
Battle of the millennia. Peaches versus Bananas. Which side will you take?
Haha, you're probably thinking, "what the hell is going on?". Simply put, it's a survey about whether there should be more emphasis on male characters in art or not. So if you are hunting for bananas , and you want full-fledged male characters to participate in the scenes, not only their separate fragments, then...
2018-12-05 00:01:45 +0000 UTC
View Post
Long time no see!
Wow, it's been so long since our last message. We planned to finish the new version in the previous month, but life had its own plans for us, and these plans knocked us out of work for a considerable time. If we have to choose, then there are more priority things for us than our hobby, hope you understand.
Why hasn't there been a message all this time? First, it makes no sense to burden you with our personal problems, this way has been discredited lon...
2018-11-30 18:15:20 +0000 UTC
View Post
>Walking forward<
Hello, after almost six months of silence HoneyBadger again out on bond. I don't really like to write texts, because what I'm doing is not fully clear to the average user. The common goals that I pursue as a programmer in this project are to make our game running quickly and conveniently available on any device and to prepare a platform for easy implementation of all our crazy i...
2018-09-21 20:44:06 +0000 UTC
View Post
About these days, two years ago, one man had nothing but the idea. He shared this idea with his friend and they started working. Without knowledge and without skills of how things should be, with just one enthusiasm. It was difficult. At some point, the work almost completely stopped for many months, but they were able to continue their hobby. Many things had to be redone in the learning process, and this continues to this day. So this project was created, so Natasha was born.
Today we celebra...
2018-08-31 23:40:06 +0000 UTC
View Post
Here it is already the 25th of August, time flies like crazy.
Alas, we have not been able to devote enough time to the game and some of the content is still not completed, but it is our difficulties. As agreed, we changed the payment schedule from monthly to per creation until a new version is released. We actually changed this a couple of days ago to be sure your august fees won't be charged.
For now it is difficult to say exactly how much time it will take to complete all the ne...
2018-08-25 03:27:34 +0000 UTC
View Post
I think we're late here. We cannot yet maintain a stable frequency of weekly news releases, but still it's much more often than usual. We will continue to try to reduce these gaps.
So, what do we have today? Perhaps you all have guessed, it is the Khan Base again. We have worked on it thoroughly, but this is not the main thing. This time there will be no screenshots and other things, you will be able to walk all over the map directly in your browser.
This is a good...
2018-08-15 21:06:18 +0000 UTC
View Post
To make it easier for you to navigate the menu, which is likely to become more complicated in the future, we decided to add an active stick that shows all possible interactions and makes it more convenient for mouse users.

Example of the mechanics with the active area.
Now, thanks to the green indicators, you will see in which direction you can interact and we do not have to add to each...
2018-08-03 15:21:54 +0000 UTC
View Post
More news, less global but more informing you about the development progress. In addition, such a format will keep us "in good shape". Hope we can handle it, hehe.
Today we will talk about pixels. As you already have noticed, our wasteland now has its own small vehicle fleet. In the future, we will expand it with new types of cars. It is unlikely they will be able to ride, but still!
We also wanted to show you the preview of Khan base map.
2018-07-31 17:59:18 +0000 UTC
View Post
Hello, folks. Coming up with a new post title sometimes gives me a pain in the ass, haha.
In order not to be silent in vain, today we will show you some new drawings for the game. Some of them are just sketches, others are in the process of painting, and the need for the third in general is questionable and here we will need your advice.
As always, there are obvious spoilers ahead, you have been warned!
2018-07-25 19:22:25 +0000 UTC
View Post
Leader of the Khans, there's nothing more to say.
Well, some of you may have noticed that our page was temporarily unavailable for viewing. The patreon rules forbid showing nudity in the public posts, that's why there are so many censorship bars now.
Sorry, Natasha, no more your exposed charms!
2018-06-28 21:17:20 +0000 UTC
View Post
As always, you have been warned of possible spoilers.
Scene_sketch_01 | Scene_sketch_02 | Scene_sketch_03
Scene_sketch_04...
2018-06-21 05:33:03 +0000 UTC
View Post
Long time no see. And many of you have decided again that we are all dead here. Well, it's our fault after all.
A lot of things happened, most of it not directly related to the project, but still affected indirectly. The main problem with this situation in our ghoul-guy. From time to time he is going mad for some reason, crawl into his coffin, closed from the inside and does not show signs of life indefinitely. Yeah, he's a strange person (sure things, he somehow draws with no hands after ...
2018-06-21 05:32:37 +0000 UTC
View Post
Hey there. We wanted to write this post earlier, but the technical details did not allow it to be done. So, lets start it now.
About our posts. They come out quite rarely and there is the reason. Because English is not our native language, then writing posts requires a lot of preparation and takes time. It would be great to immediately write you a report on each passed stage, but at the moment it is more convenient for us to compile the final post on several achievements. If you are afraid of ...
2018-05-02 14:52:46 +0000 UTC
View Post
Hello everyone, a minute of technical information from Honeybadger.
Our game is written in javascript and uses web technologies, in other words it's actually a web page. At the moment, the main data seize of the game is made up of graphical assemblies and electron - a specialized engine for displaying web pages with additional functionality.
We plan to get rid of electron. When we go online no one will need to download offline builds, but simply open a web page in the browser. However, l...
2018-04-12 13:49:46 +0000 UTC
View Post
Well, while we're working on a new version, we have a little present for you. This is a personal "FaceGen 3000", in which you will be able to simulate for Natasha different facial expressions. Have fun!
Also, for all who are interested in the version of the game for mobile devices. In order to properly port the game, we need to fix the game art and events, change the code to adapt the curren...
2018-03-28 17:32:37 +0000 UTC
View Post
Greetings. We haven't been here in a while, and you probably thought something happened to us. Well, it's not far from the truth, and it's not good enough. The last month threw on us a whole bunch of personal problems and when it seemed that everything was over, life caught up with us to give a new kick in the ass. Unfortunately, in such a rhythm it was very difficult to allocate time for work on the game or even reading your comments. This is not an excuse, though we are happy to work on this p...
2018-03-21 23:23:22 +0000 UTC
View Post

2018-02-22 16:57:46 +0000 UTC
View Post
Possible spoilers ahead! You have been warned.
Scene_sketch_01 | Scene_sketch_02 | Scene_sketch_03
Scene_sketch_04 | ...
2018-02-18 15:59:42 +0000 UTC
View Post
Hey, HandlessGhoul in touch. It's sad to tell, but I catched up some nasty cold and it turned me off for more than a week, until I came to a semi-normal. Because of this all our plans and timing of release were spoiled. I didn't even have the strength to draw you something for 14 feb.
Now I can continue to work on new events. Besides there will be new sketches for part of the planned scenes in the next post, to show you some progress. But it's sort of spoilers, so if you don't want to know bef...
2018-02-18 15:57:14 +0000 UTC
View Post
Well, it's been over a month since our last post. We apologize for the long absence, we needed some time away from the project to gain new experience and ideas, and begin to work with fresh forces.
What plans do we have? During two weeks we are going to release version 0.2 gamma, which will be fixed known bugs, added 2-3 new scenes, transfer saves system, new gameplay features and other trivia. If the difficulties do not arise, you will finally be able to take Ian to the team.
After that...
2018-02-04 02:07:06 +0000 UTC
View Post
The translation is done and known errors fixed.
Translation files now is fully open and anyone can make corrections if you find some mistakes in the text, or to translate the game into any language by simply editing one text file.
Just use the "en.json" or "ru.json" from the root directory of the game, and then put them in the "resources" folder after editing. Don't forget to send us corrected files, or your translations, if you want us to add it in the officia...
2018-01-03 14:17:45 +0000 UTC
View Post
Wow, it was really hard to work under such pressure. We took perhaps too much and that played against us. Last week we almost didn't sleep to have time to release a new version this year. But we are happy that coped with the task. Part of the planned events had to be postponed until the next update, but now that the basic mechanics of the game added, we will be able to concentrate on the content and release it often.
Unfortunately, for too long we have made changes to the text of the game and ...
2017-12-31 20:54:13 +0000 UTC
View Post
Sad to tell you this, but due to some problems we can't release the 0.2 version in time. We need a few more days to complete all required in game. Still, release will take place before the end of this year.
Thank you for understanding.
2017-12-23 12:46:26 +0000 UTC
View Post
Fine, let me show you something what we are working on:
- Map zoom option. Now you can look around and see much more.

- Trade and looting menu. For those who know the value of their caps.


- Global map. Fe...
2017-11-29 23:26:02 +0000 UTC
View Post

Thanks to everyone who sent the options. Do not worry if you did not see yours on the voting list. Part of the poses we eliminated, because some events have already been thought out for them. So, here's the top ten:
Num1 | Num2 | 2017-11-18 19:01:28 +0000 UTC
View Post
Sorry for the long delay. We didn't show you any progress because we were busy with new game mechanics. But now we will show you not them, but new busts for the characters. This is Ian, Tandi and Aradesh.
Also for our patrons, we decided to make another poll and open a new collection of your wishes. This time you can e-mail us any image with a pose and a composition in which you want to portray Natasha, in the normal or h-events. It can be your drawing, another picture, a screenshot from a vid...
2017-11-14 17:23:37 +0000 UTC
View Post

The time has come and you surprised us again, but this time in a bad way. Out of more than 200 patrons, only 5 people sent us their options. You made Natasha feel sad. She hoped so much that you would send a lot of different outfits for her.
Well, now you will choose what a new suit our heroine will have.
Num1 |
2017-11-01 19:12:54 +0000 UTC
View Post
As we promised, we are announcing the release date of 0.2 version - December 25. Sorry that you will have to wait so long, but we do not want to release only a couple of new pictures for 15 minutes of gameplay. We try to add as many different events and stories as possible and visualize them at a decent level.
Also do not forget that if you want to participate in the voting and add the costume of your favorite heroine to the game, then you only have a hours left to send ...
2017-10-31 14:15:56 +0000 UTC
View Post
You just don't stop surprising us. Second goal in less than a month! You are totally deserve a new dress for the Natasha.
So how everything will happen? At first you need to send a picture with a suit that you like to our mail with subject "2Goal". We will collect your wishes before October 31. After that, we'll select the 10 most popular or interesting options and on November 1 we'll start a polling where you can decide which outfit will be added to the game. On November 5 the voting will end...
2017-10-25 15:16:37 +0000 UTC
View Post