XaiJu
Koa the DM

Koa the DM

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Koa the DM posts

Monastic Tradition: Way of Magnetisim! (also InDesign!)

Hey y'all! This week I just have another fun subclass for you because I am (still) ridicously obssessed with Jujutsu Kaisen! This subclass is all about area denial and control, whether that be through punching and pulling enemies, creating zones to make it harder to leave or enter, or a mix of both of them!

And with the added Hollow Purple, overall this subclass is a very annoying area denial/control monk that looks like Gojo at later levels with their rapid 'teleporting' whenever they ...

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Way of the Weavesunderer - Itadori Yuji in 5e!

Hey y'all!

A little something fun for you all! I've recently been OBSESSED with Jujutsu Kaisen, and I would absolute LOVE to play Itadori Yuji in 5e! So I made a monk subclass so I could! Even though this is very clearly inspired and made to just emulate a character, the flavor has been adjusted and changed so they can actually work in a real d&d world!

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Hjulthrum's Expanded Metals and Materials

29 New Magical Metals The idea of a magical world that affects not only the creatures that inhabit it but also the world is a fascinating aspect of many fantasy worlds, and it's a shame that this is represented in such a small way in Dungeons and Dragons with Adamantite, Mithral, and Infernal Iron. Furthermore, because these metals have innate properties they are considered ‘magic items,’ and as such they cannot be made into further magic items or even enchanted as per the rules of fifth ed...

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Hjulthrum's Expanded Metals and Materials!

Hello eveybody!

This is an update to one of my very first products/posts on Patreon, but with added art, modernized language, and a BUNCH of new metals/materials!

Originally I created this document because I at one point was playing an artificer and my DM ruled that I couldn't add an infusion onto a Adamantite weapon, even though they stated that the properties of the weapon were due to the metal; not any magical influence!

So, this started a project where I created 29 diffe...

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Artos' Modular Magic Weapons

Ever wanted a magic dagger that could create small vortexes to pull your enemies in, glow when fiends are nearby and could even duplicate itself at a whim for dual wielding? Or perhaps a maul that when you critically hit a creature you can send them flying only to smash into a wall for extra damage while the hilt of the weapon melts into your hand so you have a literal iron grip on the weapon? Well these weapons and more are possible with Artos’ Modular Magic Weapons which has over 91 differen...

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Faeneran Guide to Solarmancy

The Power of the Sun in the Palm of your Hand In this extensive guide, you will find a new branch of magic, similar to Dunamancy, known as Solarmancy; a type of magic that draws from the celestial and powerful radiant magic of the sun or a similar solar entity. With spells like Sunstrike, Solar Storm, and Helios' Armaments, you can become a wielder of solar energy to disintegrate your foes into nothing but ash. A Special Kind of Magic Rather than just inflate the spell list further, Solarmanc...

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Silvereyes' Guide to End City RAW Classes

Hey everybody! My next project is going to be Silvereyes' Guide to End City; which will be a way to elegantly adapt 5e into a cyberpunk/sci-fi setting without changing that much! Just adding in a bunch more (magic items, firearms rules, an entirely new set of equipment, melee weapons, ranged weapons, subclasses, stat blocks, backgrounds, etc)

This specific aesthetic and the mix between tech and magic has really got my brain excited and going into overtime, so I've made a BUNCH of outlin...

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The Atlantean Compendium

The Atlantean Compendium: Full of All the Deep-Sea Content you Could Ever Want! In this 42 page compendium you will find 4 Atlantean themed subclasses, 2 races, 6 backgrounds, 7 monsters, 14 items, 33 exclusive deep sea spells, and a fully fleshed city of Atlantis ready to be plopped into whatever setting you are running! Become an Atlantean! With the added Wavedancer for Fighters, College of the Siren for Bards, Circle of the Tides for Druids, and Conclave of Depths for Rangers, in addition to...

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Martial Techniques and More

An Elegant Solution for Martials We all know that Martials in D&D 5e need some love, as with each new rulebook added, there is often more spells and more features that benefit the spellcasters, but not a ton is added for the martials, and as such, sometimes they can feel underwhelming. This product seeks to help amend this by adding in Martial Techniques! 45 Martial Techniques! This may not be the end all, be all solution for all Martial problems, however Martial Techniques work as altern...

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Captain Krakentooth's Guide to the Seven Seas

A Setting Agnostic Supplement for the High Seas! Who doesn’t love a good pirate and sailing the seven seas with a dastardly crew of swashbucklers and buccaneers! But in D&D 5e, sometimes it can be difficult to make this ever-so-common fantasy an immersive reality, as rules on ships, ship combat, running a crew, and even pirate enemies are sparse and far in-between! Although Ghosts of Saltmarsh may have set the tone for seafaring adventures, some of the ship rules within it are very comple...

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Vampires Rising

A Setting Agnostic Supplement for Vampires We all know vampires; a monster archetype and a story almost as undying and immortal as the creature itself! But vampires in D&D 5e sometimes can be lacking in terms of their abilities, combat prowess, and just general creativity. Although they do pull on the specifics of vampire mythos, for the purposes of a D&D game, there isn’t too much to go off of, let alone base a campaign on! This supplement fixes such an issue by asking questions suc...

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Vampires Rising

Hello everybody! I appreciate all of your patience, but it is finally here! Vampires Rising! Compiled into a 59 page document, with a working table of contents and everything I've been working on for a hot minute now! Like Krakentooth's Guide to the Seven Seas, this file is too big to attach on Patreon, so you can get it through the link below!

A Setting Agnostic Supplement for Vampires

We all know vampires; a monster archetype and a story almost as undying and im...

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Sanguine Armory UPDATED!

Hello everybody! Sanguine Armory has been updated with 12 new brand magic items with a variety of rarities!


Previous items have also been updated to remove ambuigity, and new art has been added as well!


patreon.com/posts/sanguine-armory-72938603

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Another of Strahd's Chosen - the Deathless Barbarian!

Hello everybody!

This may look familiar to one of my very old subclasses, and that's because it is! I realized that the abilites of this primal path work very well with the vampire aesthetic, so I reworked and updated the subclass to match some of the power of the HPtank barbarian in the OneD&D Playtests and got some new art to include it into the Vampires Rising compendium!

Furthermore I added a little bit more flavor text and additional art to lean more towards two potientia...

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Risen Vampires UPDATE!

Hello once again! I hope everyone's holidays were wonderful! I have one of the last updates for Risen Vampires (and the Vampires Rising Compendium as a whole!), which is the addition of 2 new martial vampires, the Ani and Ontonu! These two vampires can be utilized as seperate monsters, however they have great potiential to be used as a pair from the built-in lore that is created for them! Designed to be a mid-tier villain/significant enemy that players could potientially learn about before fi...

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Risen Vampire UPDATE!

Hello again! This time I have two new Risen Vampires, designed to be a miniboss and a straight up boss battle!! The Cattleshepard is a manipulator type vampire that can be an early-mid level bossfight, and can even show up in later levels as a dangerous add! Designed around the idea of a vampire that has the sole purpose of controlling and manipulating the 'cattle' for vampires, this vampire is intended to be better in combat once it knows its prey, as well as has their blood! With various ab...

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Risen Vampires - 10 new Vampire Statblocks from CR 2 to 12!

Hello once again everybody! As promised, I have 5 new vampire monsters for you all! 4 of which are all various tiers of Bloodmages so you can have a thematic vampire spellcaster from the early game up until late game! These bloodmages all focus around utilizing the blood of their enemies; whether that'll be stripping away necrotic resistances, stealing hit points, absorbing hit points, or quickly 'stitching' up corpses and allies alike!

In addition to this, we also have a high CR Daybre...

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I'm Back!

Hello everybody! Thank you so much for your patience. I can't express to you how grateful and uplifting it was to see so many of you stay to support me.

As promised, I am back to homebrewing, and I'm cooking up 8 new Vampire Monsters with a variety of Challenge Ratings to whet your appetite since I've been gone.

I'm still in the creation and drafting phrases, but I'll soon add in art and formatting and you'll get them later next week.

Plus, with some awesome QOL changes to P...

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I'll be taking a bit of a break

Hey everybody! My apologies about my absence. There have been a number of events that have occured in my personal life that is getting in the way of my work and my ability to produce high-quality homebrew.

I should've let you all know sooner, but I will be taking a break for another month or so, until I feel as though I can actually produce content that is worthwhile to you all.

Thank you all for your patience and understanding. I will be back.

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Sanguinare Vampiris Alternate Ruling has been Updated!

This has been updated to include the new Alternate Hollow Rule to make vampirism even more of a struggle versus the bloodthirsty nature of vampires, plus some added updates to the various stages!


Original post below!

https://www.patreon.com/posts/74144825

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Martial Archetype: Bloodshot

Hello everybody!

This week I bring to you a long awaited request from a Warlock tier patron; the Bloodshot! This Martial Archetype is very similar to that of the Arcane Archer, except they utilize their own lifeforce and blood to augment their shots!

Unlike the Arcane Archer, the Bloodshot can use any ranged weapon attack as their focus, and has the possiblity to continually chain and combo on recieving kills!

Utilizing hit dice as a resource is always tricky, because althou...

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Vampiric Magic - UPDATED!

Vampiric Magic has been updated once more with 8 new spells (one of which is EXCEPTIONALLY evil for DMs to use and is just counterspelling revivify but 10x worse), with some added new art, balance changes, and more grammar fixes, formatting fixes, and clarified language!


Original post here!

https://www.patreon.com/posts/72310622

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Vampiric Character Options - 15 Feats for Vampires!

Hello again everybody! This time I bring to you Vampiric Character Options! 15 new feats to allow for a greater breadth of play and uniquness to becoming a vampiric character! Perfect if you are running a villain-esque or anti-hero-esque campaign, these feats all surround, you guessed it, being a vampire!

Many of these feats draw upon pre-established traits of being a vampire that pervade popular media, from transformation, being more alluring, to being on the hunt! As such, you can fin...

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A Druidic Circle: Circle of Blood

Hello everybody! Apologies for the delay, because of such, I'm doing a double post today! So expect to ALSO see the Vampiric Feats later today! But this wonderful druidic subclass is something I very dearly want to play; the Circle of Blood!

Originally inspired by a beautiful piece of concept art of a blood druid, in addition to the Hemotropic Butterfly from HunterXHunter, I wanted to create a more edgy druid that utilizes such creatures and imagrey that thrives on blood! As such, you n...

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What's Next for Rise of the Vampires?

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Otherworldly Patron: The Bloody Grail

Hello everybody! This week I bring to you another vampire inspired warlock patron, the Bloody Grail! Pulling on the more abstract, and focusing on essence, blood, and the pulpy things of being a vampire (as opposed to the spooky things), this melee Warlock has access to healing spells, can consume creatures for benefits, and even has an 'upgraded' way to work with charms!

This subclass is largely unlike many of the subclasses that I produce, as it doesn't necessarily stick to a singular...

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Sorcerous Origin: Vampiric Blood!

Hello everybody! In addition to the Countblood and Awakened Blood of Strahd's Chosen in Rise of the Vampires, I offer to you a new addition to your playable character options; the Vampiric Blood Sorcerer! With a focus on vampiric thematic features, this sorcerer has a way to gain temporary hit points as well as vampiric spells naturally (which are normally locked like Solarmancy or Atlantean Spells!)

You'll note that most of this sorcerous origin is about getting phat stacks of temporar...

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A Roguish Archetype: Countblood

Hello everybody!

I have for you the continuation of the Rise of the Vampires compendium with another of Strahd's chosen; the Countblood! This subclass is another Rogue melee class that is not reliant on another ability!

With a focus on making a lot of extra attacks outside and inside your turn through punishing enemies when they fail, this subclass was created to create the deadly vampiric predator archetype that's not super strength oriented! Because fighters are generally relian...

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Captain Krakentooth's Guide to the Seven Seas!

It is finally here! Captain Krakentooth's Guide to the Seven Seas! This expansive seafaring and swashbuckling compendium has 69 pages filled with art and content to fill your seafaring adventures with interesting items, pirates, and ship combat that is fun and engaing!

You can expect to find...

- Polished rules on Ship Combat that combines traditional combat and ship management in an elegant and engaging system

- 12 new pirates ranging from CR 1/2 to CR 9, with rules on how ...

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My OneShot Starter Guides

Hey y'all! Weird post, but I figured I'd share this, as it could be a resource that inspires you to do the same as I do for my players/games! 

These are starter guides that I've created to help ease character creation, as I play with a lot of homebrew rules/alternate ways to build characters and diverisify builds! They also contain little tid bits of lore needed to understand the setting and vibe of the oneshot!

You are more than welcome to use any of the lore listed here to ...

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