldritch in nature, and the idea that we as humanity create artificial intelligence so powerful and intelligent that encompasses everything we've ever known, that it becomes a very god that is not benign but malicious? I fuck with that HEAVY! SO, as I kind of steered in the eldritch direction for the Data domain cleric, this warlock subclass is really about this idea of transferrin...

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The Ecoterrorist Fanatic! A CR 5 Primal Spellcaster!

Hello everybody!

This week I bring to you Part THREE of End City Denizens and Dangers, the Ecoterrorist Fanatic! I love the flavor of the Ecoterrorists so much, and although I couldn't really fit in a lot of flavor text here because of the stat block and how I wanted to emphasize this gorgeous art, a lot of their flavor can still be implied by their abilites! With a lot of AOE focused on poisoning enemies, healing themselves or allies, and really benefitting from killing folks, these Ec...

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The Hacker Artificer!

Hello everybody!

This week I have another artificer subclass for you all (I have quite a few if I'm being honest), this one being the Hacker! Obviously with a bunch of new hacking or information stealing spells, there's gotta be some kind of hacker subclass and I think it fits best with the Artificer! This subclass isn't super damage heavy and on paper is actually a little on the weaker side, and mostly gains its power from its versatility in being able to hack and disable a lot of thin...

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The Razorscorpions! A low CR cybernetic-heavy gang!

Hello everybody!

Part 2 of End City Denizens and Dangers, this time the Razorscorpions are here! These fun criminals are extremely low level and designed to be a really interactive encounter for low levels with the differing kinds of cybernetic enhancements that the Razorscorpions can have, with the added benefit of them being hackable! With this alternate route, it really leans into either stealth or utility to have some pretty big tangible effects in combat!

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The Jet Mercenary Fighter - Become Genos from One Punch Man!

Hello everybody!

In case it wasn't obvious, I'm a fan of Genos from One Punch Man, and I absolutely love the way the anime did fight scenes with Genos, him using jet blasts and incinerates to move around quickly and completely blast enemies away! So, of course, when making a modern/cyberpunk setting, I wanted a way to emulate that! So, here is the Jet Mercenary, a really movement/reaction focused fighter that is all about repositioning and using jets and engines on their body to augment...

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Soldiers and Criminals!

Hello everybody!

This is part 1 of the End City Denizens and Dangers, featuring Soldiers and Criminals! If Silvereye's Guide to End City includes all these fun new firearms that can pierce some resistances and new armors that can resist such firearms, of course there's gotta be some stat blocks to test them out against! So, starting off I have some basic stat blocks, a typical infantry or solider that is good at shooting and a fairly good all-rounder, a Peacekeeper designed to have 'non...

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College of the DJ Update/Overhaul!

Hi everyone! Quick update for y'all! I'm really disappointed in College of the DJ, it felt mid to me but I didn't know how to improve it, and although most of my fears were just reinforced through Reddit, one person commented "Someone’s about to get Luci-OWNED, lol" and that just made me realize that I could make this subclass a lot cooler if I just used some of the stuff that Lucio uses! So now, it is the College of the Rave!

This basically new subclass focuses entirely on creating ...

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College of the Rave! Create your own Battle-Rave and Rock Out!

!!UPDATE/OVERHAUL!!

Hi everyone! Quick update for y'all! I'm really disappointed in College of the DJ, it felt mid to me but I didn't know how to improve it, and although most of my fears were just reinforced through Reddit, one person commented "Someone’s about to get Luci-OWNED, lol" and that just made me realize that I could make this subclass a lot cooler if I just used some of the stuff that Lucio uses! So now, it is the College of the Rave!

This basically new subclass foc...

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End City Spellprograms v2! Now with 8 new radiation spells!

Hello everybody!

This week I have a minor update for you all with 8 new spells for End City Spellprograms! I was in the processing of cooking up a Radiation/Nuclear sorcerer, and the idea that exhaustion + poison was the substitute for radiation felt a little off to me, so I created a minor radiation system thats very simple, alongside adding in some new radiation spells. A lot of these spells actually beef up the Cleric and Druid spell list which was unfortunately very low the first go...

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Oath of Entropy Update!

Hello everyone! Minor update for you all! Based on some of the feedback I've recieved from Reddit I made some minor changes to the Oath of Entropy Paladin so its Equal and Opposite Reaction is more consistent and less absuable alongside an additional 15th level feature to make 15th level feel a little more impactful.

Here is the link the original post!

https://www.patreon.com/posts/107423906

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The Oath of Entropy - A Paladin Subclass!

!!UPDATE!!


Hello everyone! Minor update for you all! Based on some of the feedback I've recieved from Reddit I made some minor changes to the Oath of Entropy Paladin so its Equal and Opposite Reaction is more consistent and less absuable alongside an additional 15th level feature to make 15th level feel a little more impactful.

Hello everybody!

This week I have for you the Oath of Entropy! This subclass is all about harnessing the power of a dying star and the ide...

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End City Armaments v3 - Ammunition & Explosives Update!

Hello everbody!

Another pretty hefty update for you all, this time I have the ammunition and explosives update for End City Armaments! I know I could've JUST done the basic ammunition and a few grenades, but where's the fun in that? By expanding your ammunition and explosives options to ridiculous amounts, it really buffs up martials and gives them more oppourtunites to spend their money on fun things that aren't delegated to magic items! So, with that in mind, there are a total of 20 n...

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Cleric Divine Domain: Data!

Hello everybody!

This week I have for you the Data domain cleric! This cleric is all about information gathering and exposing your enemies and serves as a counterpart to the Knowledge cleric with a focus on the digital era! I may have gone a liiiitle eldritch with the flavor text regarding the concept of the Machine God, BUT, its flavor can be adjusted in any which way so long as it includes information at the forefront!

Obviously this is a very utility focused Cleric that is get...

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