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icestormng

icestormng

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icestormng posts

Relase: Clothes 5.7

Version 5.7 of the clothes pack is released. New clothes and some improvements. Remeber to rebuild all outfits in BodySlide as I changed a lot of them for improved fit with the new items.

Changes

  • Added 4 new textures for Leggings 2
  • Improved Leggings 2 textures
  • Added Comfy Shirt
  • Added Cargo Pants
  • Added Jeans 3
  • Added Skinny Jeans 3
  • Added new fit options for pants and tops
  • Added Asymmetrical Dress (careful: The clot...

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WIP: New Jeans

An update on the new Jeans. These are the ones without the side pouches. There is a skinny variant (the denim blue) and one that is more loose around the ankles and calves (the black one).

Now I just have to make more colors and textures...


These will be part of the (large) clothes mod (and maybe as a separate mod with some tops and shoes).

The last 2 (deep blue + leather) are also the skinny jeans.


Edit: Added some more screenshots.

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WIP: New Pants (and also new Jeans after I removed the pockets)

New Pants for the clothes mod. I will also make them without the side pockets as another variant.

They will both come with clean and dirty/worn textures.

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Release: IceStorm's Comfy Outfit

Outfit made out of a shirt, a pair of leggings and flats. Everything in multiple color variants.

The parts are separate pieces and can be mixed and matched (also with clothes from other mods)

Slot usage:

  • Shoes: BODY
  • Shirt: Torso [U], L Arm [U], R Arm [U]
  • Leggings: L Leg [U], R Leg [U]

Requirements

  • CBBE
  • BodySlide (Optional)

Installation View Post

Update: Texture Toolbox 1.9.3.0

Another update for the TextureToolbox. A few new features and bugfixes.

Change since 1.9.2.0

  • Preview is now color managed and respects the monitor's color profile (if any). If the monitor has no color profile attached, sRGB is assumed.
  • Input texture files are automatically converted to sRGB color space with linear gamma when read.
  • Config for DDS Decoder now works correctly. (Previously, NVTT was always used, regardless of setting)
  • Added option to c...

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IceStorm's Clothes V5.6

This mod is incompatible with my shoe mods as it contains them already

Changes since 5.5:

  • Added Leggings 2
  • Added Casual Dress
  • Added Pleated Skirt
  • Added fit option for Pleated skirt to tops.
  • Minor improvements here and there

Please check the readme and the release notes for requirements, instructions, known issues and incompatibilities

Main File:

Contains: ESP, Main Data, Bo...

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Texture Toolbox 1.9.1.0 Update

Update for the Texture Toolbox. Mostly bugfixes and improvements.

  • Fixed MipMap generator for CPU based encoders that caused export failures
  • Fixed CubeMap loader crash when trying to load a corrupted cubemap with correct header but broken payload.
  • Cubemap loader also supports BGRA pixel format.
  • Fixed inverted AO slider for FO76, BF4, MW 2019 and CoD WW2 texture conversions.
  • Fixed CoD MW:R Preview not updating on AO slider change
  • Last inp...

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FN F2000: Current Status

Just a little status update on the F2000 mod.

First Person animations are about 70% complete. 3rd Person anims are almost done. Just needs grenade and mine-throw anims fixed.

The grenade launcher needs to be made functional and the weapon needs some balancing.


When the implementation is done, I will release a beta for Patreons here. 

The full release will be public for everyone, as always.

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Texture Toolbox 1.9.0.1 Update

Another update for the texture toolbox. Fixes some issues that were introduce in the 1.9.0.0 update.

  • Fixed batch processing issue when overloading VRAM when using CUDA (yeah.. those "8K everything" modders have to ruin everything).
  • Automatically select thread count based on VRAM when batch processing using CUDA.
  • Better thread management when using multi-multi processing.
  • Fixed failure of mipmap creation when compressing DDS on the CPU.
  • Corrected...

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Happy new Year!

I wish you all a Happy New Year. May this new year bring you joy and happiness.


I also want to thank you for all your generous support. This means a lot to me. Thank you!


As you might've noticed, I haven't been releasing mods since some time as I was busy with RL things. In the little free time I had, I improved some of my modding tools and also created a tutorial for custom behaviors.


There will be more mod releases in the near future as I h...

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Update: Texture Toolbox 1.8.1.0

This is a bigger update to my Texture Toolbox. It now features Nvidia CUDA accelerated DDS compressing which is significantly faster over the Intel ISPC compressor. The Intel compressor is still in there and can be selected if you prefer that.

Users without Nvidia graphics card can still use the Intel DDS compressor like before.

There are also a lot of smaller fixed and improvements in this verison.

You can download it here:

2021-12-12 22:21:44 +0000 UTC View Post

WIP: FN F2000

Just a little teaser on my current project. The FN F2000 assault rifle.

I'm still setting up more attachments and waiting for the GL1 Grenade launcher module to complete. Then I will start animating this weapon.

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Release: Impulse Sandals

A new pair of shoes... yeah.. again.

You can download them here:

https://storage.icestormng-mods.de/s/3SraCYjLq2cRS9Y

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Update: Combat Drones 1.1

I just released an update for the Drone mod.

Changes:

  • Nuka Drones can now be crafted at the workshop after you cleared all 5 parks
  • Follower drones now wait outside and won't follow you indoors anymore.
  • Workshop drones, that got destroyed, will be ported to their marker when you enter workshop mode. This prevents them from going down and staying outside your build area, rendering them impossible to repair.

You can just install th...

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Update: Hair Mod

I updated my Haircut mod and added a new haircut.

The new haircut (Haircut 6) has 7 different textures. This haircut has no tinting as the FO4 hair tint system doesn't play nice with colored hair strands.

You can download it here:

PC:  https://storage.icestormng-mods.de/s/Jp9nfE8g4iQmyy8

XB1: 2021-10-12 17:09:26 +0000 UTC View Post

Release: Combat Drones

The drone mod is finally released.

This mod adds autonomous combat drones to the game. You can find them in various places (mostly higher level places, Far Harbor and Nuka World), craft them in your workshop as settlement defense units or craft them as deployable followers.

Drones might also take part in random encounters.

The drones are agile, powerful and have high range.

They're completely custom. They do not conflict with any other race/robot replacer or modificati...

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Combat Drone - Teaser 1

A short video teaser for the upcoming drone mod.

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WIP: Combat Drones

The mod I'm currently working on: Combat Drones.

It will feature an armed drone that can be used to defend your settlment. You will also encouter it during your travel through the commonweath, Nuka World and Far Harbor.


It's highly agile and heavily armed.

Gunners, the Brothehood, the Institute and also VaultTec (whow knows what they need them for) have their own variants.

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Release: Seeker Mines

This mod adds 3 differnet Seeker Mines to the game. They're inspired by the Seeker Mine skill your agent has in The Division.

They behave similarly. You can either drop them using a drop item, or throw them like a grenade. They will then follow you when out of combat, or attack enemies automatically when in combat.

Seekers can be picked up again (except the cluster childs).

The seekers have only a little bit of HP, but they're hard to hit and very fast. Most enemies won't hi...

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WIP: Seeker Mines

Ever played The Division? Do you remember the seeker mines?


Well, you will soon be able to drop them into the commonwealth and let them clear up some raider camps (or any other enemy).


They come in all 3 main variants. 

Regular: Seeks up an enemy and blows up when getting close.

Airburst: Jumps up above the enemies and drops a few incendiary bombs.

Cluster: Splits up into a few...

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Release: OTs-14 Groza

The Groza is finally complete and ready for release.

It's fully animated for 1PV and 3PV and comes with a variety of modifications.

You can download it here. Requires Nuka World DLC. The Readme contains additional information.

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OTs-14 Groza Showcase 2

Second (and probably final) showcase of my upcoming OTs-14 Groza mod. 

Animations are done. Now I have to finalize the ESP and maybe add some more attachments.

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Relase: Riveted Stilettos

The new shoes are ready for download.

They come in multiple colors and the metals are changeable separately from the rest of the shoe.

You can download them here.

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WIP: Riveted Stiletto Sandals

A new pair of shoes for your characters is in the works.

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Nexusmods Files

Due to recent changes on Nexusmods, I decided to remove all mods from this site (you might have noticed that already) until it's clear what this is all leading to.

But no worries, my content is not gone, and I also won't stop making and releasing mods. 

I uploaded all my mods to my own server so you can download my mods from there.


https://files.icestormng-mods.de/d/7...

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Release: Block Heel Platform Sandals

A new pair of cute sandals with block heel and platform.

Download the file here: https://storage.icestormng-mods.de/s/PPCSfN5Xqi9JLWy

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Release: Asymmetric Pumps

And they're already done. You can download the Asymmetric Pumps from Nexusmods.

Have fun ;)

https://storage.icestormng-mods.de/s/7sbwSFHt2EjKcP8

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WIP: Asymmetric Pumps

Got the new pumps into the game and also created a few color variations.

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WIP: Asymmetric Pump

I'm working on a new pair of heels (as always :D ) for your ladies.


These are the first renders.

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Release: Orsis F17

The Orsis F17 sniper rifle is finally released.

You can download the mod here:

https://storage.icestormng-mods.de/s/WR9sJFDXNLqaYdD

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