Here you can download and enjoy the Riveting Restrictions Animation Set!
It's with pleasure that I release a new Animation Set called "Riveting Restrictions"!
This animation set pitches a captive Lombax against a devious warden who has all sorts of surprises ready to get her to talk.
This pack includes:
17 narratively linked animations.
Each animation has it's own narrative log.
Kinks explored include: Bondage, Tea...
2022-02-04 22:53:52 +0000 UTC
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Hi Everyone!
Hope you've all had a great week! My first week back into the swing of making content bares new fruit. Lets get into what that is:
1: What's New
So last week I said I'd work on a animation pack to shake of the dust of being away for a few weeks. Originally that was going to be an animation that was planned to have 3-4 different states to it.
But I couldn't help myself. I went bigger.
So what we have now is a "Riveting Restriction" Animation Pa...
2022-01-29 02:16:21 +0000 UTC
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Hi Everyone!
I'm currently in Australia (I'm a resident of and living in Canada) visiting my family and generally enjoying some time off. (Although the work-a-holic in me is very much missing making cool things for you all to enjoy.)
I want to wish you all a happy new year into 2022! It's a few days early but I might not get the time to do this write up later over the next few days.
2021-12-29 01:10:47 +0000 UTC
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--> Download and play the latest build of the Bindmancer here. <--
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Hi Everyone!
So we've come to the last weekly roundup for 2021. (If all goes well for me.)
I spent the final week making some extra improvements to the gameplay experience that I think you'll all enjoy!
But first:
0: Going on...
2021-12-11 03:13:18 +0000 UTC
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Hi Everyone!
Got a new build to showcase and some fun new gameplay additions! So lets get into it!
1: What's New?
Enemy Attack Dodging
This is a subtle improvement but for a short amount of time (about 0.3 seconds) while the player character moves they cannot be hit.
While this can't be used to run circles around the enemy it WILL keep you safe if you move just as the enemy attack is about to hit. This should stop attacks la...
2021-12-04 02:40:14 +0000 UTC
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DOWNLOAD HERE - Or download from the Attachments in this post.
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Hi Everyone!
I have a fresh build with some new gameplay features and improvements!
A tip for those installing the newest build over an older build: Delete all the content of the old build before you unzip the ne...
2021-12-04 02:14:09 +0000 UTC
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Hi Everyone!
It's a new public post to showcase what got done over November.
And If you like what you see it's all available to play in the current patron build of the game for those subscribed at the support tier (2nd tier) or higher.
You can also play the 2021-12-01 18:01:02 +0000 UTC
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Hi everyone!
After being on holiday for a week I'm back with some new content and a fresh new playable build.
Importantly for the new build: I spent some time figuring what the possible cause for reduced performance was.
If you had performance issues with the previous build please download the new one and let me know of your experience!
I'd love ...
2021-11-27 01:22:45 +0000 UTC
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Hi Everyone!
I hope Mid November treats you all well. :)
It's been a hard week of work to get a new build out to everyone before I head off on holiday for a week.
I managed to get one out with some new content! You can download the build here: https://www.patreon.com/posts/58042568
1: What's New?
So the big ticket item for the new build is the ...
2021-11-13 01:43:26 +0000 UTC
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Hi Everyone.
It's been a hard-working week over here with some new and kinky art to show!
So let's talk about that new art:
1: What's New

All of this week was spent on doing the artwork for the new prisoner bondage.
This new prisoner type can be placed on a floor tile (as opposed to the one currently in game that could only be placed on north end wall tiles.) So pr...
2021-11-06 00:34:17 +0000 UTC
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Hi Everyone!
The start of the month means a new public post to showcase what got done over October!
And If you like what you see below, it's all available to play in the current patron build of the game for those subscribed at the support tier (2nd tier) or higher.
You can also play the 2021-11-01 17:00:07 +0000 UTC
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Hi everyone!
It's with a big sense of accomplishment that I announce that the work done to get the randomized dungeon levels working is in the new playable build for those subscribed at the 2nd tier or higher.
Lets get into the details!
1: What's New
Randomized Levels:
The finishing touches was done this w...
2021-10-30 01:29:23 +0000 UTC
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Hi Everyone!
It's time for a new build!
A tip for those installing the newest build over an older build: Delete all the content of the old build before you unzip the new one to avoid any issues.
What's new in this build?
November 26th:
Prisoner Gender Selection: Pick whether you want males, females, or both as prisoners to rescue when you start a game.
Male Wall...
2021-10-30 00:59:14 +0000 UTC
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Hi everyone!
It's been a busy week and we're closer to being able to play the game with randomized dungeon layouts!
The aim for getting out the next playable build is October 29th! I hope to see you then. :D
1: What's New

This week was completely focused on the task of creating a level layout generator which ended up...
2021-10-23 01:54:19 +0000 UTC
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Hi everyone!
Hope you've been well!
This week is a bit on the tech and game design side of progress so let's get into it!
1: What's New
So this week was spent on getting started on the level design and dungeon exploration aspect of the game.
Up until this point the demo level everyone has played was 100% custom-made as a single map. It was useful as a demo to show off aspects of the game but it was also ultimately repetitive.
Where I'd l...
2021-10-16 01:11:05 +0000 UTC
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Hi everyone!
This week I've got a lot of gameplay polish to show off!
The original intent was to get a gameplay build out but I'll need to delay that to mid-next-week to QA and address a bug.
But for now I can show you all the polish that's gone in this week!
Gameplay Video!
You can watch a full gameplay video of the gameplay improvements made this week 2021-10-09 02:49:36 +0000 UTC
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Hi Everyone!
There's lots of new and fun content to show that was developed during September for The Bindmancer.
If you like what you see below, it's all available to play in the current patron build of the game for those subscribed at the support tier (2nd tier) or higher.
And if your looking for something free the 2021-10-01 17:00:07 +0000 UTC
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Playable Build: Download Here - Or download from the Attachments in this post!
Hi Everyone!
It's...
2021-09-30 01:09:59 +0000 UTC
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Note for new Patrons paying at $10 USD or more: You can access all content in the content directory: https://www.patreon.com/posts/48389473
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Hi Everyone!
This week I'm showcasing work done towards getting the 2nd enemy type into the game: Golems!
For those interested on when the next build is. I'll be posting th...
2021-09-25 00:56:25 +0000 UTC
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Note for new Patrons paying at $10 USD or more: You can access all content in the content directory: https://www.patreon.com/posts/48389473
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Hi Everyone!
This week got in some really cool new content into the game. Enough to warrant a mid-month build for people to play!
2021-09-18 01:28:59 +0000 UTC
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Sep 18th Update:
I've made a fresh build which bug fixes the issue of punished cultists following you around.
As always, be sure to delete the old versions files if you're installing it into the same folder.
- Caroo.
DOWNLOAD HERE - Or download from the Attachments in this post.
...
2021-09-18 01:27:51 +0000 UTC
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Note for new Patrons paying at $10 USD or more: You can access all content in the content directory: https://www.patreon.com/posts/48389473
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Hi Everyone!
This week I have some design work to show off on the subject of enemy idling, detection, and movement.
1: What's New
The first half of this week was spent working on the design ...
2021-09-11 01:17:05 +0000 UTC
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Hi Everyone!
If you've read through the public post made on Wednesday then there's not that much more to add as the work at the start of the week got displayed.
But I'll go through what I'm working on none the less!
1: What's New?
The start of the week was spent on adding in a few extra art assets and randomization logic for the Mimic Chests and getting them integrated into the game.
Meaning there's now 3 differently colored Mimics that treat the pl...
2021-09-04 01:43:00 +0000 UTC
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Hi Everyone!
I've got some fun content to show off for all the work done during August for The Bindmancer.
All that I'm showing off is also available in the newest Patron Build available to those who sub at $10 or more. :)
Let's get into it all!
Treasure Chests Art Revision
Treasure Chests have gotten a lot of love and attention in August. Mainly bec...
2021-09-01 17:01:02 +0000 UTC
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Hi Everyone!
I've got a fresh new build for Patrons who'd love to experience some fun new Chests content!
What's new in this build?
August 31st
- Added some different "Types" of mimics that have different colors and capture animations to them.
- These will spawn randomly when it's a mimic chest.

2021-08-29 01:37:08 +0000 UTC
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Hi Everyone!
I got some fun work to show with the Mimic Chest!
While it was planned that a playable build release was to come out today. I've had to postpone the build to release tomorrow instead.
The reason was that I need a few extra hours to just bug fix and test out all this chests work as much as possible. I ran out of time today for that quality assurance.
1: What's New?
All this week was spent towards getting the Mimic Chests ...
2021-08-28 01:22:15 +0000 UTC
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Hi Everyone!
Hope you've all been great this week. I've got progress to show on the chest work, as well as showing off some new art for the environment.
1: What's New:
Environmental Assets.
The artist ALT ART has been helping me in making environmental assets for the dungeon. It's a task I can hand off with some direction that leaves me more time to develop gameplay features.
This week they delivered an excellent gear asset, as well ...
2021-08-21 01:41:29 +0000 UTC
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Hi Everyone!
Hope you've been doing well this week. There's not a ton of new content to show this week but I have been busy so lets get into it!
1: What's New
There's really two new things this week.
Chests:
The first is I got started on the refactoring of the treasure chests. There's a few reasons I wanted to spend around 2 weeks to refactor them.
The first and most visually obvious was that the chest was the only object in th...
2021-08-14 01:24:43 +0000 UTC
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Hi everyone!
Hope you've all been having a great week.
This weeks update is a little on the mundane side but some key requested features got in. And I've also updated the available build that includes these changes!
1: What's New
The new feature added this week was a much requested resolution support that al...
2021-08-07 00:58:28 +0000 UTC
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Hi Everyone.
It's been one month since the public release of the First Free Bindmancer Demo!
The response to the demo has been fantastic! :D
And I'm very, very grateful to everyone for their feedback and appreciation!
Of course I haven't been lazing about during that time. Over the past month of July I've implemented a number of new features and tweaks to the Patron Ex...
2021-08-01 17:00:06 +0000 UTC
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