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unseen64

unseen64

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The lost Turok Gamecom port we'll never play

In the mid / late '90 Turok was loved by many gamers, especially N64 fans, but this was not enough to save an ugly Gamecom conversion: https://www.unseen64.net/2016/01/04/turok-game-com-cancelled/

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We are ready for another year of unseen games, thank you!

While we keep working on the Unseen64 website as much as we can, plus taking extra time to write articles and organize interviews for the Unseen64 book (that we hope to be able to release in mid / late 2016), another year passed.  2015 was an important year for U64 as we were able to remain an independent website by getting enough support from Patreon to fully pay the server for a couple of years and also rise enough donations to create a P...

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A lost horror adventure PS2 game we'll never play

La Toile du Diable (“Devil Canvas” in english) was a PC tech demo created by Delphine Software (DSI) in 2002 in order to show to publishers the technical and gameplay features of a planned PC / PS2 survival horror / adventure game called Legions of Fear2015-12-28 19:30:10 +0000 UTC View Post

A game pitch for the TRON sequel that we'll never play

When Tron: Legacy was still internally known with the WIP-title of TR2N, Disney asked to different studios to pitch a game for their movie sequel. Here's one of the prototypes that were not chosen: https://www.unseen64.net/2015/12/21/tr2n-liberation-cancelled-game-pitch/

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A lost "Real Time Strategy FPS Speedrun Money Management Sim" that we'll never play

Now that the Unseen64 website seems back online, here's the full article for State of Crisis, a cancelled FPS - RTS - Sim shooter that was in development by long-lost french studio Darkworks: http://www.unseen64.net/2015/12/14/state-of-crisis-darkworks-cancelled-prototype/

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A real time strategy FPS speedrunner money management game that we'll never play

While we wait for tech support to find out what happened to Unseen64 and  put it back online, here's a preview of the article that would have been published today on the site, enjoy and thanks for the support! :)


State of Crisis is a cancelled real time strategy first person shooter that was in development in 2010 / 2011 for PS3, Xbox 360 and PC by french st...

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Denial of Service attack to the U64 Server because of a book review?

So it seems that after we published our review of the "Untold History of Japanese Game Developers Volume 2", the Unseen64 server collapsed. We were thinking that it was one of the usual downtime of the server, but John (the author of the book) sent us an email to warn us that it could have been a DoS attack just because we wrote about his book. In fact, just a week ago "StopDrop&Retro" who made a YouTube review of the same book, had his video suspended b...

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Unseen64 Donations Details - November 2015

We have updated the donations amount with the funds raised in November 2015, as always you can find all details in our dedicated page: http://www.unseen64.net/how-to-he..

Preservation Fund @ October 2015:

1,655.07 $ (from Patreon + One-Off donations)

New Patreon Donations from November 2015:

+$257.00 Processed

-$18.99 CC Fees

-$12.85 Pa...

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A cancelled side scrolling stealth game that we'll never play

Here's a new video article for Heist, a stealth action/adventure game being developed by TrapDoor, the independent studio responsible for 2012’s Warp. It was planned as a digital title for Xbox Live Arcade, Playstation Network and PC platforms. Work began on the project codenamed Heist in early 2012, “almost immediately after” development on Warp had commenced, according to one former Trapdoor employee. The game was a high concept, ambitious experiment in creating a 2D stealth experience w...

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The cancelled Crackdown sequel by Rare Ltd that we'll never play

Crackdown 1 surpassed Microsoft’s expectations and became a huge success. Microsoft wanted to publish a Crackdown sequel as soon as possible. Unfortunately at that time Realtime Worlds were too busy working on their ill-fated APB MMO and were not able to develop a new Crackdown. Microsoft did not want to waste time and asked to Rare Ltd to start working on Crackdown 2: 2015-12-08 16:54:27 +0000 UTC View Post

Updates on the Unseen64 Book: who would you like us to interview?

As most of you probably know, even if we don’t have much free time (full time jobs, homes and families take up a lot of time!) other than keeping the Unseen64 website updated, doing researches, reply to messages and back-upping files from lost games, we are also working daily on the Unseen64 book, a volume with the 250 most interesting cancelled games for all the main consoles and PCs from 8bit to the 7th generation (Xbox 360, PS3, Wii), a few of which are previously unkno...

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A cancelled Fighting RPG hybrid by the makers of Deus Ex

Gladiator 3000 was a pitch from Ion Storm (the team behind such titles as Daikatana, Deus Ex and Anachronox) to Origin for a 3D man-to-man RPG combat simulatorthat would have been developed for the PC: 2015-12-01 22:00:48 +0000 UTC View Post

Unseen64 Bonus Podcast Archive

As some patrons made us to notice that a few of the old Podcast episodes were no longer online, we create a backup archive with all the episodes, that you can download again, enjoy! https://drive.google.com/a/unseen64.net/folderview?id=0B8CccfuFkhMcRmxMOGtRdWE1U3M&usp=sharing

If there are some italians in here, you can also check t...

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A lost on-rail shooter that you'll never play on your Voodoo2 3dfx card

Shot is a cancelled 1999 on-rail shooter by Housemarque (the team behind cult shmup as Super Stardust and Resogun) http://www.unseen64.net/2015/11/22/shot-housemarque-pc-cancelled/

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POLL TIME: Which should be Unseen64's next article?

Here's a new poll to ask you, our patrons, which one of these articles you'd like to see on Unseen64 as soon as possible! The last time "Project Cairo" for N64 was the winner and you'll see an article about it on the site in the following weeks / months. Who will win this time?

Here are the candidates:

- Fiv5: a cancelled adventure game for PS3 by Quantic Dream, that was in development between Two Souls (2013) and Heavy Rain (2010)

- Kingpin 2: the l...

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The cancelled GameCube game that was a bit like Minecraft, before Minecraft

Read the full story about Game Zero, the cancelled GameCube game that was in development by Martin Hollis and the Zoonami Studio, a sandbox platformer that was a bit like Minecraft, 9 years before Minecraft http://www.unseen64.net/2015/11/16/game-zero-zoonami-gamecube-cancelled/

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The full story on the cancelled South Park game that was recently discovered

New video from Tamaki for Ubisoft's cancelled South Park game, which was planned for PS2, Xbox & Gamecube! Special thanks to Andrew Borman of Past To Present Online for providing the footage. You can check out more videos of the game over on his channel: www.youtube.com/user/ptoponline

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Unseen64 Donations Details - October 2015

We have updated the donations amount with the funds raised in October 2015, as always you can find all details in our dedicated page: http://www.unseen64.net/how-to-help-u64/donations-details/

Preservation Fund @ September 2015:

1,445 $ (from Patreon + One-Off donations)

New Patreon Donations from October 2015:

+$240.00 Processed

-$17.93 CC F...

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Zenith, a lost N64 fighting / racing game hybrid that we'll never play

Iggy’s Reckin Balls + Super Smash Bros = Zenith, the lost N64 game by cult studio DMA Design, the same team that created Body Harvest and Silicon Valley: http://www.unseen64.net/2015/11/09/zenith-climber-nintendo-64-cancelled/

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A weird Genesis / MegaDrive platform game that we'll never play

Frog Dude is a cancelled weird platformer planned for Sega Genesis / MegaDrive: http://www.unseen64.net/2015/11/02/frog-dude-genesis-megadrive-cancelled/

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The Wave Race sequel for Wii that we'll never play

Learn about how one Nintendo studio tried to bring Wave Race back for a new generation, but wasn't able to make it happen.

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The lost Suda51 game inspired by Franz Kafka that we'll never play

Kurayami is a cancelled free roam psychological / horror game that was pitched by Grasshopper Manufacture as a PS3 exclusive. Being inspired by Franz Kafka novels, in Kurayami players would had to explore a mysterious european castle and the near village filled with creepy inhabitants: http://www.unseen64.net/2015/10/27/kurayami-suda51-cancelled-ps3/

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POLL TIME: Which should be Unseen64's next article?

Here's a new poll to ask you, our patrons, which one of these articles you'd like to see on Unseen64 as soon as possible! The last time "Pilotwings 2" for SNES was the winner and you'll see an article about it on the site in the following weeks / months. Who will win this time?

Here are the candidates:

- Jade Empire 2: the lost sequel to one of the best action adventures for the original Xbox, that later became something even more ambitious

- Wii Self De...

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Nintendo's Project H.A.M.M.E.R: The Story Continued

More secrets from the development of Nintendo's Project HAMMER. Leave a comment and let us know what you think!

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A lost 16 bit platform game that we'll never play

Peaky Blinder is an obscure #cancelled sidescrolling platform game that was in development in 1994 by Storm / Sales Curve Interactive (SCi Games) for SNES, MegaDrive / Genesis / Mega CD and GameGear: http://www.unseen64.net/2015/10/19/peaky-blinder-megadrive-genesis-snes-cancelled/

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A lost 3D arcade shooter that we'll never play

City Diver is a cancelled arcade shooter developed by Taito in 1994 with a 3D screen: http://www.unseen64.net/2015/10/12/city-diver-arcade-tech-demo-cancelled/

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A new page to detail how Patreon donations are used to remember lost videogames

Currently the main use of Unseen64 donations is to pay the site server, to keep the archive online and to have multiple backups of all data (online and offline), to not lose any info. Before to use donations for everything else, we ask to our Patrons for their feedback, to know if they have advice or objections about the use of those donations for detailed expenses. We think that this is not our money, the use of donations in th...

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The lost Banjo Kazooie: Grunty’s Curse is now added in the Unsen64 archive

Banjo Kazooie: Grunty’s Curse is the cancelled Game Boy Color  version of the Rare Ltd. project that would later become Banjo Kazooie: Grunty’s Revenge, released on GBA in 2003 by publisher, THQ. Initially established midway through 1999, Grunty’s Curse represen...

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The lost Banjo game for GBC that we'll never play

Discover the cancelled Banjo Kazooie game for Gameboy Color starring an

alternate story with an evil blue Kazooie, levels that were later cut,

and lots more. Enjoy!

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Unseen64 Bonus Podcast: Episode 10

In Episode 10 of the Unseen64 Podcast, we discuss a lost Banjo game for Gameboy Color, a prototype for a cancelled South Park game, and lots more! Download it: https://www.dropbox.com/s/1tp3uv7sz6xm7wo/Episode%2010.m4a?dl=0

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