A wise man once said: "With a lot of endings comes a lot of items." , wait... that's not it.
Anyway, here's the latest update:
Now there's a bag that will hold all your items.
You can drink blood directly from the toolbar or the item panel.
You can buy blood bags at the hospital (temporarily), and use them on the HUB. (So, buying blood at the hospital doesn't do anything until you use them, saving you a lot of trips to the hospital.)
<...
2024-04-22 07:37:33 +0000 UTC
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Study and First time stealing replaced with flat colors
Bum(2) almost finished, 2 assets left for the (Resist) option
Implementing item UI for future builds
2024-04-21 22:08:43 +0000 UTC
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2024-04-21 07:53:49 +0000 UTC
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In case your antivirus decides to complain, this version should stop giving false positives. (It gives false positives because I embed the .PCK to the .exe.)
You don't need to download this if you never had any problems with it, but it's there in case you need it.
I know some systems are more sensitive than others.
2024-04-20 19:22:06 +0000 UTC
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Fixed a bug where you would save the game, then load it back, and the weather would change. Now it should always be the one you got at that day, harvest moon style.
Set the text as instant for the instant option. I personally liked it super fast, but some players complained it had a small delay/animating text. I personally play it on fast. If you guys want the super fast option back I can add an extra button for it, just comment here.
2024-04-20 16:17:44 +0000 UTC
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2024-04-20 04:19:53 +0000 UTC
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Replaced greyscales for Hobo event with flat colors.
Fixed a bug where if you got an event it would count your insanity twice.
So now that it's fixed, ex: If you finish day 16 with 100% hunger and 40% insanity, at the start of day 17 you'll have 100% hunger and 60% insanity. Whereas on old builds you would start day 17 with 80% insanity if you got an event, making it much harder to predict a game over (though in the future you may want to get those game overs on p...
2024-04-19 17:15:47 +0000 UTC
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Replaced greyscales for journalism and relax with base color (no shading/lightning)
Soon Bum 2 will be up (assets almost finished, last option being done) and hobo event will be fully colored.
Deckard's friends (penultimate chapter) written.
2024-04-19 00:12:02 +0000 UTC
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Pictures still on its first version (lineart), but it's already pretty good, imho. I hope you have fun reading through it.
2024-04-18 00:06:56 +0000 UTC
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Added one more chapter (lineart - 1st version) in Deckard's Legendary Quest of reaching Vesper's v... becoming the best security officer in Grimshire.
Requirement: Lust lvl 7 (Seductive).
Added lust gain to the hobo event.
Waiting for assets to be finished to launch Bum 2 event (already implemented) and Hobo 2 (partially written) ^____^
Now I'm going to be working on the story for Deckard's friends, polishing some things and fixing a few bugs here an...
2024-04-18 00:00:56 +0000 UTC
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So, it's not everyday I get to say this, but for a first draft, I'm really proud of this one.
I don't want to spoil anything, so just go ahead and play it.
For this build this event can happen from day 15 to 29. For the lust option you'll need to have at least a lust level 2 (Playful).
Of course for future builds this will be a random event among many others, but for now I want you all to test it, so I gave it a 25% chance to happen after day 15th.
I h...
2024-04-17 08:58:40 +0000 UTC
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Replaced old study assets with new ones.
2024-04-16 06:33:06 +0000 UTC
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Also, with all your support I hired an intern to help our lead artist with the coloring process. Thank you very much ^___^
2024-04-16 00:40:56 +0000 UTC
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I'm writing the continuation of the event - guy with a gun in the alley.
You'll see this event if you happen to have met him during your current gameplay. I planned 3 events to happen concerning him.
I'll give you multiple options to choose how to handle this event, depending on your parameters.
Both parameters (lust and speed) in this event will be obtainable within your first gameplay.
During your gameplay If an option is greyed out or have a paramet...
2024-04-15 16:04:01 +0000 UTC
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Added a new chapter for the Deckard route. Don't forget you need to watch the other stories first and to have least 50% lust (Sexy).
I played from a new game to test it and got it at March 30 :)
This is the 1st version, with the lineart, greyscales are coming in the near future.
2024-04-15 02:37:56 +0000 UTC
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I said I wouldn't do it, but I did it anyway. It's easy enough to keep track of the endings, so for now they'll be compatible between versions. That means the endings won't reset anymore when you download a new build.
This is a small but important update, please download this latest version, prior versions do not have this system implemented and will be faulty.
Also, please report any bugs you find, it helps me a lot!
2024-04-14 19:49:35 +0000 UTC
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I hope you have fun, this is a shorter story, to make up for the next one, which will introduce a new character and possible ending.
2024-04-14 01:12:39 +0000 UTC
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Changelog:
"Surprise Comeback" scene on Prostitution Route implemented
Deckard lapdance greyscales completed
Skip button implemented
Opacity of the dialog box reduced drastically (Even I couldn't see the art, sorry, at least it's been fixed now). Also, added outline and shadow to text for a clearer reading.
Journalism greycales completed
Random clients give more hunger, more lust and less fatigue (making ...
2024-04-14 01:05:45 +0000 UTC
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Adding some color to it :)
2024-04-13 07:51:25 +0000 UTC
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Changes:
Journalism levels 3,4 and 5 implemented, money should be added correctly visually and to your balance.
Bartender: implemented with the fatigue mechanic, you can level it up faster than journalism, but it pays a bit less.
Masturbation: random clients now give you -20 hunger instead of only -10.
*New assets coming soon in build 0.1.7.2
2024-04-12 20:37:29 +0000 UTC
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Not so much of a surprise for you. But still, I'm sure you'll enjoy the next chapter of the prostitution route, where her recurrent client will explore the depths of her...... well, you get my drift.
The greyscale assets are all completed. I'll start reviewing the text and work on the implementation, taking a small break from Deckard's route.
Also, assets for sanatorium ending are almost completed.
2024-04-11 22:35:39 +0000 UTC
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When your lust reaches the "Teasing" threshold, you can get more intimate with Deckard. I hope you enjoy the story. If you take the time to read through it, you'll understand why there's a new scene option there that I purposely left undisclosed (for now).
Don't forget to watch the other scene first, 'cause they're meant to be a sequence.
Also, replaced the line art from Dancing to the greyscales.
As always, thanks for your continue support.
2024-04-11 15:53:06 +0000 UTC
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Today I'll be implementing the second option for Deckard. The lineart for Deckard is finished, so I'll try to implement at least 1 option each day. Thank you all for your continued support ^____^
Btw, this scene has one of my favorite dialogues... I hope I can make you... ahn.. have a good time reading it.
2024-04-10 17:26:08 +0000 UTC
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Here you can DOWNLOAD the game and a guide for currently available scenes and answers to the most frequently asked questions.
2024-04-10 15:02:25 +0000 UTC
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Check the google drive, everyone should have access already.
Added: Flash Deckard; Text speed bar; corrected prostitution bug.
Now you can (finally) choose to flash Deckard instead of getting the Sanatorium ending. Just be sure you have at least 1 level of lust (innocent). It was supposed to be level 2 or 3, but I want you guys to test it out first. I particularly like that scene, but of course I'll go back and polish it once he's route is done/colored. Thank you for your ...
2024-04-10 08:25:17 +0000 UTC
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The solution to your problems - the text speed bar.
Also, Vesper is almost ready to flash Deckard.
All will be up and running for build 0.1.6.0. Waiting for the final assets.
2024-04-10 03:07:11 +0000 UTC
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Today you'll flash your tits to Mr. Deckard. Well... not you, Vesper. It's the first option in case you choose "Bribe" but don't have the money to pay him.
Those thumbnails are old and we'll start redoing them today. For now I'll rewrite the text, then implement it with the old thumbnails. It's going to be in the game a few hours from now.
2024-04-09 12:17:47 +0000 UTC
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Build 0.1.5 is on the drive. Everyone should have access to it by now, if you don't, comment here.
2024-04-09 04:41:52 +0000 UTC
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Here's our first version for future builds! :D
2024-04-08 18:48:31 +0000 UTC
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I should finish it within a few hours and I'll upload the new build ^____^
2024-04-08 13:22:52 +0000 UTC
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