Map Pack #7: Hospital Ward
Size:
2800 × 1820 px; 140 px (5') grid; 20 by 13 squares.


2020-07-22 15:31:00 +0000 UTC
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2020-07-22 15:31:00 +0000 UTC
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An urban intersection where two one-way streets meet, surrounded by two storey buildings.




2020-05-29 13:54:38 +0000 UTC
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Who doesn't love trains?
This pack has two distinct versions: a steam-era locomotive yard, and a more modern one with a diesel engine. From there I made variations with different arrangements and added a toxic leak and devastated version of the modern yard.
I imagine using this map for a running gunfight, or a chase. Directors often use railyards for tense chases and hunts; they have such tight sightlines and so many good hiding places! Investigators will have a lot of place...
2020-05-29 13:53:46 +0000 UTC View Post
Here's Map Pack #4: the west wing of Sourmount High.
It's based on a typical American school layout from the 50's and I tried to make variations that could be used in a wide variety of settings and eras. If this is well-received, I would love to make more maps of the location.

Map Pack #4 is the west wing of good old Sourmount High.
High schools are such an iconic location for adventures I had to make one of my own. I plan to return to Sourmount for a couple more maps in the future. I'm thinking next would be the entrance foyer, gym and auditorium. After that would be the east wing, which includes the exciting and dangerous science lab. Maybe the lower level with the boiler room has some secrets to share?
Patrons get up to 8 variations of this map, each...
2020-05-14 14:02:23 +0000 UTC View Post
Someone on reddit asked if I could create an orthographic version of the warehouse. Personally, I find it loses a lot without the walls; the doors, for example.
Still, I understand some people don't like tokens or minis overlapping walls on the map, so, if people want these, I'll definitely add them to the variations.
2020-04-23 13:28:29 +0000 UTC View Post
Map Pack #3 is a warehouse through the ages.


Map Pack #3 is a mysterious warehouse with 19th century, modern, and sci-fi variations. This one was fun. I had too many ideas for different layouts.
I wanted each map to have a story. The secret area could be anything. The classic and modern versions have broken crates that may have released something. There's a vault with a covered macguffin too.
As a kid I played the Gangbusters 2020-04-22 16:22:47 +0000 UTC View Post
Here's the second map pack!


The second map pack is the Alley. It's the perfect place for a clandestine meet, or an ambush, or an investigation. Players could set up a stakeout on the ledge above, or fight their way to warehouse where the macguffin may be hidden.
The map is 2800 px x 1575 px at 300 dpi, and appropriate variations have a sidebar map with the fire escape levels.
The grid is 70 px x 70 px to match roll20's default.
Patrons get gridded and un-gridde...
2020-04-06 17:44:07 +0000 UTC View Post
The first map pack is finished!


The first map pack is the Office. I envision it as one wing of a floor in a tower, but those doors could open onto the street, or anywhere I suppose.
The map is 2038 px x 1250 px at 300 dpi.
The grid is 70 px x 70 px to match roll20's default.
Patrons get day/night, gridded/un-gridded versions.

Variations of the office includ...
2020-03-19 16:29:47 +0000 UTC View Post