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Koa the DM

Koa the DM

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Martial Techniques - 17 New Martial Moves to Upclass your Martials!

This week I bring to you 17 Martial Techniques! You've seen how I've added a progression/reward system with exclusive spells, but its time for our Martial Classes to get some love too! So, these Martial Techniques help solve this without being too magic-reliant!

Similar to Solarmancy, these Martial Techniques are not designed to be given a character on character creation; and instead are supposed to be rewarded to players as a kind of progression (as well as to encourage forming bonds ...

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Okhlivni! A Silly Little CR 0 Fey Familiar!

Hello everybody! This week I bring to you not a creepy and fucked up aberration, but instead an alternative familiar and little troublemaker squirrel known as an Okhlivni! 

This little critter is inspired by the Skiurid from 3e, a literal black evil squirrel, and Dungeons and Drawings, but has been adapted with Choctaw mythology! From my understanding, the Choctaw people at one point believed that during a Solar Eclipse, a Black Squirrel was eating away at the Sun, and I thought th...

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Modular Magic Weapons Updated!

Modular Magic Weapons has been updated to Artos' Modular Magic Weapons (got a better ring to it) and has been updated with a bunch of grammatical fixes, some minor balance changes, and more art!

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A CR11 Aberration; the Kindennen

I, once again, have a fucked up Aberration for y'all to take a gander at! This time around, we got the manifestation of guilt, self-hatred, and toxic generosity usually fostered by a lack of self-worth from toxic caregiver relationships! I present to you, the Kindennen! 

Designed to be the centerpiece of an encounter with other smaller mobs around them, the Kindennen is a beacon that directly damages and hurts those hurting others! With its new Guilt curse, its two-sided Gifts, its...

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Erusrat's Staffs of Power! 16 New Magic Staffs Inspired by Elden Ring!

Can you take a wild guess at what video game has been domineering my creative space and my brain? WELL to no surprise to anyone, its Elden Ring, and since I'm an INT Sorcery Slave and made Erusrat's cool battle spells; I decided to make adaptions of nearly every Glintstone Staff in Elden Ring through magical staffs!

A lot of these staffs actually ended up turning into smaller vestiges, as there are clear upgrades to many of these Staffs (Raw Dragonglass -> Refined Dragonglass -> R...

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Erusrat's Guide to Battle Magic! 13 new battle spells inspired by Elden Ring!

This week I got you all 13 new battle spells for all of your spellswords out there! Inspired heavily by Elden Ring, where I wanted to translate many of the cool sorceries and incantations! Although they are not direct 1 to 1 from Elden Ring as I wanted to adapt them to the playstyle of Dungeons and Dragons and offer something that other spells don't! Mainly force damage, melee spells, and damage AND movement spells!

As a nice little bonus too (as I alluded to earlier), is that you'll no...

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Ranger Conclave; Depths!

This week I have for you the Depths ranger! Become a tanky, heavy-armor-toting Ranger that uses the crushing pressure of the deep sea to ruin your foes and become an unstoppable deep sea diver warrior!

Made from the idea that, 'huh, we don't really have a tank subclass for Ranger even though they have a d10 hit die' along with 'what if I made the nautilus subclass from the lost runeterra X d&d project into a ranger,' and low and behold; we have the conclave of the Depths!

Get ...

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Agents of the Tribunal - 4 Humanoid Enemies!

Hello everybody! Taking more inspiration from my own campaign setting, I give to you all 4 new Agents of the Tribunal, CR 3 to CR 8 assassins and rogues that are designed with the sole purpose of forwarding the goals of their organization!

If you ever wanted to give your criminal underbelly a little Yakuza spice with some added esoteric dark magic, then the Tribunal is for you, as you have brutes imbued with fiendish blood, politicians that can use their robes like whips (totally not Da...

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A CR 1 Aberration, the Lok'Obs!

Once again, pulling from the trove of WIP Kabnis I have created, I've refined this week's Kabni; the Lok'Obs! A manifestation of Mob Mentality, this aberration is designed to be used in crowds or mobs, and serve as an encounter that can quickly overwhelm a party if they are not careful.

Although they don't do a ton of a damage, and don't have a ton of health, these Kabni are all about being a part of the crowd, and the more of them that there are, the more dangerous these Lok'obs are! F...

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What kind of Kabni should I make this week?

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The Virtuoso of Arms, Rearmed and Revamped!

Hey everybody! After deep revisions, I pull the Virtuoso of Arms deep from the archives with a drastic redux of the features and the core mechanics of the subclass!

Initially designed to encourage characters to use a variety of weapons and become a master of every type of weapon, the original Virtuoso of Arms still lent itself to just focusing on one weapon, since Mastery Fighting Styles were one of the first things given to the characters, leading to powerful builds with Sharpshooter a...

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Venomsoul Rogue Updated!

The Venomsoul Rogue has been updated with a number of significant changes so it can actually be used against Undead, Fiends, Elementals, and Constructs, as well as other balancing changes so it scales better keeping in mind stronger poisons!

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Cleric Divine Domain: Earth Domain

Thanks to the tie of the poll this week, we got another Cleric Domain for y'all, with a Kabni coming next week!

Have you ever wanted to be the tank healer of the party, but didn't want to play a Paladin or Forge Cleric? Well the Earth Domain may be right for you, as this domain is all about mitigating damage and bulking yourself up (and allies too) so you become a walking mass of temporary hit points and AC!  Emphasis on walking, as it'll be hard to move with all that stone and arm...

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What should I post this week?

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Faeneran Guide to Solarmancy - REVAMPED!

Hello everybody! Combining all of the fun stuff I've been posting in the past regarding Solarmantic content alongside small fixes, changes, formatting differences and better suited art, I present the revamped Faeneran Guide to Solarmancy! It has all of the content before (which you can see the original text below), but now with 1 new subspecies, 4 new feats, 8 new spells, 1 new subclass, 12 new magic items, and a fancy table of contents!



Emerging deep from the WIP ...

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WIP Ranger Conclave; the Depths

A nearly completed WIP for a Ranger Conclave, his conclave was largely inspired by my friend Nikyar, where we were both inspired by idea of a nautilus-like d&d character that drew upon the abyssal depths!

Eventually this will be released, but here is a teaser if you mostly just care about the abilities and not the formatting or flavor!

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Artos' Modular Magic Weapons!

This week I bring to you something I've been working on for quite awhile, Modular Magic Weapons! A 29 page catalog of sorts that lists the various components required for each weapon listed in the PHB and the accompanying magical components that could replace such components, so a player can pick and choose and make their own unique magical weapon!

For example, if a player wanted a magical Dagger, they could choose from its various components; being the Blade, Handle, Guard, as well as ...

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Better PHB Lineages!

This week I have mostly a rehash of my other post, improved lineages, as Monsters of the Multiverse pretty much did what I did there but with more official balancing! However it still did not include the player's handbook lineages which I think needed the most updating, so here is the document modified and edited to just include those lineages!

This one is a little on the shorter end, as I've had a pretty rough week, but I'll be back next week with a real big post for y'all!

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Equipment and Weaponry of Faenera WIP

I've been sitting on this one for awhile, but I figure I should at least release it as a WIP before anything else! This is an expansive document that has a unique attempt on answering the age old homebrew question; "How do I make martials more interesting?"

As opposed to just giving a bigger weapon list with more properties, I offer a different solution so character creation is more varied and it adds in a new progression system for martial classes; Cultural weaponry!

Essentially...

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Eldritch Arachnid Updated!

A small update was made to Eldritch Arachnid so that the charmed condition on Spider Soul ends if you or your allies attack or cast a spell against the charmed spider!

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Modular Magic Items WIP!

This one is probably not going to come out for quite awhile as its a rather hefty project, but this has a ton of my raw ideas (as well as some refined and fleshed out ones) for a build-your-own-magic-weapon!

Since I plan on giving my players the option to make their own spellcasting foci with the document I made awhile back, I also wanted to give my martial players some love too, and now I'm 20 pages deep with connections to my materials and imbued woods!

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A CR 8 Aberration; the Egnu'Pex

Yet again continuing my line of strange aberrations that are based around emotions/human psychology, I give to you the Egnu'Pex, an archmage's worst nightmare! An aberration based around insanity, chaos, and contradiction!

The highest CR out of the Kabni thus far, the Egnu'Pex is a resistance-shredding spellcaster based all around dealing psychic damage and making people forget who they are and why they are here in the first place! 

Threats not only to the players as a monste...

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A Roguish Archetype, the Venomsoul!

I suppose I'm a little Rogue-pilled these last few weeks, because this week I present to you all, the Venomsoul!

Although you can play a thief rogue that can envenom their weapons as a bonus action, I wanted to take it a little further and give it a little more edge, by making a physiologically altered rogue that can flat out produce and mimic poisons and venoms by simply ingesting them!

This fun subclass has a ton of flavor potential in being an edgy poison rogue, and adds in a l...

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Cryomancy Updated!

The Cryomancy homebrew has been updated to include a new frost-based cantrip!

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Otherworldly Patron, the Eldritch Arachnid

This week I give to you all, a brew inspired heavily by a friend of mine who comes up with wonderful ideas, the Eldritch Arachnid! A movement based warlock subclass, that makes your dreams of being spiderman in d&d be a little more eldritch in nature!

Whether you're a Drow praising Lolth, or perhaps you have made a pact with an especially powerful Bebelith, this otherworldly  patron is all about becoming one with the spider, and making quick lairs in the environments around you...

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Horticulture Guide Updated!

Not much else to this update other than a brand new cover by Isabelle Pratt!

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A Roguish Archetype; The Bladedancer

This week I give to you a Roguish Archetype all about spinning and dancing and slashing and moving! If you've ever played the Bladesinger Wizard but never felt  like it was enough actual 'bladesinging,' or the performative aspect of the subclass never was mechanically upheld, then perhaps this may interest you!

I had the same conundrum, and so I created this brew that is all about being a melee rogue that can weave in and out of combat and do a bit of AOE damage! Through its design...

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Standalone Expanded Ranger Spells!

Although quite a bit of work was put into the Revised Ranger that I made, I figured I should make a separate post for JUST the 23 spells for those who enjoy the TCE Ranger and want a straight download of just the spells!

So here you go!

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Cleric Divine Domain: The Hunt Domain

Thanks to the results of the poll, this week we have The Hunt Domain cleric!

Have you ever wanted to be a cleric dedicated to Artemis, or just a divine warrior that uses a bow efficiently? Well now you can, with this ranger-cleric combo where you harness the divine power of the Hunt!

The circle spells are based off of the spells that I released with my reworked ranger that I will be separating into a different document for easier view!

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What should I post next week?

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