I want to thank the few who have changed their pledges to higher values, and our new patrons as well.
If anyone hasn't had their name added to the in game thanks page yet and would like to have it added immedietly please don't hesitate to e-mail me. Otherwise I'll be sending out e-mails near the end of the month to get the new names.
2017-06-17 07:40:26 +0000 UTC
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For Ruby Trainers only! Starting this off by saying you're the best.
Here is the Harpy complete up to this point. All that's left here are the animations and a final texture. Reference for the harpy model and texture is 'Papi' from 'Monster Musume.'
2017-06-09 06:44:49 +0000 UTC
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It's up! Should be the same link from before, but here it is again; https://goo.gl/xSzRJn
This ones got some cool item mixing using Slime Gel, Empty Bottles, and water. You can also expand your garden now! Added the Lord's Manor to the town, this is where you go to buy more land. I've also fixed a couple glitches that have been pointed out to me (thanks Marek!)
Harpy is in game, technically, but I still need to do ...
2017-06-09 03:51:38 +0000 UTC
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I know what I want to work on over the next little bit, but I also want to know what you guys think the game needs more of.
2017-06-01 20:52:51 +0000 UTC
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https://goo.gl/xSzRJn
There it is everyone! I haven't had as much time to test this update as I did the last one, and considering the last one still had some glitches I wouldn't expect this to be perfect. Please let me know if you run into any issues and I'll get on patching them ASAP.
Oh in case the other two are wondering, there's a little star next to InterLEWD because they suggested something which I included i...
2017-06-01 17:25:45 +0000 UTC
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Just posting some information about the current monster attacks, plans for future attacks, and how this all affects combat.
Here is a breakdown of the current 4 attacks in greater detail.
Claw Slash: ATK damage move, deals 1x ATK as damage
Sand Attack: ATK effect move, deals .5x ATK as damage, +2 cooldown
The +2 cooldown indicates that Sand Attack adds 2 seconds to the enemies current attack cooldown. In the future as combat develops more stats will be added like SK...
2017-05-31 19:35:03 +0000 UTC
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Pushing an update for Patrons on the 1st of June, this will not be available to the public until June 15th or possibly later, so get in while you can!
The big changes are the newly added Town section, Battle Arena, and General Store. As well as a combat AI revamp, players can now control their monsters in combat using the current skillset. This will be customizable eventually, and different species will be able to learn a whole host of different moves.
A changelog is available in the des...
2017-05-29 06:07:25 +0000 UTC
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Working on adding a Battle Arena to the game, very similar to Monster Rancher 2 tournaments, if you've ever played it. Time to give you guys something to really get into!
You will be allowed to let your monster fight for itself, or choose to command it in battle. Should you opt out of command, the normal battle behaviour engages. If you choose to control them you are able to move back and forward, in and out of range of attacks, when skills are added each one will have its own range. How...
2017-05-21 18:27:03 +0000 UTC
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Hey patrons! Thanks so much for your support and confidence, we'll make this game amazing together!
In regards to the Thanks Page listed in the Silver Level (and up) tier rewards, I've sent out e-mails to everyone inquiring about which name they would like to appear on the thanks page. If I've somehow missed you, you can always send me an e-mail and I'll add it to the next build. Of course everyone is free to opt out of this reward.
Again thanks so much, and don't hesitate to contact me ...
2017-05-16 16:49:36 +0000 UTC
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