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Acid Rain: an unseen and unknown lost game from Namco Bandai

Acid Rain is a mysterious cancelled Playstation 3 / Xbox 360  game that was being in developed by Namco Bandai Games USA just for a few months in early 2009, probably by the same team behind their Afro Samurai game. A few concept arts from this obscure project were leaked online some years ago, and while we tried many times to get in contact with people who worked on the game, unfortunately we were not able to get any more details about it: 2017-04-03 14:57:18 +0000 UTC View Post

Project Carbondale: the cancelled SEGA’s answer to Resident Evil

Project Carbondale is a cancelled survival horror game that was being development by SEGA in 2003 for Xbox and Playstation 2. People who talked with Ogasawara at the time got the sense that they wanted it to be SEGA’s answer to the Resident Evil franchise, featuring a much more realistic Western setting (hence the research), but also SEGA’s leanings towards action and arcade-like fun factor: 2017-03-27 14:20:19 +0000 UTC View Post

Sacred Pools, a cancelled “erotic thriller” by SegaSoft

Sacred Pools is a cancelled interactive movie / FMV game that was in development by Code Monkeys and Segasoft in 1995 / 1996, for Sega Saturn and PC. It seems the project was shown in video form at E3 1996 along with other classic Saturn titles, such as Nights, Panzer Dragoon 2, Virtual On and many more, but in the end Sacred Pools was never released: https://www.unseen64.net/2017/03/21...

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Game Zero: "Minecraft" for GameCube by the Director of GoldenEye 64

 In November 2015 we revealed to the world the previously unseen Game Zero , the ambitious action platformer for GameCube in development between 2000 and 2002 by Zoonami, the studio founded by Martin Hollis, director of GoldenEye 64. 

Game Zero could have been a revolutionary game, with mechanics similar to Minecraft many years before Minecraft. Unfortunately, Game Zero w...

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Blue Angelo: a Cancelled Action Adventure for GBA

Created by Adriano Baglio (Virtual Spaghetti) and published by Shibuya Interactive, Blue Angelo was originally developed in 2004 for the Korean GamePark 32 console and well received by the public. Little information is available on Shibuya Interactive but the company appears to be no longer in existence. Unfortunately the GP32 sold poorly and prevented the game from gaining any real attention. While a Game Boy Advance ve...

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Road Trip: a Lost Zombie Apocalypse Adventure

Road Trip is a cancelled zombie-apocalypse adventure game that was in development in 2009 / 2010 by French studio Hydravision Entertainment (mostly known for the popular survival horror game Obscure) planned to be released on Xbox 360 and Playstation 3. Initially known as Project T, the game was meant to be a more mature and open-ended take on the “zombie survival” genre, with a gameplay mec...

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Should we do more episodes for the Totally Random Podcast?

 A few weeks ago we posted the first episode of the "Totally Random Podcast" on Patreon, now it's time to decide if to keep doing more of these or if to use that time to work on videos and articles for the site instead. The podcast is meant to be some kind of bonus for you, the awesome people who support Unseen64 on Patreon, so we'd like to receive your fe...

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Chronicles of Eden: a lost pixel-arted Action RPG for GBA

Chronicles of Eden Vol.I: Vangarde’s Tale was announced in 2004 by its developer Lightspire Studios as an upcoming Gameboy Advance title. The game was supposed to be a top down story driven action adventure/ role playinggame: https://www.unseen64.net/2017/02/28/chronicles-eden-vol-vangardes-tale-gba-cancelled/

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Knights: the cancelled Dreamcast multiplayer brawler by the Killzone team

Before merging with Lost Boys Games and Orange Games to became the now popular Guerrilla Games and creating the Killzone series, Digital Infinity was a rather obscure indie team based in Netherlands. In late '90s DI were working on an interesting online multiplayer brawler / party game titled Knights, planned to be released for Dreamcast and PC,...

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Ascension: the cancelled Tomb Raider inspired by Shadow of the Colossus, ICO and Resident Evil

A reboot of Tomb Raider was developed by Crystal Dynamics and released in 2013 to welcoming applaud and incredible reviews. However, it seems that the development process took a rather sharp turn. This new Tomb Raider project was started in early 2009 and was originally meant to be a much more different game than the final one.  Dubbed Tomb Raider: Ascension (not to be confused with the 2007 fan-made movie), its conception was a world away from what gamers ...

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Unseen64 Totally Random Podcast - Episode I

Thanks to our friends Alex and Ryan who donated their time and voices to record this long chat, the first (?) episode of the Unseen64 Totally Random Podcast it’s here. This is exactly what the title suggests: a totally random voice chat about games. Don’t expect any kind of professional intro, script or deep revelations, you will instead listen to two friends having fun and talking about Bomberman, Halo memories, Destiny, a few cancelled games, Blizzard, Overwatch and their lost Titan MMO. G...

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Patreon goals, Unseen64 plan updates and your feedback!

In the past few days we’ve eventually had some free time to organize the new strategy to keep Unseen64 online in the following months and years, as we had introduced in the yearly-update on the status of the project . Here you have the proposed changes to our Patreon’s goals and activities. As you know we need your feedback to proceed: please le...

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FUUB: The Lost Gaming Dices Peripheral by THQ

Project FUUB was a peripheral device being developed by THQ Digital Warrington (Formerly Juice Games) at some point between 2006 and 2010 for the Xbox 360, Playstation 3, and Wii consoles. Acting like a set of four individual dice, which were to be bundled together as one purchase, the FUUB was predominantly aimed towards local group play. Each player would interact with one or more of the dice when playing one of the FUUB View Post

Another lost PSP game and an Unseen Interview

While working on our book about lost video games, we were able to interview many developers who worked on cancelled projects, but we had to cut some of these interviews from the book because of the 480 pages limit. As promised, we are publishing all the missing articles directly in our website, and the following interview is one of these! During his career Julian (Jules) Holtom has worked at Imagitec Design, Ocean Software and Team17on such lost...

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The Cancelled Star Wars: KotOR 3

Star Wars Knights of the Old Republic 3 is the cancelled third chapter in the popular RPG series developed by BioWare and published by LucasArts. The project was started by LucasArts in 2003 / 2004 when they canned another Star Wars MMO for console named “Proteus” and planned to reuse the same team and part of the already created designs to develop a new KotOR game. Unfortunately KotOR 3 fol...

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Split Shift: a lost ambitious racing game with transforming mechanic

Split Shift Racing is a cancelled arcade racer that was being developed by Juice Games (AKA THQ Digital Studios UK) for the Playstation 3 and Xbox 360. Set in a distant sci-fi future, the game was due to take place in a chaotic “open world” environment that spanned both urban and rural terrain, and featured a transforming mechanic that allowed players to alter their caron the fly: 2017-01-16 16:23:32 +0000 UTC View Post

Unseen64 Donations Details - December 2016

 We have updated the donations amount with the funds raised in December 2016, as always you can find all details in our dedicated page: http://www.unseen64.net/how-to-help-u64/donations-details/

Remaining donations in the Preservation Fund:

  • Preservation Fund @ November 2016:   
    • Total: $...

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Djinn: Diablo meets One Piece + Phantom Dust in this cancelled Action RPG by former Blizzard devs

Djinn is a cancelled action RPG planned initially for PC and later also for Xbox 360 and Playstation 3. The project was in development by Castaway Entertainment, a talented team founded in 2003 by former developers who left Blizzard North, some of which were previously working on the cancelled version of Diablo 3. Djinn was quite hyped at the time because of its connection with the Diablo series and many RPG fans were eager to see more from the game, promising hundreds of hours of adventure, exp...

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Unseen64 Survived for Another Year: Thank You for Your Help! What to Do in 2017?

The last couple of years were really hard for Unseen64: we had to keep updating our site to add more unseen games, while at the same time working on our book dedicated to games we will never play, that was finally published in September 2016. As most of you known, we work on Unseen64 in our own free time, after a long day of our day-jobs, taking away this extra time from our sleep, friends and family just to read Unseen64 relate...

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Rewind: a cancelled on-rails shooter for Nintendo DS

Rewind is a cancelled on-rails shoot ‘em up in the vein of StarFox that was in development in 2008 by Two Tribes for Nintendo DS. After their work on Worms: Open Warfare 2 DS for THQ in 2007, Two Tribes started to plan their next game and wanted to create an original Sci-Fi shumup for the same console: https://www.unseen64.n...

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More Unseen Interviews from our book are now online

While working on our book about lost video games, we were able to interview many developers who worked on cancelled projects, but we had to cut some of these interviews from the book because of the 480 pages limit. As promised, we are publishing all the missing articles directly in our website, and you can already find a few of these unseen interviews online on Unseen64, enjoy! 

Domenico Barba (Naps Team): 2016-12-20 14:58:06 +0000 UTC View Post

Phoenix: The Lost XBOX SRPG Cancelled by Bungie

This is the second of a short video series to highlight some of the most interesting lost games featured in the Unseen64 book, to rise awareness about the volume and spread the word to remember these unreleased projects! Before Halo and Destiny, in late 90’ Jason Jones, Bungie's co-founder along with Alex Seropian, had the idea of creating a fantasy tactical role playing game where you fight against huge armies of characters. It was a project ...

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Unseen64 Donations Details - November 2016

 We have updated the donations amount with the funds raised in November 2016, as always you can find all details in our dedicated page: http://www.unseen64.net/how-to-help-u64/donations-details/

Remaining donations in the Preservation Fund:

  • Preservation Fund @ October 2016: 
    • Total: $2,695.43 (f...

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Video Preview: The lost Watchmen's Video Games

In this new video article by Tamaki, you can learn more about the story of two intriguing abandoned Watchmen games that came very close to happening in 2007.

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Klepto: a lost stealth grappling-hook game for N64, inspired by Umihara Kawase

Klepto is a cancelled action platformer / adventure / stealth game in development by Utopia Technologies / Sandbox Studios between 1998 and 2000, with a planned release on the Nintendo 64. Inspired by Umihara Kawase, the team wanted to create a 3D third person grappling hook game. The idea was that you played a cat burglar-type in a Sci-Fi world. Each mission was designed to be playable in several ways, i.e. you...

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Chroma: a FPS - Music Game Hybrid that could never be

Harmonix’s existence has been closely tied to music and rhythm games and even after the hype surrounding Guitar Hero and Rock Band faded away, the developer kept experimenting with the concept of music applied to other genres. Given the massive popularity of the first person shooting genre, it must have been a quite logical leap to combine both concepts, giving birth to the initial idea of Chroma: 2016-11-29 15:15:24 +0000 UTC View Post

The Guardian: a cancelled adventure game featuring ghosts and thoughts manipulation

The Guardian is a cancelled adventure game that was in development in 2002 / 2003 by The Whole Experience (WXP Games) to be published by Capital Entertainment Group for the original Xbox. The game’s protagonist would die in a car accident during the introduction and then players would use his ghost to interact with NPCsto resolve different tasks: 2016-11-22 17:47:19 +0000 UTC View Post

Book Preview: the cancelled GameCube game by the Space Channel 5 / REZ team

This is the first of a short video series to highlight some of the most interesting lost games featured in the Unseen64 book, to rise awareness about the volume and spread the word to remember these unreleased projects! For this first preview we show you the cancelled GameCube game in development at United Game Artists, the cult team that created such classic games as  Space Channel 5 and REZ, enjoy!

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Duke Nukem: Critical Mass - the lost PSP game found by the Library of Congress

Duke Nukem: Critical Mass is a run & gun shooter game, released on the Nintendo DS platform in 2011 by Apogee Software. The game was originally intended to also come out as a Playstation Portable game but was later cancelled for unknown reasons. Rumors on the game started early as the beginning of 2008 and were later in July of that year confirmed when Apogee Software announced a completely new Duke Nukem adventure: a Trilogy which would be developed for both syst...

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Route 66: a cancelled survival, hitchhiking simulator

Route 66 is a cancelled point and click adventure game that was in development in the early ‘90s by Disney Software/Buena Vista, initially planned to be released for 386 (or 286) PCs with 320×200 VGA cards. It was intended to be an interesting mix of adventure and survival gameplay: the main protagonist was a young man named Dart Stranger who was busy hitchhiking from St Louis to Santa Monicaalong Route 66, a world-famous series of highways in America: 2016-11-02 16:07:43 +0000 UTC View Post