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knightofsolace

knightofsolace

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knightofsolace posts

[Progress Report]: 25th of October - with Kelly Clark!

Hey everyone,

The early build of Version 0.60 is out today and I've got to say - this has been a fairly stressful release day! It took right up until this morning to get the Android version working properly. It's still uploading because of some shenanigans with my internet and MEGA, but it will be playable.

I've always had trouble filling the progress report on the week of an early build release, because the only I can really say is that "it's done!" but I can't spoil anything abo...

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Late Night with Missus Powell (NSFW)

But Solace! You already put out an update today! Did you really write all of that out just to spend ten hours on your day off redesigning Missus Powell?

Yes.

Hey guys, I should probably have waited to put this out for when we actually have an event with the new look, but I was so excited to showcase the redesign that I figured sleep could wait. For some background information, Missus Powell was the third character I ever added to the game. I wanted an old...

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[Progress Report]: 18th of October

Hey everyone,

First, the big news: all of the animations are finally done. Holy crap, that took a while. You'll all be able to look forward to the four H-events and 12 animations next weekend for the early build team! Including the H-events, we're looking at around 10 events total for the upcoming release. Still not as much content as I would like, but the new lighting and impr...

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[Progress Report]: 11th of October

Hey everyone,

Kind of a weird progress report this week. On the one hand, not much story material was worked on, on the other hand six animations were completed this week. That's already more than my biggest animation update in the past! I'm really liking the new lighting after my rendering software updated, the only problem is that it boosted the animation render times from ei...

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[Progress Report]: 4th of October

Hey everyone,

Chrys' events for this next Version are finally wrapped up and I'm going to be working on... well, a lot of things. It's kind of a weird month. My main rendering software updated, which is great, but it also changed how all of my lighting works, which is a little annoying. It's nothing major, just wanted to let you all know if you notice some environments are brighter than before....

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[Progress Report]: 27th of September

Hey everyone,

If you're a fan of Chrys, then you'll definitely enjoy Version 0.60! She's received the last two weeks of content and, after winning the patreon poll, we're going into three weeks of development! The last time a character had this much focused content was the conclusion of Riley's first story arc, and I'm going to try to reach that level of story progression here. I think it'll st...

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[Release] Superheroes Suck Version 0.55

 PC Version: Download 

Mac Version: Download 

Change-Log from 0.50 to 0....

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[Progress Report]: 13th of September

Hey everyone,

What a titanic ordeal...

I've got the early build of Version 0.55 uploading to MEGA right now. Riley's appearances around the academy have been re-implemented, but her new events will need to wait for the next update. Still, I wanted something special for all of you for being so understanding throughout August. Many of you will be happy to know that there is another triple a...

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[Progress Report]: 6th of September

Hey everyone,

It's a new month and I'm feeling much better. I can walk again without difficulty, and the lack of constant pain means I can focus more on making content! As you can see, I managed to make it through Harper's events and am halfway through Valentina's story. I'm still a little behind compared to where I want to be, by about two days, but it can't be helped since I lost around five ...

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[Progress Report]: 30th of August

Hey everyone,

I've got some mixed news. On the bright side, I caught up on last week's work delay after the family drama. As you can see from the above image, it's Harper's turn to grab a bit of the spotlight! I've been working on her new arc, with the hope that I can move onto Valentina's next week and then finish the upcoming Release with Riley reintegration into the academy. There's been a d...

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[Progress Report]: 23rd of August

Hey everyone,

What an absolute doozy of a week. I'm continuing work on Chrys' events, and I hope to have her last one finished today so that I can start work on Harper in the following week! I'm also hoping to have a poll for Riley's new "default" outfit as well.  This update will most likely be light on the main story so that I can give each of the girls at least two events that work on t...

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[Progress Report]: 16th of August

Hey everyone,

I hope you all enjoyed the release of Version 0.50! I've been putting together Version 0.55 over the past two weeks, in between bug fixes, and I'm happy to say that it's been going fairly smoothly. Version 0.55 is going to be another general character update - I'm hoping for at least 2 events per character, with Chrys getting a little more attention as we set up her future patrol ...

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[Release] Superheroes Suck Version 0.50

 


PC Version: Download 

Mac Version: Download 

Change-L...

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[Progress Report]: 2nd of August

Hey everyone!

We're almost there! The early build version of Superheroes Suck releases later today (once it's done uploading) while the public build releases next week!

I was a little worried I wouldn't have any time to make Chrys' events, but I managed a few long nights and they are both done! They're short, but they're important for building up to some of her much larger events in the n...

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[Progress Report]: 26th of July

Hey everyone,

The third patrol is finally done! In hindsight, giving myself only about four days to finish a patrol event when they usually take close to seven wasn't my brightest idea, but with extra hours it's all finished and I'm already halfway through Riley's last event for this cycle. There's quite a few story developments that begin in update 0.50, with the above image giving you a littl...

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[Progress Report]: 19th of July

Hey everyone,

We've solidly crossed over the half-way point for Version 5.0 and the work on Patrol 3 has begun today! I'm hoping to finish this massive event this week, then the last Riley event, and then switch over to one week of work for the winner of the poll on the final week. I want them to have at least two events, and I should have enough time to wrap that all up.

I also wanted to...

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[Progress Report]: 12th of July

Hey everybody,

The second patrol has been finished and I have started work on one of Riley's events for the next update! The patrol missions are fairly long, so I expect Version 0.50 to have less events than the previous one but about the same amount of content. It's just concentrated as opposed to spread out between so many characters. 

I also wanted to take this time to ask all of ...

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[Progress Report]: 5th of July

Hey everybody,

I hope you all enjoyed the recently released version of the game and had a safe Fourth of July! Development for the past two weeks has been focused on the main story, and I'm currently working on the second patrol! For those of you who are big fans of Riley, she is going to feature very heavily into this upcoming update. The main story is required to progress her relationship, so...

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[Release] Superheroes Suck Version 0.45

 


PC Version: Download 

Mac Version: Download 

Change-L...

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[Progress Report]: 21st of June

Hey everyone,

The last stretch of content development and the first sweep of bug fixes are finished, culminating in the release of the early build! I decided to take my time a little bit with the last few days, recuperate, and also spy a few other things that could use improving. In the next development cycle, I would really like to add more music tracks to the game, as well as go back and fix ...

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[Progress Report]: 14th of June

Hey everybody,

Riley's events are now done and that marks the completion of all of the character content updates. Next week I'm going to try add a main story event that covers the aftermath of the first patrol, and then do some bug fixing, proofreading, and get it ready for the release of the beta build. Yep, that means that next Sunday should be the Early Beta Build Release! View Post

[Progress Report]: 7th of June

Hey everybody,

We're over the halfway point until the beta release and I've just spent the past week working on our resident, clumsy goth girl! Chrys is definitely in a strange place in the game at the moment. On one hand, she has some better pacing and character scenes when compared to Harper, but on the other hand, she is the unfortunate victim of the majority of the game's poor, early H-scen...

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[Progress Report]: 31st of May

Hey everyone,

The development is going well on Version 0.45 and, as you can see, I'm working on Harper at the moment. Harper has been... really unloved. I realized as I sat down to work on her content, that she didn't have a single event in the game that took advantage of her new looks, outfit, and so on. Out of all of the girls, she has undergone the largest change in appearance and style sinc...

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[Progress Report]: 24th of May

Hey everybody,

I finally have two weeks of material to talk about! After the release of Version 0.40, I've spent that time working on the main content of the next update: the girls' stories. Valentina, Harper, Chrys, and Riley will all be receiving new events in the next version. Valentina will have the largest content update, being the winner of the first Patreon Poll. Congratulations to her!<...

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[Release] Superheroes Suck Version 0.40!

 PC Version: Download 

Mac Version: Download 

Change-Log from 0.35 to 0....

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[Progress Report]: 10th of May

Hey everyone,

Sorry this update is a few hours later than usual, but I've been working on the game all day to get it ready for Version 0.40. I finished the first patrol mission earlier in the week, and have been focusing my time on responding to all of the feedback the game has received. The most prominent criticism has been about the lack of direction and heavy initial grind. Well, I am please...

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[Progress Report]: 3rd of May

Hey everyone,

So, all of my development time this week has been dedicated to cranking out the first patrol. I decided to go for one large event instead of breaking it up into two smaller ones. Progress on it has taken longer than I wanted, but I was trying out a few different lighting methods to improve the quality of the renders. You can see the early results of this in the above image. The sh...

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[Progress Report]: 26th of April

Hey everyone,

It's getting a little awkward talking about what I'm working on when it's all spoilers. So, I just want to start by thanking all of you for the bug reports I've been receiving. I've fixed everything sent my way so far, including some problems with Harper's missing renders. I haven't had a report of anything game-breaking, which is a relief, so I'm going to keep plowing forward wit...

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[Progress Report]: 19th of April

Hey everybody,

This has been another week of main story development. I'm come to realize something about working on the main story - it is quite difficult to find something to talk about. I don't want to to spoil the upcoming plot, but that is what I have been producing. I'll do my best, but let me know what you guys think would be a good threshold. Maybe you all just want to here about the ren...

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[Progress Report]: 12th of April

Hey everyone,

The goal for version .40 is to finally expand the main story of Superheroes Suck by introducing the Patrol events as well as the beginnings of the villain characters. I'm hoping to have at least one or two involved before the next release, so I'll keep you all posted.

Above is an image from one of the new lecture events that utilize the academy classroom. I haven't been touc...

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