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Geats Flash Belt WIP 7/3

Working on multiple updates for Geats right now. Sounds are in place for the Premium Laser cards, but I need to do the backgrounds and cards. Screens for Boost and Magnum have their vectors done, but need to be coded and timed.

Still need to do the side versions of Boost Mk 3 & 9 for the weapons, and work on a placeholder Fantasy.

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Geats Flash Belt Update 7/1

You can play the flash on Newgrounds

--Update--

1.44: Geats Buster QB9 added. Haven't been able to add the insertable Mk 3 or 9 yet, but I was able to add the temporary Armed buckles.

As always, the file is attached here.

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Revice Flash Belt Update 6/30

You can play the flash on Newgrounds

--Update--

1.55: Gold Spino sounds updated. Purified Chameleon and Planarian added. Kraken added. Thanks to  @SoundRipperFormula   for the rips.

As always, the file is attached here.

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Geats Flash Belt WIP 6/27

Working on the Geats Buster vector. The functionality is complete in the flash since it's basically just a sound swap, but I gotta get the blade finished up.

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Build Flash Belt WIP 6/27

Added the 6 Solo Legend Fullbottles, but I need to work on backgrounds for both the solo bottles and the best match legend bottles (detective/usb memory).
Good news is the Decade flash has gotten me the backgrounds for the main heisei riders. The bad news... only 2 appear here. Double, Fourze, & Ghost's flashes have backgrounds that will work for this though, but that still leaves OOO, Wizard, Gaim, and Drive to do.
For the most part Ghost and Drive's flashes do have bgs similar to ...

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July Flash Focus Poll

Thanks to everyone voting last month. ReBuild is chuggin' along. If the poll doesn't finish with Build as the winner then the project will continue but for Legend tier peeps only until their month is up.

Highest 1 will get work done along with Geats, Revice & the Legend Tier Project.

This poll will close Saturday at 10 am.

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Build Flash Belt WIP 6/25

Got both Cross-Z Magma and Grease Blizzard finished both as Driver inserts and as weapons. Blizzard has the grease logo as a weapon only if it's used by the sclash driver (in the future) or by Grease Blizzard/Perfect. Cross-Z can summon it but it won't have the logo.

Perfect Kingdom is pretty much done. I need to work on the henshin animation. Which means it's in the company of Killbus. But GPK also needs the projection to move from the bottle insert to the driver insert.

New Flas...

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Build Flash Belt WIP 6/24

Got the Nebula Steam Gun done. Also added the Grease Blizzard and Perfect Kingdom bottles as inserts for anything.

Gotta do those and finish Killbus next.

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Build Flash Belt WIP 6/23

While working on the Nebula combos I was tired of the silliness so I took a break to redo the Fullbottle Buster. There's now projections for the bottles. Because the Fullfull Bottle and Prime Rogue aren't ready you can't use those in there yet.

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Build Flash Belt WIP 6/21

The Build Rework won the legend tier poll so it's full steam ahead. There'll be a lil pit stop for the Geats Buster to get done.

I've been working on the Steam Guns. Transteam is pretty much finished. Let me know if you find anything funky about it. Currently working on the Nebula Steam Gun. Using the TSG code base I'm trying to get it to work, but there's all the extra features in there like the lost match recognition and the funky upgrade. I want to make the funky match work between t...

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Zero-One Flash Belt Update 6/18

Play the Zero-One Flash on Newgrounds

--Update--

2.54: Commercialized Humagear Progrise keys added. Sadly since the Raiden and Matsurida Z keys were more exclusive no one ripped them, but we do have them in toy review quality. Thousand Ark key fleshed out as well.

Thanks to my Legend tier patrons for choosing this as the update. New poll will go up soon.<...

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Geats Flash Belt Update 6/17

You can play the flash on Newgrounds

--Update--

1.43: Vision Driver has henshin animations, mostly updated sounds, some screens, and all buckles. Placeholder buckles added for the rest of the Armed buckles.

Geats IX has a few upgrades including a henshin animation, background, sounds from Formula, and selection to go straight to IX instead of having to go through Mk 3.
...

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Geats Flash Belt WIP 6/13

Vision Driver has almost all buckles working now. I added placeholders for the other armed buckles so those are now active.

Going through the super buckles to make sure they're good. Fever and Command should be good.

File attached. 

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Geats Flash Belt WIP 6/12

Working on Vision Driver. Henshin animations added, some sounds updated, delete and shutdown working properly (added since video), working on adding buckles. Might go back and do more custom animations for Glare2 and Gazer later. Right now they're just reskins of Glare. Screens for buckles will have to come later as well. Wanna get the functionality out this week.

Also wanna fix a bug with Boost that won't let it be removed after finishers.

File attached so you can play with it. View Post

Build Flash Belt WIP 6/10

Preview of the ongoing work on the Build rework. Still a lot of work to do, but a lot has gotten done. Reworked backgrounds, turning caps, making it so the two slot items can take any bottle (or bottleless when they have other sounds for it), henshining with a single bottle, legend rider bottles, sclash driver and steam guns having all bottles, letting weapons have all bottles, new henshin animations, super best match animations, etc.

File attached.

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Build Flash Belt WIP 6/5

Added the Black Hazard henshin effect. KeyDragon unlocked.

Updated how the weapon and bottle menus worked. Arrows will cycle through the pages on that section in a circle vs just a straight path. This will let ya get back to page 1 without having to go back multiple times from the final page. Did this so that I can add more pages, but cut down on sections. This is also done to allow for more buttons for all of the multiple versions of bottles.

Updated Kaizoku Hassha, Ninpoutou, an...

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Geats Flash Belt Update 6/3

You can play the flash on Newgrounds

--Update--

1.42: Boost MK3 added and Geats IX Beta added. Geats IX still has some goofs and is using MK3's bg right now but have fun. Will add the henshin straight to IX later.

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Geats Flash Belt WIP 6/1

Vector is finished for mk 3/9. Here's the full thing with the closed and opened versions for 9. Next will come coding. Gotta try and get this out for the episode.

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Geats Flash Belt WIP 5/31

Got half done. Have to work on the flipping portion next.

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Geats Flash Belt WIP 5/29

Work has begun on MK3/9. Started with the middle. since the whole buckle is pretty much a mirror image. Wanna get this done for this weekend.

Starting to cut sounds for Vision Driver too.

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Build Flash Belt WIP 5/28

Worked on RabbitTank Sparkling today to get the double slot bottles ready. Gotta get the pipes to change depending on how the bottle needs them to be and fine tune the trigger.
Some of y'all might've noticed that the Drill Crusher's been recoded. Just needs the bottles setup. Hawkgatlinger is also redone, but it'll basically function the same as y'all knew it.

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Build Flash Belt WIP 5/27

Projection animation is done for Super Best Match. File attached.

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June Flash Focus Poll

Thanks to everyone voting last month. Gaim, the legend tier winner, and reBuild have been moving along quite well. This month Formula will get his Vision Driver and eventually we'll see IX get released for Geats as well. So there'll be a lot to do.

Highest 1 will get work done along with Geats, Revice & the Legend Tier Project.

This poll will close Thursday at 10 am.

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Build Flash Belt WIP 5/25

Reworking the projections for super best match to work. Animating the individual letters shaking so I reworked the letters and their strokes to be even. I'll use these to redo the regular best match letters too, but maybe not the bottles' letters. They're so small the difference may not even be worth it.

The super best match animation in the show has the bottle logos become the letters but since I can't guarantee the timing of the insert or whether it's a best match I think it'll just b...

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Build Flash Belt WIP 5/23

Added the Hazard Trigger annnnnnnnnnnd cap twisting. To keep the cap twisting somewhat managable I've made it layered on top of the current bottle image. This way caps for similarly colored bottles can be reused and it doesn't goof other versions of the bottles elsewhere in the flash.

Still need to work on the henshin animation for Hazard. Want to add the black plates hitting Build.

Removing a trigger is available without it powering everything down. The power down button for the ...

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Build Flash Belt WIP 5/22

Sorry, I know I said I'd do triggers next but I tried to add the bottle tubes for the henshins. They're set to only trigger if the bottle is in and if there's no trigger in, since the triggers will have their own animations.

A positive of adding these now means it's just something I can easily steal when it comes time to add Build to Neo Decade.

Lemme know your thoughts on the tubes and if they should change at all. I thought about making it so they trigger once the standby start...

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Build Flash Belt WIP 5/21

Got the new background implemented. Added GorillaMond to try and test between two different Best Matches.

Also added removing bottles. I know, mind blowing stuff. Kinda neat though to henshin with two bottles remove one, turn the handle and henshin with the one bottle left. 

Gonna try to add triggers next since really the rest of the regular bottles would just be sound changes from what exists. After that I'll work on projections since I wanna add the super best match ones. View Post

Build Flash Belt WIP 5/19

Working to add single bottle henshins to the Build Driver. Using one bottle will make the second slot's driver light color match the only bottle in and the same goes for the background. This will allow the Rider bottles to work in the future. Best Match system also works right now. You can henshin into RabbitTank, or it'll recognize that there's no match and play the mismatch henshin.

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Legends Flash Belt Update 5/6

You can play the flash on Newgrounds

2.22: Diend's K-Touch, Arc, G4, G Den-o, and Kiva Flight added. Thanks for following the Decade updates this past month!

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Legends Flash Belt Update 5/4

You can play the flash on Newgrounds

2.21: Both the Rider War episode cards and the Movie War 2010 cards have been added. Pretty much all cards are in there now, including all of the Showa boys. I've dumped a lot of the secondary riders in. Y'all can also enjoy the stronger K-Touch card to summon Rising Ultimate and Chou Climax.

See ya Saturday for the next update!

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