Hi folks!
Sorry for the extended silence, but life kept me really busy these last days. Nevertheless I already finished the annoying phase of scenery assembly and added a new aftermath scene for an encounter you had during last version, including a quick "warm" scene.
I'm now working on the main quest progress and hope to start the hot scenes next week.
Here's a better detailed roadmap:
[ROADMAP]
[100%] New Chloe house and bedroom environment as...
2022-10-06 18:21:03 +0000 UTC
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Hi folks!
I'm planning to add art packs on new releases and this post is a sample of these packs.
These are full 2K resolution PNG images of some scenes in the game.
On top of that, Stalker patrons tier will get those images in PSD archive format with the full depth structure used in animations, allowing to play, edit and combine with any other images (using Photoshop or GIMP).
I know there is a lot of art from previous releases that could be packed. I'll try to add in...
2022-09-23 19:53:19 +0000 UTC
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Hi folks!
I'm planning to add art packs on new releases and this post is a sample of these packs.
These are full 2K resolution PNG images of some scenes in the game.
On top of that, Stalker patrons tier will get those images in PSD archive format with the full depth structure used in animations, allowing to play, edit and combine with any other images (using Photoshop or GIMP).
I know there is a lot of art from previous releases that could be packed. I'll try to ...
2022-09-23 19:52:11 +0000 UTC
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Hi folks!
The latest poll decided the path for our next release, so here we go. I'm already working on the assembly of a couple of new sets where the next quest development will take place on. This take a fair amount of work, so i'll focus on it before creating a more detailed roadmap.
So... Here's a very basic one. It will be expanded on next posts.
[ROADMAP]
[075%] New Chloe house and bedroom environment assembly
[015%]
2022-09-23 18:34:49 +0000 UTC
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Hi folks!
Here's another poll where you can choose which character next version should focus on.
Courtney / Taylor story line is simpler and will probably lead to a quicker release iteration.
Chloe quest is a bit more complex and will involve creating new scenarios, so it will probably take a little more time.
I'll wait a couple of days for you to choose your own adventure here.
Peace!
2022-09-12 19:22:24 +0000 UTC
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Hi folks!
Here's the 0.8.2 release, which adds a new gallery mode and expanded save slots options.
I chose some of the main scenes to add to the gallery but if you think there are some other interesting ones missing, please suggest here.
The save panel now supports 150 save slots with the new paging function.
Remember there's no new content in this version, so you should download it only if you're interested in the gallery and expanded save slot functi...
2022-09-09 22:21:08 +0000 UTC
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Hi folks!
I hope you liked the latest update! Now that the game reached a fair amount of scenes, I think it's a good time to add a gallery mode. So, I'm going for another shorter release iteration, adding the scene gallery and a paged save slot function.
Like in Goons Raid Her, certain progression trophies will unlock gallery entries and you won't be required to play all paths to watch different outcomes. However, this time it will work more like a full scene player (with all game...
2022-09-07 18:25:09 +0000 UTC
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Hi folks!
Here's the release of version 0.8.1. It adds 2 new hot scenes, closing all paths in the fashion helper quest (the most complex sequence in the game until now).
As I suspected, a lot of people had issues in v0.8 with the bed/sleep function because of the use of old saves carrying missing content. So I added a warning message now every time you try to load old saves. You can still load them, but be aware that a new save will always be a less bug prone experience.
2022-09-03 15:26:58 +0000 UTC
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Hi folks !
A quick status update here. I've already finished half the content planned to complete version 0.8.1 (a certain cliffhanger resolution). So, I think it's better to hold the Mac/OSX build for a few days and release it together with the complete windows version.
This will allow the full release to come a little earlier for both systems, maybe by the weekend.
See you soon,
Peace !
2022-08-29 23:12:07 +0000 UTC
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Hi folks!
Here's the release post. This version contains a new quest, encounters, trophies, 2 hot scenes and some bug fixing. As I posted earlier the final scene ended up much more complex than I opted to split it in two releases.
One of those (romance path) already has a hot scene, but it will be completed with even more action in the next minor version as this path is the one a little with more content this time. Hopefully, this next release will be a shorter/quicker one.<...
2022-08-25 22:58:32 +0000 UTC
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Hi folks!
Yet another status update! I decided to split this version release in two, just like the latest one. I've been acquiring the bad habit of implementing scenes WAY more complex than I first planned, screwing up my ideal release cycle. Gonna try to fix that and stick to the plans from now on.
This latest scene is the champion, with LOTS of animated shots to create and 4 possible paths (from pure evil to wholesome). So my idea is to publish next release with the (first part ...
2022-08-21 00:24:17 +0000 UTC
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Hi folks!
Yet another roadmap update here. Work is progressing, but... Unfortunately my available work time kept being strongly reduced these last weeks, meaning the usual monthly(ish) release period will have to be stretched this time.
Here's the updated progress
[ROADMAP]
[100%] Paths of Glory quest aftermath / Wednesday transition
[100%] Fashion helper quest dialog and events
[100%] Cupid ques...
2022-08-14 23:01:27 +0000 UTC
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Hi folks!
Quick post here to update the roadmap progress.
Day job continues to relentlessly consume my soul, so it's still not as fast as I want. Anyways, I added an additional quick scene (girls dorm peek keyhole) and now it's time to work in the target hot scene.
See you soon,
Peace!
[ROADMAP]
[100%] Paths of Glory quest aftermath / Wednesday transition
[100%] Fashion helper quest dialog and events
...
2022-08-03 17:23:25 +0000 UTC
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Hi folks!
Work is in progress on the next version. Latest poll elected the fashion helper quest, so here's the roadmap I'll follow.
I'll make an important implementation in the story flow that was missing since the first release. My first idea of the week days progression was to make it work like story chapters (similar to Goons Raid Her chapters). So, starting from next release, you'll only be able to sleep on bed after all important events of the day were found (with an option t...
2022-07-24 18:25:39 +0000 UTC
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Hi folks! After almost 5 years, this is the first promo post I make here (yes, I'm that much anti-social). But FunFictionArt seemed the right one to get it started. He's been doing a great job, so here it goes!
Are you being disappointed in the way Game of Thrones show ended on TV? Doubt the books will ever be finished?
Here is your chance to explore other possibilities and...
2022-07-15 16:38:26 +0000 UTC
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Yeah. It's been a loooong time since I last posted a poll.
But I have to choose a quest to work for the next cycle and thought it would be cool to let you Fan/Stalkers decide.
So... Which quest should I work on for the next release? You have a couple of days to decide!
2022-07-14 14:56:30 +0000 UTC
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Hi folks!
Here the release of version 0.7.1 for Windows and Mac. This version adds the third path of the latest scene for your renegade bastard character, and a couple of new general features.
A new settings option were added, allowing to disable the dialogue text rolling animation and sound. Also, you can now press 'H' key anytime to hide/show the dialogue UI and enjoy the view or take screenshots.
[WHAT'S NEW]
- Added "Sell her services" path...
2022-07-09 13:31:43 +0000 UTC
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Just a quick notice to Mac users here. I didn't forget about you. I'm working on the third path to the restroom scene and plan to release the Mac/OSX build already with it included by the weekend.
2022-07-08 13:13:17 +0000 UTC
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Hi folks!
Here's the release of v0.7. This one adds the new girls dorm environment (along with another special room to explore). Some new quests are introduced, and two of them can be completed. There's also 2 new trophies (plus 1 placeholder trophy) and a new hot scene.
Despite this being the most "extended" scene in the game, I had an idea for a third branch path a few days ago, but didn't want to delay the release to include it. So you'll receive a message when you reach the po...
2022-07-03 17:07:47 +0000 UTC
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Hi folks!
Quick post here to update the roadmap. These last days weren't the most productive due to regular life issues and unexpected technical issues (always do backups, kids).
I'm working now on final scene branches of this build, so the release post is probably the next one.
[ROADMAP]
[100%] New Camera sway settings option
[100%] New girls dorm environment (+cleaning quest)
[100%] Encounter s...
2022-06-27 14:32:35 +0000 UTC
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Hi folks!
Work on next version is in progress! I already added a new exploration environment that will trigger quests for the next couple of versions and a new setting option.
I know some people feel uncomfortable with the camera Perlin noise sway effect, so I figured out a way to make it globally optional. It means you'll be able to disable camera sway in all scenes and exploration areas of the game.
Here is a roadmap for you to follow progress.
[ROADMAP]
<...
2022-06-12 01:42:37 +0000 UTC
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Hi folks!
Here's the OSX build of v0.6. As always, labeled 'experimental' because I don't have the hardware to test id.
I found a bug in the release (nerd guy will still be available in the campus area after phonegate scene). But as it won't beak the game, I'll fix on next version.
[DOWNLOAD]
lis-v0.6-osx-experimental.zip
2022-05-30 13:24:56 +0000 UTC
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Hi folks!
Here's the release of v0.6. This finally reach and goes beyond the original 3D version as the polaroid quest scene was extended with all the ideas I couldn't use with that older framework.
I also revamped the save system workflow (again) to something similar to what we had in Goons Raid Her. You now have a fixed "autosave" slot and at any time you can create a copy of it to other slots that are never overwritten. I think this is an easier way to manage your save collecti...
2022-05-27 22:38:08 +0000 UTC
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Hi folks!
Just a quick status update here to say I've just finished all planned content for next release!
Now I just need some polishing and testing rounds before building, meaning the release is probably coming at the weekend.
See you soon!
Peace!
2022-05-27 04:05:01 +0000 UTC
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Hi folks.
Here's a new roadmap status of next release progress. I had planned this to be a shorter iteration, but the scene is being fairly expanded. Also, my beloved full week WFH era is sadly gone, taking away hours of productive time.
[ROADMAP]
[100%] End of phonegate quest scene
[100%] Polaroid search quest content
[100%] Picture contest scene root path
[050%] Picture contest scene branches
S...
2022-05-19 10:37:57 +0000 UTC
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Hi folks!
Hope you enjoyed the latest release! I'm already working on the project's next version but this time I'll post roadmaps instead of those ETAs that are growing difficult to predict due to... you know... life.
So, here are the plans and current progress for next release:
ROADMAP
[100%] End of phonegate quest scene
[100%] Polaroid search quest content
[005%] Picture contest scene root path
[000%] <...
2022-05-06 19:56:35 +0000 UTC
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Hi folks!
Here's a Mac OSX build of v2D-0.5. As always, it's labeled experimental because I can't properly test these builds.
[DOWNLOAD]
lis-v2D-0.5-osx-experimental.zip
See you soon!
Peace
2022-04-25 01:12:59 +0000 UTC
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Hi folks!
It took a little longer than expected, but the release is finally here! I'll refrain from posting ETA and go back to the old completion percentages on next cycles. I think it's better than creating inaccurate expectations that sometimes will let you down and gets in the way of doing a better work.
This build adds the fast-forward/skip function, quests progression, new environments, a hot scene and 2 new trophies. Also we'll finally complete the 2D 'remake' on next vers...
2022-04-21 19:22:55 +0000 UTC
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Hi folks!
Guess what? I'm late again! Yeah, day job has been making the "release per month" schedule each day more difficult. Thankfully I have a juicy paid leave waiting right around the corner, and with it some hope to create content a little faster for next interaction.
My idea is to post the next release with the complete content for the "phone gate" quest, then a 1-2 weeks later the "golden" release that will finally catch up with the 3D version.
This first release migh...
2022-04-10 23:54:08 +0000 UTC
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Hi folks!
Work on next version is on progress! I already some added several bits of content missing in the latest release (like the Prescott room investigation and a new encounter that didn't happened in the original 3D version).
I also included a new 'fast-forward' key. You can now hold 'X' key at anytime to increase 5 times the game speed (including all animations, walk speed, fade-in/out and auto-skipping dialogue).
I'm still not sure if I'll be able to reach the point of...
2022-03-27 14:27:39 +0000 UTC
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