Elite Tiers: New Benefit Poll
Hey guys, what new benefit would you like to see for Grease Monkey and higher tiers?
If you have any ideas that are not listed below, tell me in the comments!
2023-09-20 22:20:12 +0000 UTC View Post
Hey guys, what new benefit would you like to see for Grease Monkey and higher tiers?
If you have any ideas that are not listed below, tell me in the comments!
2023-09-20 22:20:12 +0000 UTC View Post
Hey guys, I'll be releasing a video soon about finally applying the new fluid simulation to actual engine simulation and sound generation. I'm using a simple prototype application to start testing individual engine components before adding them all to the 3D interface.
Trumpet Simulator is fairly close to release but it's low priority right now compared to work on ES3D. I should have time to release it before the end of the month. It's a very rough prototype and while I could release it...
2023-09-15 18:02:14 +0000 UTC View Post
Hey everyone, I've brought on a new developer to my team to help with the creation of a DLC for Steam Engine Simulator to expand the game and provide players with more ways to use the steam engine. When released, all active Patrons will receive a free Steam key for this DLC. Work on Steam Engine Simulator will not affect work on Engine Simulator since I'm primarily acting in a supervisory role.
This is a highly experimental project and I need a ...
2023-09-08 13:57:08 +0000 UTC View Post
Hey guys, my next video will be releasing to the general public this morning but you guys can have the unlisted link first! I would have wanted you guys to have exclusive access longer, but I unfortunately couldn't keep the sponsor waiting any more.
You may be asking yourself, "What's the point of a trumpet simulation?" Don't worry, I haven't quit Engine Simulator development... quite the contrary actually. Trumpet simulator is a simple application that proves a point: ES3D's highly ex...
Hey guys and welcome to all of our new members! I know you're probably excited to see visual updates on Engine Simulator's UI or an actual engine being simulated, but I assure you, we must walk before we run. The fluid simulation is the core of Engine Simulator and without it, there really is no product. This is why I've dedicated the last month and a half to this fluid simulation.
As a tour de force, my next public video release (coming out in August) will demonstrate ...
2023-08-07 19:49:48 +0000 UTC View PostHey everyone, after A LOT of research and testing, the brand new fluid simulation for ES3D is coming together. It uses industry standard techniques (ie the same algorithms used when designing and simulating real engines and other fluid systems). I made a short update video just for you guys!
Thanks for the continued support everyone 🙏
2023-07-20 19:50:49 +0000 UTC View Post
Hey guys, it's unfortunately been another all-nighter for me... but we're making great progress. This has been a really wild month with a lot of new members joining the Patreon (welcome everyone!). Check out my new video set to release in around 4 hours! https://youtu.be/JGiNLkgNC7s
I know it might seem like I've shifted my focus away from Engine Simulator 3D, but I assure you that that is not the case. I've used the s...
2023-07-01 08:17:42 +0000 UTC View Post
Hey guys, the second Engine Simulator devlog will be releasing to the public in around 30 minutes, but you guys can watch it first: https://youtu.be/nh06yWG87rc
Thanks for the support everyone!
2023-05-29 14:12:20 +0000 UTC View PostHey guys, if you're on the Discord server (https://discord.gg/engine-sim-official), you probably already saw this, but if not, here's a short video showing my progress on the user interface of ES 3D. There are quite a lot of other features that aren't shown in this video, but you'll see them in future updates.
Here's what I'm working on:
- The graphics engine is ready and highly optimized compared to ...
2023-05-16 00:14:33 +0000 UTC View Post
Hey guys, a short video will be coming out tomorrow about my collaboration with siliXcon, a Czech motor control company. They actually managed to run Engine Simulator on an EV dirt bike. This is not a sponsored video so unfortunately I don't have an unlisted link to share with you but you can watch it on my channel tomorrow at 8 AM EST.
Progress on Engine Simulator and the next devlog are also proceeding according to schedule. That video should be out in 2-3 weeks.
Happy Friday ...
https://youtu.be/n5CIlrOMKiU
Hey guys, March is finally over. It was a really crazy month and it was really difficult to release any high-effort content but I did manage to create two smaller videos. This is the follow-up video to my last video about physics engine performance enhancements. You guys get to see the unlisted video 1 day before anyone e...
Hey guys, v0.1.13a is now available for Patreon members only! It features the optimized physics I showed in my last video. I did also manage to simulate a V69 as a joke... that will show up in my next video. For most engines, this new version should show a 20% improvement in performance. Let me know what you guys think or if you discover any issues!
2023-04-01 15:32:48 +0000 UTC View PostHi everyone, this has been an absolutely insane month for me but progress is still being made on Engine Simulator. The physics simulation is now much faster and I documented some of these changes in my next video which will be released tomorrow. This should allow larger and more complex engines. The simulation should also be a lot more resilient and won't "explode" as easily. In a follow-up video later this month I'll test out these physics changes in Engine Simulator.
Also, you guys ca...
2023-03-18 07:42:28 +0000 UTC View Post
Hey guys, sorry for the delay, I took some extra time to write a detailed tutorial and add some cool features like vehicle modding. You can find the game controls and modding examples here: https://github.com/Engine-Simulator/cosmospeed. If you run into issues, please message me or report it in the Discord server. Try to keep in mind that this is a demo and isn't perfect but it should at least start and not...
2023-02-28 17:06:18 +0000 UTC View PostHi everyone,
I'll be releasing the driving simulator featured in my last video on February 27 to all Patrons. Just a note, this is absolutely not a polished product. As I said in my video, this was a 3 day project and it's not meant to be something that I'd market as a serious racing game. I think it's fun to play and enables you to experience your engines in an interesting way but I don't think I can entertain too many feature requests since I need to ...
2023-02-25 03:33:52 +0000 UTC View Post
Hi everyone! Development on Engine Simulator 3D has officially begun and the first devlog is coming out either tomorrow or very soon after (the video is currently awaiting approval from the sponsor). Most development is low-level at the moment but I am 100% committed to making sure you get your money's worth as long as you support me on Patreon so I've used the graphics/game engine code I've written for ES 3D and made a little racing app for you guys. It can load any .mr files and you can dri...
2023-02-21 00:30:08 +0000 UTC View PostHi everyone! Full-time development on Engine Simulator 3D is happening and the first video about it will be released on February 21st. I'm trying to think of some better names for the program so comment below if you have ideas.
The game engine that will power Engine Simulator 3D will be significantly more sophisticated than that which powered the free version of Engine Simulator. It is completely cross-platform and so far can build apps natively for both Windows and MacOS. Linux support...
2023-02-01 14:38:01 +0000 UTC View Post
Hi everyone! As you may know my video about steam engines released yesterday: https://youtu.be/dzfjwXtATJA
As I promised, you all get a free copy of this software! I released it already on Discord but if you're not on the server, here's a .zip file. I'm considering releasing it on Steam for a really small price like $1 (just to cover my Steam fees) but you guys can keep this .exe version.
Controls:
Hey guys! My next video about steam engines is set to launch on January 21st, 2023. If you're at the Tuner level or above and would like the name that appears in the credits of my video to be different than your Patreon display name, please let me know!
Future Video Schedule
The next video after this one will be Engine Simulator 3D Devlog #1! I have a variety of videos planned for the next few months. While in the forest during the holidays, I rec...
2023-01-14 15:34:15 +0000 UTC View PostHey everyone, Happy New Year! You guys have made this project possible and I'm happy to say that we've reached our funding goal! I know it's a little lower right now but it's normal for the amount to drop on the first of the month with cancellations or payment declines. I thought I'd provide this update on the future of Engine Simulator and what I'm working on now:
0.1.12 - The Rotary and Usability Update
This is a fairly significant update which I'm still working...
2023-01-01 16:47:33 +0000 UTC View Post
Hey guys, I have lots of time for development now, so I've added some highly requested features to Engine Simulator for the 1.12 release happening soon! I've created this release candidate for you guys to try out. This (finally) adds a "Load Script" button as well as an in-game console that shows you the errors that were found in your script. It's also a bit more resilient than before and can handle more error cases (so the program won't just crash with no information in the error_log.log fil...
2022-12-22 14:52:46 +0000 UTC View Post
Hey guys, Engine Simulator development is about to ramp up in a big way! I quit my job at Google and will now be working on Engine Simulator full-time (more on this in a later update). I just wanted to let you guys know that I’ve had to restructure the Patreon membership tiers to suit demand and better align the tiers with the value they provide. The Tuner and Grease Monkey tier are staying the same. The Junior Mechanic tier, however, will be increased from $1.50 to...
2022-12-14 21:47:36 +0000 UTC View PostHey guys, hope you liked the video I posted earlier this morning. I posted this already in the Discord server but just in case any of you are not there, here is your special build of Engine Simulator that supports rotaries: https://drive.google.com/file/d/1Jv8NxKNkoicmOmrcYTD4oJDjtdhBn2Av/view?usp=sharing. This build is a little "rough" and definitely a pre-release but t...
2022-12-09 14:59:04 +0000 UTC View PostHey guys, I made a secret post on Instagram before the official rotary engine video release tomorrow morning (8 AM EST). Pretty much no one cares about my activities on Instagram so you're the first to know! Check it out here: https://www.instagram.com/p/Cl7RT56uY4t/
2022-12-09 00:05:20 +0000 UTC View PostHey guys, check out this short demo which will appear in my next video (scheduled release: December 11). This shows the algorithm I developed to calculate both the rotor housing and rotor shape. As you may have noticed, I like to make things as realistic as possible so not only do the rotor and housing look correct, they are correct and have the ideal theoretical shape that a real engine would use. The algorithm can calculate these shapes using just the throw of the ...
2022-12-05 04:28:26 +0000 UTC View PostHey guys, it's really late right now (I've been putting in some serious overtime to get this done) but I wanted to share some exclusive updates with you. The rotary engine works! The audio is a secret right now since it's not ready yet but I'll say this: it actually sounds good... I'm really excited for the upcoming video and I hope you guys like it. In case you didn't know, all active patrons (at the time of the video release) will get early access to rotary/Wankel engines before the...
2022-12-01 08:49:01 +0000 UTC View PostHello legends!
It's been a busy month but some real behind-the-scenes progress has been made on Engine Simulator 2.0. Unfortunately, it isn't exciting enough to deserve an entire video yet so I've held off on the devlog. This is fairly normal in the initial stages of software development where the work is not easy to visualize, but it's important to get the foundations of the software correct before rushing to anything else.
That being said, I have a few other videos planned for t...
2022-11-21 00:10:42 +0000 UTC View PostHi everyone, happy Halloween! Sorry for the late update, it's been a pretty eventful month and I have quite a lot of updates to share:
New Video
As most of you probably know, I released a new video a few weeks ago: https://youtu.be/2bJTkBsiTPc. However, not many people know about what this means for Engine Simulator behind the scenes.
- The fluid visualization shown in the video is act...
2022-11-01 01:58:27 +0000 UTC View Post
Hi everyone, I've been working on prototyping Engine Simulator's engine viewer. Doing this in code would be extremely tedious which is why I'm working through these problems in Blender. Things like: how the UI will work, how the parts will scale and change shape dynamically depending on engine parameters, etc. Let me know what you guys think!
2022-10-01 23:35:39 +0000 UTC View PostHey everyone! As you may have noticed, I released a video yesterday where I showed new features like unequal length headers and more advanced filtering to reduce artifacts. I was intending for these changes to be closed-source and available only to Patrons via a private release of the application. However, some Patrons have requested that new features be included in the open-source version of Engine Simulator. If this happens, the names of all current Patrons will be added to the open...
2022-09-28 01:07:47 +0000 UTC View Post