XaiJu
Aerial_Knight Games

Aerial_Knight Games

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Aerial_Knight Games posts

A New Week! With New Goals

Thank you all for supporting us this past week!

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Thoughts?

Need level select menu feedback, this is just a blockout

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Suggestions

what kind of posts would you like to see more of?

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What's that?

a member suggested something interesting yesterday

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how i build 3D scenes

a breakdown of how i build scenes (From Never Yield)

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Name That Plane Poll

The poll for the suggested names for this plan by you all
 

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Game Update!

On the art side, the game is looking excellent! We're making some final tweaks to the gameplay and are planning our first subscribers-only playtest for February. It will be a short level designed to gather feedback on the look and feel of the game.

We truly appreciate all the support you've shown so far—please help us spread the word and share what we're building with your friends so we can continue to grow and do even more.

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Name that plane!

We need a better name for this plan (which is a big part of the game) what do you think? comment below or in the discord and we'll have the members vote on the top 5 next week

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Do you think this scene feels better with or without grass?

the grass hides the bad guys a bit to much but looks good I think

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We Never Yield Steam key

thanks for a great first week, while we build out our next game with the help of you guys I'll be dropping code every now and then for this game and others. Be sure to follow and bring a friend as well :) the bigger we grow the more we can do

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which outfit do you like more?

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Progress on the NPCs

with new animations and outfits, these bad guys are going to be fun to destroy

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Dropshot Logo Concept

Quick concept logo for the 1"ish" week proof of concept game. what do you think?

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Launching Both the Patreon and Discord today!

Let's see how this goes!

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A day of animation and polish

adding some quick animations and calling it a day

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workout

Look i'ma count this as my workout for the day and I don't wanna hear anything about it lol

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3rd day of work for Dropshot

looking forward to getting into a good playtest state it'll need a lot of tweaking of the numbers

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A New Project called Dropshot

Going to spend next week working on this idea for a shooter I had called dropshot I think I can pull it off in a week with a bit of help

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Making a blam blam game

I am taking a lil break to work on this cool lil blam-blam game to get the year started off right

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Started work on this fun shooter we've been thinking about

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timer and the calendar system

Putting together the system to handle the timer and the calendar system

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MORE STYLE

I am going to bring a lot of the style / UI of past games over to this next project

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New work done on the crafting

the crafting is still being concepted out but here is the starting point, what kinda things would you like to see crafted in these kinda spaces

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Animation & movement progress

this is the second pass. There are going to be many more once we have it more playable for backers to leave feedback

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Never Yield UI

what do you think about stylized ui? Should we stick with it or go more simple

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A New Start, A New Style

Hard at work on our next project come join us and help us make a game! :)

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