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CheekyGimp

CheekyGimp

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CheekyGimp posts

Episode 24 Update

Hi folks,

All scenes, except the final scene (and a sex sequence on one path of the Monica/Zarah scene) has been sent to the QC team for testing, so progress continues (albeit still a few days behind where I would have liked).

The missing sex scene will be done in a couple of days. (I just had some problems with switching between views and across characters, so need to re-do), so that will just leave me with the final scene. For the final scene, as mentioned previously, all artwor...

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Dev update

Hi Folks,


A quick update (more to follow at the end of the weekend as I will be doing a LOT of work this weekend.)

So, I'm a few days behind where I would like to be due to being very busy in my real job this week, so didn't get as much time on WTHI as I would have liked (only about 4-5 hours each evening), but I hope to catch that up over this weekend (my family are away, so no distractions...will be dedicated fully to WTHI) AND I'm taking some more unpaid leave from m...

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Episode 24 status update

Hi folks,

An update on episode 24 status:

Artwork is 100% complete, including animations. 

Writing / coding / branching...I would estimate at 85% fully complete.  Although there is a good chunk of that that still needs to be QC tested, but I have done lots of testing myself and I'm confident enough that any fixes/errors the QC team find will be very easy fixes. So I'll just do a few more run-throughs and I'll aim to get that over to the QC team in one week.
<...

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Refund update

Hi folks,


This is the last general post I'll make about the refunds as I'm sure everyone wants the updates to get back to talking about the game.

For anyone that requested a refund, you should have received an email / message from Patreon on Sunday, confirming that you were being refunded. If for some reason, any of you didn't get the confirmation, please send me a DM and I'll resolve.

Progress on the game is going very well (at this stage, we are into weeks left,...

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$1 tier poll

Hi folks,

Apologies for anyone that was charged this month. As per my recent post, I am going to give everyone whatever preference they request and will track via the poll,

If you were not charged OR you do not wish a refund (thank you so much!!!), then please abstain from the poll / do not vote. (And you have my eternal thanks for making my life easier.)

Remember - If you choose refund, it will take a few days to hit your account and you will lose patronage for this month.<...

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Payment error update

Hi folks,

Currently - Patreon are telling me the payment issue was my mess-up, I'm telling them it's theirs (My logic is that if it was  my mess-up, then ALL patreons would have been charged, rather than some.).

Anyway, I don't want to leave people in Limbo while I go back and forth with Patreon, trying to figure it out, so I'm just going to start processing refunds manually.

Some people have asked for refunds, some people have informed me that they don't want to be ref...

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Payment error

Hi folks,


It looks like some of you have been charged by Patreon for this month which is an error because payment was turned off.  I have logged a query with Patreon, asking for clarification and to refund everyone.

Please bear with me until I get a response.


Apologies,


CG



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Dev update 24th July

Hey folks,

Just an update to keep everyone in the loop....

Payment is still turned off (insert crying emoji here.) Now onto some episode 24 progress...

So, the scene I expected to finish yesterday, I did.  But I haven't thrown it over the wall to the QC team yet as there are a few things I'm not happy with. But I'm never happy with what I write, so I want to put this finished scene on the shelf for a week and hope that when I come back to it, I will be happy and don't n...

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Dev Update 18th July

Hi folks,

Just following on from my last post...just to let you know where we're at (and will keep it shorter than last time). Payment will still be turned off as we go into August.

Cell and I have been working full-time on WTHI since the last update and progress has been slow but steady.

Episode 24 status update:

The Good (75%):  Approx. 75% of the game will be completed and ready for QC testing by (approx.) Sunday.

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Dev Update 27th June

Hi folks,

Let’s start with the most important part: To remind / confirm that payment is most definitely turned OFF, so there will be no charges for you in July. Payment will not be turned back on until after episode 24 is released.

Steam release / Re-do /early episode upgrades: Still on hold until AFTER episode 24 is released.

Episode 24 status update:

Really difficult to give an estimated release date because it is so hard to predict exactly how muc...

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Dev Update 8th June

Hi folks,

I know it’s been a while but as mentioned previously, I took some vacation time in May. When I got back, I got some decent work done but then slacked off a little at the end of the month due to some real life stuff, so apologies.

Progress on episode 24 is still slow but steady and we finally got a scene over to our QC team for testing. Plenty of more scenes going to QC testing within the next week.  And just to reiterate, I am not doing any work on the re-do / Ste...

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Dev Update 4th May

Hi All,

Just a quick note to go through a few things.

Firstly, just to confirm that we are back working full-time on episode 24. The only thing I've done on the re-do side of things is finally got my Steam page approved. Although we haven't released anything, at least we now have a Steam presence.  The Steam release won't happen until AFTER we complete and publish Episode 24 on Patreon, but you can still "wishlist" the game. So, if you can spare a minute (takes less than a mi...

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Dev Update - 20th April

Hi folks,

Been a while since my last update but I had a LOT of decisions to make, so I wanted to make sure everything was clear in my head before posting.  If you want a summary, instead of the meandering scribbles of a mad-man, just skip to the "Summary" section at the end.

So here goes...

As mentioned previously, I had planned on spending a couple of months on the re-do to get ready for a steam release and that two months is now up.  We made excellent progress bu...

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Dev update 23rd March: Re-do update

Hey All,

Just following on from my Monica post, I wanted to provide a general overview of re-do progress and try to answer some general re-do questions that have been posed.

Q. I gave myself 2 months to work on the re-do.   Is that enough time? And how is it going?

A. It's going slowly but I'm happy with the progress. And 2 months is nowehere near enough time but we didn't just start from scratch on the re-do last month.  It's something that me and Cell have b...

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Dev update 23rd March: Monica re-do

Hi folks,

Just wanted to share some updates about my last post when I presented a pic of Monica from the re-do  and I mentioned that there was a slight issue/something that needed tweaking. 99% of you got it wrong. :)

Let me clarify a couple of items before telling you what the error was....

Monica got an upgrade back in episode 18 (the carnival episode) which changed her from looking like this (Episode 1):

2023-03-23 18:09:54 +0000 UTC View Post

Thoughts?

Monica's very first scene/intro in the re-do (including our new house).  What is everyone's first impression?  Overall, we are happy with it but.... (I'll give a hint...there is one thing we need to fix).  Let me know your thoughts...

P.S.  We have a LOT more done, other than first image. :)  But just wanted to get inputs on this one. Kudos for anyone that notices what we plan on tweaking.


2023-03-16 16:44:47 +0000 UTC View Post

Fellow Dev: Minor request

Folks,

Apologies for the second post in a day but this one is well overdue (sorry for the delay, Moonlight).  I recently posted about a fellow game developer, Moonlight.  Moonlight is a friend of the WTHI team and is also one of our primary QC/beta testers. 

He has created his own game and it can be found here on Patreon: https://www.patreon.com/MoonLightDevCorp


He is a...

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Dev update 14th March

Hi folks,

As mentioned last week, I've had quite a few questions about the development process and how we actually create a game from an idea to a finished product. Some people are just curious, while others are interested in getting into game development so hopefully this overview will provide some insight.

I will be talking about WTHI below but only in the context of game development. For anyone not interested in the creation process and are only interested in a WTHI progress up...

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Dev update 6th March

Hi folks,


I just wanted to start by saying thanks a lot to all patrons (past and present) for your support. It is much appreciated.

And just another reminder (in case you missed the last posts) that we have currently paused working on episode 24 and are instead focusing on a re-do of some of our earlier episodes.


Thanks for all the positive messages regarding this decision. And for those that were less positive, I understand but please let me stress tha...

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Dev Update - Feb 16th

Hi folks,


I know this won't be a popular decision for some of you but I need to pause development of the final two episodes of WTHI for a couple of months so we can focus on a re-do of the earlier episodes. This is not a decision I am taking lightly and I've mulled this over for the past few months.  The re-do is not just an upgrade of the early episode art, it will be a full script overhaul of ALL of the earlier episodes (removing some scenes, adding some new ones, edit...

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DEV Update

Hi All,

Hope you enjoy the teasers I just posted for EP24.  And to fill you in on what's been happening....

Unfortunately, Ace has moved on from the team due to real-life commitments and just not having the time to contribute.  We're not sure if he will be back for episode 25 so for now, I need to write all of the Ep24 scenes we had planned for Ace to write, in addition to completing my own scenes.   I will not be looking to hire a new writer as the process tak...

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Dev update

Hi All,

Just wanted to share an update on episode 24.   Things are going reasonably well but we still have a lot of work to do.   From a full-time perspective it's just Cell and I at the moment as Ace has some RL stuff going on so he is not getting as much WTHI time in.  As per previous updates, I'm not gonna give a specific time estimate just yet as that causes more hassles than it's worth but I will keep you updated once we hit specific milestones (i.e. when w...

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4K Poll results

Hi folks,

I know it's late but the 4K images are finally complete.   Cell is busy working on episode 24 art, so I did this round of images myself.  My quality isn't on par with Cell's so I hope to make up for that with quantity.  Instead of one image per girl in the top 3, I went with multiple images per girl in the top 5!  Plus a couple of bonus images. 

Starting with some Elaine images...although she didn't make the top 5, I put together a few bonus...

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Dev Shout-out: Moonlight

Hi folks - I wanted to do a special shout-out to a fellow developer.   This isn't just a basic cross-promo as Moonlight is a BIG friend of the WTHI Dev team and has helped us enormously over the past few months and he has a LOT of talent.  So I'm delighted that he is currently developing his own game.

Please welcome MoonLight Dev Corp, the developer of Glowing Stones.  He recently launched first chapter of his game.  Game is ama...

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Music /SFX poll

Hi Folks,


One last feedback poll for this month.   I amlooking for everyone's inputs on music and sound effects, based on episode 23, so we know what we should focus on for episode 24.  Adding music and sfx adds a little bit to the overall production time/workload (Not a massive amount but still adds to be considered).  Please vote once per category, so a total of 5 votes per person.  And read the details below on each category, before voting.

T...

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Poll results

Hi folks,


Just wanted to share the poll results from our last two polls.  The scores have been adjusted based on n the umber of votes per person (for example, one person chose ALL 25 options so each of their vote will only get a score of 1/25 :) ) and the scores  have also been adjusted based on Patron tiers. ($25 patrons get higher weighting than $15.  $15 > $10, etc...)

Regarding the favourite scene from EP23 (see table below):

Jenna Romance an...

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Episode 23 favourite scenes / interactions

(Sorry folks - Previous poll wouldn't allow multiple votes - fixed now)


Hi All,

I am looking for some feedback on episode 23 to continue to get a feel for what you like in the game.   Please let me know what parts of the episode were your favourite.

As per the last poll, you can have more than one vote (as many as you want)...but the more votes you use, the less value it will have.  One vote = 1 point.   Two votes  =1/2 point to each ...

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EP24 Appearances

Hi folks,


Just wanted to get some inputs on which ladies you would like to see more of in Episode 24.  We do have some scenes we need to do (for plot/pacing purposes) but have some flexibility for others, so let me know and we'll see what we can do.

Not going to include Jenna, Bella, Elaine, Jo or Debbie in the poll as they had major scenes last episode plus (based on EP23 ending) we're gonna have to see Jo/Bella in EP24 anyway.  Similarly, because of her appe...

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Episode 23 feedback (And Android)

Hi folks,


The android version has now been uploaded (Android folder in the original links: https://www.patreon.com/posts/episode-23-72688874


Also - Please let me know in the comments below or via DMs, what your thoughts are on episode 23?  Please be as specific as you want (what you liked / disliked;  Stuff that didn't make sense/ stuff that did make sense; Spe...

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Dev Update

Hi folks,


I know there is a lot of frustration regarding the release of episode 23, so I just wanted to confirm 100% that it WILL be out this month (September).  We don't have an exact date yet but it will be this month.

This episode is bigger than any previous episode  (It is currently over 30% larger than originally planned) and we have HAD a LOT of issues/problems with this current development with a LOT of work that had to be scrapped / re-done / edited. &...

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