Elf Thanks Picture
Here's a cute pic of the elf I made as a thank you to my Twitter followers :3
2017-08-28 03:08:50 +0000 UTC View Post
Here's a cute pic of the elf I made as a thank you to my Twitter followers :3
2017-08-28 03:08:50 +0000 UTC View Post
Only one more monster to bring blendshapes in for now, neko. I got lucky with Slime and Elf but I have to reanimate Harpy and Lamia, we'll see about Neko.
This is getting us very close to the set up for our first project milestone; completing the DNA system. When this is done you'll be able to selective breed a garden full of huge breasted/ giant dicked monsters.
2017-08-27 21:08:47 +0000 UTC View Post
Here's some previews of the elf masturbation animations. I also included the blend shape previews in this post as well.
2017-08-26 06:20:29 +0000 UTC View Post
Lamias are very dominant, and take control; even if you're the one who initiated sex with them.
Here's a quick preview of the lamia on player animation, it's only a screenshot. I'll have an uncensored preview gif for patrons soon :)
I included two poses I tested out, the second one gives you an idea of the kind of secondary animations I want to make for monsters with high loyalty.
2017-08-25 03:20:37 +0000 UTC View Post
I'm going to consolidate all the new lamia animations into this post.
Note that in both the Lamia on Player animations, the Lamia is dominant. Maybe don't check out the Futa on Player animation if you're not into that sort of thing.
2017-08-25 03:08:06 +0000 UTC View Post
Here's a lamia with the newly sculpted futanari penis. Blendshapes have been added for breast size variation. That leaves 2 of the current species to convert to this method.
2017-08-24 06:41:32 +0000 UTC View Post
Here is a preview of the untextured succubus model :3
2017-08-24 03:58:30 +0000 UTC View Post
Here's a futanari slime, showing off two new blendshapes, I'm sure I don't have to tell you which parts those are xD
2017-08-24 01:34:32 +0000 UTC View Post
So here's female harpies using the current randomization system. All of these different variables, hair colour, face, body, and breast size, will all be part of the planned "DNA" system. In essence all of the possibilities for each of these variables will exist on a 0-1 scale (hair and trim colour being 3 0-1 scales, R G B) this value is stored within each monster to save their appearance, but also to pass on these values when breeding occurs.
When two monsters breed each variable will pick a ...
2017-08-23 19:50:41 +0000 UTC View PostI'll try to fit more time in for whichever of these takes the top spot. As always voter weight is in effect :3
2017-08-23 18:35:44 +0000 UTC View Post
Here's a version of the blendshape preview with the nude texture applied ;o I'm going to try getting this model in game randomizing very soon at least.
2017-08-22 05:25:35 +0000 UTC View Post
Well this was way easier than I was expecting, really successful blendshape test. This let's me add "breast size" to the genetics system way sooner than I was ever anticipating.
EDIT: This is now in engine :)
2017-08-22 04:04:38 +0000 UTC View Post
Elves are puritans by nature, and culture. Therefore, elves are extremely repressed, and do not appreciate being used as your sexual plaything.
2017-08-22 03:12:07 +0000 UTC View Post
New update pushed to development build for Ruby patrons. Buy and sell your monsters now fuctional; small glitch where bought monsters display the wrong colours until reloading the garden. Looking into this atm.
Also fixed some naming errors and an error which was causing infinite call stacks in gardens with a LOT of monsters.
2017-08-21 22:43:04 +0000 UTC View Post
Here it is ladies and gentlemen! Your nude monster pack! You'll find the items in the General Store as usual, drop one on the corresponding monster to reveal their nude texture!
The attached file is a preview pic.
2017-08-21 07:06:41 +0000 UTC View Post
Here's a preview of the nude pack for all Gold+ patrons ;)
I'll be uploading a new version within a few weeks which includes these textures in game, as well as hopefully a way for the player to swap monster textures on the fly.
2017-08-16 20:18:16 +0000 UTC View Post
New versions are out today, for both patrons and public alike. Public access is version 0.6; elves, virginity, and much more!
Silver+ patrons have access to version 0.7 today, this update includes player mode and fucking your monsters, so if that sounds like something you want to do NOW, you might consider pledging! xD
And of course dev build has been updated, however this includes your Ruby level tools and Time dilation!
2017-08-16 02:01:21 +0000 UTC View PostHere it is, lovely patrons, your early access build! This is version 0.7, I encourage you to try out player mode with the C key, but bare in mind it's very experimental, so I would suggest saving your garden first juuust in case. Generally any weirdness can be fixed by rebooting the game, but better safe than sorry :)
2017-08-16 01:58:19 +0000 UTC View Post
Finished programming the finale; you can aim your cumshots now! This was too awesome not to share with the public. Ruby trainers look forward to this very soon!
2017-08-15 07:13:22 +0000 UTC View Post
All of the species now generate a random colour when the game loads. Soon these values will be set when the monster becomes a resident/is born, and will load the proper colours after saving and quitting.
2017-08-15 05:17:16 +0000 UTC View Post
Here's some harpies displaying the random texture settings. I'll point out a few simple things about it.
These harpies are generating 3 values. The first value is a linear colour structure, and it determines the colour of their hair as well as what colour to tint the wings. This way hair and wings are always the same colour. They are also generating a random face variable, and setting a texture based on that, and the same goes with the Body texture.
Check the attachment for the same syst...
2017-08-12 05:04:28 +0000 UTC View Post
I figured out how to plug a tint under a mask into monster textures to alter parts of their textures to certain colours. Now once that number is tied to a variable parents can pass traits like these onto children, and the dynamic nature allows for mutation in any direction.
2017-08-11 09:27:45 +0000 UTC View Post
Here's some cool monsters with the 3 different variables, and a few different possibilities. Hoping this will break up a bit of the monotony of monsters in the garden. These textures will be included in the texture pack to be released for Gold+ patrons.
2017-08-11 03:08:49 +0000 UTC View Post
I've been doing a bit of work on textures lately, and planning to release a few texture updates for Gold+ patrons soon :) This will include a nude pack ;o
The new harpy colours will give you a feel for how hair colour will effect monsters down the line. Right now there's two variables, variants and hair colours, the variants change the texture on the monsters body, where the hair colour changes their hair (obviously) and any other special parts on the monster (wings on harpies, tails on neko, ...
2017-08-10 20:03:12 +0000 UTC View Post
Here's the uncensored version of the cum covered nude neko, I'll be releasing a new version soon with a nude texture for every girl :)
2017-08-08 19:17:50 +0000 UTC View Post
Coming soon for Gold+ patrons! I'll post the uncensored version of this picture for now, and a new Gold version will be released soon with a nude texture for each girl :)
2017-08-08 19:13:54 +0000 UTC View Post
The dev build has been updated! Ruby Trainers can now fuck their monsters (neko animation is the only one done right now), and even get a cool POV for the cumshot ;) I highly recommend checking that part out in slow motion.
2017-08-07 04:45:01 +0000 UTC View PostChanging the release schedule slightly, the new schedule will work like this:
The public release is scheduled for August 15th, the version which will be made public will be the last version silver patrons had access to. On the same day a new silver release will be launched containing all of the recent updates.
This will continue each month, with the public release always being 1 month behind the silver version. As well the development build will be constantly updated weekly.
2017-08-06 20:41:46 +0000 UTC View Post
Here's a view of the screen at the end of Player Interaction ;)
When this is done the particles will host collision, and I've seen a lot of stuff involving fluid mechanics, which might eventually be workable into this system
Here's a gif of the player on neko animation, if you watch closely you can see some of the "squirt" particles I was working on today. I thought of a way to program an interactive cumshot xD so we'll see how that goes.
2017-08-03 01:44:02 +0000 UTC View Post