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TeaNai

TeaNai

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TeaNai posts

Weekly UpDrip

One model is practically done as you can see including the "plumbing", I'm currently in the process of rigging her almost all her upper body is good to go.

I'll give you all a full view of her rigged up once its complete.

What's left to do for her?

- finish her rig

- Test the rig for clipping and such

- Make her hands


What's next?

- Get started on her partner and rig that up

- Set the base for the scenes and animations


<...

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Weekly UpDjin

As you can see the new characters are in the work she is still a WIP but as you can see she is about half way done, I have the put the these pictures next to each other so you can compare.

I still have a lot of work to do such as completing this "model" ,her lower half, her hands and then I have to rig it with bones and such.

after that I have to make the next model for this scene, then a back ground place holder and finally start animating again.

The first animation sequenc...

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Dilemma over

alright since 2d side perspective is okay with everyone, I'll get back to work.

Thanks for all your input and I'll keep you updated.

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Example of the problem

Here's an example of the problem mentioned earlier, as you can see to simply close the legs and raise an arm from this perspective ALOT of frames would have to be made.

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Important Announcement

So I finished the base the new scenario, it was a reverse cowgirl viewed from the front sort of situation and I rigged it up and did some test animations and it looked TERRIBLE just .. so bad, this is because some of the motions needed to make the movement flow required different perspectives of the object ( Imagine a head turning left and right front he front view); this would be easily achievable if the models are 3D but they are 2D as you know, so to achieve the desired effect I would have...

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Weekly UpDragon

So with 1.4 complete, we are done with "The Prowers" for awhile and it is time to move on to a whole new scenario, so that means new characters new environment and new things to see.

Now I'm going to be honest with you here and tell you this wont be out in a few weeks as I need to create all new assets, rig animate and script it all together, so I ask you to be patient with me.

All patrons will be updated on how progress is going and I will give you all some previews of what I'm w...

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PoM 1.4 Update here

What's new?

- Three new bonus animations, 1 for Basic, 2 for Additional and 3 for Full.

- Less restrictive camera, you can now look around the whole area ( Needed for new bonuses).

- Speed up Key, press the space bar to get a speed boost ( its subtle but it works even on some bonus animations )

- Bonus key. Press B to go right to the bonus animations. you will be greeted by a image asking you to wait a moment, this is needed to get all the assets in position and to sto...

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PoM Full Version 1.4

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PoM Basic Version 1.4

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Weekly UpDizzy

Greetings!

hope you have been enjoying the latest stuff so far, one more bonus animation to get till 1.4 is complete.

after that animation is done I will be movie on to some new characters, I will explain the process and such when we get there.


So what needs to be done now

- base  of animation.

- 6 base animation sequences.

- 4 new facial expression animations.

- 8 sub animations.

Thanks for reading, see ya next weekend unless I ...

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PoM 1.3.3 EA Update

- The next bonus animation has been completed, ( Still want to do a few tweaks to it, didn't want to keep you all waiting).

- Fixed some issues with some animation specifically some hand animations.

- You can now encourage them to hurry up by pressing "space" as requested, there is no indicator but it works. (Spam it at your own risk for it may cause some animation cross over, you'll know what it is if you see it.)

- You can now jump to bonus animations by pressing "B", this...

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PoM Version 1.3.3 Early Access

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Problem solved

The problem I've been having for that last few days has been solved, now the rest should fly by.

I need to make

- 6 Main animations to give to the randomizer

- 8 New emotion animation to suit the new scene

- 8 New Sub animations

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Weekly UpDial

Still working on the new bonus, I hope you all enjoyed the latest one.

I'm going to be upfront here and say this next one is causing my some trouble, I'm still working on the base of it (getting the characters into position) and it looks wrong, I WILL get it how ever and once I do the next stages should fly by.

Thank you all for your continued support and I'll keep you posted when I have overcome this obstacle (hopefully by the end of today) 

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First New Bonus Animation Complete

The new bonus is complete and ready for "Full" members to see, you can see it when the screen fades to black and the bonus screen shows up.

The camera is now less restrictive so you can look around the room (needed for this scene).

I think ill need to add a shortcut key to get to the bonuses.

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Pom 1.3.2 Early Access

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Weekly UpDrink

Working on those bonus animations I mentioned before, currently I only have partially got some work done on the first one; these bonuses are a bit more interesting than the last few, so much that I've had create some new assets, rig them up and integrate them.

because these are going to take a bit more time than usual I will be releasing them individually upon completion as early access for "Full" members so look forward to that!

- What I've done so far:

Created the new asse...

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PoM 1.3.1 Patch

It has been brought to my attention that some people have not been able to click on the "Continue" button on both the Disclaimer Screen and the character bios this patch is a quick fix to this problem, as soon as I can find the reason for this issue I will resolve it but for now this work around will have to do.

- Press "X" to jump to the menu from any screen.

- Press "Enter" to jump to the scene from the Bios Screen.

If you did not experience the issues listed above there i...

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PoM 1.3.1 Full

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PoM 1.3.1 Additional

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PoM 1.3.1 Basic

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PoM 1.3 is out

Whats new?

- Two new sequences ( Face F*** Additional &  Face F*** Full ).

- Some new sub animations to work with the new sequences.

- Sorted out the Bonus intro bug.

- Cleaned up some layer issues.

Please inform me if you encounter any bugs or issues.

Thank you.


2022-06-20 10:34:21 +0000 UTC View Post

PoM 1.3 Full

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PoM 1.3 Additional

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PoM 1.3 Basic

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Weekly UpDunk

1.3 is basically ready to go, I am just finishing a final animation then I have to test a few things. If the bugs are minimal I may be able to get it out by the end of tonight (I hope so) at worst in a couple days.

Once 1.3 is done ill be taking a couple days off of the project before getting to work on 1.4 as I have before.

Thank you to all my Patreons for your continued support for as long as you are here I will be adding new things for you.

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Refunds

Due to this product being non returnable as well as it being easy to duplicate I will not be giving refunds, I am not responsible for any "accidental" purchases of any sort.

However long term patreons who have supported me for a time will be much more likely to get a refund on their last subscription fee.

Thank you for understanding, please contact me if you have concerns.  

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Weekly UpDoof

Greetings!

This weeks update is a simple one, I am still working the new sequence at this time I have completed the first half of the sequence (the first climax), so the update shouldn't be too far away; that being said this new sequence is for "Additional" and "Full" only.

After a few more updates to "The Prowers" I will be moving on to a whole new Animatic, meaning new characters.

Once again thank you for your continued support and for those here who are just looking, than...

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PoM Version 1.2 is Ready

What's new?

- New Bonus Joke scenes

- Press "X" to jump to the Menu any time

- "Game" no longer pauses when minimized

-  Animations have been tweaked

Basic pack has a 2/3 chance of getting a bonus scene Additional 3/4 chance and Full has 4/5 chance.

There is a minor b...

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PoM 1.2 Full

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