I have updated the status and added the background category for both the protagonist and the secondary characters.
In the background you can view all the information you have chosen in the character creation plus your progression (Experience and level), with the exclusion of "history" which is turned into biography and tells a more detailed story of the history you have chosen.
I have written seven different biographies so far, one of which is closely related to the plot of the ...
2019-03-07 00:09:58 +0000 UTC
View Post
Changelog:
-Fixed: Movement speed does not reset back to default anymore (Integrated R4 Patch 1 in main build).
-Fixed: Reading wrong hair and nose type in Slave Management scene (Integrated R4 Patch 1 in main build).
-Fixed: Blowjob scene not loading up (Integrated R4 Patch 1 in main build).
-Fixed: Screen will instantly fade in when opening any shop UI (Fix pushed in R5+ too).
-Fixed: Barrels and boxes collision in protagonist's basement
-Added: Prot...
2019-03-05 02:20:08 +0000 UTC
View Post
Changes from alpha:
-Fixed: Movement speed does not reset back to default anymore (Integrated R4 Patch 1 in main build).
-Fixed: Reading wrong hair and nose type in Slave Management scene (Integrated R4 Patch 1 in main build).
-Fixed: Blowjob scene not loading up (Integrated R4 Patch 1 in main build).
-Fixed: Screen will instantly fade in when opening any shop UI.
Original changelog:
-Fixed: You cannot open character menu...
2019-03-05 02:18:05 +0000 UTC
View Post
Changelog:
-Fixed: Prostitute's born location no longer changes throughout the game.
-Changed: Expanded Red Light District to add the brothel building.
-Changed: Old man hentai scene raises up desire now and sex decreases it.
-Added: Brothel indoor map.
-Added: 3x New M/F Hentai Scenes (Voyeur).
-Added: "Desire" stat (Female only, for now).
2019-03-05 02:15:17 +0000 UTC
View Post
Like most hentai games, Workers of Kartedhir will also feature a gallery and one of the objectives of the game will be completing said gallery.
To add the gallery I have also added a secondary save state called "global", this is currently only used to store the progression of the gallery but it will be used for other end game stuff in future.
The gallery in this game will work slightly different from other games: The stuff your character experiences (and therefore their ...
2019-03-04 20:08:41 +0000 UTC
View Post
It is finally done... The game will start from morning and will feature three more stages: Midday, Afternoon and Evening.
This means that the stuff you can do in a single day is no longer restricted by stamina alone but also time.
Some things will be available only during a certain stage of the day, an example is the old man: He will spend his time in the market district only until afternoon.
The last stage is "Late night", at this point you will have to sleep to advance to the...
2019-03-03 18:47:03 +0000 UTC
View Post
Heloise is not impressed by it.
I am done with the maps for now: I will be continuing with making the day stages now, that will include lights going on during the late hours, the window lights (like the one shown in the screenshot) decrease by intensity and also show a different color (Red on afternoon, for instance).
2019-03-02 16:06:25 +0000 UTC
View Post
I added a new map, the sewers:
It is nothing special, it is basically a free "room" to sleep in to advance the day just in case the player has no money nor a way to earn some on the moment.
Although I had never thought about it nor I have written it on my Game Design, I think it would make sense if sleeping for free in the sewers would increase the chance of sickness once diseases are added.
I could also limit the stamina regenerated by sleeping in such a filthy place as I doubt ...
2019-03-01 22:12:41 +0000 UTC
View Post
Some bugs were found in the Release 4, this patch fixes the following:
-Fixed: Movement speed does not reset back to default anymore.
-Fixed: Reading wrong hair and nose type in Slave Management scene.
-Fixed: Blowjob scene not loading up.
You can install the patch by overwriting the folder with the one contained in the zip archive.
Sorry for the inconveniences caused!
2019-02-28 17:24:36 +0000 UTC
View Post
I have just finished the protagonist's room.
While making the map I also thought of making "Everything" interactable, nothing special, just a few lines of dialogue for each thing the player interacts with.
It makes interacting worthwhile and would aid to find easter eggs and the ouija mini game that many seem to miss.
The next maps I will be doing are the sewers and the inn's room... All the maps needed to progress to the next day, basically.
The question now is... Sho...
2019-02-27 21:33:17 +0000 UTC
View Post
This is the fourth public release of Workers of Kartedhir, if you do not know what this game is about, make sure to go to the main page of this patreon and in there you will find a video, screenshots and general information about the game!
Changelog:
-Fixed: You can now scroll to view more save files.
-Fixed: Eyes no longer show behind hair when going north west or north east (Protagonist).
-Added: Stamina system.
-Added: New map (Red Light District).
2019-02-26 20:10:38 +0000 UTC
View Post
The following things were changed from Alpha:
-Fixed: You cannot open character menu while being on slaver shop/toilet shop UI anymore.
-Fixed: Game no longer shows Stamina behind objectives during ouija board mini game (Fix pushed in R4 public release too).
-Fixed: Dialogue post mini game not triggering sometimes (Fix pushed in R4 public release too).
Original Changelog:
-Fixed: Prostitute's born location no longer changes throughout the game.
...
2019-02-26 20:07:41 +0000 UTC
View Post
Changelog:
-Fixed: You cannot open character menu while being on slaver shop/toilet shop UI anymore.
-Fixed: Game no longer freezes when showing breast to the old man (Integrated R3 patch 1 in main build).
-Fixed: Game no longer shows Stamina behind objectives during ouija board mini game (Fix pushed in R4 public release too).
-Fixed: Dialogue post mini game not triggering sometimes (Fix pushed in R4 public release too).
-Fixed: After Ouija board mini game t...
2019-02-26 20:04:45 +0000 UTC
View Post
The protagonist saying how he uses his basement for storage now makes sense as... There is stuff in his basement!
I have also added shadowing and lighting like the rest of the other available maps... Except for the red light district, the plan was to upgrade that map as well but I decided against it soon after beginning as the red light district is missing half of the content and I may have to redo or move things around.
The protagonist's home upper floor was left untouched: I hav...
2019-02-26 15:23:10 +0000 UTC
View Post
I have finally filled the big empty space in the Market's District with the carpenter's building (and his outdoor's "tools").
Other than filling the empty space, I have added a few more decorations (lamps, barrels, crates, sacks, ...) where they fit the most and of course, shadows.
To imitate the Inn's dust, I have also added a cloud effect, direction and speed changes every 100 seconds to simulate wind.
It is not yet done but since the map is too big to fit all in a scre...
2019-02-25 19:14:07 +0000 UTC
View Post
The second map in which I have added lighting and shadowing (plus some other details to make it feel less empty) is the brothel:
OLD MAP

NEW MAP

2019-02-24 22:18:09 +0000 UTC
View Post
I have just finished a new location: The Iron Hammer Inn.
The next release will focus on adding the new maps needed to progress with the days (places where you can sleep) but will also improve the existing maps to finally fully complete them (Shadows and lights to add some depth, as show in the screenshot above).
Lights will flicker and move with the flames and there are also dust particles flying around randomly, I have tried to add as many details as possible to make the map fe...
2019-02-23 18:28:54 +0000 UTC
View Post
This patch fixes the bug freezing the game when showing your breast to the old man.
To apply this patch unzip the contents in the same place as the executable and overwrite the contents when asked.
2019-02-22 15:15:44 +0000 UTC
View Post
Changelog:
-Fixed: Purchased slave is pixel perfect and won't "shake" when colliding.
-Fixed: Screen fade covers the whole screen now.
-Fixed: The slaver will not replenish his inventory after loading the game now.
-Fixed: Progress on the dialogue is now resumed correctly after loading the game.
-Fixed: Draw order for the fountain water.
-Fixed: Saving and reloading a game near a sprite no longer breaks its draw order.
-Changed: Compressed graphics where possible wi...
2019-02-21 13:56:35 +0000 UTC
View Post
Changelog:
-Fixed: You can now scroll to view more save files.
-Fixed: Eyes no longer show behind hair when going north west or north east (Protagonist).
-Added: Stamina system.
-Added: New map (Red Light District).
-Added: New M/F hentai scene (Doggy) - Protagonist perspective.
-Added: New M/F hentai scene (Doggy) - Prostitute perspective.
-Added: New job and profession: Mark's toilet.
2019-02-21 13:51:50 +0000 UTC
View Post
Changelog:
-Fixed: Prostitute's born location no longer changes throughout the game.
-Changed: Expanded Red Light District to add the brothel building.
-Changed: Old man hentai scene raises up desire now and sex decreases it.
-Added: Brothel indoor map.
-Added: 3x New M/F Hentai Scenes (Voyeur).
-Added: "Desire" stat (Female only, for now).
2019-02-21 13:50:08 +0000 UTC
View Post
With the second animation completed, I have began making the third and final animation for the next update.
This one will feature the first and most likely only monster girl in the game... Since it is a brothel, it only makes sense that they have a big variety of different prostitutes to fit every client's wish.
Each animation is done for the brothel map I have shown a few days ago: There are four doors upstairs, three are occupied by those NPCs and the fourth one will be yours when...
2019-02-18 21:18:43 +0000 UTC
View Post
I am done making the animation I have shown yesterday and began making the second one, which will feature the first elf!
Rather than showing just the sketch or outline, I am going to just go ahead and show everything I have done so far today:

I sketched every frame as usual, this is one of them.
2019-02-17 21:32:52 +0000 UTC
View Post
"She has very unkept hair, considering how important looks are here, it can only mean one thing: They have been going at it for a while."
I have noticed back when I tried outlining with a "shaky" line part of the ragged clothes that it works pretty good to make a rough look, as I am coloring the hair, I am seeing that it also gives a pretty unkept look to the hair.
2019-02-16 19:18:43 +0000 UTC
View Post
I have drawn and reused some assets to make this new map: The Brothel.
It is still missing some stuff, the walls are a little too empty so I might draw and add a few shelves and a nice clock.
The table is perhaps a little too big, so I might reduce its size and add a few more to fill up the floor, with some chairs.
It could also be the first map to feature lighting and shadowing but I am not too sure about this as I want to give priority to content first.
With the brothel...
2019-02-15 18:26:32 +0000 UTC
View Post
The alpha version of R4 has been released,
R4 Changelog:
-Fixed: You can now scroll to view more save files.
-Fixed: Eyes no longer show behind hair when going north west or north east (Protagonist).
-Added: Stamina system.
-Added: New map (Red Light District).
-Added: New M/F hentai scene (Doggy) - Protagonist prospective
-Added: New M/F hentai scene (Doggy) - Prostitute prospective
-Added: New job and profession: Mark's toilet.
2019-02-14 13:23:36 +0000 UTC
View Post
No changes were made from the alpha version, changelog:
-Fixed: Purchased slave is pixel perfect and won't "shake" when colliding.
-Fixed: Screen fade covers the whole screen now.
-Fixed: The slaver will not replenish his inventory after loading the game now.
-Fixed: Progress on the dialogue is now resumed correctly after loading the game.
-Fixed: Draw order for the fountain water.
-Fixed: Saving and reloading a game near a sprite no longer breaks its draw order.
-C...
2019-02-13 04:07:05 +0000 UTC
View Post
I have added the first profession today: By interacting with the door you will be prompted to choose whatever you want your profession to be Mark's toilet or not.
Upon choosing a profession, this information will be written in your character's data and once you have saved the game, the protagonist will be able to use your services.
Every time he chooses your services, the sexual statistics (Sex, Prostitution and possibly creampie in this case) will be written in the prostitute's s...
2019-02-12 18:20:32 +0000 UTC
View Post
Stamina has been added with the relative feat (hard working which adds +10 stamina to the total).
Stamina will be consumed by performing certain actions like working or playing hentai scenes, the formula to calculate the total stamina is: Endurance * 10.
In the example above I started with 5 endurance but chose "Hard working" feat to boost it up to 60.
Stamina can be restored only by sleeping (Formula is Endurance * Constitution). so if you were to have 5 endurance and 5 consti...
2019-02-11 19:21:34 +0000 UTC
View Post
So far I have only shown sketches or outlines so I thought I'd show something "more complete" this time;
I am almost done with the second animation, the only thing left is animating the hair type 01 and sketching/outlining and then animating hair type 02.
The coloring is a little off, the red will be transparency whereas the white eyelids and front hair are only to test the "most light" (pure white) choice and of course the darkest choice.
I had had an idea to add a gallery as...
2019-02-10 10:54:39 +0000 UTC
View Post