XaiJu
EachUisge CC

EachUisge CC

patreon


EachUisge CC posts

REALLY Unnatural Horse Eyes

Spooky season is on the horizon and it's been thundering since last night, so I was inspired. An add-on for Unnatural Horse Eyes which is an add-on for Natural Horse Eyes, featuring a set of kelpie-inspired eyes and a set of solid glowy nightmare-inspired eyes (sad...

View Post

I HAVE REPLACED THIS POST WITH A PHOTO OF MY CAT

her name is Maisie, I basically fostered her for a while and she's since been adopted. behold her majesty.

this was originally the "spicy" version of the digilegs, but no matter what edits I make to this post (which wasn't breaking any rules in the first place), patreon won't acknowledge my requests to have it reviewed by an actual human or tell me what the actual problem is. since I really don't want to break the link in my tumblr post, I'm hoping that removing every trace of the origi...

View Post

NSFW Satyr preview with thigh-high fur overlay

I've added a new overlay style for the digitigrade goat hooves, specifically designed to be compatible with pretty much all WW genital conversions/styles anyone might want to make. I've got a preview of it on the ken-doll mesh on the main download now, but this gets the intended effect across better. I'll be making a more heavily-furred NSFW version designed specifically to work with my genital meshes, but wanted to get this done first since it's the more universal option. and was faster to d...

View Post

Digitigrade Human Penis texture preview

I ended up doing this twice because the UV needed a substantial rework from how I originally had it, but problem areas are sorted and I'm happy with the result (and it will make fur overlays look better once those are made).

Still have to redo the soft version, but after that I just need to get a compatible fur overlay edit done and then I'll be able to release at least one dick for satyrs.

View Post

Illuminated Fence Recolor

A very quick edit I've been wanting to do for a while that adds new swatches to the Illuminated Fence from Get Famous, one a metal-ish grey and the other a nearly flat black. Normal TOU don't apply here, since literally all I did was slap on an overlay and there are no original textures/meshes involved, but I figured I might as well upload it and save anyone else the trouble of doing the same thing.

View Post

Horse Shading Override

An edit of the default shading of the horse coat that maintains a maxis match style with somewhat more accurate muscle anatomy and more visible changes with the weight sliders. Includes a custom normal as well as all three shading variants.

Longer coat and foal coat are planned but not currently included, mainly because I can't find the damn normal maps in the file cruiser. Once I do, they'll be added.

View Post

PINTOPALOOZA Mane & Tail Swatches

I found the solid-only vanilla swatches to be incredibly limiting, so I made some more colorful ones. The set includes four mane patterns (three pinto + one leopard appaloosa), two tail patterns, and one forelock pattern, in six colors each. I will probably add more colors/patterns in the future, but I'm planning a default replacement for some of the vanilla colors and want to do that first.

All the manes have custom swatches for easy identification, and the leopard appaloosa should wor...

View Post

WIP: Digitigrade Human Large

Going to have four sizes total (small, medium, large, and "ancient greek pottery art satyr" size). feedback is welcome at this stage, won't be making any sweeping changes but if you spot something that needs adjusting please do let me know.

View Post

UNnatural Horse Eyes

A non-default set to match my default Natural Horse Eyes, with a variety of fantasy colors. As with the defaults, they're designed to be used with minervamagicka's View Post

Feline Tails 2.0

A set of tails suitable for any and all varieties of cat people, currently available for teen-elder, child, and toddler life stages. The swatches are all color-matched to my feline skins (shown in the screenshots). The skin detail version is located under Birthmarks, while the accesso...

View Post

Melodramatic Rearing Poses

A collection of six assorted rears, for all you fantasy/horse movie poster needs. They're just for single horses, might try some similar ones with riders in the future though. I mostly made these for cc/custom horse showcasing purposes but they probably have other uses. I designed them to look good from various angles to get a little more versatility out of them.

  • Regal 1 and 2 are your classic fantasy unicorn/King of the Wind type pose, they're referenced from arabians and have a ...

    View Post

Natural Horse Eyes

My take on a somewhat more realistic-looking eye texture, aiming for something that looks more horse-y than vanilla but still fits all right with a maxis-adjacent style. I've brightened up the lighter colors to give them that authentic equine "possessed by the ghost of a victorian orphan" look, and as always desaturated everything from EA's go-to jewel tones. Swatches include some browns, amber, green, two blue/glass swatches, and that yellow tiger eye color that's specific to Paso Finos. I a...

View Post

DigiLegs: SFW

A digitigrade leg base made to balance flexibility with the best possible visuals, featuring a variety of paws and hooves that will all fit seamlessly with the legs and any cc clothing based off of them.

The legs and feet will function on their own as pants and shoes and can all be found in CAS with custom thumbnails, however they are also fully enabled (and intended) to work with the Wicked Whims body selector, which will keep your sim's legs from breaking while undressed. Texture ov...

View Post

DigiLegs Vanilla Conversions

Lower body clothes edited for compatibility with my Digitigrade Werewolves override and DigiLegs for human/other occult sims. Currently includes the following packs (modular download, choose based on what...

View Post

Satyr Horns

A set of Maxis Match goatlike horns for young adult through elder sims. They fit both masculine and feminine frame, and come in ten swatches with a mix of realistic and fantasy colors that should work for satyrs, fauns, demons, and whatever other horned beings you make. They can be found under skin details and go in the forehead slot.

I adjusted them to work with most hairstyles including the larger  ones, but there will inevitably be some unattractive clipping with a few  of ...

View Post

Satyr hooves progress

Wanted to do a quick little "I'm not dead" post along with proof that there will in fact be hooves. They're very WIP and pretty janky looking right now, but coming along and I'm mostly past the hard part of refining them down from a cube. They'll be released with a custom skin detail texture overlay once they're finished; the werewolf texture there is a placeholder.

View Post

Further Progress

It's in-game and functioning as it's meant to, the only remaining roadblock is that I don't know how to rig a hard penis for WW animations (I'll figure it out, but at the moment I've just got the whole thing weight painted to the pelvis for testing so it looks janky as hell in most animations).

The shaft itself isn't paintable; I opted instead to give it an overlay that's attached to the skin color (so nose/pawpads/etc). I'll be updating my natural skins for compatibility when I update...

View Post

WW Body Part WIPs

I've learned how to add custom parts, so I've resumed working on the meshes for the various fantasy dicks on the to do list. Still have to make these work with the ww rig but hopefully that will go as smoothly as the getting-them-in-game part.

View Post

Feline Eyes

Maxis-adjacent slit-pupil eyes for all your monster and cat people needs. All eyes are  non-default, have in-game thumbnails to easily find them in CAS, and have been divided into three separate packages, including twelve natural colors based on actual cat eyes, twelve variants of sectoral heterochromia, and fifteen fantasy colors. If you want all three, you can download the merged all-in-one package that  contains every swatch (do not install the individual files if you’v...

View Post

Teeny Beans Framed Kitten Prints

Because CatSims have families too.

I suddenly got the idea for this last night and it wouldn't leave me alone, so I made it. It's just that thing where parents make hand/footprints of their babies as a keepsake, but for people who are using my feline skins and want more immersion in their decor.

View Post

Feline Skins 2.0

Update 12/7/25:

  • All FA skins are now tagged for fairies

A set of HD, Maxis-adjacent, WickedWhims-compatible skins and overlays  for all your khajiit, cathar, tabaxi, broadway musical, and other cat  people needs. Featuring an abundance of colors and patterns, a  hand-painted fur texture that minimizes seams as much as possible, and a  design that should work with a variety of face shapes and body types  ...

View Post

Natural Werewolf Eyes (Override)

A Maxis match override for werewolves that gives them a more realistic range of colors, a more consistently wolfy look with all dark sclera, and adds hazel, dark grey, and more natural shades of blue and green. I also re-ordered the swatches to be slightly more intuitive. 

  

View Post

Natural Werewolf Skin (Override)

An edit of the default Maxis skin detail to make the werewolves more  wolfy-looking, slimming/reshaping the eye rims, removing the pink from  the ears, and replacing the lips with a more natural-looking gradient.  The only issue, which I have no way of fixing, is that the areas  formerly occupied by eyeliner and inner ears are still unpaintable  except in detail paint mode.

There are four total versions available: two options for vanilla plantigrade feet, and tw...

View Post

Digitigrade Werewolves (Override)

An override for werewolves that turns the humanlike legs EA gave them  into digitigrade legs with paws, fully paintable and now including a  Maxis match fur texture as well. The lower joint is immobile as I can’t alter the rig, but I’ve done my best to shape and weight paint them in a way that gives the illusion of natural movement. The skin override is only needed if you use vanilla skins; if you use my   View Post