XaiJu
DelinquentProductions

DelinquentProductions

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DelinquentProductions posts

Going Over

I'm excited to introduce to you my next game Going Over. It's about a wrestler who's fallen from superstardom and is searching for purpose in new career in a unique form of adult entertainment. 

This time around I'm the only developer, and previously I did the writing and character design. That means I had a lot to learn on the technical side with Ren'py and Daz studio, but it's coming along nicely.

 I hope you look forward to the first release sometime in the future as ...

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In with the new

It's been quite a while since the last post and the unfortunate end of Eros Sector, but I've got some good news.

I've begun working on a new project, another adult visual novel. This time around we follow a futanari protagonist as she explores a career with an exclusive underground organization. The matches they put on for their high paying crowd are one half professional wrestling, one half live sex show. 

I'll be bringing you character previews soon, so I hope you look forw...

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Update 34

As much as it pains me to say this, the other half of my team has chosen to step away from the project. Despite my desire to do so, I am unfortunately unable to continue on my own. To say that I am upset by this would be an understatement, and I am deeply sorry to have let you all down.

Thank you for all the support you’ve shown up to this point, it meant the world to me.

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December Pin-up

Happy holidays everyone

This months pin-up: featuring Amelia.

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Weekly Update - #33

Welcome back to updates for Eros Sector.


With the end of the year coming up day jobs have been keeping us busy, but things are calming down. That being said we're down to the last animation in this section to be built out. This whole thing has been a longer effort than we we expected but the end results and quality should be well worth the wait.

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Weekly Update - #32

Welcome back to updates for Eros Sector.


Updates will continue to be brief for the next little while here. We've got a trio of animations back to back to build out and render. One is done so far and we're pushing through the last two now. 

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November Pin-up

This months pin-up: featuring Piper.

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Weekly Update - #31

Welcome back to updates for Eros Sector.


Again this week's update will be pretty short. We've been knee deep in more animation work and rendering for the 2nd animation for this scene and making steady progress on it. With the Thanksgiving holiday coming up in the US there will be a bit of a break for us and then we'll be right back to it. 

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Weekly Update - #30

Welcome back to updates for Eros Sector.


This weeks update is going to be fairly short as most of it has been spent rendering. Work on the first animation has been completed and rendered out, and we've made progress moving up to the second of three animations in this section. Like we said before we're working to make the hub sections a good bit larger this time around. 



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Weekly Update - #29

Welcome back to updates for Eros Sector.


We've been making steady progress over the last week. On the the writing side a first draft for another of crew sub stories in the hub has been completed. These sections shaping up to be a good bit longer than the previous chapter's hub and we think people will appreciate the additional time with the crew.


For rendering, we're finishing up the first of well over a dozen planned animations. First pass of renders have be...

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Weekly Update - #28

Welcome back to updates for Eros Sector. We know we've been a bit lax with these posts but we have been hard at work on the next section of the game. 


On the writing side of things we've got a first draft done for a little more than a quarter of the upcoming hub section. That work alone is sitting at about 26 pages of script and we've got plenty more content to write.


For render work we've gotten through the opening hub portion, returning to the station ...

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October Pin-up

This months pin-up: featuring River.

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Chapter 2 - Mission Release

We are pleased and exited to bring you all the mission release for Chapter 2 of Eros Sector.  Patrons enjoy a 2 week early access and we look forward to any feedback


Following the same structure as the previous chapter, this is a mission release with the hub section coming up next. 

PC:

https://drive.google.com/file/d/1B83n23Ty2OqyAQ5X4l...

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September Pin-up

This months pin-up: featuring Lana.

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Less than Weekly Update

In the last few weeks there were some fairly major heating problems with our work/rendering computer and with parts that are bullshit difficult to get as they are now we did NOT want to burn out a graphics card and just be stuck (or pay scalper prices). On top of that technical issues with our software and scenes that just weren't up to the quality we've aimed for so far with Eros Sector.

This series of problems have slowed down development and put us behind where we wanted to be by thi...

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Weekly Update - #26

Welcome to week 26 of update posts for Eros Sector.


This week is pretty much a continuation of the last. More image fixes, more discussion on scenes, and many more hours of rendering. We're getting all of the work so far up to final quality before we hit the last parts of the mission. Going forward we're spreading out the rendering work more so that it doesn't interrupt the rest of the project as much.

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Weekly Update - #25

Welcome to week 25 of update posts for Eros Sector.


An unexciting update for this week. Primary work was with renders, polish on the scenes so far, and some technical work getting everything setup within the game itself. Currently this section is sitting at just under 300 images and will most likely grow to just past that as our writer goes through for a final draft pass. For the sake of comparison this mission is about 15-20% larger than the first one. Still hesitant on givi...

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Weekly Update - #24

Welcome to week 24 of update posts for Eros Sector.


After about a month of hard work and about 130 frames we are through the fight scene and finishing up the last part of the mission section. There will still be a polish pass but with the major work completed and other craziness calming down we're expecting things to be smoother going forward.

Script work has started on the next station section as well.


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July Pin-up

This months pin-up: featuring Chloe.

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Weekly Update - #23

Welcome to week 23 (and some of 24 because this is late) of update posts for Eros Sector.


I'm going to keep this one shorter. Due to some craziness in life things are going a bit slower than we would like. Still working through the last parts of this fight scene. Ideally we'll be finishing that up this weekend or very early next week. Hopefully things will be getting back to a better pace soon but a lot of it is outside of our control. 

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Weekly Update - #22

Welcome to week 22 of update posts for Eros Sector.


Progress continues to go well as we work our way through the script. After current work, we've only got one major scene left for this mission update before we've got the first draft complete. Still, there will probably be a solid round of corrections as we go through images in detail. As it turns out making a model get convincingly punched takes a lot of adjustment.

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Weekly Update 20+21 - Discord update

Welcome to 2 weeks of update posts for Eros Sector in one.

Last week's post slipped by with the US's 4th of July but we've still been hard at work. First major thing is that we've set up a discord server for the Crewmen and First Officer roles. There may be a few kinks to work out with it, but we'll iron them out. Changes to those roles will be happening shortly after this post.

From the rendering side, we're getting deep into the action sections now. We had guessed that planning ...

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Preview Images - Crewmate


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Weekly Update - #19

Welcome to week 19 of update posts for Eros Sector.


Things have been a bit hectic this week outside of the work on Eros Sector. However, progress continues to be made. A first draft for the rest of this mission section have been completed. We've also spent quite a bit of time getting Daz to play nicely with the space scenes but the result have been worth the effort. 


Overall we're about 1/3rd of the way through this mission. Though as we get into action ...

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June Pin-up

This month's pin-up, featuring Amelia.

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Weekly Update - #18

Welcome to week 18 of update posts for Eros Sector.


Work on the opening scenes for this chapter has been going well. We've completed a first pass on the crew getting back together for the next mission briefing and we're pretty excited to get to working on the mission itself.  The last mission was partly a test to see if we could pull off action scenes. Since that actually worked, we're going a bit more ambitious for this one.


Preview images should start ...

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Weekly Update - #17

Welcome to week 17 of update posts for Eros Sector.


We took a few days to decompress go over things after the last release and now we're back at things.  The first draft of the script is already well under way and with us not having to build every set from scratch  posing out scenes is going smoothly. 


With the release out of the way we should be getting back to a more normal post schedule. 

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Chapter One - Full Release

We are very excited to release the first full chapter of Eros Sector two weeks early for our patrons.


This release introduces our hub system allowing you to pursue relationships with each of the crew members of the Boudica and side characters.  Future chapters will follow the same setup established here, a story mission followed by a hub section.


Enjoy

Update:

Links have been updated to version 0.2.1C to fix the icon reference bug in Amelia's...

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Weekly Update - #16

Welcome to week 16 of update posts for Eros Sector.

Keeping this one short to focus on finishing things up. While we aren't hitting our optimistic goal of today for release, expect it shortly. We have 1 section left for rendering and then play testing.  Most likely next week's update will be the release.

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Weekly Update - #15

Welcome to week 15 of update posts for Eros Sector.

Note: Everything here is in a pre-release state and subject to change.

This week’s update is again renders and UI.

We’ve managed to work through finals for Piper’s section and about half of River’s so far. That leaves us with two more to go through. Based on progress so far hitting the end of the month goal will be close, but we’re still aiming for it. That being said we aren’t going to compromise the quality of...

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