
Happy Halloween, everyone!
I don't have a special holiday update, but I am getting the early build released today as soon as the upload stops finishing.
Version 0.95, also known the as the "Month of Chrys" update is complete with a grand total of nine new events for Chrys! And included in them are two h-scenes! One of the them will be made repeatable in the future after t...
2021-11-01 02:51:29 +0000 UTC
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Hey everyone,
The next version of Superheroes Suck releases for Early Access patrons next week and - AAAAAHHHHHHHHHHHHHHH
Is how I'm feeling.
These last five weeks really got away from me. I always seem to plan just a bit more than what my schedule can take, even when I up the work week to... everyday. There's just so much to do!
A lot of Version 0.95, or all of it...
2021-10-25 00:13:36 +0000 UTC
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Hey everyone,
It's been a busy week, but production on the next Superheroes Suck update is progressing more or less as planned! I'll be setting the ground work this upcoming week for a fairly ambitious set of renders coming out the week afterwards. No spoilers, but I think you'll be quite pleased!
It's always difficult to fill out these progress reports when everything is going well, but ...
2021-10-18 02:39:40 +0000 UTC
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Hey everyone,
This week has all been about Chrys and Sumire as well as adding the new environment you see in the background. Quite a bit went into this series of renders, but I'm fairly happy with the result. The Month of Chrys is currently progressing as scheduled and, for the first time in a while, this development cycle is hassle free! I hope it lasts.
Unsurprisingly, next week will al...
2021-10-11 00:42:43 +0000 UTC
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Hey everyone,
Happy spooky month and the month of Chrys! Version 0.95 is going to be the version where I start taking steps to address the content deficient of our resident chaotic genius. Having the fewest repeatable events in the cast, she's due for quite the overhaul over the next few weeks. The "month" of Chrys is something of a misnomer, and this period will likely stretch the entire devel...
2021-10-03 22:44:09 +0000 UTC
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Hey everyone,
The Early Build is done and currently uploading!
This is has been a really hectic development cycle. A lot of it has been outpacing the setbacks from the prior release, and I think I've finally managed to get ahead. The repeatables that were missing are now in, I've had time to look at a few bugs that have been left unattended, and the menu system has been tweaked for a larg...
2021-09-20 04:25:11 +0000 UTC
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Hey everyone,
We are live on the Discord! ...Which, I'm guessing, all of you are aware of by now. I didn't realize that it would immediately spam out invites as soon as I edited the tier rewards, but here we are and thankfully all the work Devil put into making the server function paid off. I'm hoping to engage with all of you in a conversation over there some time in the near future. Hell, I'l...
2021-09-13 01:30:20 +0000 UTC
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Hey everyone,
Jeez, is August gone already? This development cycle is moving quite quickly.
I want to thank everyone who commented on my previous Progress Report. After this update, I think I'll spend some more time fleshing out the other girls' personal quests in the game before jumping back into the main story's development. Especially Chrys, who has been needing repeatable H-even...
2021-09-06 00:05:24 +0000 UTC
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Hey everyone,
Progress on Version 0.90 is going week and, as you can see above, I'm doing some work on Josie Keegan! I wanted to use this weekend update, however, to bring up an important set of topics with you all.
First, I would like to thank patron Devil for doing most (read: all) the footwork on helping me set up a Discord server. I'm still tweaking it, but expect it ...
2021-08-30 00:18:57 +0000 UTC
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Hey everyone,
I want to start by addressing an unfortunate bug (?) in the game. Riley is missing a hint that directs you to the garage for Artemisia's events from the previous version update. So, if you're stuck in the story, please make sure that you're caught up with Artemisia by visiting her in the morning and clicking on either her or the suit.
I had the hints in, but I must have save...
2021-08-23 04:48:18 +0000 UTC
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Hey everyone,
Boy, it's late.
Remember how I said we were going to have either four or five events? Well, you've all been so supportive that I really, really, really wanted to make that five events happen. It took some late hours this week, but the game does have five events in it, including the big match with Riley and an H-scene with Harper I'm very proud of!
2021-08-09 08:01:34 +0000 UTC
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Hey everyone,
It's the week before the early release and the screaming begins again.
Harper's event is done and another congratulations to her for winning the poll! This turned into quite the large event and reaches another peak in her story. Also, since I won't have as many events to push out in Version 0.875, I wanted to try something new with the animations. I think it worked, and I'm ...
2021-08-01 20:01:56 +0000 UTC
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Hey everyone,
A heartfelt congratulations to Harper for winning (just about) her first H-scene poll! Her animations will start this week and are sure to make the upcoming release.
I wanted to keep you all in the loop about the upcoming Version 0.875. My circumstance that's been affecting my personal life is getting better managed and development has been slowly returning to normal as of t...
2021-07-25 19:47:58 +0000 UTC
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Hey everyone,
The real life situation is still rocky and ongoing, but it's at a point where I can begin focusing my attention back on Superheroes Suck.
For those that don't know, instead of Version 0.90, I will be releasing shorter Version 0.875 for this development cycle. It's unavoidable at this point, as I really only had half a week of development done before everything was uprooted. ...
2021-07-19 00:31:02 +0000 UTC
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Hey everyone,
Thank you all for the well wishes and kind words.
My dad has had around five surgeries and will need around four months to recover, but it looks like the worst has passed as of last night. He has a good chance now, all he has to do is recuperate. We have about one more week until he's in the clear, but it looks hopeful.
For those that were wondering what happened, my dad had a fungal infection on his heart that destroyed one of his heart valves and was pumping ...
2021-07-14 19:26:29 +0000 UTC
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Hey everyone,
I'm going to have to make this progress report shorter this week. The real life issue I mentioned is quite serious and I need to head back to the hospital today. Not much work was done this week since I was there instead of at my computer, but I can report on the work I did the previous week before it happened.
Riley's events are finally moving in the direction of the offici...
2021-07-11 22:03:15 +0000 UTC
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Hey everyone,
I'm going to be unavailable for messages and questions for a while. Maybe just today, maybe more. I got the call that my dad is in the hospital and it's not looking good.
As many of you know, I've had quite an abundance of funerals lately and I'm now familiar with how much time it takes to keep on top of these things.
I don't predict a delay in the future release, but my communication will be impacted until the situation resolves.
Thank you for all of you...
2021-07-06 20:23:44 +0000 UTC
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Hey everyone!
Version 0.85 is finally done! The early version is currently uploading and so I expect it to be up and ready to play for my early release patrons in about an hour or two depending on how badly my ISP throttles my internet speed.
It's been a long time since I've done an update like this. There are seven new events total, but two of those events are "patrol-sized" and have the...
2021-06-28 01:12:36 +0000 UTC
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Hey everyone,
I want to start off by thanking everyone who responded to last week's update! I've got a fairly concrete consensus that sound effects for h-scenes are a definite no-go. I try to keep apace with some other visual novels are doing and what would be feasible to add into the game to improve it's quality, and that's why you occasionally see me asking questions like that to get a read o...
2021-06-20 21:18:22 +0000 UTC
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Hey everyone,
Sorry for the picture of a pair of empty chairs. I've finished up Valentina's events this week and literally every frame she's in is a minor spoiler coming up for I surprise I have, so there's not really an image I can upload from the current render set. For a sneak peak of what I'm talking about:
2021-06-13 23:27:46 +0000 UTC
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Hey everyone,
One of the two new characters has finally been added to the game! It took a full week to get this event just right, and it advances the main story's plot as well! There was a lot to do here, so I'm not surprised it ate six days of time, though I think I'll tackle something easier next week like Valentina's events for winning the H-scene poll. I need something less complicated to u...
2021-06-06 22:47:18 +0000 UTC
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Hey everyone,
I'm happy to report that I've fully recovered from that fall I took around twelve days ago, and that progress on Version 0.85 is going well! This is going to be a bit of a strange update; I'm anticipating a lower amount of events, around 7-8, because I'm going to be focusing on adding three "new" characters to the game. These events should be larger on average, though! Parenthesis...
2021-05-30 21:38:04 +0000 UTC
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Hey everyone,
I wanted to get some feedback on something I've been wondering about:
Are you all happy with how content is updated?
Because of how Superheroes Suck is structured, I tend to give every character a bit of new content each update. This is usually between one and two events per character with exceptions if the main story itself takes longer than usual to update.
Are you all happy with this?
Instead, what I could do is pick one character and just go all...
2021-05-19 21:22:14 +0000 UTC
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Hey everyone,
The early release of Version 0.80 is uploading now! I should have it out tonight as scheduled.
This was a challenging development cycle, although for very different reasons than the last one. Version 0.75 was a mountain - lots of coding work, revisions, and new systems, and other things that just about burned me out by the end. I had to start Version 0.80 a little slow to re...
2021-05-17 01:16:34 +0000 UTC
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Hey everyone,
We are almost at release for the early version of 0.80! I can't believe how quickly this development cycle went. I'll give a brief overview of what I've been working on so you guys know what to expect when it lands next Sunday. Also, happy Mother's Day!
The focus of version 0.80 has been to shake the rust off of many of the character's stories as well as start introducing so...
2021-05-10 00:20:39 +0000 UTC
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Hey everyone,
I wanted to start off by thanking all of you that commented on the last post! It was very encouraging to hear your opinions on the mini-games and your support for my decision to exclude them. I think I will go ahead with the "light" combat mechanic I was talking about, and put some type of hint marker around the area as was recommended.
Progress on Version 0.80 continu...
2021-05-03 00:50:12 +0000 UTC
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