Nagatoro (Lost Bet)
Fixed Marcille. Ported in a futanari character. Got the eye key shapes to work. They're not perfect, but it's doable.
I have to do hair bones next.
Now, I'm gonna try and port over more characters. I would like to try at least one character per day. Once all this is smooth out, I can focus back on making comics like normal.
2024-02-12 04:52:52 +0000 UTC View Post
The biggest hurdle which was the head is literally done. I now have to find adjustments for skin textures & eye pupils.
I have to make additional shapekeys for the eye directions in blender. I have do something about the hair texture as well. Once I start porting more characters in a nice workflow, doing this will get faster over time.
2024-02-10 22:14:25 +0000 UTC View Post
Note: This is NOT an actual test render. I simply grabbed a daz model, shaped it up and import it into Blender. I basically just want to update everyone on what I've been doing if I'm not uploading comics.
This is to simply show what content could look like in the future. I plan on doing full day of tutorials in the morning. I may have to wrap my KK characters in order for them to work. I'll have to do custom skins and eyes myself.
I want to use Cycles, but c...
2024-02-09 03:46:40 +0000 UTC View Post