New Update
This week's Rogue Legend 2 update has new lighting, global illumination, and hats!
2018-09-13 16:27:59 +0000 UTC View Post
This week's Rogue Legend 2 update has new lighting, global illumination, and hats!
2018-09-13 16:27:59 +0000 UTC View Post
This week's Rogue Legend 2 update has new toppings for the dirt and your head!
2018-08-29 18:38:45 +0000 UTC View Post
It's finally here!
2018-05-09 18:32:15 +0000 UTC View Post
Just a small update this week with a peek at the new character.
2018-05-02 16:00:45 +0000 UTC View Post
Rogue Legend 2 update features a bunch more half block stuff, as well as new houses and better performance.
2018-04-25 16:38:01 +0000 UTC View Post
Rogue Legend 2's newest update adds an all new set of rested buffs, craftable windmills, and even greater housery.
This week's update adds a new house, improved colors, and the copy paste block tool.
2018-04-10 15:45:47 +0000 UTC View Post
I've been working on color grading and HDR.
2018-04-04 16:38:39 +0000 UTC View Post
This week was mainly spent on performance optimizations. I've gotten to around 60 fps in town and 90 fps in the wilderness, so pretty good overall! There will be another performance bump when the new character models are in, which are progressing steadily. We're currently doing finishing touches on the base outfit, after which will be implementation and customization. Depending on how the timing goes there may be a period where there's only one gender.
Multiplayer should be functional enough for now, or at least functional enough for beta and testing. In addition to "just making it work" I've also added bans and mods for servers. In your Data/StreamingAssets/ folder you'll find a bans.txt which is a list of users that are no longer welcome on your server, and mods.txt which is a list of users that are super-welcome and can use console commands. I'll be adding /who, /makemod, /removemod, /kick, and /ban commands either today or tomorrow ...
2018-03-14 15:42:59 +0000 UTC View Post Work continues on controls and playability as well as some larger long-term features that aren't ready for primetime yet like storyline and metrics.
The "hand slots" on the actionbar are now gone, you equip items to use by selecting them, and will be bare-handed without anything selected. It added pointless complexity where the only benefits were handedness (which is now gone, but may return later as something you toggle in options) and torches/shi...
2018-01-31 20:22:15 +0000 UTC View PostFirst off, if you prefer voting in a poll there's one right here: https://www.kassoon.com/content/for...c.php?f=4&t=583
Thank you to everyone that gave feedback on the character appearance. We're pretty much operating in the dark here, so critical feedback is crucial to keep us on track and ensure we're making the kind of game you want to play. When...
2018-01-14 18:13:03 +0000 UTC View Post
This week's update is packed to the walls with furniture.
2018-01-03 16:52:25 +0000 UTC View PostNew build is up!
Patch Notes
* Added Marble, Stone, Sandstone, Obsidian, Oak, Walnut, and Birch Chair
* Added Barrel
* Added Cushioned Chair
* Added Nightstand
* Added White, Black, Tan, Red, Green, and Blue Couch
* Added White, Black, Tan, Red, Green, and Blue Armchair
* Added Stone, Obsidian, Mahogany, Walnut, Birch, Oak, and Marble table
* Added filter search to crafting window
* Fill Tools (Line, Hollow, etc) will ...
2018-01-03 00:27:18 +0000 UTC View PostThere's a new update!
* Added Ladybug, Arctic Moth, Cockroach, Spider, Fire Ant, Dragonfly, Snail, Mantis, Scorpion, Grasshopper
* Made Fireflies catchable
* Added Crab, Lobster, Crayfish
* Added Crab Cage, to cleverly catch coy crustaceans in coastal climates
* Added Queen Bee, can be used to get a beehive or some heated gossip going
* The tech tree will now be gradually revealed to make it a bit less overwhelming
* Added new fish and insects to ...
2017-12-19 17:31:14 +0000 UTC View Post
This week's update adds new rods, bait, tackle, sushi, mythological fish, rice, hydroponics... it goes on.
2017-12-13 17:08:14 +0000 UTC View PostThere's a new build!
* Added Bronze, Silver, Gold, and Diamond Fishing Rod with improved stats
* You can now fillet fish and cook the fillet
* Added Bait and Line Weight. Usable on Bronze+ fishing rods with various effects
* Added tackle: Reflector, Bobber, Barbed Hook, and Spinner. Usable on Silver+ fishing rods with various effects
* Fish have different seasons and schedules they prefer
* Added new techs for fishing
* Fish have differ...
2017-12-13 00:45:13 +0000 UTC View Post
New trailer! A packed-to-the-gills 90 second overview of gameplay.
2017-12-07 17:09:57 +0000 UTC View PostThere's a new build available! This one adds shop signs, half-blocks, and new music
2017-12-05 23:35:59 +0000 UTC View Post
I've added diagonal blocks! This has been a long time coming and not the last block type I plan on adding, but is quite time consuming to do. For every new block type I want to add, I need to add it to every single block tileset which requires very exact coordinate requirements in each one, plus I need to model every possible combination. Right now there are 12 unique tilesets, and the diagonals had 12 possible combinations, for...
2017-11-30 17:07:20 +0000 UTC View Post
Happy Thanksgiving! The Villagers are planning a little dinner get-together for the holiday. Are you coming?

Sun rays have had their look improved, along with some tweaks to sunrise and sunset to make it more marvelous to behold.

Christmas lights have been added to town to make things a bit more festi...
2017-11-23 17:13:09 +0000 UTC View Post