Law Office
Hint: Order of talents may matter.
Change Log from V0.25a:
Ch...
2018-04-21 17:42:30 +0000 UTC View Post

Grace and Izumi will start under going evaluations. I really want to make Fear/Rel start counting, so depending upon what your current Fear/Rel is will net you different actions, each one with slightly different outcomes. Fear will start to block REL actions as you go down the path/vice-versa. I'm working out a UI interface that will hopefully make this easy to understand to the...
2018-04-15 03:10:28 +0000 UTC View Post
Renders from 2 Alice scenes are coming in. These kind of previews will replace animations until I decide to go back to doing them.
2018-04-11 07:50:47 +0000 UTC View Post
Well, kind of blew through two goals in a few weeks. Thank you guys for your support, especially all the patrons that's been with me since the beginning helping me through the ups and downs and others with development. Thank you guys.
Hint: Order of talents may matter.
Change Log from V0.25a:
Change log from V0.2: 2018-04-07 04:26:50 +0000 UTC View Post
Discord Link: https://discord.gg/2jpy8M
Not sure if it works, new to this let me know guys.
2018-04-07 03:16:33 +0000 UTC View Post
After 4 full months I think at the end of development of v0.25, I'm starting to get it and see the strengths and weakness of my own game. I hope v0.25 is a good base to start from and go in a direction that is both manageable as far as time for me to create and is fun for the player. I think that means populating what I've created so far with events, things to explore, besides grinding.
I developed 2 animations for 0.25 but they weren't high enough quality and required...
2018-04-04 11:05:23 +0000 UTC View PostPC VERSION HotFixed
MAC VERSION HotFixed
Notes:
Money is tight this update and investment income is a percentage of your current $$$. So the less money you have the less money you make so spend wisely.
Research in this order to maximize efficiency and the number of scenes you see. (Micro-cams must be done and setup around the house before finance II or else you get a few less scenes.)
Balance approach:
With some initial testing, it looks like I still need some more time. I'm probably over optimistic when it comes to these release dates.
Yeah as far as an update goes. There still 1 main scene I have to code and run a full testing run through and if I had a little more time left there are a few renders I would like to fix...
I hope you guys remain patient and I'll once again try for a release late Saturday or Sunday and obviously thank you guys for the support, I gaine...
2018-03-31 03:36:13 +0000 UTC View PostCoding is almost done, I say 85%, but felt i needed to add another 30 or so renders in various spots as I was testing... ETA on the 30 renders is around 40 hours. So I'll probably be a day late.
In the mean time here are some more spoilers:


So as of today renders and post work are 95% or so done.
Coding around 50%. Coding is a lot easier this time around, no huge ui changes like last time.
I want to try to squeeze in one additional spicy scene for Izumi and Grace.
Eventhough I’m going to work on it all weekend, I’m probably going to need a couple of more days.
So unless coding goes horribly wrong near the end.
Release Dates:
3/28/2018 for alpha release to $20 Patrons
3/31...
2018-03-24 08:28:05 +0000 UTC View Post
V0.25 is just a few days away. I'm still waiting for renders to come in but also programming as I go.
2018-03-20 14:15:27 +0000 UTC View Post
Change Log:
Slightly under 300 images
One of the wires connecting to the living room burnt during a short causing the whole house to be without electricity. Had to move entire family out for a week...
I'm really sorry guys for the silence and inactivity... but really getting all the sorted out was a huge pain...
Here's the above image in 4k as an apology.
I'll finish up the the promise...
2018-03-15 03:47:25 +0000 UTC View Post