Keeping up with our super-long queue of games waiting to be remembered on Unseen64, this week we added 2 new cancelled titles in our archive:
Baten Kaitos 2 / 3 [Wii]: Baten Kaitos: Eternal Wings and the Lost Ocean is a now cult-classic RPG developed by Monolith Soft and tri-Crescendo, and published by Namco for the GameCube in 2003. A prequel titled “Baten Kaitos Origins” was published in 2006 directly by Nintendo. Just before Nintendo’s acquisition of Monolith th...
2018-09-27 13:57:07 +0000 UTC
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Junction Point is a cancelled (initially) fantasy MMORPG / (then) sci-fi RPG that was in development by Looking Glass Studios (Austin team) in the mid ‘90s, an ambitious project conceived by Warren Spector (Wing Commander, Ultima Underworld, System Shock, Deus Ex), Steve Powers (Ultima VII, Deus Ex, Dishonored, Prey) and Allen Varney (Star Wars: Galaxies). This was their original, unfinished idea that would later led to such popular games as System Shock 2, Deus Ex and Bioshock: 2018-09-20 19:11:54 +0000 UTC
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Keeping up with our super-long queue of games waiting to be remembered on Unseen64, this week we added 2 new cancelled titles in our archive:
Shojo R [Dreamcast]:a cancelled Dreamcast game that was in development by Compile in 1999. Unfortunately at the moment we don’t have any detail about the project and its gameplay, only some concept art were found by Videogamesdensetsu on Twitter. By the look of the concept art available we can speculate it could have been a third...
2018-09-14 14:27:38 +0000 UTC
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It's time for another Unseen64 poll to ask your opinion! Some readers suggested us to open a Discord channel to let people interested in lost games to chat together, share files and information, organize researches on cancelled projects and so on.
We are not sure if this Discord channel could be something that would really be used or it would just...
2018-09-09 13:39:27 +0000 UTC
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Bonk (also known as “PC Genjin” in Japan and “BC Kid” in Europe) is the name of the main character in a series of platforming games that was started on the PC Engine in 1990 when the first title, Bonk’s Adventure, was developed by Hudson. Bonk soon became the mascot of Hudson in an 8/16-bit market filled with mascot-platformers (Mario, Sonic, etc.) and they released a few sequels for PC Engine and Super Famicom. What most gamers do not know is that in 1995 Hudson in cooperation with A....
2018-09-06 10:44:02 +0000 UTC
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Satellite Man was a scrapped, albeit completely finished, game for the SNES by Japanese developer T&E Soft. The game was a comedic side-scrolling brawler akin to Final Fight that featured Satellite Man, a superhero who could harness the power of satellites, as he a...
2018-08-31 19:02:12 +0000 UTC
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Banjo X was to be the third installment to the Banjo Kazooie franchise, slated to be released for the original Xbox. Initially the game was being developed in 2004 by Rare as a straight remake of the first game, with enhanced graphics and gameplay for the new console. Supposedly, the characters in Banjo X were to break the 4th wall, so to speak, and gradually become aware that the game was a remake of the original Nintendo 64 version. The farther along the player got in the game, the more ...
2018-08-23 13:21:29 +0000 UTC
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Incursion is a cancelled squad-based action game that was in development by Argonaut Games in late ‘90, possibly planned to be released on PC. While many other lost games by Argonaut were widely known, a few ones such as Kanaan and Incursion remained forgotten for many years. Argonaut is mostly remembered today as the studio behind such classic games as Starglider, Star Fox and Croc, but between the late ‘90s and early ‘00s they fell into obscurity, until their closure in 2004: 2018-08-14 09:48:36 +0000 UTC
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Farnation (sometime spelled Far Nation) is a cancelled online RPG that was going to be published by Sega, initially for their Dreamcast and later for Xbox. The game was somehow announced in mid 2000, when its title was found in a document released by Sega Enterprises discussing the company’s overall business strategy. While the Gamespot Staff was able to take a look at the game, unfortunately Sega never officially released any image or footage to the public. From what we can read in this previ...
2018-08-08 20:27:29 +0000 UTC
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Aero the Acrobat 3 (also known as A3RO or Aero 3D) is the cancelled third chapter in the action platformer series composed by Aero the Acrobat, Aero the Acro-Bat 2 and Zero the Kamikaze Squirrel. Aero 3D was conceived at Universal Interactive Studios in the mid ‘90s, while they were also working with Naughty Dog to create the first Crash Bandicoot for Playstation. The success of Crash Bandicoot and the internal issues between David, Universal Interactive Studios and Naughty Dog put and end to ...
2018-08-02 15:12:59 +0000 UTC
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Maximo: the Dark Knight is a cancelled “Adults Only” game pitch that was considered by Capcom USA to develop as a spiritual sequel to the Ghosts ‘n Goblins series. After Capcom of Japan shown their Ghosts ‘n Goblins N64 prototype to the press in 1996 (a game that was never released), a year later Capcom USA conceived their own pitch for Maximo on the Nintendo 64. Later the project switched to PS2 and Capcom USA created a new pitch for Maximo: the Dark Knight in late 1998, to be able to s...
2018-07-25 15:49:29 +0000 UTC
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Dagoth Moor Zoological Gardens was an impressive GeForce tech demo created in 1997 / 1998 by The Whole Experience (WXP), a small development team base in Seattle. In this demo you could move around a fantasy setting, inhabited by strange creatures. Another Geforce tech demo in the same Dagoth Moor settings was later released in 1999 under the title “Isle of Morg”. The team wanted to create their own original game “Experience” since 1997, but between contract works and difficulties in fin...
2018-07-17 16:28:47 +0000 UTC
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Beneath is a cancelled action adventure that was in development by Presto Studios in mid / late ‘90s, to be published by Activision for the original Playstation and PC. The game was quite hyped at the time: it was presented as a “Tomb Raider” killer, with such lines as “Deeper than any Tomb” and “More dangerous than any woman“: https://www.unseen64.net/2018...
2018-07-09 13:56:54 +0000 UTC
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Keeping up with our super-long queue of games waiting to be remembered on Unseen64, this week we added 2 new cancelled titles in our archive:
Excalibur (PC): Excalibur is a cancelled action RPG that was in development by Australian team Auran (later known as n3vrf41l Publishing and N3V Games Pty), announced in 2001 for PC. The game was based on the legend of King Arthur and his “Sword in the Stone” Excalibur: 2018-07-03 14:01:32 +0000 UTC
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Serengeti is a cancelled adventure / simulation game originally in development for PC and Xbox in 2001 by Masa Group, a small French company focused on AI-based modeling & simulation software for defense, public safety and games-related markets. This was an ambitious game that would have been played somehow like Afrika for Playstation 3, but conceived 7 years before Rhino Studios’ own project. You would play as a photographer and wildlife specialist, working in an African natural reserve s...
2018-06-26 16:04:07 +0000 UTC
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Brooklyn Stories is a cancelled adventure game that was in development in 2008 / 2009 by French team Lexis Numérique, planned to be released on Playstation 3, Xbox 360 and PC. The project was quite ambitious and original for its time, mixing interactive storytelling, several playable characters, multiple narrative paths and some kind of “time travel” mechanic in which you could go forth and...
2018-06-19 08:51:13 +0000 UTC
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Pain Boarders is a cancelled “snowboard ragdoll” game in development in 2009 by Idol Minds (now known as Deck Nine, the team that worked on Life Is Strange: Before the Storm) for Playstation 3. Since the late ’90s Idol Minds developed such snowboard games as Cool Boarders 3, Cool Boarders 4 and Cool Boarders 2001. In 2007 they released Pain for PS3, a strange ragdoll puzzle game in which you had to shoot a character with a slingshot to destroy the environment or hit targets: 2018-06-13 16:06:54 +0000 UTC
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Keeping up with our super-long queue of games waiting to be remembered on Unseen64, this week we added 2 new cancelled titles in our archive:
Alien Reign (SquareSoft) [Playstation?]:Alien Reign is a cancelled sci-fi real time strategy game in development by SquareSoft USA (Redmond) in late 1995 / early 1996. While the project was still in early concept phase when it was canned and no console was decided yet, by looking at the partnership between Squaresoft an...
2018-06-05 10:23:09 +0000 UTC
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Keeping up with our super-long queue of games waiting to be remembered on Unseen64, this week we added 2 new cancelled titles in our archive:
Commando (Namco, Playstation): Commando is a cancelled third person action / shooter game that was designed by Stephane de Luca for Namco, planned to be released on the original Playstation. Commando would have been an interesting take on the 3D action genre. The game was divided into different missions, each set in a differe...
2018-05-28 14:28:25 +0000 UTC
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Keeping up with our super-long queue of games waiting to be remembered on Unseen64, this week we added 2 new cancelled titles in our archive:
RPG Densetsu Hepoi [Mega Drive (Genesis)]: A video game based on japanese anime RPG Densetsu Hepoi was in the makings for the Sega Mega Drive / Genesis System. The only source available about this unseen game is a scan from a japanese magazine called Beep Mega Drive, dated 1991, which show us two screenshots: 2018-05-23 08:17:58 +0000 UTC
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Firo and Klawd 2: Holiday Highjinks is the cancelled sequel to the original 1996 game developed by Interactive Studios Limited (later known as Blitz Games) and published by BMG Interactive for Playstation and PC. The game was a top-down shooter with pre-rendered graphic, in which an ape police detective and an odd job cat) had to explore a series of branching levels while killing all the enemies:
2018-05-14 07:57:32 +0000 UTC
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We Are The Mods is the cancelled spiritual sequel to The Warriors, the cult classic beat ’em up based on the 1979 movie of the same name. We Are The Mods was in development in 2006 by Rockstar Toronto, initially as a Playstation 2 project, but soon Rockstar decided to move it to the Xbox 360 as one of their first games for the 7th generation of consoles. We Are The Mods would have not been a direct sequel, as it abandoned the movie setting to create its own one, set in 1960s England during the...
2018-05-05 15:30:02 +0000 UTC
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Liquid Matrix is a cancelled sci-fi action adventure game that was in development for Playstation 2 by 989 Studios and Sony in 1999. 989 Studios worked with a few talented artists such as Eric M. Scharf and Rodney Matthews to create concept art for Liquid Matrix. The results was a beautiful mix of old-school sci-fi style mixed with biotechnology and weird-looking aliens: https:/...
2018-04-27 16:11:39 +0000 UTC
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Legends is a cancelled third person action RPG planned to be released on Xbox 360, which was in development in 2006 / 2007 by the original Battlefront team at Pandemic Studios. The game would have merged cover-based third person shooting in a series of floating sci-fi islands, with usable vehicles for combat and exploration, randomized dungeons and rare loot ala Diablo plus a quest system somehow similar to what at the time was used in MMORPG such as World of Warcraft. You can imagine Legends as...
2018-04-19 18:08:05 +0000 UTC
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We are quite happy to finally show you this previously unseen game, after many years of researches! BioSwarm (initially conceived as “BattleSport II” and later also known as N.R.G. and Groundwave) is a cancelled sci-fi vehicle combat game that was in development in 1997 / 1998 by Cyclone Studios, planned to be released on Playstation and Nintendo 64. BioSwarm’s gameplay was quite different from its early conception as BattleSport 2. Sports’ mechanics of scoring points by shooting balls i...
2018-04-12 15:27:34 +0000 UTC
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Today we added Dwagons to the Unseen64 archive, a cancelled and forgotten maze-puzzle game planned to be released on the Super Nintendo and Sega Mega Drive (Genesis). It was in development by UK based company Imagitec Design. The game shared similar ideas with Pengo (a 1982 arcade game by Sega) and Sokoban (a japanese puzzle game from the same time): https://www.unseen64.net/2018/04/03/dwag...
2018-04-03 13:28:59 +0000 UTC
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Enders Project (also know as Zone of the Enders 3) is a cancelled game which was planned for Playstation 3 and Xbox 360 by Hideo Kojima and Konami. The game would have been the third chapter in the popular Zone of the Enders game series, but it was scrapped at a very early stage in development. The game was ‘announced’ on 25 May 2012 during a Zone of the Enders HD Collection preview event held at the Shinjuku Wald 9 theatre in Tokyo, with many Kojima Productions’s employees and ZOE develop...
2018-03-28 13:42:00 +0000 UTC
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Full Impact is a cancelled car combat game that was being developed in 2010 by Juice Games (AKA THQ Digital Studios Warrington / UK) for the Playstation 3 (PSN) and Xbox 360 (XBLA). The game would have been somehow similar to the Destruction Derby series, with players using cars to destroy their opponent by driving around in arenas at high-speed. There would have been different gangs to choose from, each one with their own style and car-type, somehow like in Twisted Metal. Players could also bee...
2018-03-22 18:08:37 +0000 UTC
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Keeping up with our super-long queue of games waiting to be remembered on Unseen64, this week we added 2 cult-following titles in our archive:
Pilotwings 2 (SNES, cancelled):The original Pilotwings is an arcade flying simulator developed by Nintendo and published in December 1990 as one of their first games for the Super Nintendo, soon becoming a cult 16 bit classic. By August 1996 Pilotwings sold at least two million copies worldwide and Pilotwings 2 for SNES was already in e...
2018-03-16 09:14:48 +0000 UTC
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One of the most interesting but lost 64DD games is Project Cairo, a cancelled RPG planned by team Craveyard (Crave Entertainment). According to an IGN article dated 1997, Craveyard were "in negotiations to use a major comic book license for both characters and background story", promising a new "fresh look for the genre with interesting, Americanized characters". As told by Mark Burke (former Vice President at Crave): "If it was another anime RPG I don't think we'd be making it. [...] We think t...
2018-03-08 09:52:01 +0000 UTC
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