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Gotchard Flash Belt WIP 10/29

I've gotten the Alchemisdriver and Chemy Risers working. I've made a lil change to the Risers to make it so if you search for a chemy and then use a blank card to capture the chemy it will limit the capture random card selection to whatever type of chemy the search card found. For example you do search and it says Vehicle Chemy so it will select from the Vehicle Chemies which card to pop out when you capture.

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November Flash Focus Poll

Thanks for your continued support as I rebuild Gotchard. I'm really happy with how it's been chugging along. Heck, there's even come new cards in it.

Highest 1 will get work done along with Gavv & the Legend Tier Project.

This poll will close Friday at 10 am.

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Gotchard Flash Belt WIP 10/24

Worked on Tenliner today. Both Iron and Platina should be working, but only Hopper1, Blank, Crosshopper, and Tenliner work in it right now. Again, I want to get the functions working and then come back around to fully fleshing out the card count so if modifications are needed they're on a smaller scale.

Let me know what issues pop up. I hope this rework gets rid of issues with Iron Knuckle.

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Gotchard Flash Belt WIP 10/23

Rebuilt the repli card frame and started work on rebuilding the background system. This includes an added Ultima which you can test in the attached file. Once the cards are built it'll domino items, but here's what's pretty much done:

  • Gotchardriver (lights needed, but henshins/finishers/etc done)

  • Exgotchalibur (Unit)

  • Ignitor

  • Valvarusher

  • Valvadriver

  • Daybreak

I don't want to do a lot of card...

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Gavv Flash Belt WIP 10/22

Finished up the vector for the Cookie Gochizo and I hate ittttttttttttttttt. So happy this is done. The cookies were obviously just images that Bandai slapped a filter on but I had to go through and do it manually, but honestly I cheated on the bottom sticker cookie. I used a trace tool for that smaller cookie since it would've been so much more time. Glad it's done.

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Gavv Flash Belt WIP 10/19

Been taking a break from the Gotchard rebuild to just keep my mind sane, but that didn't go well hahaha. I got into a day's worth of fuss over the Valen henshin. It just wouldn't fully come through, but I've got it now. I've also got Domaru and Bakucan done. Both are in the test file for Valen, but since the Gavv Belt sounds aren't ripped yet it's still locked for him. I'm working on some legend rider gochizo and the cookie one, but mannnnnn. Bandai just used a filter on an image of a cookie ...

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Gotchard Flash Belt WIP 10/15

Continuing the rework of Gotchard. Valvarusher is basically done, but I just need to add the the other cards, backgrounds, and power down. It's coded in a way so I have pretty much nothing to change for the weapon version.

Gotcharigniter is in there and mostly coded for the Gotchard side of it.

I've added a new feature. I've added a 3 button menu to let you select which type of card you want (normal, daybreak, repli). If that version of the card doesn't exist it'll just give you t...

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Gotchard Flash Belt WIP 10/13

Been working on the Gotchard rebuild. I've got Steamhopper and the Exgotchalibur working. Again, really it's just Steamhopper and BeetlX/Hopper1, but it works well and fast. Been adding things I learned with Gavv to improve it since I have the chance. Lemme know how ya break it so I can tighten it up.

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Gavv Flash Belt Update 10/10

You can play the flash on Newgrounds

--Update--

.6: Valenbuster added. Big thanks to  @SoundRipperFormula  for the sounds. Background to come later, but wanted to get this out this week since the Gotchard flash file corrupted. I'll work on recovering some of that a ...

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Gotchard Flash Belt WIP 10/9

Work on the redo of Gotchard is underway. I can add things that would've been a bother with the whole thing done... that's the best I can do to make myself feel better about having to redo it.

The daybreak driver is now really just a different frame of the regular driver rather than a different driver altogether. This should help keep errors from Units to a minimum.

I plan to add the silly card flip to Legend, but I think the 02 henshin will need to be redone. I'll need to check i...

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Gavv Flash Belt WIP 10/7

The Valenbuster is done and recolored. I have it mostly coded. I need to finish the finishers, but since Formula has shown he has the Valenbuster I guess I can wait until the sounds are ripped and then I can push it out same day.

I'll just need to get the background done if I'm waiting for that.

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Gavv Flash Belt WIP 10/3

Continuing work on the Valenbuster. I need to add the chocolate bar to the bottom arm, but otherwise it's drawn out. Still have that top arm and the few connecting points left to do.

Again, I hope, HOPE, to have it ready for this weekend, but we'll see how busy I am. It would have to launch without a background or animation at first.

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October Flash Focus Runoff Poll

Since we have a tie we'll have a runoff. Poll closes Friday.

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Gavv Flash Belt WIP 10/1

Working on the Valenbuster. Have a good amount done, but will need to be recolored and such. Hope to get it ready for this weekend, but we'll see how busy this week gets.

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Gaim Flash Belt Update 9/27

You can play the flash on Newgrounds

--Update--

6.03: Energy lockseed backgrounds added. I felt since Cherry Energy wouldn't have been used in a long time when Marron Energy came along, I could easily see Toei recoloring it to Marron along with some Durian shoulders to match the spiky design we see on the gauntlets Knuckle uses.

Also fixed a few bugs that were present invo...

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October Flash Focus Poll

Gavv's chugging along. I hope to shift over to do the Valenbuster soon. Good news is that Formula should get the Gavv Belt hacking Gochizo this month along with Plosion Rage. The chocolate Gochizo and weapon are ready to go once sounds are ready too.

Highest 1 will get work done along with Gavv & the Legend Tier Project.

This poll will close Tuesday at 10 am.

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Gavv Flash Belt Update 9/23

You can play the flash on Newgrounds

--Update--

.5: Ramune, Kuuga, Geats, and Buffa Gochizo added. Zero-One, Chocodan, and Chocodon placeholders ready when sounds are ripped.

As always the file is attached here.

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Gavv Flash Belt Update 9/18

You can play the flash on Newgrounds

--Update--

.4: Added the Marshmallow Gochizo.

As always the file is attached here.

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Gavv Flash Belt Update 9/16

You can play the flash on Newgrounds

--Update--

.3: Gavvgablade, Gurucan, Vrocan, and Gotchard Gochizos added.

As always the file is attached here.

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Gavv Flash Belt WIP 9/13

Work is almost done on the two candies. I need to do the inside, background, and henshin animation for Gurucan and then I can ship this update. File attached so you can see the progress.

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Gavv Flash Belt WIP 9/11

I've been working on the Vrocan template so that I can add more and more Gochizo before I circle back to add the Gavvgablade. I still need a straight down image of the gochizo's car for that.

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Gavv Flash Belt Update 9/9

You can play the flash on Newgrounds

--Update--

.2: Starting screen, backgrounds, and henshin effects added. I'm really happy with how the henshin effects came out. Turning the handle while a gochizo that has a background is inserted will start spawning the food type associated with that gochizo. Zakuzaku/Hirihirichipslasher added. Holding the trigger will change the mode. The m...

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Gavv Flash Belt WIP 9/9

Been disconnected from the wifi on my laptop all weekend, but I've been working. Got the Zakuzakuchipslasher fully coded out so it will work and the menu appears when it should. Backgrounds for Poppingummy and Zakuzakuchips are in there now. Working on the loading screen where I plan to have bouncing colored gummies. Working on the coding for that. I think I'll try to do a version of that for henshins, but we'll see. The Gavvgablade is mostly coded, but not modeled out yet. Basically just us...

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Gavv Flash Belt WIP 9/6

Been working on the labels for the gummy gochizo. All three still need the two little gummies in the top right, but at least the letters are there now.

I've started work on the Chocodondangun. Got the Chocolate label done, have the outline done, and the rightside metal wrapper piece. Coded in the Zakuzakuchipslasher so it'll start in Zakuzaku mode if that's inserted when you pull out the weapon or start in Hirihiri mode of that's inserted. File's attached so you can play with it a lil.<...

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Gavv Flash Belt Update 9/4

You can play the flash on Newgrounds

--Update--

.1: Gavv flash belt beta. You have your belt and can use 5 Gochizo. Backgrounds, henshin animation, gummy logos, start screen, weapons, and more Gochizo to come later.

As always the file is attached here.

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Gavv Flash Belt WIP 9/2

Worked a lot on the snack template today. Would just need to do a color swap of the shades in place to change the template to whatever Gochizo I need. Started work on the Hirihirichips stickers so I can add em.

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Gavv Flash Belt WIP 8/30 2

I've attached 2 files from the new Gavv flash. Lemme know what you think about the handle animation.

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Gavv Flash Belt WIP 8/30

Been working on the Zakuzakuchipslasher. Don't have all of the details down for the chip pattern or the bag scrunching but the base is there. Also knocked out Kickingummy and Poppingummy.

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Gavv Flash Belt WIP 8/28

Updated the colors a bit to be richer. Weirdly when it uploads here it washes out a bit. I think to start out with I'll have the Gochizo simple like this and if I have time I'll add the labels. Allows me to move forward and not get bogged down in the label details while features pile up.

Nice thing is, except for the inside of tilt back template, once the templates are done for the main types (pop up gummy, pop up choco, tilt back, and side doors open) then it really is just recolor and...

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Gavv Flash Belt WIP 8/27

Starting on the Gavv material for the year. Still need to decide what to do about the stickers up top for the different Gochizo, but here's what I have as Punching so far.

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